@crockett36 Sorry, it’ll be Axis plus x.
L25 BM4 fasthard(X) vs Amon-Sul(L+24)
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Very interesting move
I completely oversaw it
Another Great move by you (after French - India thing)
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I’m not sure if I’m glad with the axis move…
How so
If i am not mistaken
The Germans have very good odds against allied navy
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@Amon-Sul yes, but if they fail there’s no plan B yet ;-)
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@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I’m not sure if I’m glad with the axis move…
How so
If i am not mistaken
The Germans have very good odds against allied navy
But i understand
There are many implications
But kudos for U for bravery
And its maybe a really good move
We ll see
Time will tell
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The African Italian dude stays in its place ?
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@Amon-Sul yes, couldn’t find a better place for him
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul yes, couldn’t find a better place for him
I understand
Just checking if u forgot
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 aaGuns moved from Queensland to New South Wales 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Combat Move - French Non Combat Move - French 1 infantry moved from 91 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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Germany on the move
I ve seen the odds on battle calculator
i do not want to see them again xD
allied marines, go with bravery, take those Axis planes down as much ha
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It seems U took a fig as casualty in Spain…
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@Amon-Sul yep, to have more defence in Spain
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I have
By mistake
Put 3 anzac figs to Caroline Islands
Please pull them back to uSA ACs
Thanks
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 armour moved from Novgorod to Archangel 6 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 mech_infantrys moved from Ukraine to Volgograd 3 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 2 bombers moved from Slovakia Hungary to 91 Sea Zone 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 armour moved from Ukraine to Volgograd Combat - Germans Battle in Smolensk Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour and 3 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Archangel Germans attack with 1 armour and 6 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits Units damaged: 2 battleships owned by the British Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone 2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 2 bombers owned by the Germans lost in 91 Sea Zone 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone 4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111 Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports Casualties for Americans: 1 cruiser, 1 infantry and 8 transports Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain 1 aaGun moved from France to Western Germany 2 artilleries and 2 infantry moved from France to Western Germany 1 artillery and 3 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Slovakia Hungary to Belarus 2 mech_infantrys moved from Novgorod to Vyborg 1 aaGun moved from Belarus to Smolensk 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd Place Units - Germans 1 transport placed in 113 Sea Zone 3 fighters placed in Western Germany 1 marine placed in Western Germany 1 infantry and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 1,00 Russians regular : 1,00 Germans regular : 0,17 -
@Amon-Sul marines were brave, but not lucky enough

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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 1 armour moved from Novgorod to Archangel 6 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 mech_infantrys moved from Ukraine to Volgograd 3 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 2 bombers moved from Slovakia Hungary to 91 Sea Zone 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 armour moved from Ukraine to Volgograd Combat - Germans Battle in Smolensk Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour and 3 mech_infantrys Russians defend with 1 aaGun, 1 factory_minor and 2 infantry Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 aaGun and 2 infantry Battle in Archangel Germans attack with 1 armour and 6 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits Units damaged: 2 battleships owned by the British Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone 2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits 2 bombers owned by the Germans lost in 91 Sea Zone 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone 4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111 Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports Casualties for Americans: 1 cruiser, 1 infantry and 8 transports Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain 1 aaGun moved from France to Western Germany 2 artilleries and 2 infantry moved from France to Western Germany 1 artillery and 3 infantry moved from France to Southern France 3 mech_infantrys moved from Western Germany to Southern France 2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Slovakia Hungary to Belarus 2 mech_infantrys moved from Novgorod to Vyborg 1 aaGun moved from Belarus to Smolensk 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Ukraine to Volgograd Place Units - Germans 1 transport placed in 113 Sea Zone 3 fighters placed in Western Germany 1 marine placed in Western Germany 1 infantry and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1,00 Russians regular : 1,00 Germans regular : 0,17 -
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys





