Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
Thats it
Italy may proceed when ready
Godspeed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
1 artillery and 2 marines moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 93 Sea Zone to Spain
2 fighters moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Spain
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Spain
Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 marines
Neutral_True defend with 6 infantry
Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 marines in Spain, round 2 : 4/9 hits, 3,33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
1 fighter owned by the Italians and 3 infantry owned by the Italians lost in Spain
5 infantry owned by the Neutral_True lost in Spain
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 marines in Spain, round 3 : 2/5 hits, 2,17 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 2 marines remaining. Battle score for attacker is -1
Casualties for Italians: 1 fighter and 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 fighter moved from Spain to 93 Sea Zone
1 bomber moved from Spain to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 11 PUs (2 lost to blockades); end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
Neutral_True regular : 1,67
@Amon-Sul I’m not sure if I’m glad with the axis move…
Very interesting move
I completely oversaw it
Another Great move by you (after French - India thing)
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I’m not sure if I’m glad with the axis move…
How so
If i am not mistaken
The Germans have very good odds against allied navy
@Amon-Sul yes, but if they fail there’s no plan B yet ;-)
@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I’m not sure if I’m glad with the axis move…
How so
If i am not mistaken
The Germans have very good odds against allied navy
But i understand
There are many implications
But kudos for U for bravery
And its maybe a really good move
We ll see
Time will tell
The African Italian dude stays in its place ?
@Amon-Sul yes, couldn’t find a better place for him
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul yes, couldn’t find a better place for him
I understand
Just checking if u forgot
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Combat Move - French
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Germany on the move
I ve seen the odds on battle calculator
i do not want to see them again xD
allied marines, go with bravery, take those Axis planes down as much ha
It seems U took a fig as casualty in Spain…
@Amon-Sul yep, to have more defence in Spain
I have
By mistake
Put 3 anzac figs to Caroline Islands
Please pull them back to uSA ACs
Thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Slovakia Hungary to 91 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 1 armour and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits
Units damaged: 2 battleships owned by the British
Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 bombers owned by the Germans lost in 91 Sea Zone
1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone
4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports
Casualties for Americans: 1 cruiser, 1 infantry and 8 transports
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Novgorod to Vyborg
1 aaGun moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Place Units - Germans
1 transport placed in 113 Sea Zone
3 fighters placed in Western Germany
1 marine placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : 1,00
Germans regular : 0,17
@Amon-Sul marines were brave, but not lucky enough

TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Archangel
6 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Slovakia Hungary to 91 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Archangel
Germans attack with 1 armour and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits
Units damaged: 2 battleships owned by the British
Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 bombers owned by the Germans lost in 91 Sea Zone
1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone
4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports
Casualties for Americans: 1 cruiser, 1 infantry and 8 transports
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 artillery and 3 infantry moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Slovakia Hungary to Belarus
2 mech_infantrys moved from Novgorod to Vyborg
1 aaGun moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
Place Units - Germans
1 transport placed in 113 Sea Zone
3 fighters placed in Western Germany
1 marine placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,00
Russians regular : 1,00
Germans regular : 0,17
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys