L25 BM4 fasthard(X) vs Amon-Sul(L+24)


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 bomber and 2 fighters moved from Korea to Anhwe
            2 fighters and 1 tactical_bomber moved from Korea to Hunan
    
        Combat - Americans
            Battle in Hunan
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anhwe
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 cruiser moved from 30 Sea Zone to 22 Sea Zone
            5 carriers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 bomber moved from Anhwe to Korea
            2 fighters moved from Anhwe to Yunnan
            2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
            1 armour moved from Tunisia to Morocco
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to Scotland
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to 33 Sea Zone
    
        Place Units - Americans
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 aaGun and 1 fighter placed in Korea
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3
            Americans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Szechwan to Shensi
            4 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
    
        Place Units - Chinese
            3 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Yunnan: 1 aaGun
            EDIT: Adding units owned by British to Kweichow: 1 aaGun
            EDIT: Turning off Edit Mode
            British buy 2 artilleries, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 91 Sea Zone to 119 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
            2 fighters moved from Gibraltar to 119 Sea Zone
    
        Combat - British
            Battle in 119 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 infantry moved from Burma to Yunnan
            2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from West India to India
            1 bomber moved from Iraq to India
            1 mech_infantry moved from Iraq to Eastern Persia
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Iraq to Egypt
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to Kenya
            1 cruiser, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from 119 Sea Zone to United Kingdom
            1 tactical_bomber moved from 119 Sea Zone to United Kingdom
            2 fighters moved from 119 Sea Zone to Scotland
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Libya to Tobruk
            1 aaGun and 2 infantry moved from India to Burma
    
        Place Units - British
            2 artilleries, 2 infantry and 2 mech_infantrys placed in United Kingdom
            2 destroyers placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 2 aaGuns
            EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 aaGun
            EDIT: Adding units owned by British to Scotland: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 infantry
            EDIT: Adding units owned by British to Gibraltar: 1 infantry
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -1.33
    Germans regular : -0.33
    British regular : 0.50
    

    Savegame


  • Thats it

    Italy may proceed when ready

    Godspeed

  • 2025 2024

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Italians
            1 artillery and 2 marines moved from Southern Italy to 97 Sea Zone
            3 infantry moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 93 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 93 Sea Zone to Spain
            2 fighters moved from Southern Italy to Spain
            1 bomber moved from Southern Italy to Spain
            1 infantry moved from Ukraine to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
            Battle in Spain
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 marines
                Neutral_True defend with 6 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 marines in Spain, round 2 : 4/9 hits, 3,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits
                    1 fighter owned by the Italians and 3 infantry owned by the Italians lost in Spain
                    5 infantry owned by the Neutral_True lost in Spain
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 marines in Spain, round 3 : 2/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_True lost in Spain
                Italians win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 2 marines remaining. Battle score for attacker is -1
                Casualties for Italians: 1 fighter and 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Spain to 93 Sea Zone
            1 bomber moved from Spain to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern France
            2 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Italians collect 11 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Neutral_True regular : 1,67
    

    Savegame

  • 2025 2024

    @Amon-Sul I’m not sure if I’m glad with the axis move…


  • Very interesting move

    I completely oversaw it

    Another Great move by you (after French - India thing)


  • @fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):

    @Amon-Sul I’m not sure if I’m glad with the axis move…

    How so

    If i am not mistaken

    The Germans have very good odds against allied navy

  • 2025 2024

    @Amon-Sul yes, but if they fail there’s no plan B yet ;-)


  • @Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):

    @fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):

    @Amon-Sul I’m not sure if I’m glad with the axis move…

    How so

    If i am not mistaken

    The Germans have very good odds against allied navy

    But i understand

    There are many implications

    But kudos for U for bravery

    And its maybe a really good move

    We ll see

    Time will tell


  • The African Italian dude stays in its place ?

  • 2025 2024

    @Amon-Sul yes, couldn’t find a better place for him


  • @fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):

    @Amon-Sul yes, couldn’t find a better place for him

    I understand

    Just checking if u forgot


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns moved from Queensland to New South Wales
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 artilleries, 3 fighters and 2 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns moved from Queensland to New South Wales
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Germany on the move

    I ve seen the odds on battle calculator

    i do not want to see them again xD

    allied marines, go with bravery, take those Axis planes down as much ha


  • It seems U took a fig as casualty in Spain…

  • 2025 2024

    @Amon-Sul yep, to have more defence in Spain


  • I have

    By mistake

    Put 3 anzac figs to Caroline Islands

    Please pull them back to uSA ACs

    Thanks

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 mech_infantrys moved from Ukraine to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Slovakia Hungary to 91 Sea Zone
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 4 armour and 3 mech_infantrys
                Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
                British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports
                    Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits
                Units damaged: 2 battleships owned by the British
                    Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
                    2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    2 bombers owned by the Germans lost in 91 Sea Zone
                    1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone
                    4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111
                Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
                Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports
                Casualties for Americans: 1 cruiser, 1 infantry and 8 transports
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
            1 aaGun moved from France to Western Germany
            2 artilleries and 2 infantry moved from France to Western Germany
            1 artillery and 3 infantry moved from France to Southern France
            3 mech_infantrys moved from Western Germany to Southern France
            2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Belarus
            2 mech_infantrys moved from Novgorod to Vyborg
            1 aaGun moved from Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Ukraine to Volgograd
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            3 fighters placed in Western Germany
            1 marine placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Russians regular : 1,00
    Germans regular : 0,17
    

    Savegame

  • 2025 2024

    @Amon-Sul marines were brave, but not lucky enough
    6c83fa48-f561-458c-b5dd-e9d0ab62bb85-image.png

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 mech_infantry moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Archangel
            6 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 mech_infantrys moved from Ukraine to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            2 bombers moved from Slovakia Hungary to 91 Sea Zone
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 artillery and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 4 armour and 3 mech_infantrys
                Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 3/7 hits, 2,50 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 6 infantry in Archangel, round 2 : 2/7 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
                British defend with 2 battleships, 1 carrier, 3 cruisers and 4 transports; Americans defend with 1 cruiser, 1 infantry and 8 transports
                    Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits
                Units damaged: 2 battleships owned by the British
                    Americans roll dice for 2 battleships, 1 carrier, 4 cruisers and 12 transports in 91 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
                    2 cruisers owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers and 12 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    2 bombers owned by the Germans lost in 91 Sea Zone
                    1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 transport owned by the Americans and 2 battleships owned by the British lost in 91 Sea Zone
                    4 transports owned by the British, 1 infantry owned by the Americans and 7 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 111
                Casualties for Germans: 2 bombers, 3 fighters and 2 tactical_bombers
                Casualties for British: 2 battleships, 1 carrier, 3 cruisers and 4 transports
                Casualties for Americans: 1 cruiser, 1 infantry and 8 transports
    
        Non Combat Move - Germans
            3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Spain
            1 aaGun moved from France to Western Germany
            2 artilleries and 2 infantry moved from France to Western Germany
            1 artillery and 3 infantry moved from France to Southern France
            3 mech_infantrys moved from Western Germany to Southern France
            2 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Slovakia Hungary to Belarus
            2 mech_infantrys moved from Novgorod to Vyborg
            1 aaGun moved from Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Ukraine to Volgograd
    
        Place Units - Germans
            1 transport placed in 113 Sea Zone
            3 fighters placed in Western Germany
            1 marine placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Volgograd: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Russians regular : 1,00
    Germans regular : 0,17
    

    Savegame

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