Scramble to SZ97?
L25 BM4 fasthard(X) vs Amon-Sul(L+24)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 artilleries, 1 factory_minor, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Shan State to Siam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 bombers moved from Kwangtung to Kweichow Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 destroyer and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to Kiangsi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Kiangsi 1 tactical_bomber moved from Hainan to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from Philippines to Kiangsu 2 fighters moved from Kwangtung to Kiangsu 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 1 fighter moved from 17 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Kiangsu 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 4 transports moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 4 artilleries, 3 infantry and 1 marine placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -4,67 UK_Pacific regular : 0,67 ANZAC regular : -0,67 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 artilleries, 1 factory_minor, 5 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Shan State to Siam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 bombers moved from Kwangtung to Kweichow Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 destroyer and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Kweichow to Kiangsi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Kiangsi 1 tactical_bomber moved from Hainan to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 fighters moved from Philippines to Kiangsu 2 fighters moved from Kwangtung to Kiangsu 2 tactical_bombers moved from Kwangtung to 20 Sea Zone 1 fighter moved from 17 Sea Zone to 20 Sea Zone 2 fighters moved from 6 Sea Zone to 20 Sea Zone 4 carriers, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Kiangsu 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 4 transports moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 3 mech_infantrys placed in Kiangsu 4 artilleries, 3 infantry and 1 marine placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : -4,67 UK_Pacific regular : 0,67 ANZAC regular : -0,67 -
@Amon-Sul please play 2nd map with
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarineThx for the mongolian reminder ;-)
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Japan found their way for punishing Soviets for entering Manchuria
No more money from the Pacific route ha
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i am finally looking at the map
very interesting and high quality game it is
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Korea to Anhwe 2 fighters and 1 tactical_bomber moved from Korea to Hunan Combat - Americans Battle in Hunan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser moved from 30 Sea Zone to 22 Sea Zone 5 carriers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Anhwe to Korea 2 fighters moved from Anhwe to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 armour moved from Tunisia to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Scotland 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 6 Sea Zone 1 aaGun and 1 fighter placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33 Germans regular : -0.17 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Szechwan to Shensi 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Korea to Anhwe 2 fighters and 1 tactical_bomber moved from Korea to Hunan Combat - Americans Battle in Hunan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser moved from 30 Sea Zone to 22 Sea Zone 5 carriers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Anhwe to Korea 2 fighters moved from Anhwe to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 armour moved from Tunisia to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Scotland 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 6 Sea Zone 1 aaGun and 1 fighter placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Szechwan to Shensi 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 aaGun EDIT: Adding units owned by British to Kweichow: 1 aaGun EDIT: Turning off Edit Mode British buy 2 artilleries, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Siam to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone 2 fighters moved from Gibraltar to 119 Sea Zone Combat - British Battle in 119 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Burma to Yunnan 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from West India to India 1 bomber moved from Iraq to India 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Ethiopia to Kenya 1 cruiser, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 119 Sea Zone to United Kingdom 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 2 fighters moved from 119 Sea Zone to Scotland 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Libya to Tobruk 1 aaGun and 2 infantry moved from India to Burma Place Units - British 2 artilleries, 2 infantry and 2 mech_infantrys placed in United Kingdom 2 destroyers placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 2 aaGuns EDIT: Adding units owned by British to United Kingdom: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Scotland: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -1.33 Germans regular : -0.33 British regular : 0.50 -
1 USA inf in sz 91 is on UK tranny
there is also 1 French inf there on 2nd UK tranny
2 UK trannies are empty
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No more play from me this turn
Italy may proceed when ready
Godspeed :)
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Wait
I ll have some ncm adjustments
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from Korea to Anhwe 2 fighters and 1 tactical_bomber moved from Korea to Hunan Combat - Americans Battle in Hunan Americans attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Anhwe Americans attack with 1 bomber and 2 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 cruiser moved from 30 Sea Zone to 22 Sea Zone 5 carriers, 4 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Anhwe to Korea 2 fighters moved from Anhwe to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 1 armour moved from Tunisia to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to Scotland 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Korea to Manchuria 1 fighter moved from Korea to 33 Sea Zone Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 6 Sea Zone 1 aaGun and 1 fighter placed in Korea Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,3 Americans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 3 infantry moved from Szechwan to Shensi 4 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Shensi Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 aaGun EDIT: Adding units owned by British to Kweichow: 1 aaGun EDIT: Turning off Edit Mode British buy 2 artilleries, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Siam to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone 2 fighters moved from Gibraltar to 119 Sea Zone Combat - British Battle in 119 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 infantry moved from Burma to Yunnan 2 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from West India to India 1 bomber moved from Iraq to India 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 1 armour moved from Iraq to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from Ethiopia to Kenya 1 cruiser, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from 119 Sea Zone to United Kingdom 1 tactical_bomber moved from 119 Sea Zone to United Kingdom 2 fighters moved from 119 Sea Zone to Scotland 1 submarine moved from 109 Sea Zone to 125 Sea Zone 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Libya to Tobruk 1 aaGun and 2 infantry moved from India to Burma Place Units - British 2 artilleries, 2 infantry and 2 mech_infantrys placed in United Kingdom 2 destroyers placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 2 aaGuns EDIT: Adding units owned by British to United Kingdom: 2 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun EDIT: Adding units owned by British to Scotland: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 infantry EDIT: Removing units owned by British from Gibraltar: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : -1.33 Germans regular : -0.33 British regular : 0.50 -
Thats it
Italy may proceed when ready
Godspeed
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 marines; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With TrueNeutrals Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral Combat Move - Italians 1 artillery and 2 marines moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 93 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 93 Sea Zone to Spain 2 fighters moved from Southern Italy to Spain 1 bomber moved from Southern Italy to Spain 1 infantry moved from Ukraine to Rostov Italians take Rostov from Russians Combat - Italians Battle in Spain Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 marines Neutral_True defend with 6 infantry Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 marines in Spain, round 2 : 4/9 hits, 3,33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2,00 expected hits 1 fighter owned by the Italians and 3 infantry owned by the Italians lost in Spain 5 infantry owned by the Neutral_True lost in Spain Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 marines in Spain, round 3 : 2/5 hits, 2,17 expected hits Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Spain Italians win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 2 marines remaining. Battle score for attacker is -1 Casualties for Italians: 1 fighter and 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Italians 1 fighter moved from Spain to 93 Sea Zone 1 bomber moved from Spain to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern France 2 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Italians collect 11 PUs (2 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : -0,17 Neutral_True regular : 1,67 -
@Amon-Sul I’m not sure if I’m glad with the axis move…
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Very interesting move
I completely oversaw it
Another Great move by you (after French - India thing)
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@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I’m not sure if I’m glad with the axis move…
How so
If i am not mistaken
The Germans have very good odds against allied navy
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@Amon-Sul yes, but if they fail there’s no plan B yet ;-)
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@Amon-Sul said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@fasthard said in L25 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul I’m not sure if I’m glad with the axis move…
How so
If i am not mistaken
The Germans have very good odds against allied navy
But i understand
There are many implications
But kudos for U for bravery
And its maybe a really good move
We ll see
Time will tell
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The African Italian dude stays in its place ?





