@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
L25 BM4 Simon33(L+16) vs Booper(X) #2
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@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Shoot, I forgot to have my lone German sub attack the South Africa fleet. OK if I just do it and roll it here on the forum? If so, let me know your OOL/Combat instructions for your DD and sub. Or you can roll it as well, and decide your own defense. The German sub will fight until the end.
Please go ahead and roll it on forum if you’re ok with it.
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I was actually going to post that before you asked but I forgot.
Sub fights, dies first.
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ok
def sub [dice 1d6<=1]
att sub [dice 1d6<=2]
def DD [dice 1d6<=2]
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1d6<=1: 5; Hits: 0
1d6<=2: 2; Hits: 1
1d6<=2: 3; Hits: 0 -
Thx - u just roll it at this point. Obvious move, given subs defense :)
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att sub [dice 1d6<=2]
def DD [dice 1d6<=2]
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1d6<=2: 2; Hits: 1
1d6<=2: 6; Hits: 0 -
Man, you got lucky there.
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Man, that was super super-lucky. Appreciate your sportsmanship. I do feel bad about that one, but I’ll take it…
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Assuming you’re going into 97 with everything, no scramble
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Oh sorry, got ahead of myself, but the order still stands when it’s US turn.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 fighters and 1 tactical_bomber moved from Tsinghai to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Karelia to Novgorod 1 armour moved from Tambov to Russia Russians take Bryansk from Italians EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Tsinghai 4 aaGuns, 1 armour, 7 artilleries, 41 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters moved from Samara to Tsinghai Place Units - Russians 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer, 1 submarine and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 fighters and 1 tactical_bomber moved from Tsinghai to Samara 2 fighters moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Karelia to Novgorod 1 armour moved from Tambov to Russia Russians take Bryansk from Italians EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 4 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Tsinghai 4 aaGuns, 1 armour, 7 artilleries, 41 infantry and 2 mech_infantrys moved from Tambov to Russia 2 fighters moved from Samara to Tsinghai Place Units - Russians 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : -2.83
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Two US ftrs were supposed to be mobilised on the East Coast. Guess it’s too late to change now.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Yunnan to India 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in India Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Solomon Islands Non Combat Move - Japanese 1 bomber moved from India to Shensi 2 fighters moved from Yunnan to Shensi 3 artilleries and 1 infantry moved from Kweichow to Shensi 1 armour moved from Yunnan to Shensi 2 fighters and 5 tactical_bombers moved from Kweichow to Shensi 3 armour moved from French Indo China to Kweichow 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Hunan 3 infantry moved from Malaya to Shan State 4 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 5 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 battleship and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 6 Sea Zone 2 fighters moved from 45 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 carriers, 1 fighter and 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific AA : 0.67
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@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Assuming you’re going into 97 with everything, no scramble
Attack will be 6 subs 1DD 2ftr 1bomb
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Sorry, I missed the msg about the fighters. U bought them but didn’t place? If so, go ahead and place them. I don’t know if they can do much this turn, except fly to Gib, right?
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@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Assuming you’re going into 97 with everything, no scramble
Attack will be 6 subs 1DD 2ftr 1bomb
No scramble
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Shoot, I made a mistake with Japan, and moved 1 tac too many to SZ36. I’d like 1 tac from SZ36 to go back to SZ6 if possible.
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OK, I see what you mean, you meant to put 2 of the US fighters on E US and not all 4 on SZ10. Sure, go ahead and make the change, just let me know.
Thanks!