I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
L25 BM4 Simon33(L+16) vs Booper(X) #2
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Ah right. You also got 5IPC to Italy for taking Gibraltar and made it harder for me to hunt down that sub later, which is costing me 3ipc/round. So is probably worth it.
I’ll just edit on USA.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Vyborg to Finland 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 4 infantry moved from Vyborg to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 aaGuns and 16 infantry moved from Russia to Bryansk 2 aaGuns, 2 armour, 2 artilleries, 30 infantry and 2 mech_infantrys moved from Belarus to Bryansk 4 infantry moved from Rostov to Bryansk 3 infantry moved from Volgograd to Samara Place Units - Russians 5 artilleries, 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to 114 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine EDIT: Removing units owned by French from Egypt: 1 infantry EDIT: Adding units owned by French to Alexandria: 1 infantry EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -2.00
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Had another edit to do so posted the French one.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery and 3 infantry moved from Shan State to Yunnan 1 artillery moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 11/17 hits, 8.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun, 3 artilleries, 12 infantry and 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 armour and 1 mech_infantry moved from French Indo China to Kweichow 2 bombers moved from Yunnan to French Indo China 3 fighters and 4 tactical_bombers moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 carriers and 3 destroyers moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 carrier and 3 submarines placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in French Indo China 1 factory_minor placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer Turn Complete - Japanese EDIT: Japanese collect 61 PUs; end with 62 PUs EDIT: Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs EDIT: Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Adding units owned by Japanese to Kweichow: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 32 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 54 Sea Zone 2 carriers, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries, 1 fighter and 12 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 bomber moved from Egypt to Tanganyika Territory 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour moved from Egypt to Kenya British take Kenya from Italians 1 artillery and 4 infantry moved from Union of South Africa to Rhodesia Combat - British British creates battle in territory 106 Sea Zone Battle in Tanganyika Territory British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the Italians lost in Tanganyika Territory 1 bomber owned by the British retreated Italians win, taking 106 Sea Zone from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Rhodesia British attack with 1 artillery and 4 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 4 infantry in Rhodesia, round 2 : 0/5 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia British roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 4 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 3 infantry in Rhodesia, round 5 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rhodesia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia British roll dice for 1 artillery and 2 infantry in Rhodesia, round 6 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Rhodesia, round 7 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Rhodesia, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from Tanganyika Territory to Egypt 1 mech_infantry moved from Egypt to Kenya 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Northwest Persia 2 fighters moved from India to Tsinghai 1 battleship and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 fighter placed in 98 Sea Zone 2 artilleries and 1 infantry placed in Persia 2 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : -0.33 Italians regular : 1.67 British regular : -4.17
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 bomber owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 1 fighter moved from Tobruk to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Baltic States Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 bomber owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 1 fighter moved from Tobruk to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Baltic States Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Baltic States: 1 armour EDIT: Adding units owned by Italians to Ukraine: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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Something in the water in Alexandria. Every first attack there has completely whiffed!
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Bessarabia to Rostov Italians take Rostov from Russians 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 bomber owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 1 fighter moved from Tobruk to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Baltic States Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Baltic States: 1 armour EDIT: Adding units owned by Italians to Ukraine: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Ukraine: 1 mech_infantry EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry EDIT: Changing ownership of Rostov from Italians to Russians EDIT: Changing PUs for Italians from 20 to 18 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 4 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to Finland 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Western Ukraine to Belarus Germans take Belarus from Russians 2 bombers moved from Western Germany to Finland 2 fighters moved from Western Germany to Finland 1 tactical_bomber moved from Norway to Finland 1 tactical_bomber moved from Western Germany to Finland Combat - Germans Germans creates battle in territory 114 Sea Zone Battle in Finland Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 2 : 3/8 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 5 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 5 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Western Germany 1 fighter moved from Finland to 113 Sea Zone 1 fighter moved from Finland to Norway 1 tactical_bomber moved from Finland to Norway 3 infantry moved from Poland to Baltic States 1 artillery and 2 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 4 armour moved from Ukraine to Volgograd 9 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Eastern Poland to Ukraine 1 aaGun, 3 armour, 6 artilleries and 5 mech_infantrys moved from Western Ukraine to Ukraine 4 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 68 Sea Zone to 70 Sea Zone Place Units - Germans 1 carrier placed in 113 Sea Zone 2 artilleries, 1 fighter and 4 infantry placed in Western Germany 3 infantry placed in Ukraine Germans undo move 3. Germans undo move 2. 1 artillery and 2 infantry placed in Ukraine 1 artillery, 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 artillery and 1 infantry moved from Karelia to Finland Combat - Russians Battle in Finland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to Allied EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to Unprovoked EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Novgorod to Karelia 10 infantry moved from Bryansk to Russia 5 artilleries, 2 fighters and 3 infantry moved from Russia to Tambov 4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 39 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Tambov EDIT: 4 fighters and 1 tactical_bomber moved from Tambov to Tsinghai 3 infantry moved from Samara to Russia Place Units - Russians 1 artillery, 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33
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Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 3 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 3 fighters moved from 35 Sea Zone to Dutch New Guinea 3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 3 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 3 carriers moved from 35 Sea Zone to 45 Sea Zone 5 destroyers moved from 35 Sea Zone to 45 Sea Zone 3 fighters moved from Dutch New Guinea to 45 Sea Zone 3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from Yunnan to Hunan 1 artillery moved from Hunan to Kweichow 2 artilleries and 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 armour moved from Kweichow to Shensi 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 infantry moved from Manchuria to Jehol 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Malaya 3 armour placed in French Indo China 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 2 bombers and 2 fighters EDIT: Adding units owned by Japanese to Yunnan: 2 bombers and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.17 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from France to United Kingdom 2 fighters moved from 91 Sea Zone to Malta 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Central United States to Eastern United States 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 6 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Place Units - Americans 1 carrier, 4 fighters and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Kenya to Ethiopia British take Italian Somaliland from Italians 1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from Egypt to Tanganyika Territory 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Tsinghai to Caucasus 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Battle in Tanganyika Territory British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Tanganyika Territory 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 1 artillery, 1 bomber and 1 infantry in Tanganyika Territory, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Caucasus British attack with 2 fighters and 2 infantry Germans defend with 1 armour British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Caucasus 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Caucasus to Tsinghai 1 fighter moved from India to Tsinghai 2 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Iraq to Persia 3 artilleries and 5 infantry moved from Egypt to Alexandria 1 bomber moved from Tanganyika Territory to Egypt 1 mech_infantry moved from Kenya to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 3 infantry placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.00 Japanese regular : -1.33 Japanese AA : 0.83 Germans AA : -0.17 Germans regular : 0.50 British regular : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Yugoslavia to Bulgaria 1 armour moved from Ukraine to Romania 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Egypt EDIT: 3 fighters moved from 33 Sea Zone to Caroline Islands Turn Complete - French
Combat Hit Differential Summary :
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Shoot, I forgot to have my lone German sub attack the South Africa fleet. OK if I just do it and roll it here on the forum? If so, let me know your OOL/Combat instructions for your DD and sub. Or you can roll it as well, and decide your own defense. The German sub will fight until the end.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 13 infantry moved from Norway to Finland 1 fighter moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 2 mech_infantrys moved from Volgograd to Caucasus 1 tactical_bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 bomber moved from Western Germany to Caucasus 1 bomber moved from Western Germany to Caucasus Combat - Germans Battle in Finland Germans attack with 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter, 13 infantry and 1 tactical_bomber in Finland, round 2 : 5/16 hits, 3.83 expected hits Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 armour moved from Volgograd to Novosibirsk 4 mech_infantrys moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 3 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 3 armour, 12 artilleries, 28 infantry and 6 mech_infantrys moved from Ukraine to Rostov 2 aaGuns moved from Ukraine to Rostov 2 mech_infantrys moved from Eastern Poland to Romania 1 mech_infantry moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 5 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 113 Sea Zone to Southern Italy 1 tactical_bomber moved from Finland to Baltic States 1 fighter moved from Finland to Baltic States 2 aaGuns moved from Norway to Finland 1 artillery moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Baltic States to Belarus Place Units - Germans 1 artillery, 1 fighter and 3 infantry placed in Western Germany 8 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -0.67