L25 BM4 Simon33(L+16) vs Booper(X) #2

  • '19 '17 '16

    Yes, unless the Mongols are directly attacked.

  • '19 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Russia to Turkey
    
        Non Combat Move - ANZAC
            1 fighter moved from New Guinea to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            2 carriers and 3 fighters moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Northwest Persia to Turkey
    
        Non Combat Move - French
            3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Normandy Bordeaux to Spain
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    @Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:

        1 carrier moved from 95 Sea Zone to 92 Sea Zone
    

    Oh that sucks.


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 unit repaired.
            8 armour moved from Rostov to Russia
            3 armour moved from Ukraine to Russia
            3 armour moved from Bryansk to Russia
            36 mech_infantrys moved from Bryansk to Russia
            3 mech_infantrys moved from Rostov to Russia
            6 mech_infantrys moved from Ukraine to Russia
            4 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Romania to Greece
            2 tactical_bombers moved from Ukraine to Greece
            1 fighter moved from Ukraine to Greece
            2 bombers moved from Bryansk to Greece
            9 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Southern Italy to 91 Sea Zone
            1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            2 fighters moved from Western Germany to 91 Sea Zone
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    Alright, it’s a decently big one. Let me know scramble and OOL for SZ91

  • '19 '17 '16

    Full scramble, max D.

  • '19 '17 '16

    Is there a limit to the number of main fleets I’m allowed to lose in the Atlantic?


  • @simon33

    German didn’t roll great, especially the first round! Had to sack both carriers, will need to figure out the non-com, but will post the immediate battle so you can check it out.


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 unit repaired.
            8 armour moved from Rostov to Russia
            3 armour moved from Ukraine to Russia
            3 armour moved from Bryansk to Russia
            36 mech_infantrys moved from Bryansk to Russia
            3 mech_infantrys moved from Rostov to Russia
            6 mech_infantrys moved from Ukraine to Russia
            4 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Romania to Greece
            2 tactical_bombers moved from Ukraine to Greece
            1 fighter moved from Ukraine to Greece
            2 bombers moved from Bryansk to Greece
            9 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Southern Italy to 91 Sea Zone
            1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            2 fighters moved from Western Germany to 91 Sea Zone
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.33 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 9 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 2/10 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Russia
                Germans attack with 14 armour, 4 infantry and 45 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry
                    Germans roll dice for 14 armour, 4 infantry and 45 mech_infantrys in Russia, round 2 : 12/63 hits, 15.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Russia
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Germans captures 12PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 2 infantry and 45 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports; Italians loiter and taunt
                British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone
                    1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
                    1 destroyer owned by the Germans, 4 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 5 fighters and 5 transports in 91 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                    2 fighters owned by the Germans lost in 91 Sea Zone
                    4 fighters owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    5 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
                Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters and 5 submarines
                Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                Casualties for British: 1 fighter
            Battle in Morocco
                Germans attack with 3 artilleries and 3 infantry
                Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
                    French roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits
                    French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Morocco
                Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    French regular : -1.67
    Russians regular : 0.67
    Germans regular : -5.67
    British regular : -0.67
    

    Savegame

  • '19 '17 '16

    Surprised you went for Morocco rather than Gibraltar.


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 unit repaired.
            8 armour moved from Rostov to Russia
            3 armour moved from Ukraine to Russia
            3 armour moved from Bryansk to Russia
            36 mech_infantrys moved from Bryansk to Russia
            3 mech_infantrys moved from Rostov to Russia
            6 mech_infantrys moved from Ukraine to Russia
            4 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Romania to Greece
            2 tactical_bombers moved from Ukraine to Greece
            1 fighter moved from Ukraine to Greece
            2 bombers moved from Bryansk to Greece
            9 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from Western Germany to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            3 fighters moved from Southern Italy to 91 Sea Zone
            1 tactical_bomber moved from Southern Italy to 91 Sea Zone
            2 fighters moved from Western Germany to 91 Sea Zone
            3 submarines moved from 93 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
            Battle in Greece
                Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 3/7 hits, 3.33 expected hits
                    British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 9 infantry
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 9 infantry in Holland Belgium, round 2 : 2/10 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Russia
                Germans attack with 14 armour, 4 infantry and 45 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_major and 3 infantry
                    Germans roll dice for 14 armour, 4 infantry and 45 mech_infantrys in Russia, round 2 : 12/63 hits, 15.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Russia
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
                Germans captures 12PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 2 infantry and 45 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in 91 Sea Zone
                Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines, 1 tactical_bomber and 3 transports; Italians loiter and taunt
                British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Germans and 2 carriers owned by the Germans lost in 91 Sea Zone
                    1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 6/10 hits, 5.50 expected hits
                    1 destroyer owned by the Germans, 4 submarines owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 battleship, 1 cruiser, 4 fighters, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 4 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 5 fighters and 5 transports in 91 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                    2 fighters owned by the Germans lost in 91 Sea Zone
                    4 fighters owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                    5 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
                Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters and 5 submarines
                Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                Casualties for British: 1 fighter
            Battle in Morocco
                Germans attack with 3 artilleries and 3 infantry
                Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 2 : 3/6 hits, 2.00 expected hits
                    French roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco
                    Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 3 : 1/6 hits, 2.00 expected hits
                    French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Morocco
                Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 tactical_bomber could not land in 91 Sea Zone and was removed
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Norway to Sweden
                  Germans take Sweden from Neutral_True
            2 infantry moved from Novgorod to Belarus
            34 artilleries moved from Bryansk to Rostov
            3 aaGuns moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Russia
            21 infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Novgorod to Bryansk
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            2 tactical_bombers moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
    
        Place Units - Germans
            2 fighters placed in Western Germany
            3 infantry placed in Ukraine
            1 artillery and 7 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Romania: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            2 submarines placed in 93 Sea Zone
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,4,6,5,2,6,2,4,6,1,4,3,2,5,1,5,1,1,1,3,2,5,3,5
            Germans collect 67 PUs (2 lost to blockades); end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    French regular : -1.67
    Russians regular : 0.67
    Germans regular : -5.67
    British regular : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Kazakhstan
            3 fighters moved from Northwest Persia to Cyprus
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Samara to Kazakhstan
            3 fighters moved from Northwest Persia to Cyprus
            3 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
            EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Edit to the sub.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 8 infantry, 7 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 artillery moved from Tambov to Samara
                  Japanese take Samara from Russians
            1 marine moved from Marianas to 22 Sea Zone
            1 cruiser and 1 marine moved from 22 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 22 Sea Zone to 23 Sea Zone
            10 fighters and 2 tactical_bombers moved from 22 Sea Zone to 23 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
            1 tactical_bomber moved from Japan to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 23 Sea Zone
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 10 fighters, 1 submarine and 6 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win, taking Caroline Islands from Americans with 1 destroyer, 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 marine moved from Marianas to 22 Sea Zone
            1 battleship and 1 marine moved from 22 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            6 carriers, 8 destroyers and 25 submarines moved from 22 Sea Zone to 33 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            6 tactical_bombers moved from 23 Sea Zone to 33 Sea Zone
            10 fighters moved from 23 Sea Zone to 33 Sea Zone
            2 infantry moved from Shan State to Malaya
            1 aaGun moved from Shan State to Malaya
            1 marine moved from Malaya to 37 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 fighter moved from French Indo China to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            4 infantry moved from French Indo China to Shan State
            1 artillery moved from Yunnan to Shan State
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Shensi to Szechwan
            1 artillery moved from Szechwan to Yunnan
            1 armour moved from West India to Afghanistan
                  Japanese take Afghanistan from Neutral_True
            1 armour moved from Afghanistan to West India
            4 artilleries moved from West India to India
            8 infantry moved from West India to India
            2 mech_infantrys moved from West India to India
            3 armour moved from West India to India
            1 armour moved from West India to India
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in India
            1 artillery and 2 infantry placed in Japan
            Japanese undo move 3.
            1 infantry placed in Shantung
            Japanese undo move 3.
            2 submarines placed in 19 Sea Zone
            5 submarines and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Tambov: 1 artillery
            EDIT: Adding units owned by Japanese to Volgograd: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Amur to Soviet Far East
                  Americans take Soviet Far East from Japanese
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Borneo
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 28 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to Spain
            1 fighter moved from Cyprus to Spain
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            1 carrier and 4 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3
            Americans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Turkey
                  British take Caucasus from Germans
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 artilleries and 2 infantry moved from Turkey to Greece
            1 artillery moved from Turkey to Greece
            2 artilleries and 2 infantry moved from Turkey to Greece
            1 artillery and 1 infantry moved from Turkey to Greece
            2 fighters moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
                British attack with 7 artilleries, 2 fighters and 7 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 7 artilleries, 2 fighters and 7 infantry in Greece, round 2 : 8/16 hits, 5.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                    2 mech_infantrys owned by the Germans lost in Greece
                British win, taking Greece from Germans with 7 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 infantry moved from Turkey to Greece
            2 fighters moved from Greece to 99 Sea Zone
            2 fighters moved from Cyprus to Spain
            2 aaGuns, 5 artilleries and 8 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Iraq to Turkey
            2 artilleries and 3 infantry moved from Saudi Arabia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - British
            1 factory_minor and 1 harbour placed in Turkey
            3 infantry placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 45 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Germans regular : 1.33
    British regular : 1.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Amur to Soviet Far East
                  Americans take Soviet Far East from Japanese
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Borneo
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 28 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to Spain
            1 fighter moved from Cyprus to Spain
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            1 carrier and 4 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3
            Americans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Turkey
                  British take Caucasus from Germans
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 artilleries and 2 infantry moved from Turkey to Greece
            1 artillery moved from Turkey to Greece
            2 artilleries and 2 infantry moved from Turkey to Greece
            1 artillery and 1 infantry moved from Turkey to Greece
            2 fighters moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
                British attack with 7 artilleries, 2 fighters and 7 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 7 artilleries, 2 fighters and 7 infantry in Greece, round 2 : 8/16 hits, 5.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                    2 mech_infantrys owned by the Germans lost in Greece
                British win, taking Greece from Germans with 7 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 infantry moved from Turkey to Greece
            2 fighters moved from Greece to 99 Sea Zone
            2 fighters moved from Cyprus to Spain
            2 aaGuns, 5 artilleries and 8 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Iraq to Turkey
            2 artilleries and 3 infantry moved from Saudi Arabia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - British
            1 factory_minor and 1 harbour placed in Turkey
            3 infantry placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 45 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Adding units owned by British to Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Germans regular : 1.33
    British regular : 1.83
    

    Savegame

  • '19 '17 '16

    I suspect that the end is near but I want to see how this new beachhead goes.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Amur to Soviet Far East
                  Americans take Soviet Far East from Japanese
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Borneo
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 28 submarines moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to Spain
            1 fighter moved from Cyprus to Spain
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            1 carrier and 4 submarines placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3
            Americans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Turkey
                  British take Caucasus from Germans
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 carrier moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to 98 Sea Zone
            1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            3 artilleries and 2 infantry moved from Turkey to Greece
            1 artillery moved from Turkey to Greece
            2 artilleries and 2 infantry moved from Turkey to Greece
            1 artillery and 1 infantry moved from Turkey to Greece
            2 fighters moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
                British attack with 7 artilleries, 2 fighters and 7 infantry
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 7 artilleries, 2 fighters and 7 infantry in Greece, round 2 : 8/16 hits, 5.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Greece, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Greece
                    2 mech_infantrys owned by the Germans lost in Greece
                British win, taking Greece from Germans with 7 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            2 infantry moved from Turkey to Greece
            2 fighters moved from Greece to 99 Sea Zone
            2 fighters moved from Cyprus to Spain
            2 aaGuns, 5 artilleries and 8 infantry moved from Persia to Northwest Persia
            1 artillery and 3 infantry moved from Iraq to Turkey
            2 artilleries and 3 infantry moved from Saudi Arabia to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Hawaiian Islands to Queensland
    
        Place Units - British
            1 factory_minor and 1 harbour placed in Turkey
            3 infantry placed in Egypt
            3 artilleries placed in Persia
    
        Turn Complete - British
            British collect 45 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 bomber
            EDIT: Adding units owned by British to Eastern United States: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Spain: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from Portugal: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Germans regular : 1.33
    British regular : 1.83
    

    Savegame

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