@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
I’m going to change the casualties I took in the last round a bit - save 1-2 more tacs, kill offsetting fighters
@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
I’m going to change the casualties I took in the last round a bit - save 1-2 more tacs, kill offsetting fighters
Edit on Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Vologda
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 1.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 armour, 4 artilleries, 9 infantry and 7 mech_infantrys moved from Burma to India
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Battle in India
Japanese attack with 8 armour, 4 artilleries, 9 infantry and 7 mech_infantrys
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 8 armour, 4 artilleries, 9 infantry and 7 mech_infantrys in India, round 2 : 8/28 hits, 8.67 expected hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in India
2 mech_infantrys owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Dutch New Guinea from Americans, taking India from UK_Pacific with 8 armour, 4 artilleries, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 artillery moved from Sikang to Szechwan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Shensi to Tsinghai
1 artillery moved from French Indo China to Yunnan
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 2 marines, 14 submarines and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
2 marines moved from 6 Sea Zone to Japan
1 infantry moved from Manchuria to Korea
2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from Malaya to Anhwe
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Malaya
Place Units - Japanese
1 carrier, 3 destroyers and 6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : 0.33
@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
I stuffed something up there.
I think I didn’t count the bombers, maybe I miscounted the spaces? Also, I definitely didn’t count the ftr/tac from Novgorod. Not sure why not because you didn’t even have to buy the CV for that one.
Yeah, without the Novgorod 4 planes, you hold 110.
I expected you to cover 110 with the US CV from the Med, and that I would need to add subs to dislodge you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
1 fighter moved from 22 Sea Zone to 45 Sea Zone
1 destroyer and 7 fighters moved from 22 Sea Zone to 34 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 infantry, 15 submarines and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
7 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 1 destroyer and 13 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
2 fighters moved from Midway to Caroline Islands
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 fighters moved from 99 Sea Zone to Russia
1 fighter moved from Persia to Russia
1 carrier moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 infantry moved from Eastern United States to Quebec
1 destroyer, 2 infantry and 3 transports moved from 91 Sea Zone to 106 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Northwest Persia to Ukraine
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Ukraine
Bombing raid in Ukraine causes 0 damage total.
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Cyprus to Russia
2 fighters moved from 99 Sea Zone to Russia
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery, 7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Russia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from West India to Persia
3 aaGuns, 5 artilleries and 8 infantry moved from West India to Eastern Persia
1 fighter moved from Queensland to Caroline Islands
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Egypt
3 fighters placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : -0.17
Germans AA : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Urals to Yenisey
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier, 1 destroyer and 2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,3,3,5,6,4,2,3,2,5,6
Italians collect 6 PUs (12 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Urals to Yenisey
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier, 1 destroyer and 2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,6,3,3,5,6,4,2,3,2,5,6
Italians collect 6 PUs (12 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 22 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Persia to Russia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : 0.67
I hope holding Moscow will be worth all the effort I have put into it. Might not be if it’s only for one more round.
Always a priority to hold Moscow as long as possible! :)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Combat Hit Differential Summary :
Sorry, mis-clicked and missed posting on Germany’s turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Russia to Samara
Russians take Samara from Italians
Combat - Russians
Battle in Tambov
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 7/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
6 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
2 armour, 5 artilleries, 65 infantry and 1 mech_infantry moved from Russia to Samara
Russians take Samara from Italians
Combat - Russians
Battle in Tambov
Russians attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 7/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Samara
6 fighters and 1 tactical_bomber moved from Tambov to Northwest Persia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
6 fighters moved from 6 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
2 fighters moved from Japan to 34 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 marine moved from 22 Sea Zone to Marianas
2 artilleries moved from Volgograd to Tambov
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Marianas
Battle in Tambov
Japanese attack with 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries in Tambov, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win, taking Marianas from Americans, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 9 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 9 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 9 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
9 fighters and 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Yunnan to French Indo China
8 armour, 4 artilleries, 7 infantry and 7 mech_infantrys moved from India to West India
1 artillery moved from Burma to India
1 artillery and 2 infantry moved from Malaya to Shan State
1 aaGun moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from Anhwe to 22 Sea Zone
6 carriers moved from 6 Sea Zone to 22 Sea Zone
25 submarines moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
9 destroyers moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in Japan
1 infantry placed in Shantung
1 infantry placed in India
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 7 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 6 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour, 1 artillery, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Spain, round 2 : 2/12 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Spain
2 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Spain, round 3 : 4/11 hits, 4.00 expected hits
Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Spain
4 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to Queensland
2 fighters moved from Caroline Islands to 54 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
6 carriers, 1 cruiser, 2 destroyers, 12 fighters and 28 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to Gibraltar
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Russia to Cyprus
2 fighters moved from Russia to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
6 submarines moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
7 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,2,5,2
Americans collect 57 PUs (2 lost to blockades); end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Portugal
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal
2 infantry moved from 91 Sea Zone to Portugal
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter moved from Persia to Saudi Arabia
2 infantry moved from Egypt to 81 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 artilleries and 3 infantry moved from Iraq to Turkey
10 artilleries and 10 infantry moved from Northwest Persia to Turkey
1 artillery and 2 infantry moved from Eastern Persia to Afghanistan
2 fighters moved from Persia to Turkey
3 fighters moved from Russia to Afghanistan
2 fighters and 1 tactical_bomber moved from Russia to Turkey
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
Combat - British
Battle in Greece
Battle in Portugal
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Portugal, round 2 : 1/5 hits, 1.50 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Portugal
1 infantry owned by the Neutral_True lost in Portugal
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Portugal, round 3 : 3/4 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Portugal
British win, taking Greece from Italians, taking Portugal from Neutral_True with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Saudi Arabia
British attack with 2 artilleries, 1 fighter and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Saudi Arabia, round 2 : 2/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 1 artillery, 3 fighters and 2 infantry
Neutral_True defend with 4 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Afghanistan, round 2 : 1/6 hits, 2.33 expected hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in Afghanistan
1 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 artillery and 3 fighters in Afghanistan, round 3 : 0/4 hits, 1.83 expected hits
Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the British lost in Afghanistan
3 fighters owned by the British retreated
Neutral_True win with 3 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_True: 1 infantry
Battle in Turkey
British attack with 12 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 12 artilleries, 4 fighters, 13 infantry and 1 tactical_bomber in Turkey, round 2 : 10/30 hits, 10.83 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Turkey
8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 12 artilleries, 4 fighters, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
3 fighters moved from Afghanistan to Persia
3 aaGuns, 4 artilleries and 6 infantry moved from Eastern Persia to Persia
2 fighters moved from Turkey to Cyprus
2 fighters moved from Turkey to 99 Sea Zone
1 fighter moved from Saudi Arabia to Persia
1 tactical_bomber moved from Turkey to Northwest Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Portugal to Gibraltar
1 fighter moved from Caroline Islands to Hawaiian Islands
1 aaGun, 4 artilleries and 10 infantry moved from Normandy Bordeaux to Spain
Place Units - British
1 airfield placed in Gibraltar
1 bomber placed in United Kingdom
2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.33
Japanese regular : -0.67
Neutral_True regular : -1.00
British regular : -2.83
At least that should save the troops on Normandy. Perhaps I should have done it sooner.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 armour moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Yenisey to Kansu
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 fighters moved from 95 Sea Zone to Southern Italy
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
3 infantry moved from Yugoslavia to Bulgaria
Turn Complete - Italians
Italians collect 16 PUs; end with 31 PUs
Combat Hit Differential Summary :