1 kami on each of 6 cvs if you stay in sz6.
L25 BM4 Surfer(L+16) vs Omni (X)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 2 mech_infantrys moved from Shantung to Manchuria 1 marine moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 artilleries moved from 19 Sea Zone to Manchuria 1 marine moved from 19 Sea Zone to Manchuria 4 fighters moved from 6 Sea Zone to Manchuria 2 tactical_bombers moved from 6 Sea Zone to Manchuria 1 tactical_bomber moved from Japan to Manchuria 2 fighters moved from Japan to Manchuria 2 bombers moved from French Indo China to Manchuria 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 artilleries and 3 infantry moved from Yunnan to Szechwan 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Shan State to Yunnan 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/8 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Manchuria : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Manchuria Japanese roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 2 : 8/22 hits, 8.33 expected hits Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 2 : 4/16 hits, 5.33 expected hits 4 infantry owned by the Japanese lost in Manchuria 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 3 : 6/18 hits, 7.67 expected hits Chinese roll dice for 9 infantry in Manchuria, round 3 : 3/9 hits, 3.00 expected hits 3 infantry owned by the Japanese lost in Manchuria 6 infantry owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers in Manchuria, round 4 : 7/15 hits, 7.17 expected hits Chinese roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 2 fighters and 7 infantry Casualties for Russians: 2 aaGuns and 16 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Anhwe 4 fighters moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 2 fighters moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Yunnan to Szechwan 4 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Japanese regular : -1.83 Russians AA : 1.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone Combat - Americans Battle in Sumatra Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 60 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.83
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 7 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone Combat - Americans Battle in Sumatra Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Gibraltar 1 artillery, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 60 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 7 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 5 fighters and 3 infantry in Holland Belgium, round 2 : 6/8 hits, 3.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tunisia British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 3 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Tunisia British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tunisia 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 4 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia 1 artillery moved from French West Africa to French Central Africa 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 76 Sea Zone to 75 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 81 Sea Zone to 75 Sea Zone 5 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to Trans-Jordan Place Units - British 1 carrier and 2 destroyers placed in 110 Sea Zone 3 infantry placed in United Kingdom British undo move 2. 1 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 45 Optional[PUs] Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 9 Optional[PUs] Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 artillery and 1 infantry EDIT: Adding units owned by British to India: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.00 Japanese regular : 0.33 Italians regular : 0.50 Germans regular : -0.67 British regular : 3.67
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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@surfer Scramble?
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@Omni No thanks.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Rostov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 2 fighters moved from 92 Sea Zone to Southern France 3 artilleries moved from Southern France to Normandy Bordeaux 5 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry placed in Southern France 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 76 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 76 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Omni Edit to put ANZAC ftr on US CV in SZ54