Scramble to sz27?
L25 BM4 Surfer(L+16) vs Omni (X)
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 1:51:54 AM
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 51 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 26 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 artillery moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 bomber moved from United Kingdom to 115 Sea Zone Combat - British Battle in 115 Sea Zone British attack with 1 bomber Germans defend with 2 transports 2 transports owned by the Germans lost in 115 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Non Combat Move - British 1 bomber moved from 115 Sea Zone to Archangel 1 destroyer moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to 110 Sea Zone 1 aaGun and 1 infantry moved from Scotland to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 2 infantry moved from Morocco to Algeria 1 carrier and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 artillery and 1 infantry moved from Eastern Persia to West India 1 infantry moved from Syria to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Egypt to Tobruk 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 2 fighters moved from Gibraltar to 110 Sea Zone Place Units - British 1 carrier and 1 submarine placed in 110 Sea Zone 1 submarine placed in 81 Sea Zone 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.50 Americans regular : -0.00 Japanese regular : 1.00
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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@surfer Scramble orders please!
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@Omni No scramble.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Southern France 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun, 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Italians undo move 1. 1 fighter placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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@surfer Did you want to do anything with the french?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Omni Nope. Sorry I thought I had posted both moves.
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@surfer no worries!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Germans Germans buy 2 artilleries, 2 carriers, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Belarus 1 bomber moved from Greece to Archangel 2 infantry moved from France to Holland Belgium 1 artillery and 5 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 4 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Greece to Rostov 1 fighter moved from Western Ukraine to Rostov 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/8 hits, 2.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry British defend with 1 bomber Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 bomber in Archangel, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 14 Casualties for British: 1 bomber Battle in Rostov Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 5 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 4 infantry in Rostov, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Rostov 3 infantry owned by the Russians lost in Rostov 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 infantry owned by the Germans retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 3 infantry moved from Bessarabia to Ukraine 3 aaGuns, 9 armour, 5 artilleries, 18 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine 5 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun and 9 infantry moved from Finland to Norway 1 bomber moved from Archangel to Eastern Poland 1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Holland Belgium to Western Germany 1 aaGun moved from France to Normandy Bordeaux 4 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Poland 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.83 Germans regular : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 18 infantry moved from Amur to Manchuria 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Belarus 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 6 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 4/18 hits, 3.00 expected hits Japanese roll dice for 6 infantry in Manchuria, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Manchuria 4 infantry owned by the Japanese lost in Manchuria Russians roll dice for 16 infantry in Manchuria, round 3 : 2/16 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Japanese: 6 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter moved from Smolensk to Russia 8 infantry moved from Russia to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 2 infantry moved from Volgograd to Tambov 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 29 Optional[PUs] Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 31 Optional[PUs]
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 Russians regular : -0.17