@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
World at War game 22
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Suiyuan 3 Infantrys moved from Shensi to Suiyuan 1 Artillery moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Shansi 2 Tanks moved from Hupeh to Shansi 3 Tanks moved from Hunan to Anhwei 1 Artillery moved from Hunan to Anhwei 1 Fighter moved from Hupeh to N.French Indochina 3 Infantrys moved from Hunan to N.French Indochina 1 Infantry moved from Hunan to Anhwei 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Artillery moved from E.Qinghai to Gobi Altai 1 Tank moved from W.Qinghai to Gobi Altai 1 Infantry moved from W.Qinghai to Gobi Altai Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 2 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 Infantrys and 1 Tank Hisaichi defend with 2 Tanks Chinese roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 3 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Tank owned by the Hisaichi lost in Suiyuan Chinese roll dice for 3 Infantrys and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Tank owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 2 Tanks Battle in Shansi Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Shansi, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Anhwei Chinese attack with 1 Artillery, 1 Infantry and 3 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Anhwei, round 2 : 2/5 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in N.French Indochina Chinese attack with 1 Fighter and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Fighter and 3 Infantrys in N.French Indochina, round 2 : 2/4 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Gobi Altai Chinese attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Gobi Altai, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 AAGun and 4 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from E.Sinkiang to W.Qinghai 1 Fighter moved from N.French Indochina to Szechwan Place Units - Chinese 6 Infantrys placed in Hsining 1 Adv.Fighter and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 35 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : 0.50 Neutral regular : -0.67 Hisaichi regular : 0.00 -
@Private-Panic have you edited the French?
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@Elrood yes I did thanks
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry moved from Shanghai to Hunan 1 Tank moved from Shantung to Hunan 1 Fighter moved from Peking to Hunan 1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone 1 Artillery moved from Mindanao to 93 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys and 3 Tanks moved from Davao to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 1 Battleship, 4 Infantrys, 3 Tanks and 5 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 2 Artillerys, 1 Battleship, 5 Infantrys, 3 Tanks and 5 Transports moved from 111 Sea Zone to 110 Sea Zone 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 3 Artillerys, 6 Infantrys and 4 Tanks moved from 110 Sea Zone to Banjarmasin 2 Infantrys moved from Chita to N.Buryat Mongolia 1 Fighter moved from Heilungchiang to N.Buryat Mongolia 1 Submarine moved from 110 Sea Zone to 67 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 67 Sea Zone Hisaichi attack with 1 Submarine Anzac defend with 1 Transport Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in N.Buryat Mongolia Hisaichi attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 2 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 3 : 0/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Fighter and 2 Infantrys in N.Buryat Mongolia, round 4 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia 1 Infantry owned by the Russians lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Hunan Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 4 Tanks Americans defend with 1 Fighter; Anzac defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 7 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 6 Infantrys and 4 Tanks in Banjarmasin, round 2 : 6/15 hits, 5.50 expected hits Dutch roll dice for 3 Fighters, 6 Infantrys and 2 Tanks in Banjarmasin, round 2 : 3/11 hits, 4.50 expected hits 3 Infantrys owned by the Hisaichi lost in Banjarmasin 6 Infantrys owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 4 Tanks in Banjarmasin, round 3 : 7/12 hits, 5.00 expected hits Dutch roll dice for 3 Fighters and 2 Tanks in Banjarmasin, round 3 : 1/5 hits, 2.50 expected hits 1 Infantry owned by the Hisaichi lost in Banjarmasin 1 Fighter owned by the Americans, 1 Fighter owned by the Dutch, 1 Fighter owned by the Anzac and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 32 Casualties for Hisaichi: 1 Fighter and 4 Infantrys Casualties for Dutch: 1 Fighter, 7 Infantrys and 2 Tanks Casualties for Anzac: 1 Fighter Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Bangkok 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from Mindanao to Panay 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Fighter moved from Hunan to Kiangsi 1 Infantry moved from Peking to Shantung 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from Chita to Peking 1 Artillery moved from Chita to Heilungchiang 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 1 Tank moved from Ayan to Heilungchiang 1 Infantry moved from Khabarovsk to Ayan 1 Infantry and 2 Tanks moved from Khabarovsk to Heilungchiang 1 AAGun and 1 Infantry moved from Kirin to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 1 Artillery moved from Vladivostok to Khabarovsk 2 Artillerys and 3 Infantrys moved from Changchun to Kirin 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 1 Submarine moved from 101 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Davao 1 Adv.Fighter, 2 Infantrys and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 88 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Dutch AA : 0.50 Russians regular : 0.00 Dutch regular : -3.00 Hisaichi regular : 2.50 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Battleship moved from 8 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from Dublin to Munster 2 Fighters moved from Northern Ireland to Munster 3 Infantrys moved from Wales to 18 Sea Zone 3 Infantrys moved from 18 Sea Zone to Munster 1 Fighter moved from Wales to Munster 1 Bomber moved from Gibraltar to 28 Sea Zone 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry and 2 Tanks moved from Nubia to Darfur 1 Infantry moved from New Valley to Darfur 2 Fighters moved from Lower Egypt to Darfur 1 Fighter moved from Lower Egypt to N.Saudi Arabia 1 Artillery moved from Crete to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Cruiser moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to N.Saudi Arabia 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to N.Saudi Arabia 1 Artillery, 2 Infantrys and 1 Tank moved from Baluchistan to E.Iran 1 Artillery moved from W.Iran to E.Iran 2 Tanks moved from W.Iran to E.Iran 1 Artillery and 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Malaya to S.Thailand Purchase Units - British British buy 1 Adv.Fighter, 3 Carriers, 1 Factory, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 28 Sea Zone British attack with 1 Bomber Germans defend with 1 Submarine British roll dice for 1 Bomber in 28 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 Bomber owned by the British retreated Battle in N.Saudi Arabia British attack with 2 Artillerys, 1 Fighter and 4 Infantrys Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Cruisers in N.Saudi Arabia, round 2 : 1/2 hits, 1,00 expected hits 1 Infantry owned by the Neutral lost in N.Saudi Arabia British roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in N.Saudi Arabia, round 2 : 3/7 hits, 2,00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the British lost in N.Saudi Arabia 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British winGermans win with 1 Submarine remaining, taking N.Saudi Arabia from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Battle in E.Iran British attack with 2 Artillerys, 2 Infantrys and 3 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 2 : 3/7 hits, 2,83 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/4 hits, 1,50 expected hits 2 Infantrys owned by the British lost in E.Iran 2 Infantrys owned by the Neutral lost in E.Iran British roll dice for 2 Artillerys and 3 Tanks in E.Iran, round 3 : 1/5 hits, 2,17 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits, 0,83 expected hits 1 Infantry owned by the Neutral lost in E.Iran British roll dice for 2 Artillerys and 3 Tanks in E.Iran, round 4 : 1/5 hits, 2,17 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 4 : 1/1 hits, 0,50 expected hits 1 Artillery owned by the British lost in E.Iran 1 Bunker owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1,00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in S.Thailand 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Darfur British attack with 2 Fighters, 2 Infantrys and 2 Tanks Italians defend with 1 Artillery, 1 Infantry and 1 Tank British roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/6 hits, 2,00 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Darfur, round 2 : 3/3 hits, 1,17 expected hits 1 Fighter owned by the British and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Fighter and 2 Tanks in Darfur, round 3 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Darfur, round 3 : 0/3 hits, 1,17 expected hits 1 Infantry owned by the Italians lost in Darfur British roll dice for 1 Fighter and 2 Tanks in Darfur, round 4 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 4 : 0/2 hits, 0,83 expected hits 1 Artillery owned by the Italians lost in Darfur British roll dice for 1 Fighter and 2 Tanks in Darfur, round 5 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0,50 expected hits 1 Tank owned by the British lost in Darfur 1 Tank owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is -6 Casualties for British: 1 Fighter, 2 Infantrys and 1 Tank Casualties for Italians: 1 Artillery, 1 Infantry and 1 Tank Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Munster British attack with 3 Fighters, 4 Infantrys and 1 Tank Neutral defend with 2 Infantrys British roll dice for 3 Fighters, 4 Infantrys and 1 Tank in Munster, round 2 : 3/8 hits, 2,17 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the British lost in Munster 2 Infantrys owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Destroyer moved from 8 Sea Zone to 9 Sea Zone 1 Fighter moved from Quebec to Greenland 1 Fighter moved from Gibraltar to 18 Sea Zone 1 Bomber moved from 28 Sea Zone to Suriname 1 Fighter moved from Darfur to Lower Egypt 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Fighter moved from N.Saudi Arabia to 56 Sea Zone 1 Artillery and 2 Infantrys moved from Belgian Congo to French Equatorial Africa 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Rhodesia to Belgian Congo 1 Infantry moved from South Africa to Rhodesia 1 Fighter moved from Baluchistan to 60 Sea Zone 1 Infantry moved from Bihar to Calcutta 1 Tank moved from Assam to Burma 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Infantry moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 1 Artillery moved from Hyderabad to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Fighter moved from S.Thailand to Malaya 1 Fighter moved from Munster to 18 Sea Zone 2 Fighters moved from Munster to Manchester 2 Infantrys moved from Southwest USA to 83 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 2 Infantrys moved from 98 Sea Zone to Johnston 1 Infantry moved from Lower Egypt to New Valley 2 Infantrys moved from Cairo to Lower Egypt 2 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Lower Egypt to Nubia 1 Artillery moved from West Borneo to British Borneo Place Units - British 1 Carrier placed in 18 Sea Zone 1 Carrier placed in 56 Sea Zone 1 Carrier placed in 60 Sea Zone 1 Adv.Fighter placed in 60 Sea Zone 3 Infantrys placed in Madras British undo move 5. 2 Infantrys placed in Madras 1 Transport placed in 60 Sea Zone British undo move 4. 1 Adv.Fighter placed in Delhi 1 Infantry placed in Madras 1 Factory placed in Italian East Africa 5 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Transport placed in 18 Sea Zone Turn Complete - British British collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Italians regular : 0,33 Thai regular : 0,67 Neutral regular : 1,50 British regular : -3,67 -
@captainwalker nevermind the rolls done for Anzac. I was just fooling around with Anzac after my British move and forgot I was online.
@Private-Panic Anzac is up
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Anzac 1 Tank moved from Soembawa to Lombok 1 Infantry moved from Soembawa to Lombok 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 2 Destroyers moved from 114 Sea Zone to 67 Sea Zone Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 67 Sea Zone Anzac attack with 2 Destroyers and 1 Transport Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Anzac roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer and 1 Transport in 67 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac, 1 Transport owned by the Anzac and 1 Tank owned by the Anzac lost in 67 Sea Zone Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 67 Sea Zone Hisaichi win with 1 Submarine remaining. Battle score for attacker is -29 Casualties for Anzac: 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport Battle in Lombok Anzac attack with 1 Infantry and 1 Tank Thai defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 1 Infantry moved from Western Australia to Broome 1 AAGun and 1 Infantry moved from Queensland to Townsville 1 AAGun and 4 Infantrys moved from New South Wales to South Australia Place Units - Anzac 1 Adv.Fighter, 1 Destroyer and 1 Transport placed in 114 Sea Zone 3 Infantrys placed in Townsville 3 Infantrys placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Anzac regular : -1.67 Thai regular : -0.33 Hisaichi regular : 1.67 -
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Dutch 1 Artillery moved from Sumatra to Java 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone 1 Destroyer moved from 70 Sea Zone to 67 Sea Zone 1 Transport moved from 114 Sea Zone to 113 Sea Zone 1 Infantry moved from Merauke to 113 Sea Zone 1 Tank moved from Merauke to 113 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Java Combat - Dutch Battle in 67 Sea Zone Dutch attack with 2 Destroyers and 1 Transport Hisaichi defend with 1 Submarine Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in 67 Sea Zone Dutch win with 2 Destroyers and 1 Transport remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Java Dutch attack with 1 Artillery, 1 Infantry and 1 Tank Thai defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Java, round 2 : 2/3 hits, 1.17 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Java 1 Infantry owned by the Thai and 1 Artillery owned by the Thai lost in Java Dutch win, taking Java from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Thai: 1 Artillery and 1 Infantry Non Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon Turn Complete - Dutch Dutch collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Thai regular : 0.33 Dutch regular : 1.17 Hisaichi regular : -0.33 -
@Private-Panic I just had a good laugh
fyi… you could have attacked SZ 67 with
1 sub
2 DD
1 Carrier
…
:-D -
@Elrood Yes. But I had 90% as it was.
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@Private-Panic still no reason not to use the sub
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@Elrood even 100% odds can be “increased” so to say…
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@Elrood in our G40 game I lost a “100%” battle in SZ 109 (2 bombers, DD and Sub vs, Sub and DD)
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@Elrood In our G40 game I lost an 80% battle to the Italian fleet and the allies have never recovered!
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@Karl7 Your minors are up
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Odessa, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Odessa to Vinnytsia 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : -0.33 -
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Artillery and 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to East And South Borneo 1 Artillery and 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in East And South Borneo Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in East And South Borneo Thai win, taking East And South Borneo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in S.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Thai regular : 1.33 British regular : -0.33 Dutch regular : -0.33 -
Round: 2 Combat Move - Americans 1 Infantry moved from E.Mexico to Central America 3 Tanks moved from W.Mexico to Central America 1 Bomber moved from Greenland to 28 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 1 Artillery moved from Johnston to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein 3 Fighters moved from 91 Sea Zone to Kwajalein 1 Infantry moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 96 Sea Zone 2 Infantrys moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery moved from W.Mexico to 83 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Peru 1 Fighter moved from Colombia to Peru 1 Infantry moved from Amazon to Peru 1 Artillery moved from Ponape to Truk 1 Infantry moved from Ponape to Truk 1 Bomber moved from Port Moresby to Truk Purchase Units - Americans Americans buy 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Factory, 1 Fighter, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Peru Americans attack with 1 Artillery, 1 Fighter and 2 Infantrys Neutral defend with 1 Artillery and 1 Infantry Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Kwajalein Americans attack with 2 Artillerys, 3 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans win, taking Kwajalein from Yamamoto with 2 Artillerys, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Truk Americans attack with 1 Artillery, 1 Bomber and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 28 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine 1 Bomber owned by the Americans retreated Battle in Central America Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Infantry Americans loses 0 PUs for violating Central Americas neutrality. Americans winGermans win with 1 Submarine remaining, taking Central America from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from Northeast USA to South Atlantic USA 1 Infantry moved from Washington to Northeast USA 1 Bomber moved from 28 Sea Zone to Amazon 3 Tanks moved from E.Mexico to Colombia 1 Infantry moved from W.Mexico to E.Mexico 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 AAGun moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 AAGun and 1 Infantry moved from 88 Sea Zone to Wake 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 2 Fighters moved from 91 Sea Zone to 88 Sea Zone 1 Battleship, 2 Carriers and 4 Destroyers moved from 91 Sea Zone to 96 Sea Zone 1 Fighter moved from Kwajalein to 96 Sea Zone 1 Fighter moved from Kwajalein to 96 Sea Zone 1 Fighter moved from Kwajalein to 96 Sea Zone 1 Bomber moved from Pearl Harbor to Wake 1 Bomber moved from Truk to Port Moresby 1 Fighter moved from Peru to 26 Sea Zone Place Units - Americans 1 B.Transport, 1 Carrier and 1 Destroyer placed in 26 Sea Zone 1 Transport placed in 25 Sea Zone Americans undo move 1. 1 Carrier and 1 Destroyer placed in 26 Sea Zone 1 Fighter placed in 26 Sea Zone 1 B.Transport placed in 25 Sea Zone 1 Elite placed in South Central USA Turning on Edit Mode EDIT: Removing units owned by Americans from Northwest USA: 1 Infantry EDIT: Adding units owned by Americans to Southwest USA: 1 Infantry EDIT: Turning off Edit Mode 1 Battleship, 1 Cruiser and 1 Submarine placed in 91 Sea Zone 1 Factory placed in Wake Turn Complete - Americans Americans collect 101 PUs; end with 101 PUsTerritory Summary for Americans :
Kwajalein : 1 flag, 2 Artillerys and 2 Infantrys Jaluit : 1 flag, 2 Infantrys Port Moresby : 1 Bomber New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun and 1 Factory Pearl Harbor : 1 Factory Truk : 1 Artillery Southwest USA : 1 AAGun and 1 Infantry South Central USA : 1 Elite and 1 Factory Wake : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys Johnston : 1 Artillery and 3 Infantrys Colombia : 3 Tanks Mindoro : 1 Artillery and 1 Infantry Northeast USA : 1 Infantry Midway : 1 Infantry Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Factory and 4 Infantrys W.Mexico : 1 flag Peru : 1 flag, 1 Artillery and 1 Infantry Central America : 1 flag, 1 Infantry and 3 Tanks Amazon : 1 flag, 1 Bomber and 1 Infantry E.Mexico : 1 flag, 1 Infantry 26 Sea Zone : 1 Carrier, 1 Destroyer and 2 Fighters 91 Sea Zone : 1 Battleship, 1 Cruiser and 1 Submarine 25 Sea Zone : 1 B.Transport and 1 Transport 100 Sea Zone : 1 Transport 88 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports 96 Sea Zone : 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 3 TransportsProduction/PUs Summary :
Germans : 80 / 82 Russians : 102 / 109 Italians : 58 / 61 French : 46 / 46 Yamamoto : 63 / 68 Chinese : 32 / 35 Hisaichi : 61 / 88 British : 113 / 115 Anzac : 36 / 36 Dutch : 21 / 23 Finns : 9 / 9 Romanians : 13 / 13 Thai : 10 / 10 Americans : 101 / 101 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to East Prussia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Upper Norrland 1 Artillery and 1 Infantry moved from Middle Norrland to Upper Norrland 2 Infantrys moved from Krakow to Brest 1 Infantry moved from Krakow to Brest 1 Fighter and 1 Stuka moved from Danzig to Brest 2 Infantrys moved from Picardy to Burgundy 1 ArmoredCar moved from Lorraine to Burgundy 1 ArmoredCar and 4 Tanks moved from Lorraine to Paris 3 Mech.Infs moved from Bavaria to Paris 4 Mech.Infs moved from Rhine to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 ArmoredCar moved from Picardy to Paris 1 ArmoredCar, 2 Artillerys, 1 Infantry and 15 Tanks moved from Picardy to Paris 1 Bomber moved from Hamburg to East Prussia 2 Tanks moved from Vinnytsia to Brest 2 Infantrys moved from Vinnytsia to Brest 3 Tanks moved from Warsaw to Brest Purchase Units - Germans Germans buy 2 Factorys, 14 Infantrys, 1 Stuka, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 1 Fighter, 5 Infantrys, 1 Stuka and 5 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Fighter, 5 Infantrys, 1 Stuka and 5 Tanks in Brest, round 2 : 5/12 hits, 4.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 Fighter, 5 Infantrys, 1 Stuka and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Upper Norrland Germans attack with 1 Artillery, 1 Elite and 2 Infantrys Neutral defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Upper Norrland, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Upper Norrland 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Upper Norrland, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Burgundy Germans attack with 1 ArmoredCar and 2 Infantrys French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Burgundy, round 2 : 1/3 hits, 0.67 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in East Prussia Germans attack with 1 Bomber and 2 Infantrys Russians defend with 1 Tank Germans roll dice for 1 Battleship in East Prussia, round 2 : 1/1 hits, 0.67 expected hits 1 Tank owned by the Russians lost in East Prussia Germans win, taking East Prussia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Paris Germans attack with 3 ArmoredCars, 2 Artillerys, 3 Infantrys, 7 Mech.Infs and 19 Tanks French defend with 1 Factory and 6 Infantrys Germans roll dice for 3 ArmoredCars, 2 Artillerys, 3 Infantrys, 7 Mech.Infs and 19 Tanks in Paris, round 2 : 13/34 hits, 14.50 expected hits French roll dice for 6 Infantrys in Paris, round 2 : 0/6 hits, 2.00 expected hits 6 Infantrys owned by the French lost in Paris Germans captures 46PUs while taking French capital Germans win, taking Paris from French with 3 ArmoredCars, 2 Artillerys, 3 Infantrys, 7 Mech.Infs and 19 Tanks remaining. Battle score for attacker is 12 Casualties for French: 6 Infantrys Non Combat Move - Germans 3 Infantrys moved from Krakow to Vinnytsia 1 Fighter and 1 Stuka moved from Brest to Danzig 1 Bomber moved from East Prussia to Hamburg 1 Tank moved from Bohemia to Vinnytsia 1 Artillery moved from Warsaw to Brest Place Units - Germans 1 Factory placed in Danzig 1 Factory placed in Vinnytsia 4 Infantrys placed in Warsaw 1 Transport placed in 22 Sea Zone 5 Infantrys placed in Hamburg 4 Infantrys and 1 Tank placed in Bohemia 1 Infantry placed in Rhine Germans undo move 6. 3 Infantrys and 2 Tanks placed in Bohemia 1 Infantry and 1 Stuka placed in Rhine Turn Complete - Germans Germans collect 96 PUs; end with 142 PUsCombat Hit Differential Summary :
French regular : -2.33 Germans regular : -0.33 Neutral regular : -1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Russians 1 Bomber and 2 Fighters moved from Leningrad to Danzig 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Fighter moved from Olyokminsk to Chita 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry and 1 Tank moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Adv.Fighters, 6 Artillerys, 24 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Chita, round 2 : 1/2 hits, 0,50 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0,33 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in N.Buryat Mongolia Russians attack with 1 Artillery, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Buryat Mongolia, round 2 : 2/6 hits, 2,00 expected hits Hisaichi roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in N.Buryat Mongolia Russians win, taking N.Buryat Mongolia from Hisaichi with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Danzig Russians attack with 1 Bomber and 2 Fighters Germans defend with 1 Factory, 1 Fighter and 1 Stuka Russians roll dice for 1 Bomber and 2 Fighters in Danzig, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 Fighter and 1 Stuka in Danzig, round 2 : 0/2 hits, 0,67 expected hits 1 Fighter owned by the Germans and 1 Stuka owned by the Germans lost in Danzig Russians win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 Fighter and 1 Stuka Battle in Odessa Russians attack with 1 Artillery and 2 Infantrys Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 3/3 hits, 0,83 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Odessa 1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 Infantry moved from Kursk to Donetsk 2 Tanks moved from Tula to Kursk 4 Artillerys, 2 Elites and 2 Infantrys moved from Moscow to Tula 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Artillery moved from Erzurum to Georgia 1 Artillery and 1 Infantry moved from Astrakhan to Georgia 2 Infantrys moved from Penza to Tula 1 Infantry moved from Lapland to Oulu 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Latvia to Lithuania 1 Infantry moved from Leningrad to Latvia 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Tank moved from S.Karelia to N.Karelia 1 Bomber and 2 Fighters moved from Danzig to Leningrad 2 Adv.Fighters moved from Moscow to Kursk 1 Infantry moved from Kuybyshev to Penza 2 Infantrys moved from Tashkent to Chimkent 3 Tanks moved from Sverdlovsk to Kuybyshev 2 Tanks moved from Sverdlovsk to Yeniseysk 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Fighter moved from Chita to Olyokminsk 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 2 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 3 Infantrys moved from Sibirsky to Khatanga 3 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Olyokminsk to Yakutsk 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia Place Units - Russians 1 Adv.Fighter and 4 Tanks placed in Sverdlovsk 1 Artillery and 5 Infantrys placed in Sibirsky 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Artillerys and 7 Infantrys placed in Moscow 1 Artillery and 4 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 1 Adv.Fighter and 3 Infantrys placed in Leningrad Turn Complete - Russians Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Romanians regular : 1,33 Germans regular : -0,67 Russians regular : 4,00 Hisaichi regular : 1,00





