@Witt @MadWaldi guys… can we please go on for 2 more turns? see how the game develops after these climatic battles?
else it feels like running a marathon, and then stopping after 35 km, because the remaining 5 km are hardly a challenge…
@Entek italy is up
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Italians
2 Artillerys moved from Greece to 49 Sea Zone
2 Infantrys moved from Campania to 49 Sea Zone
2 Artillerys, 1 Battleship, 3 Destroyers, 2 Infantrys, 1 Submarine and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from Tobruk to Mersa Matruh
1 Artillery and 1 Infantry moved from Kufra to Darfur
1 Infantry moved from Kufra to Mersa Matruh
1 Fighter moved from Campania to Mersa Matruh
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 3 Tanks moved from N.Tunisia to N.Algeria
1 Tank moved from Tunis to N.Algeria
2 ArmoredCars moved from Tunis to N.Algeria
1 Infantry moved from Tunis to N.Tunisia
2 Fighters moved from 46 Sea Zone to Mersa Matruh
1 Cruiser and 1 Infantry moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Artillery, 1 Elite and 2 Infantrys moved from Provence to Languedoc
1 Infantry moved from Provence to Languedoc
1 Artillery moved from Lombardy to 44 Sea Zone
1 Infantry moved from Sardinia to 44 Sea Zone
1 Cruiser moved from 44 Sea Zone to 42 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 42 Sea Zone
2 Transports moved from 44 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 46 Sea Zone
2 Infantrys moved from 46 Sea Zone to N.Tunisia
1 Artillery and 1 Infantry moved from 42 Sea Zone to N.Algeria
Purchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 Elite, 3 Infantrys, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Languedoc
Italians attack with 1 Artillery, 1 Elite and 3 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Languedoc, round 2 : 1/5 hits, 1.33 expected hits
French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Languedoc
Italians win, taking Languedoc from French with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Artillerys, 3 Fighters and 5 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Artillerys, 3 Fighters and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.Algeria
Italians attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Cruiser in N.Algeria, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 Tank
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Darfur, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Darfur
1 Artillery owned by the Italians retreated to Kufra
British win with 1 Tank remaining. Battle score for attacker is -2
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from Mersa Matruh to 51 Sea Zone
1 Fighter moved from Mersa Matruh to 51 Sea Zone
1 Fighter moved from Mersa Matruh to Kufra
EDIT: 1 Destroyer and 2 Transports moved from 49 Sea Zone to 51 Sea Zone
1 Artillery moved from Bulgaria to Greece
1 Carrier moved from 46 Sea Zone to 51 Sea Zone
Place Units - Italians
2 ArmoredCars and 2 Tanks placed in Tunis
1 Transport placed in 50 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Rome
2 Artillerys and 2 Infantrys placed in Rome
1 Destroyer and 1 Submarine placed in 46 Sea Zone
1 Artillery placed in Provence
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -1.33
British regular : 0.00
@Private-Panic france up
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - French
1 Artillery moved from N.Thailand to S.French Indochina
French take S.French Indochina from Yamamoto
Combat - French
Non Combat Move - French
3 Infantrys moved from French Equatorial Africa to French Sudan
1 Infantry moved from Italian East Africa to Nubia
2 Tanks moved from Syria to Lower Egypt
1 Infantry moved from French Guiana to Amazon
1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery moved from Greenland to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
2 AAGuns, 1 Artillery and 12 Infantrys moved from Orleanais to Aquitaine
1 Infantry moved from Normandy to Orleanais
1 AAGun, 1 Adv.Fighter, 3 Artillerys, 5 Infantrys and 1 Tank moved from E.Morocco to W.Morocco
2 Infantrys moved from Lower Egypt to Cairo
Turn Complete - French
French collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
@captainwalker yama up
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Yamamoto
1 Tank moved from Kwangsi to Hupeh
Yamamoto take Hupeh from Chinese
1 Tank moved from Kwangsi to Kweichow
Yamamoto take Kweichow from Chinese
1 Artillery and 1 Elite moved from Manila to 92 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 1 Elite moved from 110 Sea Zone to West Borneo
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 110 Sea Zone to Java
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Hong Kong to 92 Sea Zone
1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
1 Infantry moved from Kiangsi to 92 Sea Zone
1 Cruiser and 1 Infantry moved from 92 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
1 Fighter moved from 110 Sea Zone to Java
1 Fighter moved from 110 Sea Zone to Sumatra
2 Infantrys and 1 Tank moved from Kwangsi to N.French Indochina
1 Bomber moved from Hong Kong to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Battleship, 13 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in West Borneo
Yamamoto attack with 1 Artillery and 1 Elite
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Elite in West Borneo, round 2 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in N.French Indochina
Yamamoto attack with 1 Bomber, 2 Infantrys and 1 Tank
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Bomber, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 2 Infantrys in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in N.French Indochina
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto roll dice for 1 Bomber and 1 Tank in N.French Indochina, round 3 : 1/2 hits, 1.17 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Yamamoto win, taking N.French Indochina from French with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 2 Infantrys
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
Dutch defend with 1 Bunker and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Dutch
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Sumatra, round 2 : 0/6 hits, 2.00 expected hits
Dutch roll dice for 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/3 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Tank in Sumatra, round 3 : 2/3 hits, 1.33 expected hits
Dutch roll dice for 1 Bunker and 2 Infantrys in Sumatra, round 3 : 1/3 hits, 1.17 expected hits
1 Elite owned by the Yamamoto lost in Sumatra
2 Infantrys owned by the Dutch lost in Sumatra
Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 1/2 hits, 0.83 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Yamamoto lost in Sumatra
1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Tank remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Casualties for Dutch: 1 Bunker and 2 Infantrys
Battle in Java
Yamamoto attack with 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
Dutch defend with 1 Artillery and 1 Tank
Yamamoto roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 4/5 hits, 1.83 expected hits
Dutch roll dice for 1 Artillery and 1 Tank in Java, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Java
1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 1 Artillery and 1 Tank
Non Combat Move - Yamamoto
1 Fighter moved from Java to Bangkok
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Kiangsi to Shanghai
1 Infantry moved from Kwangtung to Hunan
1 Bomber moved from N.French Indochina to Hong Kong
1 Artillery moved from Hong Kong to Kwangtung
2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
1 Infantry moved from Peleliu to 101 Sea Zone
1 Artillery moved from Guam to 101 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 101 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from 85 Sea Zone to Chubu
1 Adv.Fighter moved from Tokyo to 85 Sea Zone
Place Units - Yamamoto
1 Battleship placed in 92 Sea Zone
4 Infantrys and 1 Tank placed in Hong Kong
1 Submarine placed in 85 Sea Zone
1 Adv.Fighter placed in Tokyo
2 Infantrys placed in Chubu
7 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33
French regular : 1.00
Dutch regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Chinese
1 Artillery moved from Anhwei to Hupeh
3 Tanks moved from Anhwei to Hupeh
2 Tanks moved from Shansi to Hupeh
1 Artillery moved from Shansi to Hupeh
1 Tank moved from Suiyuan to Hupeh
1 Fighter moved from Szechwan to Hupeh
Purchase Units - Chinese
Chinese buy 2 Artillerys, 4 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 Artillerys, 1 Fighter and 6 Tanks
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Artillerys, 1 Fighter and 6 Tanks in Hupeh, round 2 : 6/9 hits, 4.00 expected hits
Yamamoto roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Chinese lost in Hupeh
1 Tank owned by the Yamamoto lost in Hupeh
Chinese win, taking Hupeh from Yamamoto with 1 Artillery, 1 Fighter and 6 Tanks remaining. Battle score for attacker is 1
Casualties for Chinese: 1 Artillery
Casualties for Yamamoto: 1 Tank
Non Combat Move - Chinese
2 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Suiyuan to Shansi
1 AAGun and 2 Infantrys moved from Lanchow to Shensi
1 Fighter moved from Hupeh to Shensi
1 Tank moved from Gobi Altai to Shensi
1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
3 Infantrys moved from E.Qinghai to Lanchow
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun moved from W.Qinghai to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Adv.Fighter moved from Urumqi to Ningsia
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Chinese regular : 2.00
@captainwalker Hisa can go
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Hisaichi
1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
2 Artillerys moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
1 Artillery and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
1 Infantry moved from Changchun to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
1 Battleship moved from 110 Sea Zone to 107 Sea Zone
2 Destroyers and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
1 Fighter moved from 110 Sea Zone to 67 Sea Zone
1 Bomber moved from Bangkok to 67 Sea Zone
1 Tank moved from Hunan to Yunnan
Hisaichi take Yunnan from Chinese
1 Artillery moved from Khabarovsk to Ayan
1 Fighter and 1 Infantry moved from Heilungchiang to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Factory and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 67 Sea Zone
Hisaichi attack with 1 Bomber, 2 Destroyers, 1 Fighter and 1 Submarine
Dutch defend with 2 Destroyers and 1 Transport
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
1 Transport owned by the Dutch lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Bomber, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 3 : 0/4 hits, 1.67 expected hits
Dutch roll dice for 2 Destroyers in 67 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Submarine owned by the Hisaichi lost in 67 Sea Zone
1 Destroyer owned by the Dutch lost in 67 Sea Zone
Hisaichi roll dice for 1 Bomber, 2 Destroyers and 1 Fighter in 67 Sea Zone, round 4 : 1/4 hits, 1.67 expected hits
Dutch roll dice for 1 Destroyer in 67 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
1 Destroyer owned by the Dutch lost in 67 Sea Zone
Hisaichi win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Dutch: 2 Destroyers and 1 Transport
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Battle in Ayan
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Celebes
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Dutch lost in Celebes
Hisaichi win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Jilolo
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Hisaichi win, taking Jilolo from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Hollandia
Hisaichi attack with 1 Artillery and 2 Infantrys
Dutch defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in Hollandia
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 1/3 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Dutch lost in Hollandia
Hisaichi win, taking Hollandia from Dutch with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from 67 Sea Zone to 110 Sea Zone
1 Bomber moved from 67 Sea Zone to Davao
2 Infantrys and 2 Tanks moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to Java
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Peking
1 Tank moved from Peking to Shantung
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
2 Artillerys and 3 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to 84 Sea Zone
1 Tank moved from Heilungchiang to Peking
1 Tank moved from Changchun to Heilungchiang
1 Infantry moved from Heilungchiang to Chita
1 Fighter moved from Ayan to Heilungchiang
1 Fighter moved from 110 Sea Zone to Bangkok
1 Fighter moved from Kiangsi to 110 Sea Zone
Place Units - Hisaichi
1 Factory placed in Heilungchiang
1 Carrier placed in 84 Sea Zone
1 Adv.Fighter and 1 Cruiser placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Artillery and 3 Infantrys placed in Davao
1 Adv.Fighter placed in 84 Sea Zone
1 Artillery and 3 Infantrys placed in Liaoning
2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Dutch regular : -0.50
Hisaichi regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - British
1 Bomber moved from Suriname to 28 Sea Zone
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Infantry moved from Munster to 18 Sea Zone
1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
2 Artillerys and 2 Infantrys moved from N.Saudi Arabia to 57 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 57 Sea Zone to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Cruisers moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from 56 Sea Zone to Mersa Matruh
1 Fighter moved from Lower Egypt to Mersa Matruh
1 Transport moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
2 Infantrys moved from Lower Egypt to Mersa Matruh
1 Tank moved from Darfur to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry and 1 Tank moved from Burma to Yunnan
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery moved from Hyderabad to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra
1 Fighter moved from Malaya to Sumatra
1 Fighter moved from 60 Sea Zone to Sumatra
1 Artillery moved from British Borneo to West Borneo
Purchase Units - British
British buy 3 Adv.Fighters, 3 Carriers, 1 Destroyer and 17 Infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in 28 Sea Zone
British attack with 1 Bomber
Germans defend with 1 Submarine
British roll dice for 1 Bomber in 28 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 Submarine owned by the Germans lost in 28 Sea Zone
British win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Yunnan
British attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Tank
British roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
1 Infantry owned by the British lost in Yunnan
British roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0,50 expected hits
Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in West Borneo
British attack with 1 Artillery
Yamamoto defend with 1 Artillery and 1 Elite
British roll dice for 1 Artillery in West Borneo, round 2 : 1/1 hits, 0,33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in West Borneo, round 2 : 1/2 hits, 0,67 expected hits
1 Artillery owned by the British lost in West Borneo
1 Elite owned by the Yamamoto lost in West Borneo
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -1
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 Elite
Battle in Sumatra
British attack with 1 Artillery, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Sumatra, round 2 : 4/4 hits, 1,33 expected hits
Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0,50 expected hits
1 Tank owned by the Yamamoto lost in Sumatra
British win, taking Sumatra from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Mersa Matruh
British attack with 2 Artillerys, 2 Fighters, 11 Infantrys and 1 Tank
Italians defend with 2 Artillerys and 5 Infantrys
British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 2/2 hits, 1,00 expected hits
2 Infantrys owned by the Italians lost in Mersa Matruh
British roll dice for 2 Artillerys, 2 Fighters, 11 Infantrys and 1 Tank in Mersa Matruh, round 2 : 4/16 hits, 4,00 expected hits
Italians roll dice for 2 Artillerys and 3 Infantrys in Mersa Matruh, round 2 : 2/5 hits, 1,67 expected hits
2 Infantrys owned by the British lost in Mersa Matruh
1 Artillery owned by the Italians and 3 Infantrys owned by the Italians lost in Mersa Matruh
British roll dice for 2 Artillerys, 2 Fighters, 9 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/14 hits, 3,67 expected hits
Italians roll dice for 1 Artillery in Mersa Matruh, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 2 Artillerys, 2 Fighters, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 14
Casualties for Italians: 2 Artillerys and 5 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - British
2 Fighters moved from Mersa Matruh to 56 Sea Zone
3 Infantrys moved from W.Iran to Iraq
3 Tanks moved from E.Iran to Iraq
1 Artillery moved from E.Iran to W.Iran
1 Artillery and 3 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Kordofan to Darfur
1 Infantry moved from Nubia to Darfur
1 Infantry moved from Cairo to Lower Egypt
1 Infantry moved from Belgian Congo to French Equatorial Africa
1 Infantry moved from Rhodesia to Kenya
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
1 Infantry moved from Calcutta to 60 Sea Zone
1 Infantry moved from Assam to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Malaya
1 Fighter moved from Sumatra to Malaya
1 Fighter moved from Sumatra to 65 Sea Zone
1 Carrier moved from 60 Sea Zone to 65 Sea Zone
1 Adv.Fighter moved from Delhi to 65 Sea Zone
1 Bomber moved from 28 Sea Zone to French Equatorial Africa
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Tank moved from Munster to Northern Ireland
1 Infantry moved from Manchester to 18 Sea Zone
1 Infantry and 1 Transport moved from 18 Sea Zone to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Normandy
1 Carrier, 2 Fighters and 1 Submarine moved from 18 Sea Zone to 20 Sea Zone
1 Battleship, 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
2 Fighters moved from Manchester to 20 Sea Zone
2 Infantrys moved from Johnston to 98 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Infantry moved from Canadian Prairies to Ontario
Place Units - British
1 Carrier and 1 Destroyer placed in 20 Sea Zone
2 Adv.Fighters and 1 Carrier placed in 56 Sea Zone
1 Carrier placed in 60 Sea Zone
1 Adv.Fighter placed in 60 Sea Zone
3 Infantrys placed in Madras
3 Infantrys placed in Delhi
3 Infantrys placed in Cairo
3 Infantrys placed in Italian East Africa
3 Infantrys placed in W.Iran
1 Infantry placed in Wales
1 Infantry placed in Manchester
British undo move 11.
British undo move 10.
2 Infantrys placed in Delhi
Turn Complete - British
British collect 116 PUs; end with 117 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0,17
Italians regular : -0,00
British regular : 4,83
Hisaichi regular : 0,00
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Anzac
1 Submarine moved from 114 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from 114 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 67 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter in 67 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 67 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Non Combat Move - Anzac
1 Adv.Fighter moved from 67 Sea Zone to 113 Sea Zone
1 Carrier, 1 Destroyer and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Tank moved from Port Moresby to West Papua
3 Infantrys moved from Port Moresby to West Papua
1 Artillery moved from Port Moresby to West Papua
1 AAGun moved from Port Moresby to West Papua
1 AAGun and 4 Infantrys moved from South Australia to Western Australia
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to West Papua
Place Units - Anzac
1 Adv.Fighter, 1 Cruiser and 1 Transport placed in 113 Sea Zone
3 Infantrys placed in Broome
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.17
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 23 PUs;
Non Combat Move - Dutch
1 Infantry moved from Soembawa to Flores
Turn Complete - Dutch
Dutch collect 12 PUs; end with 35 PUs
Combat Hit Differential Summary :
@Karl7 Axis minors are up
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Romanians
3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Vinnytsia to Donetsk
2 Infantrys moved from Vinnytsia to Donetsk
1 Tank moved from Bucharest to Odessa
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Romanians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Odessa
Romanians attack with 3 Infantrys and 1 Tank
Russians defend with 1 Artillery
Romanians roll dice for 3 Infantrys and 1 Tank in Odessa, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Odessa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Odessa
1 Artillery owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Artillery
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67
Russians regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 3
Combat Move - Thai
1 Fighter moved from Bangkok to 67 Sea Zone
1 Infantry moved from East And South Borneo to British Borneo
Thai take British Borneo from British
1 Infantry moved from S.Thailand to N.Thailand
Thai take N.Thailand from French
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Elite moved from Bangkok to 105 Sea Zone
1 Elite and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery moved from East And South Borneo to 110 Sea Zone
1 Artillery and 1 Elite moved from 110 Sea Zone to Sumatra
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from S.Thailand to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
Purchase Units - Thai
Thai buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 67 Sea Zone
Thai attack with 1 Fighter
Anzac defend with 1 Submarine
Thai roll dice for 1 Fighter in 67 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 67 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Sumatra
Thai attack with 2 Artillerys, 1 Elite and 1 Infantry
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Sumatra, round 2 : 0/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Thai lost in Sumatra
1 Artillery owned by the British and 1 Infantry owned by the British lost in Sumatra
Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Infantry moved from Bangkok to S.Thailand
1 Fighter moved from 67 Sea Zone to 110 Sea Zone
Place Units - Thai
5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -0.33
Dutch regular : -0.33
@Karl7 v
Combat Move - Americans
1 Carrier, 1 Destroyer and 2 Fighters moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 Elite moved from South Central USA to 25 Sea Zone
1 Infantry moved from E.Mexico to 25 Sea Zone
1 B.Transport, 1 Elite, 5 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
1 Elite, 2 Fighters and 5 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Amazon to Bahia
1 Bomber moved from Amazon to Bahia
1 Artillery and 1 Infantry moved from Peru to N.Chile
1 Infantry moved from Central America to 100 Sea Zone
1 Tank moved from Central America to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Infantry and 1 Tank moved from 119 Sea Zone to N.Chile
3 Tanks moved from Colombia to N.Chile
1 Infantry moved from Northeast USA to South Atlantic USA
2 Artillerys and 2 Infantrys moved from Kwajalein to 96 Sea Zone
1 Infantry moved from Jaluit to 96 Sea Zone
1 Infantry moved from Jaluit to 96 Sea Zone
2 Artillerys, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 4 Infantrys and 3 Transports moved from 96 Sea Zone to 86 Sea Zone
1 Artillery moved from Wake to 88 Sea Zone
1 Artillery moved from Wake to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
2 Artillerys, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Infantrys, 1 Submarine and 2 Transports moved from 88 Sea Zone to 86 Sea Zone
4 Artillerys and 6 Infantrys moved from 86 Sea Zone to Saipan
1 Artillery moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Mindoro to Panay
1 Artillery moved from Mindoro to Panay
1 Bomber moved from Wake to Saipan
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 4 Artillerys, 1 Bomber and 6 Infantrys
Yamamoto defend with 1 AAGun, 1 Bomber, 1 Bunker, 2 Infantrys and 1 Tank
Units damaged: 1 Bunker owned by the Yamamoto
Americans win, taking Saipan from Yamamoto with 4 Artillerys and 6 Infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 Bomber
Casualties for Yamamoto: 1 Bomber, 1 Bunker, 2 Infantrys and 1 Tank
Battle in N.Chile
Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Panay
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Americans win, taking Panay from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Bahia
Americans attack with 1 Bomber, 1 Elite, 2 Fighters and 6 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Bomber, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Bahia to 32 Sea Zone
1 Fighter moved from Bahia to 32 Sea Zone
1 Bomber moved from Bahia to Amazon
1 Tank moved from Central America to Amazon
1 Infantry moved from Southwest USA to W.Mexico
1 Infantry moved from Johnston to 91 Sea Zone
1 Battleship, 1 Cruiser, 1 Infantry and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Fighter moved from Wake to 86 Sea Zone
1 Tank moved from Central America to Peru
Place Units - Americans
1 Battleship and 1 Cruiser placed in 88 Sea Zone
1 B.Transport, 1 Battleship and 1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in San Francisco
1 Elite and 2 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Territory Summary for Americans :
Kwajalein : 1 flag
Saipan : 1 flag, 1 AAGun, 4 Artillerys and 6 Infantrys
Jaluit : 1 flag
Port Moresby : 1 Bomber
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 2 Adv.Fighters and 1 Factory
Pearl Harbor : 1 Factory
Southwest USA : 1 AAGun
South Central USA : 1 Factory
Wake : 1 AAGun, 1 Factory and 2 Infantrys
Johnston : 1 Artillery and 2 Infantrys
Panay : 1 Artillery and 1 Infantry
Woleai : 1 Artillery
Midway : 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
Bahia : 1 flag, 1 Elite and 5 Infantrys
W.Mexico : 1 flag, 1 Infantry
Peru : 1 flag, 1 Tank
Central America : 1 flag
Amazon : 1 flag, 1 Bomber and 1 Tank
E.Mexico : 1 flag
N.Chile : 1 flag, 1 Artillery and 4 Tanks
32 Sea Zone : 1 B.Transport, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport
91 Sea Zone : 1 B.Transport, 1 Battleship and 1 Carrier
119 Sea Zone : 1 Transport
86 Sea Zone : 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 1 Submarine and 5 Transports
88 Sea Zone : 2 Battleships, 2 Cruisers and 1 Submarine
Production/PUs Summary :
Germans : 91 / 142
Russians : 99 / 105
Italians : 61 / 62
French : 33 / 35
Yamamoto : 65 / 74
Chinese : 29 / 31
Hisaichi : 63 / 67
British : 115 / 117
Anzac : 36 / 36
Dutch : 10 / 35
Finns : 12 / 12
Romanians : 13 / 13
Thai : 15 / 15
Americans : 111 / 111
Combat Move - Americans
1 Carrier, 1 Destroyer and 2 Fighters moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from South Atlantic USA to 25 Sea Zone
1 Elite moved from South Central USA to 25 Sea Zone
1 Infantry moved from E.Mexico to 25 Sea Zone
1 B.Transport, 1 Elite, 5 Infantrys and 1 Transport moved from 25 Sea Zone to 32 Sea Zone
1 Elite, 2 Fighters and 5 Infantrys moved from 32 Sea Zone to Bahia
1 Infantry moved from Amazon to Bahia
1 Bomber moved from Amazon to Bahia
1 Artillery and 1 Infantry moved from Peru to N.Chile
1 Infantry moved from Central America to 100 Sea Zone
1 Tank moved from Central America to 100 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Infantry and 1 Tank moved from 119 Sea Zone to N.Chile
3 Tanks moved from Colombia to N.Chile
1 Infantry moved from Northeast USA to South Atlantic USA
2 Artillerys and 2 Infantrys moved from Kwajalein to 96 Sea Zone
1 Infantry moved from Jaluit to 96 Sea Zone
1 Infantry moved from Jaluit to 96 Sea Zone
2 Artillerys, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 4 Infantrys and 3 Transports moved from 96 Sea Zone to 86 Sea Zone
1 Artillery moved from Wake to 88 Sea Zone
1 Artillery moved from Wake to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
2 Artillerys, 1 Carrier, 3 Destroyers, 1 Fighter, 2 Infantrys, 1 Submarine and 2 Transports moved from 88 Sea Zone to 86 Sea Zone
4 Artillerys and 6 Infantrys moved from 86 Sea Zone to Saipan
1 Artillery moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Mindoro to Panay
1 Artillery moved from Mindoro to Panay
1 Bomber moved from Wake to Saipan
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in Saipan
Americans attack with 4 Artillerys, 1 Bomber and 6 Infantrys
Yamamoto defend with 1 AAGun, 1 Bomber, 1 Bunker, 2 Infantrys and 1 Tank
Units damaged: 1 Bunker owned by the Yamamoto
Americans win, taking Saipan from Yamamoto with 4 Artillerys and 6 Infantrys remaining. Battle score for attacker is 15
Casualties for Americans: 1 Bomber
Casualties for Yamamoto: 1 Bomber, 1 Bunker, 2 Infantrys and 1 Tank
Battle in N.Chile
Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Panay
Americans attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Artillery
Americans win, taking Panay from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Bahia
Americans attack with 1 Bomber, 1 Elite, 2 Fighters and 6 Infantrys
Neutral defend with 3 Infantrys and 1 Tank
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Bomber, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Bahia to 32 Sea Zone
1 Fighter moved from Bahia to 32 Sea Zone
1 Bomber moved from Bahia to Amazon
1 Tank moved from Central America to Amazon
1 Infantry moved from Southwest USA to W.Mexico
1 Infantry moved from Johnston to 91 Sea Zone
1 Battleship, 1 Cruiser, 1 Infantry and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 Fighter moved from Wake to 86 Sea Zone
1 Tank moved from Central America to Peru
Place Units - Americans
1 Battleship and 1 Cruiser placed in 88 Sea Zone
1 B.Transport, 1 Battleship and 1 Carrier placed in 91 Sea Zone
2 Adv.Fighters placed in San Francisco
1 Elite and 2 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Territory Summary for Americans :
Kwajalein : 1 flag
Saipan : 1 flag, 1 AAGun, 4 Artillerys and 6 Infantrys
Jaluit : 1 flag
Port Moresby : 1 Bomber
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun, 2 Adv.Fighters and 1 Factory
Pearl Harbor : 1 Factory
Southwest USA : 1 AAGun
South Central USA : 1 Factory
Wake : 1 AAGun, 1 Factory and 2 Infantrys
Johnston : 1 Artillery and 2 Infantrys
Panay : 1 Artillery and 1 Infantry
Woleai : 1 Artillery
Midway : 1 Infantry
Kermandec : 1 Infantry
South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
Bahia : 1 flag, 1 Elite and 5 Infantrys
W.Mexico : 1 flag, 1 Infantry
Peru : 1 flag, 1 Tank
Central America : 1 flag
Amazon : 1 flag, 1 Bomber and 1 Tank
E.Mexico : 1 flag
N.Chile : 1 flag, 1 Artillery and 4 Tanks
32 Sea Zone : 1 B.Transport, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport
91 Sea Zone : 1 B.Transport, 1 Battleship and 1 Carrier
119 Sea Zone : 1 Transport
86 Sea Zone : 1 Battleship, 3 Carriers, 5 Destroyers, 5 Fighters, 1 Submarine and 5 Transports
88 Sea Zone : 2 Battleships, 2 Cruisers and 1 Submarine
Production/PUs Summary :
Germans : 91 / 142
Russians : 99 / 105
Italians : 61 / 62
French : 33 / 35
Yamamoto : 65 / 74
Chinese : 29 / 31
Hisaichi : 63 / 67
British : 115 / 117
Anzac : 36 / 36
Dutch : 10 / 35
Finns : 12 / 12
Romanians : 13 / 13
Thai : 15 / 15
Americans : 111 / 111
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Vinnytsia to Donetsk
Germans take Donetsk from Russians
1 Tank moved from Donetsk to Vinnytsia
2 Infantrys moved from East Prussia to Latvia
2 Infantrys moved from Brest to Lithuania
2 Infantrys moved from Brest to Minsk
1 Infantry moved from Brest to Kiev
1 Infantry moved from Vinnytsia to Kiev
1 Bomber moved from Hamburg to Latvia
1 Tank moved from Brest to Lithuania
1 Artillery moved from Brest to Minsk
1 Artillery moved from Vinnytsia to Kiev
1 ArmoredCar and 2 Infantrys moved from Burgundy to Orleanais
2 Infantrys moved from Rhine to Belgium
1 Stuka moved from Rhine to Belgium
1 Artillery and 2 Infantrys moved from Paris to Picardy
3 ArmoredCars moved from Paris to Normandy
1 Artillery moved from Paris to Orleanais
1 Infantry moved from Paris to Normandy
7 Mech.Infs moved from Paris to Normandy
9 Tanks moved from Paris to Orleanais
1 Tank moved from Paris to Orleanais
7 Tanks moved from Paris to Normandy
2 Tanks moved from Paris to Orleanais
2 Transports moved from 24 Sea Zone to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Lapland
1 Artillery, 1 Elite and 1 Infantry moved from Upper Norrland to Lapland
2 Infantrys and 2 Tanks moved from Kufra to El Agheila
2 Infantrys moved from Croatia to W.Romania
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 2 Cruisers, 1 Destroyer, 20 Infantrys, 3 Stukas and 5 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Lapland
Germans attack with 1 Artillery, 1 Elite and 5 Infantrys
Russians defend with 4 Infantrys
Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Elite and 5 Infantrys in Lapland, round 2 : 1/7 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in Lapland, round 2 : 3/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lapland, round 3 : 0/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Lapland
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 4 : 2/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 4 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Picardy
Germans attack with 1 Artillery and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 1/3 hits, 0.83 expected hits
French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Picardy
Germans win, taking Picardy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Latvia
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Belgium, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Orleanais
Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 12 Tanks
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 12 Tanks in Orleanais, round 2 : 6/16 hits, 7.17 expected hits
French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Orleanais
1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 12 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Normandy
Germans attack with 3 ArmoredCars, 1 Infantry, 7 Mech.Infs and 7 Tanks
British defend with 1 Infantry; French defend with 1 Factory
Germans roll dice for 3 ArmoredCars, 1 Infantry, 7 Mech.Infs and 7 Tanks in Normandy, round 2 : 5/18 hits, 7.17 expected hits
French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Normandy
Germans win, taking Normandy from French with 3 ArmoredCars, 1 Infantry, 7 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Lithuania
Germans attack with 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Tank in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Tank in Lithuania, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lithuania
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Infantry moved from Vinnytsia to Donetsk
2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia
4 Infantrys moved from Warsaw to Brest
4 Tanks moved from Brest to Vinnytsia
1 Bomber moved from Latvia to Brest
1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
2 Artillerys and 4 Infantrys moved from Silesia to Krakow
3 Infantrys and 2 Tanks moved from Bohemia to Krakow
2 Tanks moved from Krakow to Vinnytsia
1 Stuka moved from Belgium to Paris
1 Submarine moved from 27 Sea Zone to 7 Sea Zone
Place Units - Germans
1 Artillery and 3 Infantrys placed in Vinnytsia
1 Artillery and 3 Infantrys placed in Warsaw
1 Cruiser placed in 24 Sea Zone
1 Cruiser placed in 24 Sea Zone
1 Destroyer placed in 22 Sea Zone
1 Infantry placed in Danzig
2 Artillerys and 3 Infantrys placed in Hamburg
5 Tanks placed in Bohemia
5 Infantrys and 3 Stukas placed in Paris
3 Infantrys placed in Rhine
2 ArmoredCars placed in Bavaria
1 Infantry placed in Rhine
1 Infantry placed in Berlin
Turn Complete - Germans
Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
French regular : 0.00
Russians regular : 2.00
Germans regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Russians
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Murmansk to Lapland
2 Infantrys moved from Leningrad to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Adv.Fighter moved from Leningrad to Vyborg
3 Infantrys moved from Leningrad to Latvia
1 Bomber moved from Leningrad to Minsk
3 Infantrys moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Infantrys moved from Rostov to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
3 Infantrys moved from Kursk to Kiev
1 Adv.Fighter moved from Kursk to Kiev
1 Artillery moved from Kursk to Kiev
1 Artillery and 3 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from S.Buryat Mongolia to Chita
1 Fighter moved from Olyokminsk to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Lapland
Purchase Units - Russians
Russians buy 6 Artillerys, 24 Infantrys, 2 Mech.Infs and 4 Tanks; Remaining resources: 4 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 2 : 0/4 hits, 0,83 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 Fighter and 3 Infantrys in Chita, round 3 : 0/4 hits, 0,83 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Chita
Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 4 : 1/3 hits, 0,67 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Ayan
Russians attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 1/4 hits, 1,00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Ayan
1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits, 0,83 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Ayan
Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 1/2 hits, 0,67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 4 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Ayan
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Lapland
Russians attack with 2 Artillerys, 1 Fighter and 3 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Lapland, round 2 : 3/6 hits, 1,83 expected hits
Finns roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lapland, round 2 : 2/3 hits, 1,00 expected hits
2 Infantrys owned by the Russians lost in Lapland
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Vyborg
Russians attack with 1 Adv.Fighter and 3 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Vyborg, round 2 : 0/4 hits, 1,00 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 0,83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 2/2 hits, 0,67 expected hits
2 Infantrys owned by the Russians lost in Vyborg
2 Infantrys owned by the Finns lost in Vyborg
Russians win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 3 Infantrys
Casualties for Finns: 2 Infantrys
Battle in Latvia
Russians attack with 1 Fighter and 3 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Fighter and 3 Infantrys in Latvia, round 2 : 0/4 hits, 0,83 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/4 hits, 0,83 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Fighter and 3 Infantrys in Latvia, round 4 : 2/4 hits, 0,83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 4 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Minsk
Russians attack with 1 Bomber and 3 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber and 3 Infantrys in Minsk, round 2 : 2/4 hits, 1,17 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0,67 expected hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Kiev, round 2 : 3/5 hits, 1,50 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1,00 expected hits
1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Donetsk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Donetsk to Kursk
1 Bomber moved from Minsk to Leningrad
1 Adv.Fighter moved from Vyborg to Leningrad
1 Fighter moved from Lapland to Leningrad
1 Tank moved from N.Karelia to Smolensk
1 Infantry moved from Leningrad to S.Karelia
4 Artillerys, 2 Elites and 4 Infantrys moved from Tula to Kursk
2 Artillerys and 4 Infantrys moved from Rostov to Kursk
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Artillerys and 2 Infantrys moved from Georgia to Rostov
1 Infantry moved from Penza to Tula
2 Artillerys and 7 Infantrys moved from Moscow to Tula
3 Tanks moved from Kuybyshev to Tula
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Fighter moved from Latvia to Leningrad
1 Adv.Fighter moved from Sverdlovsk to N.Buryat Mongolia
2 Tanks moved from Yeniseysk to Olyokminsk
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Khatanga to Olyokminsk
3 Infantrys moved from Evenkia to Olyokminsk
1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga
2 Tanks moved from Sverdlovsk to Yeniseysk
2 Tanks moved from Sverdlovsk to Kuybyshev
1 Adv.Fighter moved from Kiev to Kursk
1 Fighter moved from Chita to N.Buryat Mongolia
Place Units - Russians
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 3 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Artillerys, 6 Infantrys and 2 Mech.Infs placed in Moscow
4 Tanks placed in Sverdlovsk
6 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 105 PUs; end with 109 PUs
Combat Hit Differential Summary :
Finns regular : 2,67
Germans regular : -3,67
Russians regular : 3,50
Hisaichi regular : 1,67
@Entek Italy is up
TripleA Turn Summary for game: World At War
Game History
Round: 4
Combat Move - Italians
2 ArmoredCars moved from Tunis to N.Algeria
2 Tanks moved from Tunis to N.Algeria
3 Infantrys moved from S.Algeria to E.Morocco
Italians take E.Morocco from French
2 ArmoredCars, 2 Artillerys, 2 Infantrys and 4 Tanks moved from N.Algeria to E.Morocco
2 Infantrys moved from N.Tunisia to 42 Sea Zone
1 Infantry moved from N.Tunisia to 42 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
3 Infantrys moved from 41 Sea Zone to E.Morocco
2 Infantrys moved from N.Tunisia to N.Algeria
1 Artillery moved from Rome to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
1 Elite moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Elite moved from 51 Sea Zone to Tobruk
2 Infantrys moved from Rome to 50 Sea Zone
2 Infantrys moved from 50 Sea Zone to Serbia
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Artillery and 4 Infantrys moved from Rome to Campania
1 Artillery moved from Provence to Languedoc
Purchase Units - Italians
Italians buy 8 Artillerys, 1 Cruiser, 1 Destroyer and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 AAGun and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits
1 Infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Artillery moved from Kufra to Hun
1 Fighter moved from Kufra to El Agheila
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone
Place Units - Italians
1 Cruiser and 1 Destroyer placed in 46 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
4 Artillerys and 4 Infantrys placed in Rome
2 Artillerys and 1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : 0.83