ok, “America first” about 80 years too early for that doctrine! :-D
So much Inf in America! :-O
East coast seems safe to me, time to get that land lease working!!! ;-) Russia and China are bleeding!
@captainwalker I think you are up next?
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Yamamoto
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from 76 Sea Zone to Kunashir
2 Adv.Fighters moved from 85 Sea Zone to Kunashir
1 Artillery moved from N.French Indochina to Yunnan
2 Infantrys moved from N.French Indochina to Yunnan
1 Infantry moved from N.Thailand to Yunnan
1 Bomber moved from Hong Kong to Yunnan
1 Artillery, 2 Infantrys and 1 Tank moved from New South Wales to Queensland
Yamamoto take Queensland from Anzac
1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 110 Sea Zone to 66 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to Kunashir
Purchase Units - Yamamoto
Yamamoto buy 1 Factory, 11 Infantrys, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Fighter and 1 T.Boat
Americans defend with 1 Transport
Yamamoto roll dice for 2 Adv.Fighters, 1 Fighter and 1 T.Boat in 76 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Fighter and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 66 Sea Zone
Yamamoto attack with 1 Fighter
British defend with 1 Submarine
Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto retreated
Battle in Kunashir
Yamamoto attack with 3 Adv.Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Adv.Fighters and 1 Infantry in Kunashir, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Infantry in Kunashir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kunashir
Yamamoto winBritish win with 1 Submarine remaining, taking Kunashir from Americans with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Yunnan
Yamamoto attack with 1 Artillery, 1 Bomber and 3 Infantrys
Chinese defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Yunnan, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Non Combat Move - Yamamoto
1 Bomber moved from Yunnan to Hong Kong
1 Artillery and 1 Elite moved from N.French Indochina to S.French Indochina
1 Fighter moved from 66 Sea Zone to 110 Sea Zone
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Artillery and 1 Infantry moved from Iwo Jima to 85 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Transport moved from 85 Sea Zone to 84 Sea Zone
1 Infantry and 1 Tank moved from Tokyo to 84 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 84 Sea Zone to Kiangsi
2 Infantrys moved from Hong Kong to Kiangsi
1 Elite moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kwangtung
1 Artillery moved from Saipan to 94 Sea Zone
1 Infantry moved from Iwo Jima to 94 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo
2 Adv.Fighters and 1 Fighter moved from 76 Sea Zone to 85 Sea Zone
3 Adv.Fighters moved from Kunashir to 85 Sea Zone
3 Infantrys moved from Kwangsi to N.French Indochina
Place Units - Yamamoto
1 Factory placed in West Borneo
2 Infantrys and 1 Tank placed in Kwangsi
3 Infantrys and 1 Tank placed in Hong Kong
2 Submarines and 1 Transport placed in 85 Sea Zone
2 Infantrys placed in Chubu
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Yamamoto regular : -2.00
Americans regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Anhwei to Shanghai
2 Artillerys moved from Suiyuan to Chahar
3 Infantrys moved from Suiyuan to Chahar
3 Tanks moved from Suiyuan to Chahar
1 Infantry moved from Shansi to Chahar
1 Infantry moved from Anhwei to Shanghai
1 Artillery moved from Anhwei to Shantung
1 Infantry moved from Anhwei to Shantung
1 Fighter moved from Hupeh to Shanghai
1 Adv.Fighter moved from Hupeh to Shantung
6 Tanks moved from Hupeh to Yunnan
1 Infantry moved from Szechwan to Yunnan
1 Infantry moved from Kweichow to Yunnan
1 Tank moved from Hupeh to Yunnan
1 Infantry moved from Anhwei to Shantung
Purchase Units - Chinese
Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 Infantrys and 7 Tanks
Yamamoto defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 2 Infantrys and 7 Tanks in Yunnan, round 2 : 3/9 hits, 3.83 expected hits
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Yunnan
3 Infantrys owned by the Yamamoto lost in Yunnan
Chinese roll dice for 6 Tanks in Yunnan, round 3 : 5/6 hits, 3.00 expected hits
Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Chinese lost in Yunnan
1 Artillery owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 5 Tanks remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys and 2 Tanks
Casualties for Yamamoto: 1 Artillery and 3 Infantrys
Battle in Chahar
Chinese attack with 2 Artillerys, 5 Infantrys and 3 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Chahar, round 2 : 5/10 hits, 3.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Shanghai
Chinese attack with 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 3 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 4 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 2 Infantrys in Shanghai, round 5 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Chinese roll dice for 1 Fighter and 1 Infantry in Shanghai, round 6 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Shantung to Hupeh
1 Fighter moved from Shanghai to Hupeh
1 AAGun, 1 Artillery, 3 Infantrys and 5 Tanks moved from Anhwei to Hupeh
1 Infantry moved from Hupeh to Kweichow
1 Elite and 1 Infantry moved from Lanchow to Szechwan
2 Tanks moved from Hupeh to Yunnan
2 Elites and 2 Infantrys moved from Ningsia to Suiyuan
1 Elite moved from E.Qinghai to Ningsia
1 Artillery moved from E.Qinghai to Lanchow
2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from E.Qinghai to Lanchow
1 Artillery moved from E.Qinghai to Lanchow
3 Tanks moved from Gobi Altai to Shensi
2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
3 Tanks moved from Urumqi to Gobi Altai
Place Units - Chinese
6 Infantrys placed in Hsining
4 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Yamamoto regular : 2.33
Chinese regular : 1.33
Hisaichi regular : -1.67
Is it @captainwalker again?
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Chubu to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung
1 Infantry and 1 Tank moved from Peking to Shantung
1 Artillery moved from Peking to Shantung
1 Infantry moved from Peking to Shantung
1 Tank moved from South Australia to Northern Territory
Hisaichi take Northern Territory from Anzac
1 Tank moved from Northern Territory to South Australia
1 Infantry moved from New South Wales to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry moved from 122 Sea Zone to South New Zealand
Hisaichi take South New Zealand from Anzac
1 Infantry moved from 122 Sea Zone to North New Zealand
Hisaichi take North New Zealand from Anzac
1 Fighter moved from Heilungchiang to Chita
1 Tank moved from Heilungchiang to Ayan
1 Tank moved from Heilungchiang to Chita
2 Infantrys moved from Heilungchiang to Chita
4 Infantrys moved from Heilungchiang to Ayan
1 Tank moved from Heilungchiang to Ayan
2 Adv.Fighters moved from 84 Sea Zone to Ayan
1 Infantry moved from Heilungchiang to Ayan
1 Adv.Fighter moved from Davao to 67 Sea Zone
1 Adv.Fighter moved from New South Wales to 67 Sea Zone
1 Bomber moved from New South Wales to 67 Sea Zone
1 Bomber moved from New South Wales to 66 Sea Zone
1 Fighter moved from 110 Sea Zone to 67 Sea Zone
1 Fighter moved from Bangkok to 66 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Elites, 14 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in 66 Sea Zone
Hisaichi attack with 1 Bomber and 1 Fighter
British defend with 1 Submarine
Hisaichi roll dice for 1 Bomber and 1 Fighter in 66 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the British lost in 66 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in 67 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 1 Fighter
Anzac defend with 1 Transport
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 1 Fighter in 67 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 1 Transport in 67 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Hisaichi lost in 67 Sea Zone
1 Transport owned by the Anzac lost in 67 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Fighter
Casualties for Anzac: 1 Transport
Battle in Chita
Hisaichi attack with 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Chita, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Russians lost in Chita
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 3 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Tank in Chita, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Tank
Battle in Ayan
Hisaichi attack with 2 Adv.Fighters, 5 Infantrys and 2 Tanks
Russians defend with 4 Infantrys and 2 Tanks
Hisaichi roll dice for 2 Adv.Fighters, 5 Infantrys and 2 Tanks in Ayan, round 2 : 1/9 hits, 2.83 expected hits
Russians roll dice for 4 Infantrys and 2 Tanks in Ayan, round 2 : 4/6 hits, 2.33 expected hits
4 Infantrys owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians lost in Ayan
Hisaichi roll dice for 2 Adv.Fighters, 1 Infantry and 2 Tanks in Ayan, round 3 : 1/5 hits, 2.17 expected hits
Russians roll dice for 3 Infantrys and 2 Tanks in Ayan, round 3 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians lost in Ayan
2 Adv.Fighters owned by the Hisaichi retreated
2 Tanks owned by the Hisaichi retreated to Heilungchiang
Russians win with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Hisaichi: 5 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Shantung
Hisaichi attack with 2 Artillerys, 3 Infantrys and 1 Tank
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shantung, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi lost in Shantung
1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Shantung, round 3 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Shantung, round 4 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 2 Artillerys and 1 Tank in Shantung, round 5 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 5 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 Artillery and 2 Infantrys
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Ayan to 84 Sea Zone
2 Infantrys moved from Kirin to Heilungchiang
1 Fighter moved from Chita to Heilungchiang
4 Infantrys moved from Liaoning to Heilungchiang
1 Bomber moved from 67 Sea Zone to Banjarmasin
1 Fighter moved from 66 Sea Zone to 110 Sea Zone
1 Bomber moved from 66 Sea Zone to Banjarmasin
1 Adv.Fighter moved from 67 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to New South Wales
1 Infantry and 1 Tank moved from New South Wales to South Australia
1 Artillery moved from New South Wales to Canberra
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Infantry moved from Panay to 111 Sea Zone
2 Infantrys moved from Davao to Mindanao
2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Peking to Hulunbuir
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Artillery and 1 Infantry moved from Saipan to 94 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from 85 Sea Zone to Chubu
Place Units - Hisaichi
1 Carrier placed in 110 Sea Zone
1 Destroyer and 1 Transport placed in 122 Sea Zone
2 Infantrys placed in Canberra
2 Infantrys placed in Banjarmasin
1 Battleship and 1 Cruiser placed in 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
4 Infantrys and 2 Tanks placed in Changchun
2 Infantrys placed in Davao
1 Infantry placed in Canberra
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Anzac regular : 0.83
Russians regular : -0.67
Hisaichi regular : -6.50
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - British
2 Adv.Fighters and 2 Fighters moved from 65 Sea Zone to 122 Sea Zone
1 Infantry moved from Malaya to S.Thailand
2 Adv.Fighters moved from 60 Sea Zone to S.Thailand
2 Artillerys, 20 Infantrys and 4 Tanks moved from New Valley to Kufra
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Artillery and 1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Artillery and 1 Infantry moved from 56 Sea Zone to Crete
2 Cruisers moved from 56 Sea Zone to 57 Sea Zone
2 Infantrys moved from Italian East Africa to 57 Sea Zone
2 Cruisers and 2 Infantrys moved from 57 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Crete
1 Bomber moved from Lower Egypt to Mersa Matruh
1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry and 1 Transport moved from 57 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
2 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Picardy
French take Picardy from Germans
1 Infantry moved from Belgium to Lorraine
French take Lorraine from Germans
1 Transport moved from 86 Sea Zone to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
2 Infantrys and 1 Transport moved from 95 Sea Zone to 86 Sea Zone
2 Infantrys moved from 86 Sea Zone to Saipan
British take Saipan from Yamamoto
Purchase Units - British
British buy 8 Artillerys, 1 Battleship, 1 Bunker, 1 Elite, 16 Infantrys, 4 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 122 Sea Zone
British attack with 2 Adv.Fighters and 2 Fighters
Hisaichi defend with 1 Destroyer, 2 S.Submarines and 1 Transport
British roll dice for 2 Adv.Fighters and 2 Fighters in 122 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 122 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
1 Fighter owned by the British lost in 122 Sea Zone
1 Transport owned by the Hisaichi and 1 Destroyer owned by the Hisaichi lost in 122 Sea Zone
1 Fighter owned by the British and 2 Adv.Fighters owned by the British retreated
Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is 6
Casualties for British: 1 Fighter
Casualties for Hisaichi: 1 Destroyer and 1 Transport
Battle in Crete
British attack with 1 Artillery and 3 Infantrys
Italians defend with 1 AAGun, 2 Artillerys and 2 Infantrys
British roll dice for 1 Battleship and 2 Cruisers in Crete, round 2 : 1/3 hits, 1,67 expected hits
1 Infantry owned by the Italians lost in Crete
British roll dice for 1 Artillery and 3 Infantrys in Crete, round 2 : 0/4 hits, 1,00 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Crete, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the British lost in Crete
British roll dice for 1 Artillery and 2 Infantrys in Crete, round 3 : 0/3 hits, 0,83 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Crete, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Crete, round 4 : 0/3 hits, 0,83 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Crete, round 4 : 0/3 hits, 1,00 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Crete, round 5 : 0/3 hits, 0,83 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Crete, round 5 : 2/3 hits, 1,00 expected hits
2 Infantrys owned by the British lost in Crete
British roll dice for 1 Artillery in Crete, round 6 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Crete, round 6 : 1/3 hits, 1,00 expected hits
1 Artillery owned by the British lost in Crete
Italians win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 Infantry
Casualties for British: 1 Artillery and 3 Infantrys
Battle in Mersa Matruh
British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 3/8 hits, 2,83 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the British lost in Mersa Matruh
1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Kufra
British attack with 2 Artillerys, 20 Infantrys and 4 Tanks
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 2 Artillerys, 20 Infantrys and 4 Tanks in Kufra, round 2 : 4/26 hits, 6,33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 2/2 hits, 0,67 expected hits
2 Infantrys owned by the British lost in Kufra
1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 Artillerys, 18 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in S.Thailand
British attack with 2 Adv.Fighters and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 2 Adv.Fighters and 1 Infantry in S.Thailand, round 2 : 1/3 hits, 1,17 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
2 Adv.Fighters moved from S.Thailand to 65 Sea Zone
1 Carrier moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 2 Tanks moved from Sumatra to 65 Sea Zone
1 Artillery, 2 Tanks and 3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Elites moved from Madras to 60 Sea Zone
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Artillery, 2 Elites, 1 Infantry, 2 Tanks and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 2 Elites, 1 Infantry and 2 Tanks moved from 65 Sea Zone to Malaya
2 Adv.Fighters and 1 Fighter moved from 122 Sea Zone to Wellington
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Lower Egypt
3 Infantrys moved from Iraq to Syria
1 Infantry moved from W.Iran to Iraq
2 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone
1 Bomber moved from Mersa Matruh to Lower Egypt
3 Transports moved from 20 Sea Zone to 21 Sea Zone
2 Tanks moved from Manchester to 21 Sea Zone
1 Tank moved from Dover to 21 Sea Zone
3 Infantrys moved from Manchester to 21 Sea Zone
3 Infantrys, 3 Tanks and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
3 Infantrys and 3 Tanks moved from 20 Sea Zone to Belgium
1 Adv.Fighter and 3 Fighters moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
1 Submarine moved from 22 Sea Zone to 20 Sea Zone
1 Infantry moved from Scotland to Manchester
4 Infantrys moved from Calcutta to Assam
1 Infantry moved from Calcutta to Assam
1 Infantry moved from Hyderabad to Calcutta
3 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Delhi to Bihar
Place Units - British
1 Bunker placed in Belgium
5 Artillerys placed in Malaya
1 Transport placed in 65 Sea Zone
3 Artillerys, 1 Elite and 1 Infantry placed in Madras
5 Infantrys placed in Delhi
1 Battleship and 4 Submarines placed in 56 Sea Zone
1 Infantry placed in Cairo
3 Infantrys placed in W.Iran
3 Infantrys placed in Italian East Africa
3 Infantrys placed in Manchester
Turn Complete - British
British collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Thai regular : -0,33
British regular : -6,50
Hisaichi regular : 0,50
TripleA Turn Summary for game: World At War
Game History
Round: 7
Non Combat Move - Anzac
1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby
4 Infantrys moved from Western Australia to Broome
Turn Complete - Anzac
Combat Hit Differential Summary :
Whoops! I though the units in Java were Dutch! So, please forgive me if I non-com edit them to Sumatra.
TripleA Turn Summary for game: World At War
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 1 Bunker and 1 Factory; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from Soembawa to Lombok
1 AAGun moved from Java to Sumatra
Place Units - Dutch
1 Bunker and 1 Factory placed in Sumatra
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Sumatra: 1 Artillery and 6 Infantrys
EDIT: Removing units owned by Anzac from Java: 1 Artillery and 6 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Is it @Karl7 next?
An edit to follow …
TripleA Turn Summary for game: World At War
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 1 Bunker and 1 Factory; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from Soembawa to Lombok
1 AAGun moved from Java to Sumatra
Place Units - Dutch
1 Bunker and 1 Factory placed in Sumatra
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Sumatra: 1 Artillery and 6 Infantrys
EDIT: Removing units owned by Anzac from Java: 1 Artillery and 6 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Sumatra: 1 Artillery and 3 Infantrys
EDIT: Adding units owned by Anzac to Java: 1 Artillery and 3 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Haha - forgot one unit …
TripleA Turn Summary for game: World At War
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 1 Bunker and 1 Factory; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Infantry moved from Soembawa to Lombok
1 AAGun moved from Java to Sumatra
Place Units - Dutch
1 Bunker and 1 Factory placed in Sumatra
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Sumatra: 1 Artillery and 6 Infantrys
EDIT: Removing units owned by Anzac from Java: 1 Artillery and 6 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Dutch
Dutch collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Sumatra: 1 Artillery and 3 Infantrys
EDIT: Adding units owned by Anzac to Java: 1 Artillery and 3 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Sumatra: 1 AAGun
EDIT: Adding units owned by Dutch to Java: 1 AAGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
How many reposts do you need for two tiny powers ?!
Anyway - done now.
@Private-Panic looks good!
@Karl7 Minors are up
TripleA Turn Summary for game: World At War
Game History
Round: 7
Combat Move - Romanians
1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Donetsk
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 1 Tank; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Romanians lost in Donetsk
1 Artillery owned by the Romanians retreated to Vinnytsia
Russians win with 1 Infantry remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Elite and 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Elite, 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
1 Tank moved from Bucharest to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
1 Elite moved from Bucharest to E.Romania
Place Units - Romanians
2 Artillerys, 1 Elite and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : -0.83
Russians regular : 1.00
oh shoot, I think I used teh wrong Dutch map
@Karl7 i can fix it.
np
TripleA Turn Summary for game: World At War
Game History
Round: 7
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Romanians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Donetsk: 1 Infantry
EDIT: Removing units owned by Romanians from Vinnytsia: 1 Elite and 1 Infantry
EDIT: Turning off Edit Mode
1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Vinnytsia to Kiev
2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
1 Elite, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
1 Tank moved from E.Romania to Vinnytsia
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :