@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
World at War game 22
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@Karl7 Your minors next I think
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TripleA Turn Summary: Dutch round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Dutch 1 Tank moved from 38 Sea Zone to Angola Purchase Units - Dutch Dutch buy 1 Bunker and 2 Infantrys; Remaining resources: 4 PUs; Combat - Dutch Battle in Angola Dutch attack with 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Tank in Angola, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Dutch lost in Angola 1 Infantry owned by the Neutral lost in Angola Neutral win with no units remaining. Battle score for attacker is -3 Casualties for Dutch: 1 Tank Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 2 Infantrys moved from Sumatra to Java Place Units - Dutch 1 Bunker placed in Java 2 Infantrys placed in Sumatra Turn Complete - Dutch Dutch collect 15 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Anzac from West Papua: 1 AAGun EDIT: Adding units owned by Anzac to Hollandia: 1 AAGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : 0.67 Dutch regular : 0.50 -
@karl7 - please use the repost with a non com edit
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TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 Tank moved from Vinnytsia to Minsk 1 Artillery and 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Artillery moved from Kiev to Minsk 1 Elite moved from Vinnytsia to Donetsk 1 Artillery moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 2 Artillerys, 2 Infantrys and 1 Tank Russians defend with 3 Infantrys Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Donetsk Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Artillery Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Artillery Non Combat Move - Romanians 2 Infantrys moved from Vinnytsia to Kiev 2 Artillerys and 1 Elite moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 2 ArmoredCars moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : -0.67 -
TripleA Turn Summary: Romanians round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Romanians 1 Tank moved from Vinnytsia to Minsk 1 Artillery and 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Artillery moved from Kiev to Minsk 1 Elite moved from Vinnytsia to Donetsk 1 Artillery moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 2 Artillerys, 2 Infantrys and 1 Tank Russians defend with 3 Infantrys Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Minsk, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minsk, round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Battle in Donetsk Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Artillery Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Artillery Non Combat Move - Romanians 2 Infantrys moved from Vinnytsia to Kiev 2 Artillerys and 1 Elite moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 2 ArmoredCars moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Artillerys, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -0.50 Russians regular : -0.67 -
TripleA Turn Summary: Thai round 9
TripleA Turn Summary for game: World At War
Game History
Round: 9 Combat Move - Thai 1 Elite moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Elite and 1 Fighter British defend with 1 Infantry Thai roll dice for 1 Elite and 1 Fighter in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in S.Thailand 1 Fighter owned by the Thai retreated British win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Thai: 1 Elite Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Thai regular : -0.67 British regular : 0.67 -
@Karl7 i an at my aunt’s . Back tomorrow evening .
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@Karl7
Combat Move - Americans
1 Infantry and 4 Tanks moved from Argentina to S.Chile
1 Transport moved from 39 Sea Zone to 35 Sea Zone
1 Elite moved from Salvador to 35 Sea Zone
1 Artillery moved from Salvador to 35 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 35 Sea Zone to 39 Sea Zone
1 Artillery and 1 Elite moved from 39 Sea Zone to S.Chile
1 Infantry moved from Midway to 88 Sea Zone
1 Artillery moved from Woleai to Ulithi
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to Ulithi
1 Infantry moved from Tarawa to 104 Sea Zone
1 Infantry and 1 Transport moved from 104 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Yap
Americans take Yap from Yamamoto
1 Fighter moved from 86 Sea Zone to Iwo Jima
1 Fighter moved from 86 Sea Zone to Iwo Jima
1 Cruiser and 1 Infantry moved from 88 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 S.Submarine moved from 86 Sea Zone to 87 Sea Zone
1 Infantry moved from Wake to 87 Sea Zone
1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Infantry moved from Queensland to Northern Territory
Americans take Northern Territory from Hisaichi
1 Infantry moved from Queensland to New South Wales
1 Infantry moved from Queensland to New South Wales
1 Elite, 1 Infantry and 1 Marine moved from Queensland to South Australia
1 Adv.Fighter moved from 114 Sea Zone to New South Wales
1 Fighter moved from 114 Sea Zone to New South Wales
1 Bomber moved from Townsville to South Australia
1 Fighter moved from 88 Sea Zone to 76 Sea Zone
1 Fighter moved from 88 Sea Zone to 76 Sea Zone
2 Adv.Fighters moved from 86 Sea Zone to 76 Sea Zone
1 Fighter moved from 86 Sea Zone to Ulithi
1 Fighter moved from 86 Sea Zone to Iwo JimaPurchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 8 Infantrys, 4 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 3 Fighters and 2 Infantrys Yamamoto defend with 2 Infantrys Americans win, taking Iwo Jima from Yamamoto with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Battle in S.Chile Americans attack with 1 Artillery, 1 Elite, 1 Infantry and 4 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 1 Artillery, 1 Elite and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Fighter and 2 Infantrys Casualties for Americans: 1 Infantry Battle in South Australia Americans attack with 1 Bomber, 1 Elite, 1 Infantry and 1 Marine Hisaichi defend with 1 Infantry Americans win, taking South Australia from Hisaichi with 1 Bomber, 1 Elite and 1 Marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in New South Wales Americans attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Americans win, taking New South Wales from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 76 Sea Zone Americans attack with 2 Adv.Fighters and 2 Fighters Yamamoto defend with 1 Submarine Americans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Ulithi Americans attack with 1 Adv.Fighter, 1 Artillery and 2 Fighters Yamamoto defend with 1 Infantry Americans win, taking Ulithi from Yamamoto with 1 Adv.Fighter, 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 Adv.Fighters moved from 76 Sea Zone to 88 Sea Zone 2 Fighters moved from 76 Sea Zone to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Adv.Fighter moved from Ulithi to 86 Sea Zone 2 Fighters moved from Ulithi to 86 Sea Zone 1 Bomber moved from South Australia to Townsville 1 Adv.Fighter and 1 Fighter moved from New South Wales to 114 Sea Zone 1 S.Submarine moved from 114 Sea Zone to 115 Sea Zone 1 Infantry moved from Fiji to 115 Sea Zone 1 Infantry and 1 S.Submarine moved from 115 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Transport moved from 104 Sea Zone to 97 Sea Zone 2 Infantrys moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Tarawa 1 B.Transport moved from 114 Sea Zone to 104 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone 4 Infantrys moved from 89 Sea Zone to Midway 1 B.Transport moved from 89 Sea Zone to 83 Sea Zone 1 Destroyer moved from 88 Sea Zone to 104 Sea Zone 1 S.Submarine moved from 116 Sea Zone to 98 Sea Zone 1 Elite moved from Pearl Harbor to 98 Sea Zone 1 Elite and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Elite moved from 104 Sea Zone to Tarawa 1 S.Submarine moved from 88 Sea Zone to 98 Sea Zone 1 Infantry moved from Tarawa to 104 Sea Zone 1 Infantry and 1 S.Submarine moved from 104 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Cruiser moved from 86 Sea Zone to 88 Sea Zone Place Units - Americans 2 Submarines placed in 86 Sea Zone 1 Cruiser and 1 Destroyer placed in 88 Sea Zone 3 Infantrys placed in Pearl Harbor 1 Transport placed in 83 Sea Zone 1 Artillery, 1 Elite and 4 Infantrys placed in San Francisco 1 Artillery and 1 Infantry placed in Salvador 1 Battleship and 2 Submarines placed in 31 Sea Zone 1 Adv.Fighter and 2 Fighters placed in San Francisco Turn Complete - Americans Americans collect 132 PUs; end with 132 PUsTerritory Summary for Americans :
W.Morocco : 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks Kusaie : 1 flag Minamitori : 1 flag, 1 Factory Kwajalein : 1 flag Ulithi : 1 flag, 1 Artillery Eniwetok : 1 flag Iwo Jima : 1 flag, 2 Infantrys Jaluit : 1 flag Yap : 1 flag, 1 Infantry Tarawa : 1 Elite and 2 Infantrys Gibraltar : 1 Infantry New South Wales : 1 flag, 2 Infantrys Port Moresby : 2 Infantrys Queensland : 1 flag Northern Territory : 1 flag, 1 Infantry Townsville : 1 Bomber South Australia : 1 flag, 1 Elite and 1 Marine Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Elite, 1 Factory, 2 Fighters and 4 Infantrys Pearl Harbor : 1 Factory and 3 Infantrys Southwest USA : 1 AAGun South Central USA : 1 Factory Wake : 1 AAGun and 1 Factory Midway : 5 Infantrys South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Bahia : 1 flag W.Mexico : 1 flag Bolivia : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Peru : 1 flag Rio De Janeiro : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Factory Amazon : 1 flag S.Chile : 1 flag, 1 Artillery, 1 Elite and 4 Tanks Cape Verde : 1 flag E.Mexico : 1 flag N.Chile : 1 flag Argentina : 1 flag Venezuela : 1 flag 31 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 3 S.Submarines and 2 Submarines 26 Sea Zone : 1 B.Transport 89 Sea Zone : 1 B.Transport 83 Sea Zone : 1 B.Transport and 1 Transport 120 Sea Zone : 1 S.Submarine 114 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 2 S.Submarines 98 Sea Zone : 3 S.Submarines 104 Sea Zone : 1 B.Transport, 1 Destroyer, 1 S.Submarine and 1 Transport 108 Sea Zone : 1 Transport 86 Sea Zone : 1 Adv.Fighter, 6 Battleships, 4 Carriers, 4 Cruisers, 6 Destroyers, 7 Fighters, 4 S.Submarines and 4 Submarines 88 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers and 1 Destroyer 39 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 119 / 126 Russians : 80 / 91 Italians : 55 / 59 French : 20 / 19 Yamamoto : 58 / 68 Chinese : 33 / 43 Hisaichi : 69 / 75 British : 139 / 140 Anzac : 25 / 0 Dutch : 15 / 19 Finns : 17 / 17 Romanians : 16 / 16 Thai : 10 / 10 Americans : 132 / 132 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Germans 1 Infantry moved from Brittany to Aquitaine 9 Infantrys and 7 Tanks moved from Latvia to Leningrad 9 Mech.Infs moved from Kiev to Leningrad 5 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys moved from Hamburg to 23 Sea Zone 2 Tanks moved from Hamburg to 23 Sea Zone 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Leningrad 3 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 3 Artillerys, 4 Infantrys, 2 Tanks and 5 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Middle Norrland to 24 Sea Zone 3 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad 2 Tanks moved from 24 Sea Zone to Leningrad 2 ArmoredCars moved from Kiev to Novgorod 2 Stukas moved from Kiev to Novgorod 3 Stukas moved from Kiev to Leningrad 1 Bomber moved from Hamburg to Leningrad 1 Stuka moved from Danzig to Leningrad 6 Infantrys moved from Hamburg to Netherlands 2 Infantrys moved from Rhine to Netherlands 1 Infantry and 2 Tanks moved from Tripoli to S.Tunisia 1 Infantry moved from Hamburg to Netherlands 1 Fighter and 1 Stuka moved from Normandy to Aquitaine 1 Fighter and 4 Stukas moved from Normandy to Netherlands Purchase Units - Germans Germans buy 4 Artillerys, 2 Elites, 14 Infantrys, 3 Mech.Infs and 12 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Leningrad Germans attack with 3 Artillerys, 1 Bomber, 1 Elite, 15 Infantrys, 9 Mech.Infs, 4 Stukas and 9 Tanks Russians defend with 1 AAGun, 4 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Factory, 1 Fighter, 15 Infantrys, 2 Mech.Infs and 5 Tanks Russians roll AA dice in Leningrad : 0/5 hits, 0.83 expected hits Germans roll dice for 1 Battleship and 2 Cruisers in Leningrad, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 15 Infantrys, 9 Mech.Infs, 4 Stukas and 9 Tanks in Leningrad, round 2 : 20/42 hits, 16.67 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 4 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Fighter, 15 Infantrys, 2 Mech.Infs and 5 Tanks in Leningrad, round 2 : 13/31 hits, 13.17 expected hits 13 Infantrys owned by the Germans lost in Leningrad 15 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Mech.Infs owned by the Russians lost in Leningrad Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite, 2 Infantrys, 9 Mech.Infs, 4 Stukas and 9 Tanks in Leningrad, round 3 : 10/29 hits, 12.33 expected hits Russians roll dice for 4 Adv.Fighters, 3 Bunkers, 1 Fighter and 5 Tanks in Leningrad, round 3 : 9/13 hits, 7.17 expected hits 3 Artillerys owned by the Germans, 2 Infantrys owned by the Germans and 4 Mech.Infs owned by the Germans lost in Leningrad 1 Fighter owned by the Russians, 1 Adv.Fighter owned by the Russians, 3 Bunkers owned by the Russians and 5 Tanks owned by the Russians lost in Leningrad Germans roll dice for 1 Bomber, 1 Elite, 5 Mech.Infs, 4 Stukas and 9 Tanks in Leningrad, round 4 : 12/20 hits, 9.33 expected hits Russians roll dice for 3 Adv.Fighters in Leningrad, round 4 : 2/3 hits, 2.00 expected hits 2 Mech.Infs owned by the Germans lost in Leningrad 3 Adv.Fighters owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 Bomber, 1 Elite, 3 Mech.Infs, 4 Stukas and 9 Tanks remaining. Battle score for attacker is 59 Casualties for Germans: 3 Artillerys, 15 Infantrys and 6 Mech.Infs Casualties for Russians: 4 Adv.Fighters, 1 Artillery, 3 Bunkers, 1 Fighter, 15 Infantrys, 2 Mech.Infs and 5 Tanks Battle in Novgorod Germans attack with 2 ArmoredCars and 2 Stukas Russians defend with 2 Infantrys Germans roll dice for 2 ArmoredCars and 2 Stukas in Novgorod, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Novgorod 2 Infantrys owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 ArmoredCar and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 2 Infantrys Battle in Netherlands Germans attack with 1 Fighter, 9 Infantrys and 4 Stukas Neutral defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Fighter, 9 Infantrys and 4 Stukas in Netherlands, round 2 : 5/14 hits, 4.50 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Netherlands 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands Germans loses 0 PUs for violating Netherlandss neutrality. Germans win, taking Netherlands from Neutral with 1 Fighter, 8 Infantrys and 4 Stukas remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in Aquitaine Germans attack with 1 Fighter, 1 Infantry and 1 Stuka British defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Infantry and 1 Stuka in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 5 Infantrys moved from Paris to Normandy 1 Infantry moved from Picardy to Normandy 1 Fighter and 1 Stuka moved from Aquitaine to Normandy 1 Fighter and 4 Stukas moved from Netherlands to Hamburg 3 Infantrys moved from Belgium to Lorraine 2 Infantrys moved from Lorraine to Burgundy 1 Infantry moved from Paris to Normandy 2 Tanks moved from Normandy to Orleanais 2 AAGuns moved from Languedoc to Orleanais 4 Artillerys moved from Vinnytsia to Kiev 3 Infantrys and 3 Tanks moved from Brest to Kiev 4 Infantrys moved from Warsaw to Brest 3 Tanks moved from Krakow to Kiev 8 Tanks moved from Bohemia to Brest 2 Stukas moved from Novgorod to Kiev 1 Bomber moved from Leningrad to Hamburg 4 Stukas moved from Leningrad to Latvia 3 Tanks moved from Kiev to Latvia 1 Tank moved from Kiev to Latvia 1 Artillery and 1 Infantry moved from Finnmark to Lapland 1 Artillery moved from N.Karelia to Vyborg Place Units - Germans 3 Artillerys placed in Kiev 1 Artillery and 2 Elites placed in Vinnytsia 4 Tanks placed in Warsaw 5 Tanks placed in Bohemia 3 Tanks placed in Danzig 6 Infantrys placed in Hamburg 3 Infantrys placed in Middle Norrland 3 Mech.Infs placed in Bavaria 3 Infantrys placed in Normandy 2 Infantrys placed in Rhine Germans undo move 10. Germans undo move 9. 5 Infantrys placed in Madrid Turn Complete - Germans Germans collect 130 PUs; end with 130 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : 2.00 Germans regular : 4.67 Neutral regular : -0.33 Russians AA : -0.83Dice Statistics:
Total 1 was rolled 742 times 2 was rolled 694 times 3 was rolled 702 times 4 was rolled 675 times 5 was rolled 695 times 6 was rolled 708 times Average roll : 3.477 Median : 3.000 Variance : 0.587 Standard Deviation : 0.766 Total rolls : 4216 Germans Combat 1 was rolled 144 times 2 was rolled 133 times 3 was rolled 122 times 4 was rolled 135 times 5 was rolled 112 times 6 was rolled 126 times Average roll : 3.409 Median : 3.000 Variance : 0.808 Standard Deviation : 0.899 Total rolls : 772 Romanians Combat 1 was rolled 7 times 2 was rolled 15 times 3 was rolled 10 times 4 was rolled 18 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.644 Median : 4.000 Variance : 1.039 Standard Deviation : 1.019 Total rolls : 73 Neutral Combat 1 was rolled 32 times 2 was rolled 23 times 3 was rolled 41 times 4 was rolled 32 times 5 was rolled 26 times 6 was rolled 35 times Average roll : 3.540 Median : 3.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 189 British Combat 1 was rolled 73 times 2 was rolled 98 times 3 was rolled 80 times 4 was rolled 82 times 5 was rolled 94 times 6 was rolled 88 times Average roll : 3.563 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 515 Italians Combat 1 was rolled 60 times 2 was rolled 46 times 3 was rolled 40 times 4 was rolled 41 times 5 was rolled 36 times 6 was rolled 39 times Average roll : 3.244 Median : 3.000 Variance : 1.430 Standard Deviation : 1.196 Total rolls : 262 Hisaichi Combat 1 was rolled 79 times 2 was rolled 62 times 3 was rolled 77 times 4 was rolled 62 times 5 was rolled 66 times 6 was rolled 77 times Average roll : 3.485 Median : 3.000 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 423 Americans Combat 1 was rolled 55 times 2 was rolled 63 times 3 was rolled 67 times 4 was rolled 57 times 5 was rolled 67 times 6 was rolled 69 times Average roll : 3.595 Median : 4.000 Variance : 0.446 Standard Deviation : 0.668 Total rolls : 378 Anzac Combat 1 was rolled 18 times 2 was rolled 15 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 20 times 6 was rolled 10 times Average roll : 3.349 Median : 3.000 Variance : 0.957 Standard Deviation : 0.978 Total rolls : 86 French Combat 1 was rolled 35 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 24 times 5 was rolled 28 times 6 was rolled 28 times Average roll : 3.445 Median : 3.000 Variance : 0.683 Standard Deviation : 0.826 Total rolls : 164 Yamamoto Combat 1 was rolled 66 times 2 was rolled 43 times 3 was rolled 41 times 4 was rolled 58 times 5 was rolled 59 times 6 was rolled 52 times Average roll : 3.492 Median : 4.000 Variance : 1.493 Standard Deviation : 1.222 Total rolls : 319 Chinese Combat 1 was rolled 28 times 2 was rolled 33 times 3 was rolled 35 times 4 was rolled 25 times 5 was rolled 31 times 6 was rolled 37 times Average roll : 3.577 Median : 3.000 Variance : 0.529 Standard Deviation : 0.727 Total rolls : 189 Finns Combat 1 was rolled 25 times 2 was rolled 18 times 3 was rolled 19 times 4 was rolled 25 times 5 was rolled 14 times 6 was rolled 19 times Average roll : 3.350 Median : 3.000 Variance : 0.773 Standard Deviation : 0.879 Total rolls : 120 Thai Combat 1 was rolled 9 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.471 Median : 3.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 51 Russians Combat 1 was rolled 99 times 2 was rolled 104 times 3 was rolled 105 times 4 was rolled 88 times 5 was rolled 105 times 6 was rolled 96 times Average roll : 3.476 Median : 3.000 Variance : 0.378 Standard Deviation : 0.615 Total rolls : 597 Dutch Combat 1 was rolled 12 times 2 was rolled 10 times 3 was rolled 17 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3.551 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 78 -
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14934, time: 19:23:07
Savegame -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Smolensk to Novgorod 1 Adv.Fighter moved from Kursk to Novgorod 3 Artillerys, 2 Elites and 2 Infantrys moved from Kursk to Minsk 1 Bomber moved from Kursk to Minsk 1 Fighter moved from Kursk to Donetsk 1 Infantry moved from Crimea to Donetsk 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from Yaroslavl to S.Karelia 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Yakutsk to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Fighter moved from N.Buryat Mongolia to Okhotsk 1 Artillery and 2 Infantrys moved from Zhigansk to Okhotsk Purchase Units - Russians Russians buy 1 Bunker, 22 Infantrys, 2 Mot.Infs and 6 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Adv.Fighter and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Adv.Fighter and 1 Infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in S.Karelia Russians attack with 1 Artillery and 4 Infantrys Finns defend with 1 Artillery and 1 Tank Russians roll dice for 1 Artillery and 4 Infantrys in S.Karelia, round 2 : 0/5 hits, 1,17 expected hits Finns roll dice for 1 Artillery and 1 Tank in S.Karelia, round 2 : 2/2 hits, 0,83 expected hits 2 Infantrys owned by the Russians lost in S.Karelia Russians roll dice for 1 Artillery and 2 Infantrys in S.Karelia, round 3 : 1/3 hits, 0,83 expected hits Finns roll dice for 1 Artillery and 1 Tank in S.Karelia, round 3 : 1/2 hits, 0,83 expected hits 1 Infantry owned by the Russians lost in S.Karelia 1 Artillery owned by the Finns lost in S.Karelia Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 4 : 1/2 hits, 0,67 expected hits Finns roll dice for 1 Tank in S.Karelia, round 4 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 Infantrys Casualties for Finns: 1 Artillery and 1 Tank Battle in Minsk Russians attack with 3 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys Romanians defend with 2 Artillerys, 2 Infantrys and 1 Tank Russians roll dice for 3 Artillerys, 1 Bomber, 2 Elites and 2 Infantrys in Minsk, round 2 : 2/8 hits, 3,17 expected hits Romanians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Minsk, round 2 : 2/5 hits, 1,83 expected hits 2 Infantrys owned by the Russians lost in Minsk 2 Infantrys owned by the Romanians lost in Minsk Russians roll dice for 3 Artillerys, 1 Bomber and 2 Elites in Minsk, round 3 : 3/6 hits, 2,67 expected hits Romanians roll dice for 2 Artillerys and 1 Tank in Minsk, round 3 : 1/3 hits, 1,17 expected hits 1 Artillery owned by the Russians lost in Minsk 2 Artillerys owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 Artillerys, 1 Bomber and 2 Elites remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery and 2 Infantrys Casualties for Romanians: 2 Artillerys, 2 Infantrys and 1 Tank Battle in Donetsk Russians attack with 1 Fighter and 2 Infantrys Romanians defend with 1 Artillery Russians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0,67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 2 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery Battle in Okhotsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Okhotsk, round 2 : 1/4 hits, 1,17 expected hits Hisaichi roll dice for 2 Infantrys in Okhotsk, round 2 : 2/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Okhotsk 1 Infantry owned by the Hisaichi lost in Okhotsk Russians roll dice for 1 Artillery and 1 Fighter in Okhotsk, round 3 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Okhotsk Russians win, taking Okhotsk from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Battle in Chita Russians attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Chita, round 2 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Chita, round 3 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Chita, round 4 : 2/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Ayan, round 2 : 3/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 1 Adv.Fighter moved from Chita to N.Buryat Mongolia 1 Fighter moved from Okhotsk to N.Buryat Mongolia 1 Infantry moved from Khatanga to Zhigansk 1 Infantry moved from Khatanga to Zhigansk 2 Artillerys and 2 Infantrys moved from Khatanga to Olyokminsk 1 AAGun, 4 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga 1 Fighter moved from Donetsk to Kursk 1 Bomber moved from Minsk to Kursk 1 Adv.Fighter moved from Novgorod to Kursk 2 Artillerys, 5 Infantrys and 1 Tank moved from Yaroslavl to Kursk 2 Mot.Infs and 2 Tanks moved from Moscow to Kursk 6 Infantrys moved from Rostov to Kursk 2 Artillerys and 3 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Georgia to Rostov 3 Artillerys, 1 Elite and 2 Infantrys moved from Moscow to Yaroslavl 2 Tanks moved from Kirov to Yaroslavl Place Units - Russians 1 Bunker placed in Kursk 4 Infantrys placed in Arkhangelsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 4 Infantrys and 6 Tanks placed in Moscow 2 Mot.Infs placed in Sverdlovsk Turn Complete - Russians Russians collect 87 PUs; end with 88 PUsCombat Hit Differential Summary :
Romanians regular : -0,33 Finns regular : 0,83 Germans regular : -0,17 Russians regular : 2,00 Hisaichi regular : -0,33 -
@Entek italy up
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Italians 1 Fighter moved from Greece to 51 Sea Zone 2 Fighters moved from 46 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Tripoli to Hun 2 Infantrys moved from N.Tunisia to 46 Sea Zone 2 Infantrys moved from 46 Sea Zone to Sicily 1 Artillery moved from Rome to Campania 1 Elite moved from Rome to 46 Sea Zone 1 Elite moved from 46 Sea Zone to Campania Purchase Units - Italians Italians buy 1 Bunker, 1 Destroyer, 16 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in Hun Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in Hun, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Hun Italians win, taking Hun from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 51 Sea Zone Italians attack with 3 Fighters French defend with 1 Submarine Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in Sicily Italians attack with 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Sicily, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Sicily Italians win, taking Sicily from British with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Campania Italians attack with 1 Artillery and 1 Elite British defend with 1 Infantry Italians roll dice for 1 Cruiser in Campania, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Campania Italians win, taking Campania from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Fighter moved from 51 Sea Zone to Rome 2 Fighters moved from 51 Sea Zone to 46 Sea Zone 1 S.Submarine moved from 41 Sea Zone to 46 Sea Zone 2 Adv.Fighters, 1 Carrier, 3 Submarines and 1 Transport moved from 41 Sea Zone to 43 Sea Zone 1 Destroyer moved from 41 Sea Zone to 42 Sea Zone 4 Infantrys moved from N.Tunisia to Tunis 1 AAGun, 1 ArmoredCar, 8 Artillerys, 6 Infantrys and 5 Tanks moved from Tripoli to S.Tunisia Place Units - Italians 1 T.Boat placed in 48 Sea Zone 1 Destroyer and 1 Submarine placed in 46 Sea Zone 1 Bunker and 8 Infantrys placed in Rome 4 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco Turn Complete - Italians Italians collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Italians regular : 2.67 British regular : -0.33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - French French loses 0 PUs for violating Angolas neutrality. 1 Adv.Fighter, 6 Artillerys, 10 Infantrys and 12 Tanks moved from W.Morocco to E.Morocco 2 ArmoredCars and 1 Tank moved from Mauritania to E.Morocco 1 Infantry moved from French Equatorial Africa to 38 Sea Zone 1 Infantry moved from 38 Sea Zone to Angola French take Angola from Neutral Purchase Units - French French buy 1 Adv.Fighter and 4 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in E.Morocco French attack with 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 13 Tanks Italians defend with 1 AAGun, 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 19 Infantrys and 4 Tanks Italians roll AA dice in E.Morocco : 0/1 hits, 0.17 expected hits French roll dice for 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 13 Tanks in E.Morocco, round 2 : 15/32 hits, 12.33 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 2 ArmoredCars, 6 Artillerys, 1 Bunker, 1 Elite, 19 Infantrys and 4 Tanks in E.Morocco, round 2 : 14/33 hits, 11.50 expected hits 2 ArmoredCars owned by the French, 2 Artillerys owned by the French and 10 Infantrys owned by the French lost in E.Morocco 2 ArmoredCars owned by the Italians and 12 Infantrys owned by the Italians lost in E.Morocco French roll dice for 1 Adv.Fighter, 4 Artillerys and 13 Tanks in E.Morocco, round 3 : 7/18 hits, 8.33 expected hits Italians roll dice for 6 Artillerys, 1 Bunker, 1 Elite, 7 Infantrys and 4 Tanks in E.Morocco, round 3 : 7/19 hits, 7.17 expected hits 3 Tanks owned by the French and 4 Artillerys owned by the French lost in E.Morocco 7 Infantrys owned by the Italians lost in E.Morocco French roll dice for 1 Adv.Fighter and 10 Tanks in E.Morocco, round 4 : 5/11 hits, 5.50 expected hits Italians roll dice for 6 Artillerys, 1 Bunker, 1 Elite and 4 Tanks in E.Morocco, round 4 : 6/12 hits, 4.83 expected hits 6 Tanks owned by the French lost in E.Morocco 1 Elite owned by the Italians and 4 Artillerys owned by the Italians lost in E.Morocco French roll dice for 1 Adv.Fighter and 4 Tanks in E.Morocco, round 5 : 2/5 hits, 2.50 expected hits Italians roll dice for 2 Artillerys, 1 Bunker and 4 Tanks in E.Morocco, round 5 : 2/7 hits, 3.17 expected hits 2 Tanks owned by the French lost in E.Morocco 2 Artillerys owned by the Italians lost in E.Morocco French roll dice for 1 Adv.Fighter and 2 Tanks in E.Morocco, round 6 : 0/3 hits, 1.50 expected hits Italians roll dice for 1 Bunker and 4 Tanks in E.Morocco, round 6 : 5/5 hits, 2.50 expected hits 2 Tanks owned by the French and 1 Adv.Fighter owned by the French lost in E.Morocco Italians win with 1 Bunker and 4 Tanks remaining. Battle score for attacker is -54 Casualties for French: 1 Adv.Fighter, 2 ArmoredCars, 6 Artillerys, 10 Infantrys and 13 Tanks Casualties for Italians: 2 ArmoredCars, 6 Artillerys, 1 Elite and 19 Infantrys Non Combat Move - French 2 Tanks moved from French Sudan to W.Morocco 2 Infantrys moved from Mauritania to W.Morocco 1 Infantry moved from French Sudan to 36 Sea Zone 1 Infantry and 1 Transport moved from 36 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to W.Morocco 2 Infantrys moved from Lower Egypt to New Valley 1 AAGun moved from Lower Egypt to New Valley 2 Infantrys moved from Palestine to Lower Egypt 2 Tanks moved from Darfur to French Sudan Place Units - French 2 Infantrys placed in W.Morocco 1 Adv.Fighter and 2 Infantrys placed in French Equatorial Africa Turn Complete - French French collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 4.83 French regular : -1.17 Italians AA : -0.17 -
@captainwalker Yam is up
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@Private-Panic that last Round was evil.
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Yamamoto 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 87 Sea Zone 1 Infantry moved from 87 Sea Zone to Wake Yamamoto take Wake from Americans 1 Infantry moved from Kunashir to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Iwo Jima 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 94 Sea Zone 1 Infantry moved from 94 Sea Zone to Saipan 3 Adv.Fighters moved from 85 Sea Zone to Saipan 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to Iwo Jima 1 Artillery and 1 Infantry moved from Shantung to Shansi 1 Artillery and 1 Infantry moved from Shanghai to Anhwei 1 Artillery and 1 Infantry moved from Kiangsi to Hunan 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 2 Infantrys moved from N.French Indochina to Kweichow 1 Bomber moved from Shanghai to Kweichow 1 Artillery and 1 Infantry moved from N.French Indochina to N.Thailand 1 Infantry moved from N.French Indochina to N.Thailand 1 Tank moved from Kwangsi to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Destroyer, 1 Elite, 6 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Anhwei Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Anhwei 1 Artillery owned by the Chinese lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery Battle in Iwo Jima Yamamoto attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 2 Battleships in Iwo Jima, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Iwo Jima, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Iwo Jima Yamamoto win, taking Iwo Jima from Americans with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Saipan Yamamoto attack with 3 Adv.Fighters and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 3 Adv.Fighters and 1 Infantry in Saipan, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Saipan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Saipan Yamamoto win, taking Saipan from British with 3 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.Thailand Yamamoto attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 Infantrys in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand 2 Infantrys owned by the British lost in N.Thailand Yamamoto win, taking N.Thailand from British with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for British: 2 Infantrys Battle in Kweichow Yamamoto attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Artillery Yamamoto roll dice for 1 Bomber and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Non Combat Move - Yamamoto 1 Bomber moved from Kweichow to Hong Kong 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from S.French Indochina to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to Bangkok 1 Fighter moved from N.Thailand to Bangkok 1 Elite, 1 Infantry and 1 Tank moved from N.French Indochina to S.French Indochina 2 Infantrys moved from Kwangsi to N.French Indochina 3 Infantrys moved from Shanghai to Shantung 4 Infantrys moved from Hong Kong to Kiangsi 2 Infantrys moved from Kiangsi to Shanghai 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai 3 Adv.Fighters moved from Saipan to 85 Sea Zone 2 Adv.Fighters moved from Iwo Jima to 85 Sea Zone 1 Fighter moved from Iwo Jima to Tokyo 1 Adv.Fighter moved from 110 Sea Zone to Bangkok Place Units - Yamamoto 1 Adv.Fighter, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone 1 Adv.Fighter placed in 110 Sea Zone 1 Artillery and 1 Infantry placed in West Borneo 1 Artillery, 1 Elite and 1 Infantry placed in Kwangsi 4 Infantrys and 1 Tank placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 1.50 Americans regular : -0.33 British regular : 0.00 -
TripleA Manual Gamesave Post: Chinese round 10
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 10 Combat Move - Chinese 1 Adv.Fighter moved from Shensi to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Hupeh to Kweichow 1 Adv.Fighter moved from Hupeh to Kweichow 1 Elite moved from Hupeh to Kweichow 4 Tanks moved from Shensi to Yunnan 2 Tanks moved from Hupeh to Yunnan 1 Artillery, 1 Elite and 1 Infantry moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Anhwei 4 ArmoredCars moved from Urumqi to Khobdo 1 Tank moved from Gobi Altai to Khobdo 6 Tanks moved from Hupeh to Shansi 1 Artillery, 1 Elite and 2 Infantrys moved from Suiyuan to Shansi 1 Infantry moved from Szechwan to Yunnan 4 Tanks moved from Hupeh to Yunnan Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Factory and 6 Infantrys; Remaining resources: 2 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow 1 Infantry owned by the Yamamoto lost in Kweichow Chinese roll dice for 1 Adv.Fighter and 1 Elite in Kweichow, round 3 : 2/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in Yunnan Chinese attack with 1 Infantry and 10 Tanks Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Infantry and 10 Tanks in Yunnan, round 2 : 4/11 hits, 5.17 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Yunnan 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 10 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Anhwei Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Anhwei, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Anhwei Chinese win, taking Anhwei from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Shansi Chinese attack with 1 Artillery, 1 Elite, 2 Infantrys and 6 Tanks Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 6 Tanks in Shansi, round 2 : 4/10 hits, 4.17 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Artillery, 1 Elite, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Chahar Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Khobdo Chinese attack with 4 ArmoredCars and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 4 ArmoredCars and 1 Tank in Khobdo, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Khobdo Chinese loses 0 PUs for violating Khobdos neutrality. Chinese win, taking Khobdo from Neutral with 4 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Fighter moved from Anhwei to Hupeh 1 Adv.Fighter moved from Kweichow to Hupeh 1 Artillery and 1 Infantry moved from Szechwan to Yunnan 3 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Gobi Altai to Shensi 1 AAGun moved from Shensi to Shansi Place Units - Chinese 6 Infantrys placed in Hsining 4 ArmoredCars placed in Urumqi 1 Factory placed in Ningsia Turn Complete - Chinese Chinese collect 34 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : 1.67 Neutral regular : -0.67 Hisaichi regular : 0.00 -
Back at you @captainwalker
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 2 Adv.Fighters moved from 84 Sea Zone to Ayan 1 Bomber moved from Changchun to Chita 1 Fighter moved from Heilungchiang to Chita 2 Infantrys moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Hulunbuir to Chita 1 Artillery and 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 3 Infantrys moved from Shantung to Anhwei 1 Tank moved from Peking to Anhwei 1 Bomber moved from Canberra to 120 Sea Zone 1 Artillery, 3 Infantrys and 1 Marine moved from Canberra to New South Wales Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Destroyers, 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 120 Sea Zone Hisaichi attack with 1 Bomber Americans defend with 1 S.Submarine Hisaichi roll dice for 1 Bomber in 120 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Bomber owned by the Hisaichi retreated Battle in Anhwei Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Artillery, 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Anhwei, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Anhwei, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Anhwei, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Anhwei, round 4 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei Hisaichi winAmericans win with 1 S.Submarine remaining, taking Anhwei from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Artillery, 1 Elite and 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Ayan 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in New South Wales Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Marine Americans defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Marine in New South Wales, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 2 Infantrys in New South Wales, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in New South Wales Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Marine in New South Wales, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 Infantrys in New South Wales, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in New South Wales 1 Infantry owned by the Americans lost in New South Wales 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi retreated to Canberra Americans win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 3 Infantrys Casualties for Americans: 1 Infantry Battle in Chita Hisaichi attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita 2 Infantrys owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 Fighter moved from Chita to Heilungchiang 1 Bomber moved from Chita to Changchun 2 Adv.Fighters moved from Ayan to 84 Sea Zone 1 Infantry moved from Peking to Chahar 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Shantung 2 Infantrys moved from Liaoning to Heilungchiang 2 Infantrys moved from Liaoning to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 2 Infantrys moved from 105 Sea Zone to Bangkok 1 Adv.Fighter moved from 110 Sea Zone to Bangkok 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Cruiser and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery and 2 Infantrys moved from 110 Sea Zone to Lombok 1 Bomber moved from 120 Sea Zone to Canberra Place Units - Hisaichi 1 Adv.Fighter, 1 Destroyer and 1 Transport placed in 110 Sea Zone 1 Infantry placed in Banjarmasin 1 Cruiser and 1 Destroyer placed in 84 Sea Zone 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery and 2 Infantrys placed in Heilungchiang 2 Infantrys placed in Canberra 4 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.67 Russians regular : 0.67 Hisaichi regular : -3.83





