• TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Artillery moved from Chahar to Peking
            1 Infantry moved from Chahar to Peking
            1 Infantry moved from Szechwan to Kweichow
            1 Elite moved from Szechwan to Kweichow
            1 Infantry moved from Hupeh to Kweichow
            1 Fighter moved from Hupeh to Kweichow
            1 Infantry moved from Hupeh to Kweichow
            1 Adv.Fighter moved from Hupeh to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Peking
                Chinese attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 1 Infantry in Peking, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Peking, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Peking
                Chinese win, taking Peking from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kweichow
                Chinese attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys
                Yamamoto defend with 3 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 3 Infantrys in Kweichow, round 2 : 2/6 hits, 1.67 expected hits
                    Yamamoto roll dice for 3 Infantrys in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Chinese lost in Kweichow
                    2 Infantrys owned by the Yamamoto lost in Kweichow
                    Chinese roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                    1 Infantry owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Adv.Fighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 Infantrys
                Casualties for Yamamoto: 3 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Kweichow to Hupeh
            1 Adv.Fighter moved from Kweichow to Hupeh
            7 Tanks moved from Yunnan to Hupeh
            3 Tanks moved from Chahar to Hupeh
            1 Artillery moved from Chahar to Shansi
            3 Infantrys moved from Chahar to Shansi
            2 Elites and 2 Infantrys moved from Suiyuan to Shansi
            3 Tanks moved from Shensi to Hupeh
            2 Artillerys and 1 Infantry moved from Lanchow to Szechwan
            1 Elite and 2 Infantrys moved from Ningsia to Suiyuan
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
            1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            3 Tanks moved from Gobi Altai to Shensi
            6 Infantrys moved from Hsining to E.Qinghai
            4 Tanks moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.67
    Chinese regular : 0.67
    Hisaichi regular : -0.67
    

    Savegame


  • Back to you @captainwalker

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Infantry moved from South New Zealand to 122 Sea Zone
            1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 68 Sea Zone
            1 Infantry moved from 68 Sea Zone to Mozambique
                  Hisaichi take Mozambique from British
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Peking
            1 Artillery and 1 Infantry moved from Chubu to 85 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Infantry moved from 84 Sea Zone to Peking
            1 Bomber moved from Banjarmasin to Peking
            2 Artillerys moved from Shantung to Chahar
            1 Tank moved from Shantung to Anhwei
            1 Infantry moved from Heilungchiang to Khabarovsk
            1 Tank moved from Changchun to Khabarovsk
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Koryakia
                  Hisaichi take Koryakia from Russians
            1 Infantry moved from Hulunbuir to Chita
            1 Artillery moved from Heilungchiang to Chita
            1 Elite moved from Heilungchiang to Chita
            1 Fighter moved from Heilungchiang to Chita
            1 Infantry moved from Heilungchiang to Chita
            3 Infantrys moved from Heilungchiang to Ayan
            2 Adv.Fighters moved from 84 Sea Zone to Ayan
            1 Tank moved from Changchun to Khabarovsk
            1 Infantry moved from Heilungchiang to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Cruiser, 2 Elites, 11 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 2 Adv.Fighters and 3 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters and 3 Infantrys in Ayan, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    2 Infantrys owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Khabarovsk
                Hisaichi attack with 1 Infantry and 2 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 2 Artillerys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Artillery
                Casualties for Chinese: 1 Infantry
            Battle in Peking
                Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Peking, round 2 : 2/2 hits, 1.17 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Peking
                Hisaichi win, taking Peking from Chinese with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Bomber moved from Peking to Liaoning
            1 Fighter moved from Chita to Heilungchiang
            2 Adv.Fighters moved from Ayan to 84 Sea Zone
            1 Infantry moved from Changchun to Kirin
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 1 Elite moved from Liaoning to Hulunbuir
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            2 Infantrys moved from Davao to Mindanao
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Banjarmasin
            1 Infantry moved from Perth to South Australia
            1 Adv.Fighter moved from New South Wales to 110 Sea Zone
            1 Fighter moved from 110 Sea Zone to Bangkok
    
        Place Units - Hisaichi
            2 Infantrys placed in Canberra
            1 Adv.Fighter and 2 Infantrys placed in Davao
            1 Cruiser and 1 Transport placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 Artillery and 1 Infantry placed in Heilungchiang
            Hisaichi undo move 5.
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            2 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 76 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Russians regular : -0.33
    Hisaichi regular : 1.83
    

    Savegame

  • 2024 '22 '19 '17 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.7.14934, time: 15:27:18
    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - British
            1 Bomber moved from Lower Egypt to 68 Sea Zone
            1 Adv.Fighter moved from 65 Sea Zone to 68 Sea Zone
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
            1 Adv.Fighter moved from 65 Sea Zone to Burma
            1 Infantry moved from Mersa Matruh to Tobruk
                  British take Tobruk from Italians
            1 Infantry moved from Kufra to El Agheila
                  British take El Agheila from Germans
            1 Artillery and 1 Infantry moved from Kufra to Hun
            2 Battleships and 13 Submarines moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            2 Cruisers and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
            1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Belgium to Lorraine
            1 Adv.Fighter and 3 Fighters moved from Belgium to Lorraine
            3 Tanks moved from Belgium to 20 Sea Zone
            1 Infantry moved from Belgium to 20 Sea Zone
            2 Infantrys moved from Dover to 20 Sea Zone
            2 Infantrys moved from 20 Sea Zone to Picardy
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Germans
            2 Fighters moved from Belgium to Picardy
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
            1 Infantry moved from 19 Sea Zone to Navarre
                  British take Navarre from Germans
            2 Infantrys moved from Assam to Burma
    
        Purchase Units - British
            British buy 4 Artillerys, 28 Infantrys, 3 S.Submarines and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 1 Adv.Fighter, 2 Battleships, 2 Cruisers, 1 Fighter and 13 Submarines
                Germans defend with 1 Destroyer and 1 Transport
                    British roll dice for 13 Submarines in 51 Sea Zone, round 2 : 6/13 hits, 4,33 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 51 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                    1 Destroyer owned by the Germans and 1 Transport owned by the Germans lost in 51 Sea Zone
                British win with 1 Adv.Fighter, 2 Battleships, 2 Cruisers, 1 Fighter and 13 Submarines remaining. Battle score for attacker is 14
                Casualties for Germans: 1 Destroyer and 1 Transport
            Battle in Crete
            Battle in Hun
                British attack with 1 Artillery and 1 Infantry
                Italians defend with 1 ArmoredCar
                    British roll dice for 1 Artillery and 1 Infantry in Hun, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 ArmoredCar in Hun, round 2 : 1/1 hits, 0,17 expected hits
                    1 Infantry owned by the British lost in Hun
                    1 ArmoredCar owned by the Italians lost in Hun
                British win, taking Crete from Italians, taking Hun from Italians with 1 Artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 ArmoredCar
            Battle in 68 Sea Zone
                British attack with 1 Adv.Fighter and 1 Bomber
                Hisaichi defend with 1 S.Submarine
                    British roll dice for 1 Adv.Fighter and 1 Bomber in 68 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                1 S.Submarine owned by the Hisaichi lost in 68 Sea Zone
                British win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 S.Submarine
            Battle in Picardy
                British attack with 2 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 2 Battleships in Picardy, round 2 : 1/2 hits, 1,33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                    British roll dice for 2 Fighters and 2 Infantrys in Picardy, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Picardy
                    British roll dice for 2 Fighters and 1 Infantry in Picardy, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 Fighters and 1 Infantry in Picardy, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 Infantry in Picardy, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans lost in Picardy
                British win, taking Picardy from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 Infantrys
                Casualties for British: 1 Infantry
            Battle in Lorraine
                British attack with 1 Adv.Fighter, 3 Fighters and 2 Infantrys
                Germans defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter, 3 Fighters and 2 Infantrys in Lorraine, round 2 : 2/6 hits, 1,83 expected hits
                    Germans roll dice for 2 Infantrys in Lorraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Germans lost in Lorraine
                British win, taking Lorraine from Germans with 1 Adv.Fighter, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in Burma
                British attack with 1 Adv.Fighter and 2 Infantrys
                Thai defend with 1 Infantry
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 2 : 0/3 hits, 0,83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 3 : 0/3 hits, 0,83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Adv.Fighter and 2 Infantrys in Burma, round 4 : 1/3 hits, 0,83 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery and 1 Infantry
                Thai defend with 1 Artillery and 1 Elite
                    British roll dice for 1 Battleship in S.Thailand, round 2 : 1/1 hits, 0,67 expected hits
                    1 Elite owned by the Thai lost in S.Thailand
                    British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0,67 expected hits
                    Thai roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in S.Thailand
                    1 Artillery owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery remaining. Battle score for attacker is 5
                Casualties for Thai: 1 Artillery and 1 Elite
                Casualties for British: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Burma to 65 Sea Zone
            1 Adv.Fighter moved from Wellington to 65 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from Wellington to 66 Sea Zone
            1 Fighter moved from 66 Sea Zone to Sumatra
            1 Adv.Fighter moved from 66 Sea Zone to 65 Sea Zone
            1 Transport moved from 65 Sea Zone to 60 Sea Zone
            1 Infantry moved from Assam to Yunnan
            2 Infantrys moved from Assam to 60 Sea Zone
            2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
            2 Infantrys moved from 65 Sea Zone to Sumatra
            2 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys and 1 Elite moved from Madras to 60 Sea Zone
            1 Infantry moved from Calcutta to 60 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 65 Sea Zone to Malaya
            3 Infantrys moved from Italian East Africa to Kenya
            1 Artillery and 4 Tanks moved from Kufra to Mersa Matruh
            1 Infantry moved from Iraq to Palestine
            2 Transports moved from 56 Sea Zone to 55 Sea Zone
            3 Infantrys moved from Syria to 55 Sea Zone
            3 Infantrys and 2 Transports moved from 55 Sea Zone to 51 Sea Zone
            3 Infantrys moved from 51 Sea Zone to Mersa Matruh
            2 Infantrys moved from Kufra to Mersa Matruh
            5 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Transports moved from 56 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            1 Carrier moved from 56 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
            2 Fighters moved from Picardy to 20 Sea Zone
            1 Adv.Fighter and 3 Fighters moved from Lorraine to 20 Sea Zone
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from 68 Sea Zone to Madagascar
            1 Bomber moved from 68 Sea Zone to Italian East Africa
            1 AAGun and 1 Infantry moved from Saipan to 86 Sea Zone
            1 AAGun and 1 Infantry moved from 86 Sea Zone to Minamitori
            1 Infantry moved from British Guiana to Amazon
    
        Place Units - British
            4 Artillerys and 2 Infantrys placed in Malaya
            5 Infantrys placed in Madras
            5 Infantrys placed in Delhi
            3 Infantrys placed in Italian East Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from W.Iran: 3 Infantrys
            EDIT: Adding units owned by British to Iraq: 3 Infantrys
            EDIT: Turning off Edit Mode
            3 S.Submarines and 2 Transports placed in 56 Sea Zone
            2 Transports placed in 20 Sea Zone
            2 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            1 Infantry placed in Cairo
            3 Infantrys placed in W.Iran
            3 Infantrys placed in London
            British undo move 11.
            2 Infantrys placed in Cape Town
            1 Infantry placed in London
    
        Turn Complete - British
            British collect 133 PUs; end with 133 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Thai regular : -0,33
    Germans regular : -1,17
    British regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Anzac
            1 Infantry moved from Wellington to South New Zealand
                  Anzac take South New Zealand from Hisaichi
            1 Artillery and 2 Infantrys moved from Wellington to North New Zealand
            2 Infantrys moved from Sumatra to Java
    
        Combat - Anzac
            Battle in North New Zealand
                Anzac attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 1 Artillery and 2 Infantrys in North New Zealand, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in North New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in North New Zealand
                Anzac win, taking North New Zealand from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
            1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua
    
        Turn Complete - Anzac
    

    Combat Hit Differential Summary :

    Anzac regular : 0.17
    Hisaichi regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Tank moved from Bahia to 35 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker and 2 Infantrys placed in Sumatra
            1 Bunker placed in Java
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Over to you @Karl7


  • @captainwalker Dutch might want to move the Inf from Lombok to Java… I asked PP… waiting for response

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Elite and 1 Infantry moved from Kiev to Minsk
            1 Tank moved from Kiev to Minsk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Minsk
                Romanians attack with 1 Elite, 1 Infantry and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Elite, 1 Infantry and 1 Tank in Minsk, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                Romanians win, taking Minsk from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Romanians: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Romanians
            3 Artillerys, 1 Infantry and 1 Tank moved from Vinnytsia to Kiev
            1 Elite and 2 Infantrys moved from E.Romania to Vinnytsia
            1 Elite moved from Bucharest to E.Romania
            2 Artillerys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Vinnytsia
    
        Place Units - Romanians
            2 ArmoredCars, 1 Infantry and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.00
    Russians regular : 0.67
    

    Savegame


  • @Elrood

    whoops, I moved. But edit is fine as won’t affect me


  • @Elrood said in World at War game 22:

    @captainwalker Dutch might want to move the Inf from Lombok to Java… I asked PP… waiting for response

    Perhaps whoever is playing next might make that edit. Thx.

  • 2024 '22 '19 '17 '15

    @captainwalker could you edit Dutch inf from Lombok to have before your go, please?

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