@Witt I think you should keep playing. You’re one of the original players since this team game started. And it’s probably been going for over ten years now.
World at War game 22
-
@Elrood 2 tt and ss
-
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Submarine moved from 120 Sea Zone to 70 Sea Zone 4 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 5 Infantrys moved from Lombok to Java 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Adv.Fighter moved from West Papua to 70 Sea Zone 1 Submarine moved from 114 Sea Zone to 122 Sea Zone 4 Infantrys moved from Broome to Western Australia Combat - Anzac Battle in 122 Sea Zone Anzac attack with 1 Submarine Hisaichi defend with 2 S.Submarines Anzac roll dice for 1 Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 2 S.Submarines in 122 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Submarine owned by the Anzac lost in 122 Sea Zone Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Submarine Battle in 70 Sea Zone Anzac attack with 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport Hisaichi defend with 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Submarine and 4 Transports; Yamamoto defend with 2 Transports Anzac roll dice for 1 S.Submarine and 1 Submarine in 70 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Anzac roll dice for 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Transport in 70 Sea Zone, round 2 : 4/9 hits, 3,67 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 6 Transports in 70 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 2 Carriers owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 70 Sea Zone 4 Transports owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 S.Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Adv.Fighters and 1 Cruiser in 70 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 2 Transports in 70 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits 3 Adv.Fighters owned by the Anzac lost in 70 Sea Zone 2 Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 S.Submarine in 70 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 Cruiser owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 Adv.Fighter and 1 Cruiser in 70 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Carrier in 70 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits 1 Adv.Fighter owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 70 Sea Zone 1 Carrier owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 Cruiser in 70 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Hisaichi roll dice for 2 Adv.Fighters in 70 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 1 Cruiser owned by the Anzac lost in 70 Sea Zone 1 Adv.Fighter owned by the Hisaichi lost in 70 Sea Zone Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is -42 Casualties for Anzac: 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Submarine and 4 Transports Casualties for Yamamoto: 2 Transports Battle in Western Australia Anzac attack with 4 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 4 Infantrys in Western Australia, round 2 : 0/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Infantrys in Western Australia, round 3 : 0/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Infantrys in Western Australia, round 4 : 0/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Infantrys in Western Australia, round 5 : 1/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 5 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Western Australia Anzac win, taking Western Australia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Java Anzac attack with 1 Artillery and 6 Infantrys Hisaichi defend with 1 AAGun and 1 Tank; Yamamoto defend with 1 Bunker Anzac roll dice for 1 Artillery and 6 Infantrys in Java, round 2 : 4/7 hits, 1,50 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Java, round 2 : 0/2 hits, 1,00 expected hits 1 Tank owned by the Hisaichi and 1 Bunker owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Tank Casualties for Yamamoto: 1 Bunker 1 Adv.Fighter owned by the Hisaichi forced to land in New South Wales Non Combat Move - Anzac 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Turn Complete - AnzacCombat Hit Differential Summary :
Yamamoto regular : -1,00 Anzac regular : 1,00 Hisaichi regular : 0,83 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 1 Infantry and 1 Tank moved from Bahia to Rio De Janeiro Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 5 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Dutch lost in Rio De Janeiro 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Tank in Rio De Janeiro, round 3 : 0/1 hits, 0,50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Tank in Rio De Janeiro, round 4 : 1/1 hits, 0,50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro 1 Tank owned by the Dutch retreated to Bahia Neutral win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Flores to Soembawa 1 Submarine moved from 67 Sea Zone to 65 Sea Zone Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 21 PUsCombat Hit Differential Summary :
Neutral regular : -1,33 Dutch regular : 0,33 -
@captainwalker your one adv fighter survived and landed in NSW… feel free to chose a different loction
@Karl7 minors are up
-
@captainwalker I get goosebumps thinking of how the game could evolve now with Anzac gone… might be a refreshing change of pace though… different frontlines and all
-
@Elrood definitely different… may be a drain on Hisaichi though.
-
@captainwalker well for 6 IPCs alone you can keep up putting 3 inf to Canberra each turn securing it against allies… pays by itself so to say
-
@captainwalker since Japanese operatives executed the prime minister of Australia, King George takes a more active role in governing his lehn and so Me. Churchill will liquidate the remaining Anzac assets.
The crown must presevere, the gaol continent does not! 😀 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 1 Artillery and 1 Elite moved from Vinnytsia to Brest 3 Tanks moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Brest, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Brest 1 Artillery owned by the Romanians retreated to Vinnytsia Russians win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Elite Battle in Donetsk Romanians attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 1 Artillery Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4 Casualties for Romanians: 1 Fighter Casualties for Russians: 1 Artillery Non Combat Move - Romanians 2 Elites and 3 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 2 Artillerys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : 1.33 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
Apologies all, but I am dropping out of this game. Clearly Elrood wants to take my turns. Please continue Elrood.
-
@Private-Panic no! I gave a rolepöay spin to it AFTER you said you said I should resume Anzac!
I did the Anzac naval battle because with your limited availabitly and Steve’s request to do OOL round by round, this engagement would have gone on for ages.
-
@Private-Panic we talked about all this is our group chat. That you paint it now as me usurping your position I find a bit disturbing.
-
After communication with my allies it seems that I am continuing after all. Glad to be back!
-
Combat Move - Americans 1 Bomber moved from Greenland to Venezuela 1 Infantry moved from Mauritania to W.Morocco French take W.Morocco from Italians 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Tank moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 35 Sea Zone to 26 Sea Zone 1 Infantry and 2 Tanks moved from 26 Sea Zone to Venezuela 1 Tank moved from Salvador to Rio De Janeiro 1 Tank moved from Salvador to Rio De Janeiro 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Tank moved from Salvador to 35 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 2 Tanks moved from 36 Sea Zone to Cape Verde 1 Elite moved from Salvador to 35 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 Elite and 1 Infantry moved from 39 Sea Zone to Rio De Janeiro 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 76 Sea Zone 1 Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Fighter moved from 86 Sea Zone to Eniwetok 1 Infantry moved from Ponape to Truk 1 Bomber moved from West Papua to 122 Sea Zone 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to Truk 1 Fighter moved from 86 Sea Zone to Eniwetok 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 1 Artillery moved from Wake to 95 Sea Zone 1 Artillery and 1 Transport moved from 95 Sea Zone to 103 Sea Zone 1 Artillery moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Transport moved from 86 Sea Zone to 87 Sea Zone 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 Transport moved from 87 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Kunashir 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Submarine moved from 88 Sea Zone to 86 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Elite moved from Midway to 97 Sea Zone 1 Elite and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Elite moved from 103 Sea Zone to Nauru British take Nauru from Yamamoto Purchase Units - Americans Americans buy 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Fighters, 8 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Eniwetok Americans attack with 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans win, taking Eniwetok from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Cape Verde Americans attack with 2 Fighters, 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 122 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 2 S.Submarines 1 Bomber owned by the Americans retreated Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Transport Hisaichi defend with 1 T.Boat 1 T.Boat owned by the Hisaichi lost in 76 Sea Zone Americans winHisaichi win with 2 S.Submarines remaining with 1 Adv.Fighter, 2 Fighters and 1 Transport remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Rio De Janeiro Americans attack with 1 Elite, 1 Infantry and 2 Tanks Neutral defend with 1 Artillery Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Venezuela Americans attack with 1 Bomber, 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kunashir Battle in Truk Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Americans win, taking Kunashir from Yamamoto, taking Truk from Hisaichi with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Eniwetok to 103 Sea Zone 1 Adv.Fighter moved from Truk to 103 Sea Zone 1 Fighter moved from Truk to 86 Sea Zone 1 Adv.Fighter moved from Truk to 86 Sea Zone 1 Fighter moved from Eniwetok to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 86 Sea Zone 1 Carrier moved from 88 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 1 B.Transport moved from 86 Sea Zone to 88 Sea Zone 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 1 Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Marine moved from San Francisco to 83 Sea Zone 1 Elite moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 89 Sea Zone to Midway 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 B.Transport moved from 89 Sea Zone to 83 Sea Zone 1 Artillery moved from Yap to Ulithi 1 Bomber moved from 122 Sea Zone to West Papua 1 Carrier and 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Fighter moved from Cape Verde to 31 Sea Zone 1 Fighter moved from Cape Verde to 31 Sea Zone 1 Bomber moved from Venezuela to Amazon 1 Infantry moved from Mauritania to 36 Sea Zone 1 Infantry and 1 Transport moved from 36 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Gibraltar Place Units - Americans 4 Infantrys placed in San Francisco 2 Fighters placed in San Francisco 2 S.Submarines placed in 31 Sea Zone 1 Infantry placed in Rio de Oro 1 Artillery and 1 Infantry placed in Salvador 1 Artillery and 2 Infantrys placed in South Atlantic USA 1 Battleship and 1 Cruiser placed in 88 Sea Zone 2 Destroyers and 1 S.Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 121 PUs; end with 121 PUsTerritory Summary for Americans :
Mauritania : 1 Artillery, 1 Elite and 1 Infantry W.Morocco : 1 Infantry Kusaie : 1 flag, 1 Artillery Minamitori : 1 flag Kwajalein : 1 flag Ulithi : 1 flag, 1 Artillery Kunashir : 1 flag, 1 Infantry Eniwetok : 1 flag, 1 Infantry Jaluit : 1 flag Yap : 1 flag Iturup : 1 flag, 1 Infantry Nauru : 1 Elite Gibraltar : 1 Infantry West Papua : 1 Bomber New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 1 Factory, 2 Fighters and 4 Infantrys Pearl Harbor : 1 Factory Truk : 1 Infantry Southwest USA : 1 AAGun South Central USA : 1 Factory Wake : 1 AAGun, 1 Factory and 1 Infantry Midway : 1 Elite, 2 Infantrys and 1 Marine Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Bahia : 1 flag W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Peru : 1 flag Rio De Janeiro : 1 flag, 1 Elite, 1 Infantry and 2 Tanks Central America : 1 flag Rio de Oro : 1 flag, 1 Factory and 1 Infantry Amazon : 1 flag, 1 Bomber Cape Verde : 1 flag, 2 Tanks E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag, 2 Tanks 31 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters, 2 S.Submarines and 1 Transport 36 Sea Zone : 1 B.Transport 26 Sea Zone : 1 B.Transport 89 Sea Zone : 1 B.Transport 91 Sea Zone : 2 Destroyers and 1 S.Submarine 83 Sea Zone : 1 B.Transport 103 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 S.Submarines and 1 Transport 86 Sea Zone : 2 Adv.Fighters, 5 Battleships, 4 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport 88 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Fighter 76 Sea Zone : 1 Transport 39 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 104 / 116 Russians : 94 / 105 Italians : 63 / 67 French : 20 / 16 Yamamoto : 59 / 67 Chinese : 32 / 32 Hisaichi : 73 / 112 British : 123 / 123 Anzac : 27 / 0 Dutch : 16 / 21 Finns : 12 / 12 Romanians : 15 / 16 Thai : 15 / 15 Americans : 121 / 121 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Germans 2 Infantrys moved from Warsaw to Brest 2 Infantrys moved from East Prussia to Lithuania 1 Stuka moved from Warsaw to Brest 1 Tank moved from Kiev to Minsk Germans take Minsk from Russians 1 Tank moved from Minsk to Kiev 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 1 Stuka moved from Danzig to Lithuania 1 Bomber moved from Vinnytsia to Latvia 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 1 Fighter moved from 23 Sea Zone to Lapland 1 Fighter moved from Kiev to Latvia 1 Stuka moved from Kiev to Latvia 1 Bomber moved from Latvia to Lapland 2 Infantrys moved from Picardy to Belgium 1 Stuka moved from Normandy to Belgium 1 Stuka moved from Normandy to Belgium 2 Stukas moved from Normandy to Brittany 2 Infantrys moved from Normandy to Brittany 2 Mech.Infs and 12 Tanks moved from La Mancha to Madrid 2 Infantrys and 2 Tanks moved from Tripoli to El Agheila 1 Carrier moved from 23 Sea Zone to 24 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Stukas and 9 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Brest, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Brest Germans win, taking Brest from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Fighter, 4 Infantrys and 1 Stuka Russians defend with 3 Infantrys Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Fighter, 4 Infantrys and 1 Stuka in Latvia, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Latvia 3 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 3 Infantrys Battle in El Agheila Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in El Agheila, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry in El Agheila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in El Agheila 1 Infantry owned by the British lost in El Agheila Germans win, taking El Agheila from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Belgium Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 1 Infantry and 2 Stukas in Belgium, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Stukas owned by the Germans retreated British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Madrid Germans attack with 2 Mech.Infs and 12 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Mech.Infs and 12 Tanks in Madrid, round 2 : 4/14 hits, 6.67 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits 2 Mech.Infs owned by the Germans lost in Madrid 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 12 Tanks in Madrid, round 3 : 6/12 hits, 6.00 expected hits Neutral roll dice for 2 Tanks in Madrid, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Germans lost in Madrid 2 Tanks owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 10 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 2 Mech.Infs and 2 Tanks Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys Russians defend with 2 Artillerys and 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Artillerys in Lapland, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 2 Artillerys and 2 Infantrys Battle in Brittany Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Brittany, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brittany 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Lithuania Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Lithuania, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Belgium to Normandy 2 Stukas moved from Brittany to Normandy 2 Destroyers and 3 Submarines moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys and 7 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Warsaw to Kiev 3 ArmoredCars moved from Krakow to Kiev 5 Mech.Infs moved from Bohemia to Kiev 1 Stuka moved from Brest to Kiev 1 Stuka moved from Lithuania to Kiev 1 Stuka moved from Latvia to Kiev 1 Fighter moved from Latvia to 24 Sea Zone 1 Fighter moved from Lapland to 24 Sea Zone 1 Bomber moved from Lapland to Oulu 1 AAGun moved from Bavaria to Bohemia Place Units - Germans 1 Bunker and 6 Infantrys placed in Hamburg 1 Artillery and 2 Infantrys placed in Middle Norrland 1 Artillery and 2 Infantrys placed in Kiev 2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia 4 Tanks placed in Warsaw 5 Tanks placed in Bohemia 3 Infantrys placed in Danzig 2 Infantrys placed in Rhine Germans undo move 2. 1 Infantry placed in Normandy 1 Artillery, 1 Infantry and 1 Stuka placed in Middle Norrland Germans undo move 6. 2 Infantrys and 1 Stuka placed in Danzig 1 Infantry placed in Normandy Turn Complete - Germans Germans collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : -1.33 Germans regular : -1.00 Neutral regular : 0.50 British regular : 2.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from Rostov to Donetsk 3 Adv.Fighters moved from Kursk to Donetsk 1 Infantry moved from Kursk to Minsk Russians take Minsk from Germans 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Adv.Fighter and 1 Bomber moved from Leningrad to Lapland 1 Infantry moved from Koryakia to Kolyma 1 Infantry and 1 Tank moved from Zhigansk to Kolyma 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 3 Infantrys moved from Yakutsk to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Tank moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 2 Adv.Fighters, 8 Artillerys, 1 Bunker, 1 Elite, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1,67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Chita 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Chita, round 3 : 2/4 hits, 1,50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank Russians roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Tanks in Ayan, round 2 : 2/7 hits, 2,17 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 0/4 hits, 1,50 expected hits 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Tanks in Ayan, round 3 : 3/7 hits, 2,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Ayan, round 3 : 0/2 hits, 0,83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Battle in Kolyma Russians attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Kolyma, round 2 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kolyma Russians roll dice for 1 Infantry and 1 Tank in Kolyma, round 3 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kolyma Russians win, taking Kolyma from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0,17 expected hits 1 Infantry owned by the Russians lost in Crimea Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 1/1 hits, 0,17 expected hits 1 Artillery owned by the Russians lost in Crimea Germans win with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Donetsk Russians attack with 3 Adv.Fighters and 2 Infantrys Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1,83 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Artillery and 1 Elite Battle in Vyborg Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 0/4 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 2 Fighters and 1 Infantry in Vyborg, round 4 : 1/3 hits, 0,83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 2 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2,50 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 3/4 hits, 1,33 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bomber in Lapland, round 3 : 2/3 hits, 1,50 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 2/3 hits, 1,00 expected hits 1 Artillery owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Lapland 2 Infantrys owned by the Germans lost in Lapland 1 Bomber owned by the Russians retreated Finns win with 1 Artillery remaining. Battle score for attacker is -16 Casualties for Russians: 1 Adv.Fighter, 2 Artillerys and 2 Infantrys Casualties for Germans: 3 Infantrys Non Combat Move - Russians 1 Bomber moved from Lapland to Leningrad 1 Infantry moved from Estonia to Leningrad 2 Fighters moved from Vyborg to Kursk 2 Artillerys, 7 Infantrys and 2 Tanks moved from Tula to Kursk 1 AAGun, 1 Artillery and 5 Infantrys moved from Rostov to Kursk 3 Adv.Fighters moved from Donetsk to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Artillerys and 6 Infantrys moved from Moscow to Tula 4 Tanks moved from Kuybyshev to Tula 5 Tanks moved from Sverdlovsk to Kuybyshev 1 Fighter moved from Chita to N.Buryat Mongolia 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 3 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Zhigansk to Yakutsk 2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Yeniseysk to Olyokminsk Place Units - Russians 1 Bunker placed in Kursk 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks placed in Moscow 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Finns regular : 2,67 Romanians regular : -0,67 Germans regular : 1,50 Russians regular : -2,33 Hisaichi regular : -1,33 -
@entek Italy up
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Italians 1 Artillery and 1 Infantry moved from Hun to Kufra 1 Fighter moved from 51 Sea Zone to Kufra 1 Artillery moved from Tobruk to Mersa Matruh 2 Transports moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys and 2 Infantrys moved from Tripoli to 48 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Crete 1 Fighter moved from 51 Sea Zone to Kufra 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 2 Infantrys moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 1 Adv.Fighter, 1 Bunker, 9 Infantrys, 4 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Italians attack with 2 Artillerys and 2 Infantrys British defend with 1 AAGun and 3 Infantrys Italians roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Crete Italians roll dice for 2 Artillerys and 2 Infantrys in Crete, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Crete Italians win, taking Crete from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 3 Infantrys Battle in W.Morocco Italians attack with 1 Artillery and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in W.Morocco 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Americans: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Kufra Italians attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kufra, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kufra, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Artillery and 1 Elite moved from Languedoc to 43 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Artillery and 1 Elite moved from 41 Sea Zone to E.Morocco 1 Transport moved from 41 Sea Zone to 43 Sea Zone 1 Fighter moved from Tunis to Greece 1 Transport moved from 49 Sea Zone to 50 Sea Zone 2 Infantrys moved from Rome to 50 Sea Zone 2 Infantrys and 1 Transport moved from 50 Sea Zone to 49 Sea Zone 2 Infantrys moved from 49 Sea Zone to Greece 2 Artillerys moved from Rome to Campania 1 Elite moved from Rome to Campania 3 Infantrys moved from Rome to Campania 1 AAGun moved from Rome to Campania 1 Artillery moved from S.Tunisia to Tripoli 2 Infantrys moved from Tunis to S.Tunisia 2 Artillerys moved from Tunis to S.Tunisia 2 Fighters moved from Kufra to 51 Sea Zone Place Units - Italians 1 Bunker placed in Greece 4 Submarines placed in 51 Sea Zone 1 Adv.Fighter placed in 41 Sea Zone 3 Infantrys placed in E.Morocco 3 Infantrys and 1 Tank placed in Tunis 3 Infantrys placed in Rome Turn Complete - Italians Italians collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
French regular : 0.67 Italians regular : 2.50 British regular : -1.00 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 1 Artillery and 1 Infantry moved from Mauritania to W.Morocco 1 Adv.Fighter moved from Mauritania to W.Morocco 1 Infantry moved from Mauritania to W.Morocco Purchase Units - French French buy 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - French Battle in W.Morocco French attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry French roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in W.Morocco, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 Artillery and 1 Infantry in W.Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in W.Morocco French roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in W.Morocco, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Infantry in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in W.Morocco 1 Adv.Fighter owned by the French retreated 1 Artillery owned by the French retreated to Mauritania Italians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 2 Infantrys Non Combat Move - French 1 Adv.Fighter moved from W.Morocco to Mauritania 2 Infantrys moved from French Sudan to Mauritania 1 Infantry moved from Bahia to 35 Sea Zone 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 Artillery moved from Canarians to 34 Sea Zone 1 Artillery moved from 34 Sea Zone to Mauritania 1 Infantry moved from 34 Sea Zone to Mauritania 2 Artillerys and 1 Infantry moved from French Equatorial Africa to French Sudan 2 Tanks moved from Darfur to French Sudan 2 Tanks moved from Lower Egypt to Darfur 2 Tanks moved from Syria to Lower Egypt 2 Infantrys and 1 Transport moved from 7 Sea Zone to 29 Sea Zone 2 Infantrys moved from 29 Sea Zone to Azores Place Units - French 3 Infantrys placed in French Equatorial Africa 2 Tanks placed in Syria Turn Complete - French French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0.67 French regular : -2.50





