Shame you will not let us realize our „man in the high castle“ fantasy:
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World at War game 22
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@Elrood it will fight…
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TripleA Manual Gamesave Post: Anzac round 6
TripleA Manual Gamesave Post for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Submarine moved from 120 Sea Zone to 70 Sea Zone 4 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 5 Infantrys moved from Lombok to Java 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Adv.Fighter moved from West Papua to 70 Sea Zone 1 Submarine moved from 114 Sea Zone to 122 Sea Zone 4 Infantrys moved from Broome to Western Australia Combat - Anzac Battle in 122 Sea Zone Anzac attack with 1 Submarine Hisaichi defend with 2 S.Submarines Anzac roll dice for 1 Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 2 S.Submarines in 122 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Submarine owned by the Anzac lost in 122 Sea Zone Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Submarine Battle in 70 Sea Zone Anzac attack with 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport Hisaichi defend with 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Submarine and 4 Transports; Yamamoto defend with 2 Transports Anzac roll dice for 1 S.Submarine and 1 Submarine in 70 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Anzac roll dice for 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Transport in 70 Sea Zone, round 2 : 4/9 hits, 3,67 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 6 Transports in 70 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 2 Carriers owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 70 Sea Zone 4 Transports owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 S.Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Adv.Fighters and 1 Cruiser in 70 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Anzac regular : -0,83 Hisaichi regular : 2,00
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@captainwalker 3 hits on?
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@Elrood 2 tt and ss
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 1 Submarine moved from 120 Sea Zone to 70 Sea Zone 4 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 5 Infantrys moved from Lombok to Java 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Adv.Fighter moved from West Papua to 70 Sea Zone 1 Submarine moved from 114 Sea Zone to 122 Sea Zone 4 Infantrys moved from Broome to Western Australia Combat - Anzac Battle in 122 Sea Zone Anzac attack with 1 Submarine Hisaichi defend with 2 S.Submarines Anzac roll dice for 1 Submarine in 122 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Hisaichi roll dice for 2 S.Submarines in 122 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Submarine owned by the Anzac lost in 122 Sea Zone Hisaichi win with 2 S.Submarines remaining. Battle score for attacker is -7 Casualties for Anzac: 1 Submarine Battle in 70 Sea Zone Anzac attack with 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport Hisaichi defend with 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Submarine and 4 Transports; Yamamoto defend with 2 Transports Anzac roll dice for 1 S.Submarine and 1 Submarine in 70 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Anzac roll dice for 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Transport in 70 Sea Zone, round 2 : 4/9 hits, 3,67 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 6 Transports in 70 Sea Zone, round 2 : 5/10 hits, 3,33 expected hits 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac, 2 Carriers owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 70 Sea Zone 4 Transports owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 S.Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Adv.Fighters and 1 Cruiser in 70 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Carrier, 1 Cruiser and 2 Transports in 70 Sea Zone, round 3 : 3/6 hits, 2,67 expected hits 3 Adv.Fighters owned by the Anzac lost in 70 Sea Zone 2 Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 S.Submarine in 70 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 Cruiser owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 Adv.Fighter and 1 Cruiser in 70 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Hisaichi roll dice for 2 Adv.Fighters and 1 Carrier in 70 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits 1 Adv.Fighter owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 70 Sea Zone 1 Carrier owned by the Hisaichi lost in 70 Sea Zone Anzac roll dice for 1 Cruiser in 70 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Hisaichi roll dice for 2 Adv.Fighters in 70 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 1 Cruiser owned by the Anzac lost in 70 Sea Zone 1 Adv.Fighter owned by the Hisaichi lost in 70 Sea Zone Hisaichi win with 1 Adv.Fighter remaining. Battle score for attacker is -42 Casualties for Anzac: 5 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport Casualties for Hisaichi: 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 1 Submarine and 4 Transports Casualties for Yamamoto: 2 Transports Battle in Western Australia Anzac attack with 4 Infantrys Hisaichi defend with 1 Infantry Anzac roll dice for 4 Infantrys in Western Australia, round 2 : 0/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Infantrys in Western Australia, round 3 : 0/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Infantrys in Western Australia, round 4 : 0/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0,33 expected hits Anzac roll dice for 4 Infantrys in Western Australia, round 5 : 1/4 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Western Australia, round 5 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Western Australia Anzac win, taking Western Australia from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Java Anzac attack with 1 Artillery and 6 Infantrys Hisaichi defend with 1 AAGun and 1 Tank; Yamamoto defend with 1 Bunker Anzac roll dice for 1 Artillery and 6 Infantrys in Java, round 2 : 4/7 hits, 1,50 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Java, round 2 : 0/2 hits, 1,00 expected hits 1 Tank owned by the Hisaichi and 1 Bunker owned by the Yamamoto lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 Tank Casualties for Yamamoto: 1 Bunker 1 Adv.Fighter owned by the Hisaichi forced to land in New South Wales Non Combat Move - Anzac 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from South New Zealand to Wellington Turn Complete - Anzac
Combat Hit Differential Summary :
Yamamoto regular : -1,00 Anzac regular : 1,00 Hisaichi regular : 0,83
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 1 Infantry and 1 Tank moved from Bahia to Rio De Janeiro Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 5 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Rio De Janeiro, round 2 : 1/2 hits, 0,67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Dutch lost in Rio De Janeiro 1 Infantry owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 1 Tank in Rio De Janeiro, round 3 : 0/1 hits, 0,50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Tank in Rio De Janeiro, round 4 : 1/1 hits, 0,50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 4 : 0/2 hits, 0,67 expected hits 1 Infantry owned by the Neutral lost in Rio De Janeiro 1 Tank owned by the Dutch retreated to Bahia Neutral win with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - Dutch 1 Infantry moved from Flores to Soembawa 1 Submarine moved from 67 Sea Zone to 65 Sea Zone Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral regular : -1,33 Dutch regular : 0,33
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@captainwalker your one adv fighter survived and landed in NSW… feel free to chose a different loction
@Karl7 minors are up
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@captainwalker I get goosebumps thinking of how the game could evolve now with Anzac gone… might be a refreshing change of pace though… different frontlines and all
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@Elrood definitely different… may be a drain on Hisaichi though.
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@captainwalker well for 6 IPCs alone you can keep up putting 3 inf to Canberra each turn securing it against allies… pays by itself so to say
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@captainwalker since Japanese operatives executed the prime minister of Australia, King George takes a more active role in governing his lehn and so Me. Churchill will liquidate the remaining Anzac assets.
The crown must presevere, the gaol continent does not! 😀 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Romanians 1 Artillery and 1 Elite moved from Vinnytsia to Donetsk 1 Artillery and 1 Elite moved from Vinnytsia to Brest 3 Tanks moved from Vinnytsia to Kiev 1 Fighter moved from Vinnytsia to Donetsk Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Artillery and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Brest, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in Brest 1 Artillery owned by the Romanians retreated to Vinnytsia Russians win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Elite Battle in Donetsk Romanians attack with 1 Artillery, 1 Elite and 1 Fighter Russians defend with 1 Artillery Romanians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Donetsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Romanians lost in Donetsk 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is -4 Casualties for Romanians: 1 Fighter Casualties for Russians: 1 Artillery Non Combat Move - Romanians 2 Elites and 3 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 2 Artillerys moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians regular : -1.00 Russians regular : 1.33
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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Apologies all, but I am dropping out of this game. Clearly Elrood wants to take my turns. Please continue Elrood.
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@Private-Panic no! I gave a rolepöay spin to it AFTER you said you said I should resume Anzac!
I did the Anzac naval battle because with your limited availabitly and Steve’s request to do OOL round by round, this engagement would have gone on for ages.
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@Private-Panic we talked about all this is our group chat. That you paint it now as me usurping your position I find a bit disturbing.
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After communication with my allies it seems that I am continuing after all. Glad to be back!
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Combat Move - Americans 1 Bomber moved from Greenland to Venezuela 1 Infantry moved from Mauritania to W.Morocco French take W.Morocco from Italians 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Tank moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 35 Sea Zone to 26 Sea Zone 1 Infantry and 2 Tanks moved from 26 Sea Zone to Venezuela 1 Tank moved from Salvador to Rio De Janeiro 1 Tank moved from Salvador to Rio De Janeiro 1 Infantry moved from Salvador to 35 Sea Zone 1 Infantry moved from Salvador to 35 Sea Zone 1 Tank moved from Salvador to 35 Sea Zone 1 Fighter moved from 34 Sea Zone to Cape Verde 1 Tank moved from Salvador to 35 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone 1 Infantry and 2 Tanks moved from 36 Sea Zone to Cape Verde 1 Elite moved from Salvador to 35 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 Elite and 1 Infantry moved from 39 Sea Zone to Rio De Janeiro 1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 76 Sea Zone 1 Fighter moved from 86 Sea Zone to 76 Sea Zone 1 Fighter moved from 86 Sea Zone to Eniwetok 1 Infantry moved from Ponape to Truk 1 Bomber moved from West Papua to 122 Sea Zone 1 Battleship moved from 88 Sea Zone to 103 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to Truk 1 Fighter moved from 86 Sea Zone to Eniwetok 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Destroyer moved from 88 Sea Zone to 103 Sea Zone 1 Transport moved from 86 Sea Zone to 95 Sea Zone 1 Artillery moved from Wake to 95 Sea Zone 1 Artillery and 1 Transport moved from 95 Sea Zone to 103 Sea Zone 1 Artillery moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Transport moved from 86 Sea Zone to 87 Sea Zone 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 Transport moved from 87 Sea Zone to 76 Sea Zone 1 Infantry moved from 76 Sea Zone to Kunashir 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok 1 Submarine moved from 88 Sea Zone to 86 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 97 Sea Zone 1 Elite moved from Midway to 97 Sea Zone 1 Elite and 1 S.Submarine moved from 97 Sea Zone to 103 Sea Zone 1 Elite moved from 103 Sea Zone to Nauru British take Nauru from Yamamoto Purchase Units - Americans Americans buy 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Fighters, 8 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Eniwetok Americans attack with 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans win, taking Eniwetok from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Cape Verde Americans attack with 2 Fighters, 1 Infantry and 2 Tanks Neutral defend with 1 Infantry Americans loses 0 PUs for violating Cape Verdes neutrality. Americans win, taking Cape Verde from Neutral with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in 122 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 2 S.Submarines 1 Bomber owned by the Americans retreated Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 2 Fighters and 1 Transport Hisaichi defend with 1 T.Boat 1 T.Boat owned by the Hisaichi lost in 76 Sea Zone Americans winHisaichi win with 2 S.Submarines remaining with 1 Adv.Fighter, 2 Fighters and 1 Transport remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Rio De Janeiro Americans attack with 1 Elite, 1 Infantry and 2 Tanks Neutral defend with 1 Artillery Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Venezuela Americans attack with 1 Bomber, 1 Infantry and 2 Tanks Neutral defend with 3 Infantrys Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kunashir Battle in Truk Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Americans win, taking Kunashir from Yamamoto, taking Truk from Hisaichi with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 Fighter moved from Eniwetok to 103 Sea Zone 1 Adv.Fighter moved from Truk to 103 Sea Zone 1 Fighter moved from Truk to 86 Sea Zone 1 Adv.Fighter moved from Truk to 86 Sea Zone 1 Fighter moved from Eniwetok to 86 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 86 Sea Zone 1 Carrier moved from 88 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 1 S.Submarine moved from 88 Sea Zone to 86 Sea Zone 1 B.Transport moved from 86 Sea Zone to 88 Sea Zone 1 Carrier moved from 91 Sea Zone to 88 Sea Zone 1 Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry moved from San Francisco to 83 Sea Zone 1 Marine moved from San Francisco to 83 Sea Zone 1 Elite moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Elite, 2 Infantrys and 1 Marine moved from 83 Sea Zone to 89 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 89 Sea Zone to Midway 1 Infantry moved from Midway to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Wake 1 B.Transport moved from 89 Sea Zone to 83 Sea Zone 1 Artillery moved from Yap to Ulithi 1 Bomber moved from 122 Sea Zone to West Papua 1 Carrier and 1 Destroyer moved from 34 Sea Zone to 31 Sea Zone 1 Fighter moved from Cape Verde to 31 Sea Zone 1 Fighter moved from Cape Verde to 31 Sea Zone 1 Bomber moved from Venezuela to Amazon 1 Infantry moved from Mauritania to 36 Sea Zone 1 Infantry and 1 Transport moved from 36 Sea Zone to 31 Sea Zone 1 Infantry moved from 31 Sea Zone to Gibraltar Place Units - Americans 4 Infantrys placed in San Francisco 2 Fighters placed in San Francisco 2 S.Submarines placed in 31 Sea Zone 1 Infantry placed in Rio de Oro 1 Artillery and 1 Infantry placed in Salvador 1 Artillery and 2 Infantrys placed in South Atlantic USA 1 Battleship and 1 Cruiser placed in 88 Sea Zone 2 Destroyers and 1 S.Submarine placed in 91 Sea Zone Turn Complete - Americans Americans collect 121 PUs; end with 121 PUs
Territory Summary for Americans :
Mauritania : 1 Artillery, 1 Elite and 1 Infantry W.Morocco : 1 Infantry Kusaie : 1 flag, 1 Artillery Minamitori : 1 flag Kwajalein : 1 flag Ulithi : 1 flag, 1 Artillery Kunashir : 1 flag, 1 Infantry Eniwetok : 1 flag, 1 Infantry Jaluit : 1 flag Yap : 1 flag Iturup : 1 flag, 1 Infantry Nauru : 1 Elite Gibraltar : 1 Infantry West Papua : 1 Bomber New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 1 Factory, 2 Fighters and 4 Infantrys Pearl Harbor : 1 Factory Truk : 1 Infantry Southwest USA : 1 AAGun South Central USA : 1 Factory Wake : 1 AAGun, 1 Factory and 1 Infantry Midway : 1 Elite, 2 Infantrys and 1 Marine Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Bahia : 1 flag W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry Peru : 1 flag Rio De Janeiro : 1 flag, 1 Elite, 1 Infantry and 2 Tanks Central America : 1 flag Rio de Oro : 1 flag, 1 Factory and 1 Infantry Amazon : 1 flag, 1 Bomber Cape Verde : 1 flag, 2 Tanks E.Mexico : 1 flag N.Chile : 1 flag Venezuela : 1 flag, 2 Tanks 31 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters, 2 S.Submarines and 1 Transport 36 Sea Zone : 1 B.Transport 26 Sea Zone : 1 B.Transport 89 Sea Zone : 1 B.Transport 91 Sea Zone : 2 Destroyers and 1 S.Submarine 83 Sea Zone : 1 B.Transport 103 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 2 S.Submarines and 1 Transport 86 Sea Zone : 2 Adv.Fighters, 5 Battleships, 4 Carriers, 2 Cruisers, 6 Destroyers, 4 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport 88 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Fighter 76 Sea Zone : 1 Transport 39 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 104 / 116 Russians : 94 / 105 Italians : 63 / 67 French : 20 / 16 Yamamoto : 59 / 67 Chinese : 32 / 32 Hisaichi : 73 / 112 British : 123 / 123 Anzac : 27 / 0 Dutch : 16 / 21 Finns : 12 / 12 Romanians : 15 / 16 Thai : 15 / 15 Americans : 121 / 121
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Germans 2 Infantrys moved from Warsaw to Brest 2 Infantrys moved from East Prussia to Lithuania 1 Stuka moved from Warsaw to Brest 1 Tank moved from Kiev to Minsk Germans take Minsk from Russians 1 Tank moved from Minsk to Kiev 1 ArmoredCar moved from Kiev to Crimea Germans take Crimea from Russians 1 Stuka moved from Danzig to Lithuania 1 Bomber moved from Vinnytsia to Latvia 2 Infantrys moved from Danzig to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland 1 Fighter moved from 23 Sea Zone to Lapland 1 Fighter moved from Kiev to Latvia 1 Stuka moved from Kiev to Latvia 1 Bomber moved from Latvia to Lapland 2 Infantrys moved from Picardy to Belgium 1 Stuka moved from Normandy to Belgium 1 Stuka moved from Normandy to Belgium 2 Stukas moved from Normandy to Brittany 2 Infantrys moved from Normandy to Brittany 2 Mech.Infs and 12 Tanks moved from La Mancha to Madrid 2 Infantrys and 2 Tanks moved from Tripoli to El Agheila 1 Carrier moved from 23 Sea Zone to 24 Sea Zone Purchase Units - Germans Germans buy 4 Artillerys, 1 Bunker, 1 Elite, 16 Infantrys, 2 Stukas and 9 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Brest Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Brest, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Brest Germans win, taking Brest from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Fighter, 4 Infantrys and 1 Stuka Russians defend with 3 Infantrys Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Fighter, 4 Infantrys and 1 Stuka in Latvia, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 3 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Latvia 3 Infantrys owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Fighter, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 3 Infantrys Battle in El Agheila Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in El Agheila, round 2 : 3/4 hits, 1.33 expected hits British roll dice for 1 Infantry in El Agheila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in El Agheila 1 Infantry owned by the British lost in El Agheila Germans win, taking El Agheila from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Belgium Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium Germans roll dice for 1 Infantry and 2 Stukas in Belgium, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Belgium 2 Stukas owned by the Germans retreated British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys Battle in Madrid Germans attack with 2 Mech.Infs and 12 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks Germans roll dice for 2 Mech.Infs and 12 Tanks in Madrid, round 2 : 4/14 hits, 6.67 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/6 hits, 2.50 expected hits 2 Mech.Infs owned by the Germans lost in Madrid 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Madrid Germans roll dice for 12 Tanks in Madrid, round 3 : 6/12 hits, 6.00 expected hits Neutral roll dice for 2 Tanks in Madrid, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Germans lost in Madrid 2 Tanks owned by the Neutral lost in Madrid Germans loses 0 PUs for violating Madrids neutrality. Germans win, taking Madrid from Neutral with 10 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 2 Mech.Infs and 2 Tanks Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Lapland Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys Russians defend with 2 Artillerys and 2 Infantrys Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the Russians lost in Lapland Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys in Lapland, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 Artillerys in Lapland, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 2 Artillerys and 2 Infantrys Battle in Brittany Germans attack with 2 Infantrys and 2 Stukas British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Stukas in Brittany, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 Infantry in Brittany, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Brittany 1 Infantry owned by the British lost in Brittany Germans win, taking Brittany from French with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Battle in Lithuania Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Lithuania, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Belgium to Normandy 2 Stukas moved from Brittany to Normandy 2 Destroyers and 3 Submarines moved from 23 Sea Zone to 24 Sea Zone 3 Artillerys and 7 Infantrys moved from Vinnytsia to Kiev 1 Tank moved from Warsaw to Kiev 3 ArmoredCars moved from Krakow to Kiev 5 Mech.Infs moved from Bohemia to Kiev 1 Stuka moved from Brest to Kiev 1 Stuka moved from Lithuania to Kiev 1 Stuka moved from Latvia to Kiev 1 Fighter moved from Latvia to 24 Sea Zone 1 Fighter moved from Lapland to 24 Sea Zone 1 Bomber moved from Lapland to Oulu 1 AAGun moved from Bavaria to Bohemia Place Units - Germans 1 Bunker and 6 Infantrys placed in Hamburg 1 Artillery and 2 Infantrys placed in Middle Norrland 1 Artillery and 2 Infantrys placed in Kiev 2 Artillerys, 1 Elite and 1 Infantry placed in Vinnytsia 4 Tanks placed in Warsaw 5 Tanks placed in Bohemia 3 Infantrys placed in Danzig 2 Infantrys placed in Rhine Germans undo move 2. 1 Infantry placed in Normandy 1 Artillery, 1 Infantry and 1 Stuka placed in Middle Norrland Germans undo move 6. 2 Infantrys and 1 Stuka placed in Danzig 1 Infantry placed in Normandy Turn Complete - Germans Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : -1.33 Germans regular : -1.00 Neutral regular : 0.50 British regular : 2.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea 2 Infantrys moved from Rostov to Donetsk 3 Adv.Fighters moved from Kursk to Donetsk 1 Infantry moved from Kursk to Minsk Russians take Minsk from Germans 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from Leningrad to Vyborg 2 Fighters moved from Leningrad to Vyborg 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland 1 Adv.Fighter and 1 Bomber moved from Leningrad to Lapland 1 Infantry moved from Koryakia to Kolyma 1 Infantry and 1 Tank moved from Zhigansk to Kolyma 1 Infantry moved from Zhigansk to Okhotsk Russians take Okhotsk from Hisaichi 3 Infantrys moved from Yakutsk to Ayan 1 Adv.Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan 1 Tank moved from N.Buryat Mongolia to Ayan 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Tank moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 2 Adv.Fighters, 8 Artillerys, 1 Bunker, 1 Elite, 19 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chita, round 2 : 2/5 hits, 1,67 expected hits Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Russians lost in Chita 1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Chita, round 3 : 2/4 hits, 1,50 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 4 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank Russians roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Tanks in Ayan, round 2 : 2/7 hits, 2,17 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 0/4 hits, 1,50 expected hits 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Adv.Fighter, 4 Infantrys and 2 Tanks in Ayan, round 3 : 3/7 hits, 2,17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Ayan, round 3 : 0/2 hits, 0,83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank Battle in Kolyma Russians attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Kolyma, round 2 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Kolyma Russians roll dice for 1 Infantry and 1 Tank in Kolyma, round 3 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Kolyma Russians win, taking Kolyma from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Crimea Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0,17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0,17 expected hits 1 Infantry owned by the Russians lost in Crimea Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 1/1 hits, 0,17 expected hits 1 Artillery owned by the Russians lost in Crimea Germans win with 1 ArmoredCar remaining. Battle score for attacker is -6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Donetsk Russians attack with 3 Adv.Fighters and 2 Infantrys Romanians defend with 1 Artillery and 1 Elite Russians roll dice for 3 Adv.Fighters and 2 Infantrys in Donetsk, round 2 : 3/5 hits, 1,83 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Donetsk, round 2 : 0/2 hits, 0,67 expected hits 1 Elite owned by the Romanians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Romanians: 1 Artillery and 1 Elite Battle in Vyborg Russians attack with 2 Fighters and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 2 : 0/4 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 0/4 hits, 1,00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 2 Fighters and 1 Infantry in Vyborg, round 4 : 1/3 hits, 0,83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 2 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber and 2 Infantrys in Lapland, round 2 : 1/6 hits, 2,50 expected hits Finns roll dice for 1 Artillery and 3 Infantrys in Lapland, round 2 : 3/4 hits, 1,33 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bomber in Lapland, round 3 : 2/3 hits, 1,50 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in Lapland, round 3 : 2/3 hits, 1,00 expected hits 1 Artillery owned by the Russians and 1 Adv.Fighter owned by the Russians lost in Lapland 2 Infantrys owned by the Germans lost in Lapland 1 Bomber owned by the Russians retreated Finns win with 1 Artillery remaining. Battle score for attacker is -16 Casualties for Russians: 1 Adv.Fighter, 2 Artillerys and 2 Infantrys Casualties for Germans: 3 Infantrys Non Combat Move - Russians 1 Bomber moved from Lapland to Leningrad 1 Infantry moved from Estonia to Leningrad 2 Fighters moved from Vyborg to Kursk 2 Artillerys, 7 Infantrys and 2 Tanks moved from Tula to Kursk 1 AAGun, 1 Artillery and 5 Infantrys moved from Rostov to Kursk 3 Adv.Fighters moved from Donetsk to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 4 Artillerys and 6 Infantrys moved from Moscow to Tula 4 Tanks moved from Kuybyshev to Tula 5 Tanks moved from Sverdlovsk to Kuybyshev 1 Fighter moved from Chita to N.Buryat Mongolia 1 Adv.Fighter moved from Ayan to N.Buryat Mongolia 3 Infantrys and 2 Tanks moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Infantry moved from Zhigansk to Yakutsk 2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Yeniseysk to Olyokminsk Place Units - Russians 1 Bunker placed in Kursk 2 Artillerys and 2 Infantrys placed in Arkhangelsk 4 Infantrys placed in Leningrad 1 Artillery and 4 Infantrys placed in Stalingrad 1 Artillery and 2 Infantrys placed in Georgia 1 Adv.Fighter, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks placed in Moscow 1 Adv.Fighter, 2 Artillerys and 3 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Finns regular : 2,67 Romanians regular : -0,67 Germans regular : 1,50 Russians regular : -2,33 Hisaichi regular : -1,33