ok, “America first” about 80 years too early for that doctrine! :-D
So much Inf in America! :-O
East coast seems safe to me, time to get that land lease working!!! ;-) Russia and China are bleeding!
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Germans
2 Infantrys moved from Rhine to Belgium
1 Stuka moved from Normandy to Belgium
2 Infantrys moved from Normandy to Picardy
1 Stuka moved from Normandy to Picardy
1 Stuka moved from Normandy to Belgium
1 Stuka moved from Normandy to Picardy
1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Estonia
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Danzig to Brest
1 Stuka moved from Bohemia to Brest
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Bomber moved from Vinnytsia to Donetsk
1 Fighter moved from Hamburg to 22 Sea Zone
1 Fighter moved from Hamburg to Brest
4 Mech.Infs and 12 Tanks moved from Navarre to La Mancha
Purchase Units - Germans
Germans buy 2 Artillerys, 1 Bunker, 1 Factory, 19 Infantrys, 5 Mech.Infs, 2 Stukas and 1 Tank; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 2 Infantrys and 2 Stukas
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Stukas in Picardy, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Picardy
Germans win, taking Picardy from French with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Brest
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Brest, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Brest
1 Infantry owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Latvia, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Belgium
Germans attack with 2 Infantrys and 2 Stukas
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 2 Stukas in Belgium, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Belgium
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Battle in La Mancha
Germans attack with 4 Mech.Infs and 12 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 4 Mech.Infs and 12 Tanks in La Mancha, round 2 : 6/16 hits, 7.33 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 2/2 hits, 0.67 expected hits
2 Mech.Infs owned by the Germans lost in La Mancha
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 2 Mech.Infs and 12 Tanks remaining. Battle score for attacker is -8
Casualties for Germans: 2 Mech.Infs
Casualties for Neutral: 2 Infantrys
Battle in Donetsk
Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Donetsk
1 Infantry owned by the Russians lost in Donetsk
Germans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Donetsk, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in 22 Sea Zone
Germans attack with 1 Fighter and 1 T.Boat
British defend with 1 Submarine
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Fighter and 1 T.Boat in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 Submarine owned by the British submerged
Battle in Estonia
Germans attack with 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Cruiser in Estonia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans winGermans win with 1 Fighter and 1 T.Boat remaining, taking Estonia from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Fighter moved from 22 Sea Zone to 23 Sea Zone
1 Infantry moved from Saxony to Hamburg
2 Infantrys moved from Danzig to East Prussia
3 Tanks moved from Warsaw to Kiev
1 Stuka moved from Brest to Kiev
1 Fighter moved from Brest to Kiev
1 AAGun, 6 Artillerys, 1 Elite, 18 Infantrys and 13 Tanks moved from Vinnytsia to Kiev
2 ArmoredCars moved from Krakow to Kiev
1 Artillery and 3 Infantrys moved from Krakow to Vinnytsia
4 Mech.Infs moved from Bohemia to Kiev
1 Bomber moved from Donetsk to Vinnytsia
2 Infantrys moved from E.Romania to Vinnytsia
2 Stukas moved from Belgium to Normandy
2 Stukas moved from Picardy to Normandy
2 Infantrys moved from Brittany to Normandy
2 AAGuns moved from Navarre to La Mancha
Place Units - Germans
1 Bunker and 1 Factory placed in Kiev
2 Artillerys and 2 Infantrys placed in Vinnytsia
3 Infantrys and 1 Tank placed in Warsaw
5 Mech.Infs placed in Bohemia
2 Infantrys and 1 Stuka placed in Danzig
6 Infantrys placed in Hamburg
3 Infantrys placed in Middle Norrland
2 Infantrys placed in Normandy
1 Infantry placed in Rhine
Germans undo move 3.
2 Infantrys, 1 Stuka and 1 Tank placed in Warsaw
1 Infantry placed in Rhine
Turn Complete - Germans
Germans collect 116 PUs; end with 116 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Oslo: 1 Artillery
EDIT: Adding units owned by Germans to Middle Norrland: 1 Artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Lorraine: 3 ArmoredCars
EDIT: Adding units owned by Germans to Krakow: 3 ArmoredCars
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rhine: 1 Infantry
EDIT: Adding units owned by Germans to Hamburg: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 0.67
Germans regular : 0.83
Neutral regular : 1.33
British regular : 0.33
Sorry for all the edits, just minor adjustments
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Kolyma to Koryakia
Russians take Koryakia from Hisaichi
3 Infantrys moved from N.Buryat Mongolia to Ayan
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter moved from Moscow to Donetsk
1 Infantry moved from Minsk to Brest
1 Adv.Fighter moved from Kursk to Brest
1 Adv.Fighter moved from Kursk to Latvia
2 Infantrys moved from Leningrad to Latvia
1 Infantry moved from N.Karelia to Oulu
1 Infantry moved from Vyborg to Kotka
2 Infantrys moved from Leningrad to Estonia
1 Adv.Fighter moved from Leningrad to Estonia
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Bomber moved from Leningrad to Oulu
1 Fighter moved from Leningrad to Kotka
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Kursk to Latvia
Purchase Units - Russians
Russians buy 10 Artillerys, 22 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Chita, round 2 : 1/6 hits, 1,67 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 1/4 hits, 1,33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,50 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 4 : 2/4 hits, 1,33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 4 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/4 hits, 0,83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Ayan
1 Elite owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0,67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Brest
Russians attack with 1 Adv.Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 1 Infantry in Brest, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Lapland
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1,33 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 3 : 2/4 hits, 1,33 expected hits
Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Estonia
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 Infantrys in Estonia, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 2 : 2/5 hits, 1,33 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 1,00 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1,33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Kotka
Russians attack with 1 Fighter and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Kotka, round 2 : 0/2 hits, 0,50 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Kotka, round 3 : 0/2 hits, 0,50 expected hits
Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kotka
1 Fighter owned by the Russians retreated
Finns win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Oulu
Russians attack with 1 Bomber and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 1 Infantry in Oulu, round 2 : 1/2 hits, 0,83 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Donetsk to Kursk
2 Artillerys and 3 Infantrys moved from Rostov to Kursk
3 Infantrys moved from Georgia to Rostov
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Artillerys, 6 Infantrys and 2 Tanks moved from Tula to Kursk
1 AAGun moved from Stalingrad to Rostov
1 AAGun moved from Georgia to Rostov
2 Artillerys and 7 Infantrys moved from Moscow to Tula
1 Adv.Fighter moved from Brest to Kursk
2 Tanks moved from Kuybyshev to Tula
3 Tanks moved from Sverdlovsk to Kuybyshev
1 Bomber moved from Oulu to Leningrad
1 Adv.Fighter moved from Estonia to Leningrad
1 Adv.Fighter moved from Latvia to Kursk
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Kotka to Leningrad
3 Infantrys moved from Khatanga to Zhigansk
3 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Fighter moved from Ayan to N.Buryat Mongolia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to Yakutsk
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
3 Tanks moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
2 Tanks moved from Yeniseysk to Olyokminsk
1 Tank moved from Sverdlovsk to Yeniseysk
1 Tank moved from Sverdlovsk to Kuybyshev
Place Units - Russians
5 Tanks placed in Sverdlovsk
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 4 Infantrys placed in Sibirsky
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
4 Artillerys and 6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : -1,00
Germans regular : -1,67
Russians regular : 0,00
Hisaichi regular : -1,00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Kolyma to Koryakia
Russians take Koryakia from Hisaichi
3 Infantrys moved from N.Buryat Mongolia to Ayan
4 Infantrys moved from N.Buryat Mongolia to Chita
1 Artillery moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Chita
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter moved from Moscow to Donetsk
1 Infantry moved from Minsk to Brest
1 Adv.Fighter moved from Kursk to Brest
1 Adv.Fighter moved from Kursk to Latvia
2 Infantrys moved from Leningrad to Latvia
1 Infantry moved from N.Karelia to Oulu
1 Infantry moved from Vyborg to Kotka
2 Infantrys moved from Leningrad to Estonia
1 Adv.Fighter moved from Leningrad to Estonia
2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Lapland
1 Bomber moved from Leningrad to Oulu
1 Fighter moved from Leningrad to Kotka
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Kursk to Latvia
Purchase Units - Russians
Russians buy 10 Artillerys, 22 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Artillery and 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Chita, round 2 : 1/6 hits, 1,67 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chita, round 2 : 1/4 hits, 1,33 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Chita, round 3 : 1/5 hits, 1,50 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chita, round 3 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Russians lost in Chita
1 Infantry owned by the Hisaichi lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chita, round 4 : 2/4 hits, 1,33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 4 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/4 hits, 0,83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Ayan
1 Elite owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 3 : 1/3 hits, 0,67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Brest
Russians attack with 1 Adv.Fighter and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 1 Infantry in Brest, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 Infantry in Brest, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Brest
Russians win, taking Brest from Germans with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Lapland
Russians attack with 2 Artillerys and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/4 hits, 1,33 expected hits
Finns roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Germans lost in Lapland
Russians roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 3 : 2/4 hits, 1,33 expected hits
Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Lapland
Russians win, taking Lapland from Finns with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Estonia
Russians attack with 1 Adv.Fighter and 2 Infantrys
Germans defend with 2 Infantrys
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 Infantrys in Estonia, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Estonia, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 2 : 2/5 hits, 1,33 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 1,00 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Latvia, round 3 : 1/5 hits, 1,33 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Kotka
Russians attack with 1 Fighter and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Fighter and 1 Infantry in Kotka, round 2 : 0/2 hits, 0,50 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 Fighter and 1 Infantry in Kotka, round 3 : 0/2 hits, 0,50 expected hits
Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kotka
1 Fighter owned by the Russians retreated
Finns win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 Infantry
Battle in Oulu
Russians attack with 1 Bomber and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Bomber and 1 Infantry in Oulu, round 2 : 1/2 hits, 0,83 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Donetsk
1 Artillery owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 1 Infantry
Non Combat Move - Russians
1 Adv.Fighter moved from Donetsk to Kursk
2 Artillerys and 3 Infantrys moved from Rostov to Kursk
3 Infantrys moved from Georgia to Rostov
1 Artillery and 4 Infantrys moved from Stalingrad to Rostov
2 Artillerys, 6 Infantrys and 2 Tanks moved from Tula to Kursk
1 AAGun moved from Stalingrad to Rostov
1 AAGun moved from Georgia to Rostov
2 Artillerys and 7 Infantrys moved from Moscow to Tula
1 Adv.Fighter moved from Brest to Kursk
2 Tanks moved from Kuybyshev to Tula
3 Tanks moved from Sverdlovsk to Kuybyshev
1 Bomber moved from Oulu to Leningrad
1 Adv.Fighter moved from Estonia to Leningrad
1 Adv.Fighter moved from Latvia to Kursk
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Kotka to Leningrad
3 Infantrys moved from Khatanga to Zhigansk
3 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Fighter moved from Ayan to N.Buryat Mongolia
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to Yakutsk
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
3 Tanks moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
2 Tanks moved from Yeniseysk to Olyokminsk
1 Tank moved from Sverdlovsk to Yeniseysk
1 Tank moved from Sverdlovsk to Kuybyshev
Place Units - Russians
5 Tanks placed in Sverdlovsk
2 Artillerys and 2 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
2 Artillerys and 4 Infantrys placed in Sibirsky
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery and 4 Infantrys placed in Stalingrad
4 Artillerys and 6 Infantrys placed in Moscow
Turn Complete - Russians
Russians collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Finns regular : -1,00
Germans regular : -1,67
Russians regular : 0,00
Hisaichi regular : -1,00
@Entek italy up
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from E.Morocco to W.Morocco
Italians take W.Morocco from French
1 Transport moved from 47 Sea Zone to 48 Sea Zone
2 Infantrys moved from Serbia to Greece
1 Artillery moved from Tunis to 47 Sea Zone
1 Elite moved from Tunis to 47 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
1 Artillery and 1 Elite moved from 51 Sea Zone to Crete
2 Fighters moved from 51 Sea Zone to El Agheila
2 Infantrys moved from Tripoli to El Agheila
3 Artillerys, 1 Fighter and 1 Infantry moved from Tripoli to Hun
2 ArmoredCars and 2 Tanks moved from S.Tunisia to Hun
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from Campania to 48 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from 51 Sea Zone to Tobruk
1 Infantry moved from Provence to 43 Sea Zone
1 Artillery and 1 Infantry moved from Languedoc to 43 Sea Zone
1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 43 Sea Zone to 41 Sea Zone
1 Artillery and 2 Infantrys moved from 41 Sea Zone to E.Morocco
1 Destroyer moved from 42 Sea Zone to 41 Sea Zone
1 Transport moved from 46 Sea Zone to 43 Sea Zone
1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
1 Cruiser moved from 47 Sea Zone to 51 Sea Zone
2 Destroyers and 2 Submarines moved from 46 Sea Zone to 51 Sea Zone
2 Artillerys and 2 Infantrys moved from S.Tunisia to Tripoli
1 Artillery moved from Tunis to S.Tunisia
Purchase Units - Italians
Italians buy 4 Artillerys, 1 Carrier, 1 Elite, 1 Factory, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Italians
Battle in Hun
Italians attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Hun, round 2 : 7/9 hits, 3.33 expected hits
British roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Hun
Italians win, taking Hun from British with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tobruk
Italians attack with 2 Artillerys and 2 Infantrys
British defend with 2 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 0/2 hits, 1.17 expected hits
Italians roll dice for 2 Artillerys and 2 Infantrys in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Tobruk
1 Infantry owned by the British lost in Tobruk
Italians roll dice for 2 Artillerys and 1 Infantry in Tobruk, round 3 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 Artillerys and 1 Infantry in Tobruk, round 4 : 2/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Battle in Crete
Italians attack with 1 Artillery and 1 Elite
British defend with 1 AAGun and 1 Infantry
Italians roll dice for 1 Cruiser in Crete, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Artillery and 1 Elite in Crete, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in El Agheila
Italians attack with 2 Fighters and 2 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 2 Infantrys in El Agheila, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Hun to Tunis
2 Fighters moved from El Agheila to 51 Sea Zone
1 Transport moved from 50 Sea Zone to 49 Sea Zone
Place Units - Italians
1 Factory placed in Greece
1 Carrier and 1 Submarine placed in 41 Sea Zone
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys, 1 Elite and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians regular : 2.83
British regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - French
1 Infantry moved from Mauritania to W.Morocco
1 Adv.Fighter moved from Mauritania to W.Morocco
1 Transport moved from 34 Sea Zone to 35 Sea Zone
Purchase Units - French
French buy 2 Artillerys, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in W.Morocco
French attack with 1 Adv.Fighter and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 1 Infantry in W.Morocco, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 1 Infantry in W.Morocco, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in W.Morocco, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in W.Morocco
1 Infantry owned by the Italians lost in W.Morocco
French win with 1 Adv.Fighter remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from W.Morocco to Mauritania
2 Tanks moved from French Sudan to Mauritania
2 Tanks moved from French Equatorial Africa to Mauritania
2 Infantrys moved from French Equatorial Africa to French Sudan
2 Tanks moved from Lower Egypt to Darfur
1 AAGun moved from Lower Egypt to Cairo
2 Tanks moved from Syria to Lower Egypt
2 Infantrys moved from Churchill to 1 Sea Zone
2 Infantrys and 1 Transport moved from 1 Sea Zone to 7 Sea Zone
Place Units - French
2 Tanks placed in Syria
2 Artillerys and 1 Infantry placed in French Equatorial Africa
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Yamamoto
1 Infantry moved from N.French Indochina to Yunnan
Yamamoto take Yunnan from Chinese
1 Artillery moved from Java to 110 Sea Zone
1 Tank moved from Sumatra to 110 Sea Zone
2 Infantrys moved from Sumatra to 110 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 70 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 70 Sea Zone to New South Wales
Yamamoto take New South Wales from Anzac
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Artillery moved from Saipan to 94 Sea Zone
2 Infantrys moved from Kiangsi to 84 Sea Zone
2 Infantrys and 2 T.Boats moved from 84 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Iwo Jima
1 Artillery and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Artillery moved from 85 Sea Zone to Iwo Jima
1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone
1 Bomber moved from Hong Kong to 93 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 102 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to Iwo Jima
1 Adv.Fighter moved from 85 Sea Zone to 93 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 2 Bunkers, 1 Elite, 14 Infantrys and 3 Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 102 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Transport
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 102 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 102 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Transport in 102 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 102 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in 93 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Bomber
Americans defend with 1 Submarine
Yamamoto roll dice for 2 Adv.Fighters and 1 Bomber in 93 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
2 Adv.Fighters owned by the Yamamoto and 1 Bomber owned by the Yamamoto retreated
Battle in Iwo Jima
Yamamoto attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Battleships and 1 Cruiser in Iwo Jima, round 2 : 2/3 hits, 1.83 expected hits
2 Infantrys owned by the Americans lost in Iwo Jima
Yamamoto winAmericans win with 1 Submarine remaining, taking Iwo Jima from Americans with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Non Combat Move - Yamamoto
2 Adv.Fighters moved from Iwo Jima to 85 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 85 Sea Zone
2 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone
1 Bomber moved from 93 Sea Zone to Hong Kong
1 Infantry moved from N.French Indochina to N.Thailand
1 Infantry moved from Hunan to N.French Indochina
1 Artillery, 1 Elite and 1 Infantry moved from Kwangsi to N.French Indochina
1 Tank moved from Hunan to Kwangtung
1 Infantry moved from Hunan to Shanghai
1 Artillery and 1 Infantry moved from Hunan to Kiangsi
2 Infantrys moved from Hong Kong to 92 Sea Zone
1 Elite moved from Hong Kong to Kwangtung
1 Artillery moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kiangsi
1 Infantry moved from Hong Kong to Kwangtung
1 Destroyer, 2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Sumatra
1 Fighter moved from Bangkok to 110 Sea Zone
2 Transports moved from 85 Sea Zone to 94 Sea Zone
1 Artillery and 1 Tank moved from Saipan to 94 Sea Zone
1 Artillery and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Tank and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Artillery and 1 Tank moved from 85 Sea Zone to Tokyo
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun and 1 Bunker placed in Chubu
1 Bunker placed in Tokyo
3 Submarines placed in 85 Sea Zone
1 Elite and 4 Infantrys placed in Hong Kong
3 Infantrys placed in Kwangsi
3 Infantrys placed in Chubu
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.17
Americans regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Chinese
2 Infantrys moved from Szechwan to Yunnan
1 Fighter moved from Hupeh to Yunnan
3 Tanks moved from Gobi Altai to Suiyuan
1 Artillery moved from Ningsia to Suiyuan
3 Infantrys moved from Ningsia to Suiyuan
1 Artillery moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Suiyuan
1 Adv.Fighter moved from Hupeh to Yunnan
Purchase Units - Chinese
Chinese buy 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 Artillerys, 4 Infantrys and 3 Tanks
Hisaichi defend with 1 Artillery and 1 Elite
Chinese roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Suiyuan, round 2 : 2/9 hits, 3.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Artillery and 1 Elite
Non Combat Move - Chinese
2 Artillerys and 7 Infantrys moved from Hupeh to Anhwei
1 Fighter moved from Yunnan to Hupeh
1 Adv.Fighter moved from Yunnan to Hupeh
1 Infantry moved from Shansi to Anhwei
1 Infantry moved from Shensi to Shansi
1 AAGun, 1 Infantry and 4 Tanks moved from Shensi to Hupeh
5 Tanks moved from Anhwei to Hupeh
1 Infantry moved from E.Qinghai to Lanchow
1 Elite moved from E.Qinghai to Lanchow
2 Elites and 2 Infantrys moved from E.Qinghai to Ningsia
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
3 Tanks moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Hsining
3 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33
Chinese regular : -1.33
Hisaichi regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Woleai to Truk
Hisaichi take Truk from Americans
1 Infantry moved from Okhotsk to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Java to 110 Sea Zone
1 Cruiser and 1 Infantry moved from 110 Sea Zone to 70 Sea Zone
1 Infantry moved from 70 Sea Zone to Western Australia
Hisaichi take Western Australia from Anzac
1 Tank moved from Sumatra to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 70 Sea Zone
1 Tank moved from 70 Sea Zone to South Australia
Hisaichi take South Australia from Anzac
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 70 Sea Zone
1 Infantry moved from 70 Sea Zone to Perth
Hisaichi take Perth from Anzac
1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Marine and 2 S.Submarines moved from 110 Sea Zone to 122 Sea Zone
1 Infantry and 1 Marine moved from 122 Sea Zone to Canberra
2 Bombers moved from Banjarmasin to Canberra
1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
1 Artillery and 1 Elite moved from Hulunbuir to Chita
1 Artillery and 2 Infantrys moved from Heilungchiang to Ayan
1 Fighter moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Chita
1 Tank moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Chita
1 Adv.Fighter moved from 84 Sea Zone to 93 Sea Zone
1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Destroyers, 12 Infantrys, 1 Submarine, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 93 Sea Zone
Hisaichi attack with 2 Adv.Fighters
Americans defend with 1 Submarine
Hisaichi roll dice for 2 Adv.Fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 Submarine owned by the Americans lost in 93 Sea Zone
Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 76 Sea Zone
Hisaichi attack with 1 T.Boat
Americans defend with 1 Transport
Hisaichi roll dice for 1 T.Boat in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 76 Sea Zone
Hisaichi win with 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Chita
Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Chita
1 Infantry owned by the Russians lost in Chita
Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Chita, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Ayan
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Canberra
Hisaichi attack with 2 Bombers, 1 Infantry and 1 Marine
Anzac defend with 1 Bunker and 1 Factory
Hisaichi roll dice for 2 Bombers, 1 Infantry and 1 Marine in Canberra, round 2 : 4/4 hits, 2.00 expected hits
Anzac roll dice for 1 Bunker in Canberra, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Anzac lost in Canberra
Hisaichi captures 36PUs while taking Anzac capital
Hisaichi win, taking Canberra from Anzac with 2 Bombers, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Bunker
Non Combat Move - Hisaichi
2 Bombers moved from Canberra to New South Wales
1 Adv.Fighter and 1 Carrier moved from 110 Sea Zone to 70 Sea Zone
1 Submarine moved from 110 Sea Zone to 70 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Java to 110 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 110 Sea Zone to 70 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 70 Sea Zone to New South Wales
2 Adv.Fighters moved from 93 Sea Zone to 84 Sea Zone
1 Submarine moved from 84 Sea Zone to 85 Sea Zone
1 Artillery and 1 Tank moved from Chahar to Peking
2 Infantrys moved from Chahar to Peking
1 Fighter moved from Chita to Heilungchiang
2 Infantrys moved from Liaoning to Heilungchiang
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Liaoning to Peking
1 Infantry moved from Liaoning to Heilungchiang
1 Transport moved from 85 Sea Zone to 94 Sea Zone
1 Artillery and 1 Infantry moved from Saipan to 94 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 94 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from 85 Sea Zone to Chubu
1 Infantry moved from Samar to Mindanao
1 Adv.Fighter moved from Davao to 70 Sea Zone
1 Fighter moved from Bangkok to 110 Sea Zone
Place Units - Hisaichi
1 Destroyer and 1 Transport placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Adv.Fighter and 3 Infantrys placed in Davao
1 Destroyer, 1 Submarine and 1 T.Boat placed in 84 Sea Zone
3 Infantrys placed in Heilungchiang
4 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 76 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Anzac regular : -0.50
Russians regular : -1.33
Hisaichi regular : 4.50
@Private-Panic I’ll choose OOL and submerge decisions for any Anzac counter…
@captainwalker well done on capturing Canberra. . We Forgot to tell Adan that a SS can carry one INf. He didn’t realise and I didn’t check afrer he moved . I have been too busy and Seb has been preoccupied beating up on Germany and Italy.
@Witt I’m hoping that evens things out in the Pac a bit…
@captainwalker feels worse than just „a bit“ 😱

@Witt @ Elrood Apologies for losing Canberra. What twerp decided that subs should be able to carry infantry?! Makes me worry whether my limited time allows me to spot such unexpected contingencies in this game.
I even sent you a direct text about it as a warning, 2 weeks ago:
„Only his super sub can reach. Ah yes did you have a look at the available buffed units now in turn 4? Under Help / Game Notes you find a table. Super Subs are nasty… move 3 and can transport an inf“
@Elrood are you saying that I actually need to read your texts?
@Private-Panic you even replied to it!! 😛
Not only reading but also memorizing would be splendid
@Elrood I forgot the inf bit! But this has reminded me why I dropped out of WaW ages back after a couple of tries.