@MadWaldi if you want another game , I think I will be Germany, but can confirm that later tonight.
World at War game 22
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Changes to Dutch purchases/placements as mandated by Elrood.
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@Elrood if he wants to move them there I’m ok with that
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@captainwalker thanks Steve . They can block my fleet , when it retires.
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Purchase Units - Dutch Dutch buy 5 Bunkers; Remaining resources: 5 PUs; Non Combat Move - Dutch 1 Submarine moved from 65 Sea Zone to 67 Sea Zone 1 Tank moved from Amazon to Bahia 1 Infantry moved from Amazon to Bahia Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Hollandia 1 Bunker placed in Flores 1 Bunker placed in Tanimbar 1 Bunker placed in Aroe Turn Complete - Dutch Dutch collect 12 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from Hollandia: 1 Bunker EDIT: Removing units owned by Dutch from Aroe: 1 Bunker EDIT: Removing units owned by Dutch from Tanimbar: 1 Bunker EDIT: Adding units owned by Dutch to Soembawa: 1 Bunker EDIT: Changing PUs for Dutch from 17 to 29 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 Destroyer and 1 Transport EDIT: Adding units owned by British to 86 Sea Zone: 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Karl7 edited UK fleet at wake as agreed upon.
minors are up
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Anyone an idea what’s with Karl? 5 days offline and counting… 😢
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I am back! Sorry, was at BBR tournament in Atlanta over weekend
will get germany going today
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@Karl7 what’s BBR? Bull Back Riding? 😀
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LOL
it’s an A&A mod
stands for “Blood Bath Rules”
it’s basically G40 set up to finish in 8 rounds
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@Karl7 howd you do?
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me and gargantua took 1st
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@Karl7 so…. Competition was bad? 😀😀
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LOL, it’s a wild time. Super fast and loose.
Here is a good intro if anyone wants to look:
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@Karl7 omg, there is a picture of you and Garg in de Rules.pdf :-O
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@Karl7 said in World at War game 22:
LOL
it’s an A&A mod
stands for “Blood Bath Rules”
it’s basically G40 set up to finish in 8 rounds
would have been cooler if it was bull back riding…lol
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Romanians 1 Elite and 2 Infantrys moved from E.Romania to Bulgaria 1 Fighter moved from Vinnytsia to Bulgaria Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Elite, 1 Fighter and 2 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Elite, 1 Fighter and 2 Infantrys in Bulgaria, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Bulgaria 1 Infantry owned by the Russians lost in Bulgaria Romanians roll dice for 1 Elite, 1 Fighter and 1 Infantry in Bulgaria, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 1 Fighter moved from Bulgaria to Vinnytsia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania 1 Infantry and 1 Tank moved from Odessa to Vinnytsia Place Units - Romanians 1 Elite, 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : 0.17 Russians regular : 0.00
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@captainwalker said in World at War game 22:
@Karl7 said in World at War game 22:
LOL
it’s an A&A mod
stands for “Blood Bath Rules”
it’s basically G40 set up to finish in 8 rounds
would have been cooler if it was bull back riding…lol
Wouldn’t it?
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Thai 1 Infantry moved from N.Thailand to Yunnan Thai take Yunnan from Chinese 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 1 Submarine moved from 110 Sea Zone to 65 Sea Zone 1 Fighter moved from 110 Sea Zone to 65 Sea Zone 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Thai take Palawan from Americans Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 65 Sea Zone Thai attack with 1 Fighter and 1 Submarine British defend with 1 Transport Thai roll dice for 1 Submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Transport in 65 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Thai lost in 65 Sea Zone 1 Transport owned by the British lost in 65 Sea Zone Thai win with 1 Fighter remaining. Battle score for attacker is -1 Casualties for Thai: 1 Submarine Casualties for British: 1 Transport Non Combat Move - Thai 1 Fighter moved from 65 Sea Zone to Bangkok 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : 0.67
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Now that would hurt your bulls!
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Combat Move - Americans 1 Elite and 5 Infantrys moved from Bahia to 32 Sea Zone 1 B.Transport, 1 Carrier, 1 Elite, 2 Fighters, 5 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 1 Elite, 2 Fighters and 5 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from Amazon to 7 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 3 Fighters moved from 86 Sea Zone to Iwo Jima 2 Fighters moved from 86 Sea Zone to Minamitori 1 Artillery moved from Woleai to Ulithi 1 Bomber moved from Port Moresby to Ulithi 1 Infantry moved from Panay to Mindoro 1 Artillery moved from Panay to Mindoro 1 Infantry moved from Midway to 88 Sea Zone 2 Battleships, 2 Cruisers, 2 Infantrys and 1 Submarine moved from 88 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Infantry moved from 86 Sea Zone to Minamitori Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Elite, 1 Fighter, 2 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 3 Fighters and 1 Infantry Yamamoto defend with 1 Fighter Americans win, taking Iwo Jima from Yamamoto with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Fighter Battle in Minamitori Americans attack with 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans win, taking Minamitori from Yamamoto with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Rio de Oro Americans attack with 1 Elite, 2 Fighters and 5 Infantrys Neutral defend with 3 Infantrys Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Elite, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Ulithi Americans attack with 1 Artillery and 1 Bomber Yamamoto defend with 1 Infantry Americans win, taking Ulithi from Yamamoto with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Mindoro Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans win, taking Mindoro from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 7 Sea Zone Americans attack with 1 Bomber Germans defend with 1 Submarine Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Americans 1 Bomber moved from 7 Sea Zone to Greenland 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone 1 Fighter moved from Rio de Oro to 34 Sea Zone 1 Fighter moved from Rio de Oro to 34 Sea Zone 1 Tank moved from N.Chile to Amazon 1 Tank moved from N.Chile to Amazon 1 Tank moved from N.Chile to Amazon 1 Tank moved from N.Chile to Amazon 1 Tank moved from Peru to Amazon 1 Artillery moved from N.Chile to 119 Sea Zone 1 Infantry moved from W.Mexico to Southwest USA 1 Artillery and 1 Transport moved from 119 Sea Zone to 39 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 Fighter moved from Minamitori to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Fighter moved from Iwo Jima to 86 Sea Zone 1 Artillery moved from Johnston to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 2 Infantrys moved from 88 Sea Zone to Wake 1 Bomber moved from Ulithi to Wake 1 Adv.Fighter moved from San Francisco to 88 Sea Zone 1 Adv.Fighter moved from San Francisco to 88 Sea Zone Place Units - Americans 1 B.Transport placed in 83 Sea Zone 1 Elite and 2 Infantrys placed in San Francisco 1 Adv.Fighter and 1 Fighter placed in San Francisco 1 B.Transport placed in 26 Sea Zone 1 Battleship and 1 Destroyer placed in 88 Sea Zone 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone 1 S.Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 115 PUs; end with 115 PUs
Territory Summary for Americans :
Minamitori : 1 flag, 1 Infantry Kwajalein : 1 flag Ulithi : 1 flag, 1 Artillery Iwo Jima : 1 flag, 1 Infantry Jaluit : 1 flag New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory, 1 Fighter and 2 Infantrys Pearl Harbor : 1 Factory Southwest USA : 1 AAGun and 1 Infantry South Central USA : 1 Factory Wake : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys Mindoro : 1 Artillery Kermandec : 1 Infantry South Atlantic USA : 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys Bahia : 1 flag W.Mexico : 1 flag Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 Elite and 3 Infantrys Amazon : 1 flag, 6 Tanks E.Mexico : 1 flag N.Chile : 1 flag Greenland : 1 Bomber 26 Sea Zone : 1 B.Transport 91 Sea Zone : 1 Carrier, 1 Destroyer and 1 S.Submarine 83 Sea Zone : 1 B.Transport and 1 S.Submarine 86 Sea Zone : 3 Battleships, 3 Carriers, 2 Cruisers, 5 Destroyers, 5 Fighters, 2 Submarines and 5 Transports 88 Sea Zone : 2 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Carrier and 1 Destroyer 34 Sea Zone : 1 B.Transport, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport 39 Sea Zone : 1 Artillery and 1 Transport
Production/PUs Summary :
Germans : 97 / 110 Russians : 95 / 109 Italians : 64 / 67 French : 25 / 29 Yamamoto : 64 / 71 Chinese : 28 / 33 Hisaichi : 62 / 65 British : 117 / 118 Anzac : 36 / 38 Dutch : 12 / 29 Finns : 14 / 14 Romanians : 13 / 14 Thai : 19 / 19 Americans : 115 / 115