@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
@simon33 said in Booper (L+15) vs Simon33 (X) BM4:
Did you notice the airbase on N Italy?
Yes, but I missed the German planes there that could participate in the Egypt fight. Nicely done!
Somewhat similar, to how I missed the German planes in Southern Italy when you sunk my initial UK carrier in the med.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
8 infantry moved from Archangel to Belarus
3 artilleries moved from Archangel to Belarus
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Russia to Bryansk
3 artilleries moved from Archangel to Belarus
13 infantry moved from Archangel to Belarus
6 fighters and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 6 artilleries and 21 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 21 infantry in Belarus, round 2 : 6/27 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Belarus
1 tactical_bomber moved from Bryansk to Russia
6 fighters moved from Bryansk to Russia
6 infantry moved from Tambov to Volgograd
6 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
4 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 aaGuns moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
2 armour moved from Archangel to Belarus
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Russia to Vologda
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Vologda to Urals
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
Turn Complete - Russians
EDIT: Russians collect 27 PUs; end with 27 PUs
EDIT: Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
EDIT: Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
EDIT: Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 8 infantry
EDIT: Adding units owned by Russians to Tambov: 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 fighters, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Philippines to Java
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to Java
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Japanese take 44 Sea Zone from ANZAC
Japanese take 42 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 2 artilleries and 1 infantry; ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 4.83 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Java, round 2 : 4/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
1 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Java to Celebes
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Szechwan to Shensi
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Place Units - Japanese
2 fighters and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 2.67
Japanese regular : 1.67
ANZAC AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 5 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
2 fighters moved from United Kingdom to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 2 destroyers, 4 fighters and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 2 carriers, 2 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from 112 Sea Zone to Norway
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 2 destroyers, 5 fighters, 3 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
3 infantry placed in Southern France
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United States
1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 60 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 fighters moved from Norway to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from French Indo China to Kwangtung
2 fighters moved from French Indo China to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - British
Air Battle in Western Germany
British attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Kweichow
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 infantry in Kweichow, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 5 transports moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to United Kingdom
6 fighters moved from Western Germany to Southern France
7 infantry moved from Burma to India
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
2 armour placed in Union of South Africa
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 artilleries placed in French Indo China
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
UK_Pacific collect 14 PUs (6 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in French Indo China change ownership: 3 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from French Indo China: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Removing units owned by British from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Yunnan: 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.33
Japanese regular : -0.33
Germans AA : -0.17
British regular : 0.67
Hey, I messed up on the selection of the planes for the battles in China - I meant to use the 2 in Yunnan to hit Kweichow so they could make it back to India, but I cross selected them.
I edited as if I had done it correctly, it would have had no battle impact. Just wanted to make sure you were aware, and you can refuse it if you don’t agree with it.
Thx!
I also assumed no scramble in 112, and no intercept in W. Germany due to overwhelming odds. Let me know if you’d like to do otherwise though, and we can roll it out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
8 artilleries, 3 fighters and 13 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
3 armour and 2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
Combat - Italians
Battle in Southern France
Italians attack with 8 artilleries, 6 fighters and 13 infantry
British defend with 1 armour, 1 artillery, 6 fighters, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 15 infantry and 2 mech_infantrys
Italians roll dice for 8 artilleries, 6 fighters and 13 infantry in Southern France, round 2 : 8/27 hits, 9.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 fighters, 17 infantry and 3 mech_infantrys in Southern France, round 2 : 10/28 hits, 11.50 expected hits
10 infantry owned by the Italians lost in Southern France
8 infantry owned by the Americans lost in Southern France
Italians roll dice for 8 artilleries, 6 fighters and 3 infantry in Southern France, round 3 : 7/17 hits, 6.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 fighters, 9 infantry and 3 mech_infantrys in Southern France, round 3 : 5/20 hits, 8.83 expected hits
2 artilleries owned by the Italians and 3 infantry owned by the Italians lost in Southern France
7 infantry owned by the Americans lost in Southern France
Italians roll dice for 6 artilleries and 6 fighters in Southern France, round 4 : 4/12 hits, 5.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry and 3 mech_infantrys in Southern France, round 4 : 6/13 hits, 6.50 expected hits
6 artilleries owned by the Italians lost in Southern France
2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Southern France
6 fighters owned by the Italians retreated
Americans win with 1 armour, 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 8 artilleries and 13 infantry
Casualties for Americans: 15 infantry and 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
3 fighters moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,3,4,5,1,1
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -5.83
Italians regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
ANZAC undo move 1.
1 submarine placed in 54 Sea Zone
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Ukraine to Bryansk
19 artilleries and 15 infantry moved from Ukraine to Rostov
4 armour, 2 infantry and 6 mech_infantrys moved from Caucasus to Rostov
4 armour and 4 mech_infantrys moved from Timguska to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
2 armour and 2 mech_infantrys moved from Eastern Persia to West India
Germans take West India from UK_Pacific
2 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
3 armour moved from Egypt to Anglo Egyptian Sudan
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 armour, 19 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 19 artilleries, 17 infantry and 6 mech_infantrys in Rostov, round 2 : 11/46 hits, 15.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour, 19 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Germany
1 artillery moved from Holland Belgium to France
3 artilleries and 3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 8 infantry moved from Denmark to Western Germany
2 mech_infantrys moved from Denmark to Western Germany
4 mech_infantrys moved from Eastern Poland to Germany
2 aaGuns moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Northern Italy
2 infantry moved from Western Germany to France
3 mech_infantrys moved from Denmark to Western Germany
1 mech_infantry moved from Bulgaria to Northern Italy
3 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 aaGun, 5 artilleries and 10 infantry moved from Vyborg to Finland
Place Units - Germans
1 carrier and 1 destroyer placed in 81 Sea Zone
1 mech_infantry placed in Egypt
1 submarine placed in 80 Sea Zone
2 mech_infantrys placed in Persia
1 mech_infantry placed in Western Germany
3 artilleries placed in France
3 infantry placed in Ukraine
1 infantry placed in Western Germany
3 infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
12 infantry moved from Yakut S.S.R. to Yenisey
6 fighters and 1 tactical_bomber moved from Russia to Yenisey
1 armour and 1 mech_infantry moved from Belarus to Poland
Russians take Baltic States from Germans
Russians take Poland from Germans
1 armour moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Yenisey
Russians attack with 6 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 4 armour and 4 mech_infantrys
Russians roll dice for 6 fighters, 12 infantry and 1 tactical_bomber in Yenisey, round 2 : 6/19 hits, 5.67 expected hits
Germans roll dice for 4 armour and 4 mech_infantrys in Yenisey, round 2 : 4/8 hits, 3.33 expected hits
4 infantry owned by the Russians lost in Yenisey
2 armour owned by the Germans and 4 mech_infantrys owned by the Germans lost in Yenisey
Russians roll dice for 6 fighters, 8 infantry and 1 tactical_bomber in Yenisey, round 3 : 5/15 hits, 5.00 expected hits
Germans roll dice for 2 armour in Yenisey, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Yenisey
2 armour owned by the Germans lost in Yenisey
Russians win, taking Yenisey from Germans with 6 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Russians: 5 infantry
Casualties for Germans: 4 armour and 4 mech_infantrys
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Yenisey
6 fighters and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
2 aaGuns and 19 infantry moved from Volgograd to Samara
3 artilleries and 21 infantry moved from Tambov to Russia
2 artilleries and 6 infantry moved from Vologda to Russia
2 aaGuns, 5 artilleries and 18 infantry moved from Belarus to Eastern Poland
1 armour moved from Belgian Congo to Union of South Africa
Place Units - Russians
1 airfield placed in Yakut S.S.R.
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
I surrender. Will post.
Good game, enjoyed it!