No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
kill 3 subs and the CV
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 tactical_bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to Kiangsi
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
2 mech_infantrys owned by the British lost in Kwangtung
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
1 carrier owned by the Japanese lost in 54 Sea Zone
1 carrier owned by the Americans and 3 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : 0.17
UK_Pacific regular : 1.33
Subs hit twice, I killed the DD & Cru. 3 more hits.

OOL?
Wow, you’re doing well in the Pac larger naval engagements. I needed my subs to roll a triple 1! Too bad it was wasted at the end.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from 6 Sea Zone to Kiangsi
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 tactical_bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to Kiangsi
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
2 mech_infantrys owned by the British lost in Kwangtung
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
1 carrier owned by the Japanese lost in 54 Sea Zone
1 carrier owned by the Americans and 3 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 3 submarines in 54 Sea Zone, round 4 : 3/3 hits, 1.00 expected hits
2 transports owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 54 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
1 fighter owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 bombers and 3 submarines remaining. Battle score for attacker is 68
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Kiangsi to Kiangsu
1 infantry moved from Shensi to Szechwan
1 artillery moved from Hopei to Shensi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 bombers moved from 54 Sea Zone to Paulau Island
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -2.17
Japanese regular : 2.17
UK_Pacific regular : 1.33
@Booper said in Booper (L+15) vs Simon33 (X) BM4:
Kill the BB, tac, 1 fighter
Ouch
I agree with ouch. Those dice did not go your way. In my mind it was worth the game with your damaged battleship although that may be a little brain damaged.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - British
6 fighters moved from Southern France to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - British
Combat Hit Differential Summary :
No scramble.
Any scramble to 97?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Southern France to Germany
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Battle in 54 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Japanese defend with 3 submarines
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
2 submarines owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 3 submarines in 54 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from 93 Sea Zone to Southern France
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Eastern United States to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
2 artilleries and 2 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Removing units owned by Americans from Southern France: 1 armour
EDIT: Adding units owned by Americans to Southern France: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southern France: 1 mech_infantry
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Adding units owned by Americans to Holland Belgium: 1 mech_infantry
EDIT: Changing PUs for Americans from 91 to 94
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - British
6 fighters moved from Southern France to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 2 battleships, 1 bomber, 2 cruisers, 4 destroyers, 6 fighters and 1 submarine
Italians defend with 1 battleship, 2 cruisers and 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 destroyers and 6 fighters in 97 Sea Zone, round 2 : 9/15 hits, 7.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 bomber, 2 cruisers, 4 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Greece
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Persia to India
6 fighters moved from 97 Sea Zone to Southern France
1 bomber moved from 97 Sea Zone to Southern France
2 fighters moved from Persia to 97 Sea Zone
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
5 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 aaGun moved from Algeria to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Egypt
2 submarines placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,4,5,6,6
UK_Pacific collect 9 PUs (7 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in French Indo China change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery
EDIT: Removing units owned by British from Greece: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Greece: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Adding units owned by British to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Italians regular : -1.00
Japanese regular : 0.17
Germans AA : 0.83
British regular : 1.33
Man, the AA has been killer this game
In my edits on Greece, I accidentally deleted 1 inf too many. Will correct on Anzac
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
3 fighters moved from Southern Italy to Holland Belgium
3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 5 fighters and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 3 armour and 2 mech_infantrys
ANZAC defend with 2 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to Northern Italy
1 artillery and 2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,3,6,4,2,5,6,3,4,1,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
3 fighters moved from Southern Italy to Holland Belgium
3 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
2 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 5 fighters and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 3 armour and 2 mech_infantrys
ANZAC defend with 2 infantry
Italians roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians roll dice for 3 armour and 2 mech_infantrys in Northwest Persia, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
3 fighters moved from Holland Belgium to Northern Italy
1 artillery and 2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,5,3,6,4,2,5,6,3,4,1,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
Russians regular : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
boo boo moving Italy into Bryansk.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Germans
Germans buy 8 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
3 mech_infantrys moved from Poland to Romania
1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
2 bombers moved from Ukraine to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Western Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
4 armour and 4 mech_infantrys moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
2 armour and 2 mech_infantrys moved from Caucasus to Persia
8 armour and 10 mech_infantrys moved from Caucasus to Iraq
EDIT: 4 infantry moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
Combat - Germans
Battle in Persia
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 factory_minor; French defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Iraq
Germans attack with 8 armour and 10 mech_infantrys
French defend with 1 infantry
Germans roll dice for 8 armour and 10 mech_infantrys in Iraq, round 2 : 5/18 hits, 5.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from Rostov to Southern Italy
2 aaGuns and 2 tactical_bombers moved from Western Germany to Northern Italy
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
4 armour moved from Belarus to Ukraine
1 aaGun and 8 infantry moved from Belarus to Novgorod
2 bombers moved from Archangel to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 aaGun, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Ukraine
6 artilleries moved from Ukraine to Western Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Place Units - Germans
3 artilleries placed in Western Ukraine
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.50
British regular : 0.33
Reinstated an edit you didn’t get for Italy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Bryansk
22 infantry moved from Smolensk to Archangel
5 artilleries moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
6 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/9 hits, 4.00 expected hits
Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Tambov
Russians attack with 3 artilleries and 26 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 26 infantry in Tambov, round 2 : 5/29 hits, 5.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 25 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 6 artilleries and 22 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 22 infantry in Archangel, round 2 : 4/28 hits, 6.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Smolensk to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 aaGuns moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 tactical_bomber moved from Bryansk to Russia
6 fighters moved from Bryansk to Russia
1 armour moved from Russia to Archangel
1 artillery moved from Smolensk to Vologda
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 infantry
EDIT: Adding units owned by Russians to Tambov: 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Tambov: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 22 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : 0.33
Russians regular : -1.50