@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Vologda to Smolensk
        2 fighters moved from Russia to Smolensk
        1 infantry moved from 76 Sea Zone to Italian Somaliland
    Combat - Russians
        Battle in Italian Somaliland
        Battle in Smolensk
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Italian Somaliland from Italians, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 infantry moved from Vologda to Smolensk
        2 fighters moved from Smolensk to Bryansk
        1 infantry moved from Tambov to Bryansk
        1 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
        4 infantry moved from Timguska to Novosibirsk
        1 infantry moved from Vologda to Russia
        1 tactical_bomber moved from Northwest Persia to Bryansk
        1 armour and 1 mech_infantry moved from Iraq to Egypt
    Place Units - Russians
        1 artillery, 1 fighter and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 30 PUs; end with 30 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.67
Courtesy reminder, a sub off Amur does not hurt Russia in OOB 💰
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Vologda to Smolensk
        2 fighters moved from Russia to Smolensk
        1 infantry moved from 76 Sea Zone to Italian Somaliland
    Combat - Russians
        Battle in Italian Somaliland
        Battle in Smolensk
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 3/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
                1 infantry owned by the Germans lost in Smolensk
            Russians win, taking Italian Somaliland from Italians, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 infantry moved from Vologda to Smolensk
        2 fighters moved from Smolensk to Bryansk
        1 infantry moved from Tambov to Bryansk
        1 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
        4 infantry moved from Timguska to Novosibirsk
        1 infantry moved from Vologda to Russia
        1 tactical_bomber moved from Northwest Persia to Bryansk
        1 armour and 1 mech_infantry moved from Iraq to Egypt
    Place Units - Russians
        1 artillery, 1 fighter and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 30 PUs; end with 30 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Russia: 1 infantry
        EDIT: Adding units owned by Russians to Smolensk: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.67
@gamerman01 said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):
Courtesy reminder, a sub off Amur does not hurt Russia in OOB 💰
Thanks, it was only a matter of time before I made PTV inspired move in OOB.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
        1 infantry moved from 2 Sea Zone to Alaska
        1 infantry moved from Kansu to Tsinghai
              Japanese take Tsinghai from Chinese
        1 artillery moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kwangtung
        1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
        3 fighters and 3 tactical_bombers moved from French Indo China to Shan State
        1 fighter moved from 42 Sea Zone to 45 Sea Zone
        1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Malaya
        2 battleships and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
        1 infantry moved from French Indo China to Kwangsi
        1 fighter moved from 36 Sea Zone to Kwangtung
        1 fighter moved from Kweichow to Kwangsi
        1 tactical_bomber moved from French Indo China to Kwangsi
        1 tactical_bomber moved from French Indo China to Kwangtung
        1 infantry moved from French Indo China to Shan State
    Combat - Japanese
        Battle in Alaska
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 45 Sea Zone
            Japanese win, taking Alaska from Americans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Shan State
            Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
            British defend with 3 infantry
                Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits
                Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.33 expected hits
                UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Shan State
                3 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for British: 3 infantry
        Battle in Malaya
            Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 2 cruisers in Malaya, round 2 : 2/2 hits, 1.00 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Malaya
                1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
                UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
                1 mech_infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 mech_infantry
        Battle in Kwangsi
            Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kwangsi
                1 infantry owned by the Chinese lost in Kwangsi
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 armour moved from French Indo China to Malaya
        1 fighter moved from 45 Sea Zone to 37 Sea Zone
        2 submarines moved from 42 Sea Zone to 39 Sea Zone
        2 carriers and 3 destroyers moved from 42 Sea Zone to 37 Sea Zone
        1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
        2 fighters and 2 tactical_bombers moved from Shan State to Hunan
        1 aaGun, 3 artilleries, 11 infantry and 1 mech_infantry moved from Kweichow to Hunan
        1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
        2 fighters moved from French Indo China to 6 Sea Zone
        1 destroyer moved from 6 Sea Zone to 22 Sea Zone
        1 destroyer moved from 6 Sea Zone to 23 Sea Zone
        1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        1 aaGun moved from Korea to Manchuria
        1 infantry moved from Jehol to Manchuria
        1 infantry moved from Jehol to Anhwe
        1 submarine moved from 5 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
        3 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 4.50
UK_Pacific regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Japanese regular : -1.00
Minor NCM adj, please use latest file for UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 transport moved from 91 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Gibraltar
        2 mech_infantrys moved from 91 Sea Zone to Gibraltar
        1 bomber moved from United Kingdom to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
        1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 submarine moved from 26 Sea Zone to 23 Sea Zone
        1 fighter moved from Hawaiian Islands to 23 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to 22 Sea Zone
        2 fighters moved from 33 Sea Zone to 23 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 fighter moved from Western United States to 2 Sea Zone
    Combat - Americans
        Battle in Borneo
        Battle in 2 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Manchuria
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese lost in Manchuria
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Manchuria
            Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 aaGun and 1 infantry
        Battle in Gibraltar
            Americans attack with 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
            Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                Americans roll dice for 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 2.17 expected hits
                Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                1 infantry owned by the Americans lost in Gibraltar
                1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/7 hits, 2.00 expected hits
                Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Americans lost in Gibraltar
                1 armour owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Americans: 2 infantry
            Casualties for Italians: 1 armour and 1 infantry
        Battle in 22 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 23 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 23 Sea Zone
            Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from 2 Sea Zone to British Columbia
        1 aaGun moved from Western United States to British Columbia
        2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 aaGun moved from Western United States to British Columbia
        1 aaGun moved from Eastern United States to Central United States
        1 aaGun moved from Eastern United States to Central United States
        1 fighter moved from Gibraltar to 91 Sea Zone
        1 bomber moved from Gibraltar to Morocco
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 110 Sea Zone to 91 Sea Zone
        1 fighter moved from 23 Sea Zone to 26 Sea Zone
        2 fighters moved from 23 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    Place Units - Americans
        1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Morocco: 1 infantry and 1 mech_infantry
        EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
        EDIT: Turning off Edit Mode
        1 infantry moved from Yunnan to French Indo China
              UK_Pacific take French Indo China from Japanese
        1 tactical_bomber moved from India to Shan State
        2 fighters moved from Yunnan to Shan State
        3 infantry moved from Yunnan to Shan State
    Combat - British
        Battle in Shan State
            British attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Shan State
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        1 armour moved from Eastern Persia to India
        2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
        1 mech_infantry moved from India to Yunnan
        1 infantry moved from Eastern Persia to West India
        1 mech_infantry moved from Northwest Persia to Eastern Persia
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from 110 Sea Zone to Gibraltar
        1 armour and 1 artillery moved from Morocco to Algeria
        1 bomber moved from Scotland to Malta
        1 cruiser moved from 98 Sea Zone to 92 Sea Zone
        3 fighters moved from Egypt to Bryansk
        1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
        1 aaGun, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
        2 aaGuns moved from Scotland to United Kingdom
    Place Units - British
        1 submarine placed in 110 Sea Zone
        3 fighters and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    Place Units - UK_Pacific
        1 artillery, 2 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6,3,4,3,2,3,3,6,5,1,3,2,5,6,4,1,4
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,6
        UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
        Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.50
Italians regular : 0.67
Japanese regular : -2.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 transport moved from 91 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Gibraltar
        2 mech_infantrys moved from 91 Sea Zone to Gibraltar
        1 bomber moved from United Kingdom to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
        1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 submarine moved from 26 Sea Zone to 23 Sea Zone
        1 fighter moved from Hawaiian Islands to 23 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to 22 Sea Zone
        2 fighters moved from 33 Sea Zone to 23 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 fighter moved from Western United States to 2 Sea Zone
    Combat - Americans
        Battle in Borneo
        Battle in 2 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Manchuria
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese lost in Manchuria
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Manchuria
            Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 aaGun and 1 infantry
        Battle in Gibraltar
            Americans attack with 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
            Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                Americans roll dice for 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 2.17 expected hits
                Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                1 infantry owned by the Americans lost in Gibraltar
                1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/7 hits, 2.00 expected hits
                Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Americans lost in Gibraltar
                1 armour owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Americans: 2 infantry
            Casualties for Italians: 1 armour and 1 infantry
        Battle in 22 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 23 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 23 Sea Zone
            Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from 2 Sea Zone to British Columbia
        1 aaGun moved from Western United States to British Columbia
        2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 aaGun moved from Western United States to British Columbia
        1 aaGun moved from Eastern United States to Central United States
        1 aaGun moved from Eastern United States to Central United States
        1 fighter moved from Gibraltar to 91 Sea Zone
        1 bomber moved from Gibraltar to Morocco
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 110 Sea Zone to 91 Sea Zone
        1 fighter moved from 23 Sea Zone to 26 Sea Zone
        2 fighters moved from 23 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    Place Units - Americans
        1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Morocco: 1 infantry and 1 mech_infantry
        EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
        EDIT: Turning off Edit Mode
        1 infantry moved from Yunnan to French Indo China
              UK_Pacific take French Indo China from Japanese
        1 tactical_bomber moved from India to Shan State
        2 fighters moved from Yunnan to Shan State
        3 infantry moved from Yunnan to Shan State
    Combat - British
        Battle in Shan State
            British attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Shan State
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        1 armour moved from Eastern Persia to India
        2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
        1 mech_infantry moved from India to Yunnan
        1 infantry moved from Eastern Persia to West India
        1 mech_infantry moved from Northwest Persia to Eastern Persia
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from 110 Sea Zone to Gibraltar
        1 armour and 1 artillery moved from Morocco to Algeria
        1 bomber moved from Scotland to Malta
        1 cruiser moved from 98 Sea Zone to 92 Sea Zone
        3 fighters moved from Egypt to Bryansk
        1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
        1 aaGun, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
        2 aaGuns moved from Scotland to United Kingdom
    Place Units - British
        1 submarine placed in 110 Sea Zone
        3 fighters and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    Place Units - UK_Pacific
        1 artillery, 2 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6,3,4,3,2,3,3,6,5,1,3,2,5,6,4,1,4
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,6
        UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
        Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
        Turning on Edit Mode
        EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
        EDIT: Adding units owned by British to Volgograd: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.50
Italians regular : 0.67
Japanese regular : -2.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 transport moved from 91 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        4 infantry moved from 91 Sea Zone to Gibraltar
        2 mech_infantrys moved from 91 Sea Zone to Gibraltar
        1 bomber moved from United Kingdom to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
        1 submarine moved from 33 Sea Zone to 22 Sea Zone
        1 submarine moved from 26 Sea Zone to 23 Sea Zone
        1 fighter moved from Hawaiian Islands to 23 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
        1 fighter moved from 33 Sea Zone to 22 Sea Zone
        2 fighters moved from 33 Sea Zone to 23 Sea Zone
        1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 fighter moved from Western United States to 2 Sea Zone
    Combat - Americans
        Battle in Borneo
        Battle in 2 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 2 Sea Zone
            Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Manchuria
            Americans attack with 1 artillery and 1 infantry
            Japanese defend with 1 aaGun and 1 infantry
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the Japanese lost in Manchuria
                Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Manchuria
            Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 aaGun and 1 infantry
        Battle in Gibraltar
            Americans attack with 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys
            Italians defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                Americans roll dice for 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 2.17 expected hits
                Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                1 infantry owned by the Americans lost in Gibraltar
                1 infantry owned by the Italians lost in Gibraltar
                Americans roll dice for 1 bomber, 1 fighter, 3 infantry and 2 mech_infantrys in Gibraltar, round 3 : 1/7 hits, 2.00 expected hits
                Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
                1 infantry owned by the Americans lost in Gibraltar
                1 armour owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Americans: 2 infantry
            Casualties for Italians: 1 armour and 1 infantry
        Battle in 22 Sea Zone
            Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 22 Sea Zone
            Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
        Battle in 23 Sea Zone
            Americans attack with 3 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 23 Sea Zone
            Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from 2 Sea Zone to British Columbia
        1 aaGun moved from Western United States to British Columbia
        2 carriers moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
        1 aaGun moved from Western United States to British Columbia
        1 aaGun moved from Eastern United States to Central United States
        1 aaGun moved from Eastern United States to Central United States
        1 fighter moved from Gibraltar to 91 Sea Zone
        1 bomber moved from Gibraltar to Morocco
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 110 Sea Zone to 91 Sea Zone
        1 fighter moved from 23 Sea Zone to 26 Sea Zone
        2 fighters moved from 23 Sea Zone to 33 Sea Zone
        1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    Place Units - Americans
        1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
        1 bomber and 1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 6 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 33 Sea Zone: 1 tactical_bomber
        EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Morocco: 1 infantry and 1 mech_infantry
        EDIT: Adding units owned by Americans to Algeria: 1 infantry and 1 mech_infantry
        EDIT: Turning off Edit Mode
        1 infantry moved from Yunnan to French Indo China
              UK_Pacific take French Indo China from Japanese
        1 tactical_bomber moved from India to Shan State
        2 fighters moved from Yunnan to Shan State
        3 infantry moved from Yunnan to Shan State
    Combat - British
        Battle in Shan State
            British attack with 2 fighters, 3 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the British lost in Shan State
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        1 armour moved from Eastern Persia to India
        2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
        1 mech_infantry moved from India to Yunnan
        1 infantry moved from Eastern Persia to West India
        1 mech_infantry moved from Northwest Persia to Eastern Persia
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone
        2 infantry moved from Trans-Jordan to Iraq
        1 infantry moved from Egypt to Trans-Jordan
        1 destroyer moved from 98 Sea Zone to 81 Sea Zone
        1 fighter moved from United Kingdom to Gibraltar
        1 fighter moved from 110 Sea Zone to Gibraltar
        1 armour and 1 artillery moved from Morocco to Algeria
        1 bomber moved from Scotland to Malta
        1 cruiser moved from 98 Sea Zone to 92 Sea Zone
        3 fighters moved from Egypt to Bryansk
        1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
        1 aaGun, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
        1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
        2 aaGuns moved from Scotland to United Kingdom
    Place Units - British
        1 submarine placed in 110 Sea Zone
        3 fighters and 1 infantry placed in United Kingdom
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    Place Units - UK_Pacific
        1 artillery, 2 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,6,3,4,3,2,3,3,6,5,1,3,2,5,6,4,1,4
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,1,6
        UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
        Some Units in India change ownership: 1 artillery, 2 infantry and 2 mech_infantrys
        Turning on Edit Mode
        EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
        EDIT: Adding units owned by British to Volgograd: 1 mech_infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by British from India: 1 armour
        EDIT: Adding units owned by British to Kazakhstan: 1 armour and 1 mech_infantry
        EDIT: Removing units owned by British from Volgograd: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.50
Italians regular : 0.67
Japanese regular : -2.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        2 aaGuns, 2 artilleries and 2 infantry moved from Eastern Poland to Belarus
        1 aaGun and 1 infantry moved from Southern France to France
        7 infantry moved from Northern Italy to Southern Italy
        1 bomber moved from Southern France to Southern Italy
        1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    Place Units - Italians
        1 infantry placed in Northern Italy
        1 fighter and 2 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Italians to Libya: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        EDIT: Removing units owned by Italians from Tunisia: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
    Combat - ANZAC
        Battle in 20 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 20 Sea Zone
            ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from New South Wales to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 cruiser moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
        2 infantry moved from Dutch New Guinea to New Guinea
        1 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
    Combat - ANZAC
        Battle in 20 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 20 Sea Zone
            ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from New South Wales to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 cruiser moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
        2 infantry moved from Dutch New Guinea to New Guinea
        1 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Yunnan: 3 fighters
        EDIT: Adding units owned by ANZAC to Kazakhstan: 3 fighters
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 submarine moved from 33 Sea Zone to 20 Sea Zone
    Combat - ANZAC
        Battle in 20 Sea Zone
            ANZAC attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 20 Sea Zone
            ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - ANZAC
        1 fighter moved from New South Wales to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 cruiser moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 infantry moved from Iraq to Northwest Persia
        2 infantry moved from Dutch New Guinea to New Guinea
        1 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Yunnan: 3 fighters
        EDIT: Adding units owned by ANZAC to Kazakhstan: 3 fighters
        EDIT: Turning off Edit Mode
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Iraq to Northwest Persia
        1 fighter moved from 91 Sea Zone to United Kingdom
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 airfield, 1 armour, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Archangel to Vologda
              Germans take Vologda from Russians
        1 infantry moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        3 infantry moved from Archangel to Smolensk
        5 bombers moved from Western Germany to Smolensk
    Combat - Germans
        Battle in Smolensk
            Germans attack with 5 bombers and 3 infantry
            Russians defend with 3 infantry
                Germans roll dice for 5 bombers and 3 infantry in Smolensk, round 2 : 6/8 hits, 3.83 expected hits
                Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Russians lost in Smolensk
            Germans win, taking Smolensk from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 9
            Casualties for Russians: 3 infantry
    Non Combat Move - Germans
        5 bombers moved from Smolensk to Novgorod
        2 mech_infantrys moved from Novgorod to Belarus
        1 infantry moved from Novgorod to Belarus
        1 aaGun moved from Archangel to Smolensk
        2 armour moved from Archangel to Belarus
        1 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
        3 mech_infantrys moved from Western Germany to Southern Italy
        3 tactical_bombers moved from Western Germany to Germany
        3 fighters moved from Western Germany to Germany
        1 infantry moved from Holland Belgium to France
        1 artillery moved from Normandy Bordeaux to France
        3 infantry moved from Southern France to France
        2 infantry moved from Western Germany to 113 Sea Zone
        1 infantry moved from 113 Sea Zone to Norway
        1 infantry moved from 113 Sea Zone to Norway
        1 artillery moved from Western Germany to France
    Place Units - Germans
        1 infantry placed in Ukraine
        3 infantry placed in France
        1 armour and 2 mech_infantrys placed in Novgorod
        1 infantry and 2 mech_infantrys placed in Western Germany
        1 airfield and 1 bomber placed in Germany
    Turn Complete - Germans
        Germans collect 57 PUs; end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : 2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
            COMMENT: Russia attacked Jap Kansu, Mongolians will not join Russians
        1 mech_infantry moved from Egypt to Tobruk
              Russians take Tobruk from Italians
        1 fighter moved from Bryansk to Vologda
        2 artilleries and 3 infantry moved from Bryansk to Ukraine
        1 artillery and 3 infantry moved from Bryansk to Western Ukraine
        1 artillery moved from Bryansk to Smolensk
        1 artillery and 4 infantry moved from Bryansk to Smolensk
        1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov
        1 infantry moved from Novosibirsk to Tsinghai
        1 fighter moved from Russia to Tsinghai
        1 infantry moved from Novosibirsk to Kansu
              Chinese take Kansu from Japanese
        1 infantry moved from Novosibirsk to Tsinghai
        1 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Russia to Vologda
    Combat - Russians
        Battle in Rostov
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Vologda
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Tsinghai
            Russians attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Ukraine
            Russians attack with 2 artilleries and 3 infantry
            Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians lost in Ukraine
                1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 aaGun and 2 infantry
        Battle in Western Ukraine
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 1 aaGun and 2 infantry
                Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Western Ukraine
                Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
            Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -13
            Casualties for Russians: 1 artillery and 3 infantry
        Battle in Smolensk
            Russians attack with 2 artilleries and 4 infantry
            Germans defend with 1 aaGun and 3 infantry
                Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 3.33
Russians regular : -0.83
Need choice on Smolensk, I managed to get through Ukraine and West Ukraine without needing to stop
Ouch, tough dice in W Ukraine.
Looks like gamerman needs someone to make a call on OOL in Smolensk.