oysteilo and mikawagunichi vs Booper and gamerman01 (allies)


  • @Booper Assumed submerge in 22, lmk if you want to re-roll that one.


  • @mikawagunichi said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):

    @Booper Assumed submerge in 22, lmk if you want to re-roll that one.

    Nope, submerge is what I would have chosen as well - thx!


  • I took 2 days to take my wife to a funeral, and recovered today, so just now starting to work with my teammate again


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Ukraine
            1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Greece
            Battle in Celebes
            Battle in Manchuria
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Greece from Italians, taking Celebes from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 artillery moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
    
        Place Units - Americans
            2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.33
    Germans AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 fighter moved from Yunnan to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
            2 aaGuns, 5 artilleries and 15 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            5 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame


  • @gamerman01

    All yours for UK and US European theater NCM.

    Note 2 fighters newly built on E. US, so the other 2 can be moved.


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Libya: 1 infantry
            EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
            EDIT: Removing units owned by Americans from Sicily: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Greece: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Central United States: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • That’s US Europe,

    Maybe we should have handed off the file during US NCM to avoid the edits. I kept it pretty clean, removing and adding units in order, so that the moves can easily be followed in history


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Egypt to Ukraine
            1 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Korea to Manchuria
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Greece
            Battle in Celebes
            Battle in Manchuria
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Greece from Italians, taking Celebes from Japanese, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 23 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            4 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Ukraine to Russia
            1 artillery moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
    
        Place Units - Americans
            2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 fighter moved from Yunnan to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 harbour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Yunnan
            2 aaGuns, 5 artilleries and 15 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            5 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Tunisia: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Libya: 1 infantry
            EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
            EDIT: Removing units owned by Americans from Sicily: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Greece: 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 carrier, 1 destroyer and 1 transport
            EDIT: Removing units owned by Americans from 95 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Central United States: 2 infantry
            EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 95 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 3 fighters and 1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Yunnan to Sikang
                  Chinese take Sikang from Japanese
            1 mech_infantry moved from Yunnan to Shensi
                  Chinese take Shensi from Japanese
            1 mech_infantry moved from Yunnan to Hopei
                  Chinese take Hopei from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 bomber moved from Egypt to Romania
    
        Combat - British
            Battle in Romania
                British attack with 1 bomber
                Italians defend with 1 armour
                    British roll dice for 1 bomber in Romania, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the British lost in Romania
                Germans win with 1 armour remaining. Battle score for attacker is -12
                Casualties for British: 1 bomber
            Battle in Urals
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Urals, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                British win, taking Urals from Germans with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 fighters moved from Urals to Russia
            1 infantry moved from Sardinia to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Sardinia to 95 Sea Zone
            1 aaGun moved from Sardinia to 95 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Sardinia to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Sicily to 95 Sea Zone
            1 artillery moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
            2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 99 Sea Zone
            2 fighters moved from Tobruk to Greece
            1 fighter moved from 95 Sea Zone to Greece
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tobruk to Alexandria
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 aaGun, 1 artillery, 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Siam to Shan State
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.33
    Japanese regular : 1.00
    Germans AA : -0.17
    Germans regular : 0.17
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Rostov
                  Italians take Rostov from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour moved from Romania to Ukraine
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,3
            Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Korea to Hunan
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.33
    

    Savegame


  • @gamerman01

    Please finish the NCM for Anzac, and take France’s turn.

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