@Tyzoq Okay sounds good just post when you’re ready
oysteilo and mikawagunichi vs Booper and gamerman01 (allies)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries, 2 infantry and 1 mech_infantry moved from Belarus to Bryansk 3 fighters moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 cruiser and 1 transport Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Battle in Bryansk Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 aaGuns moved from Belarus to Bryansk 1 infantry moved from Northern Italy to Southern Italy 1 aaGun and 1 infantry moved from France to Northern Italy 1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy Place Units - Italians 1 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : -0.67 British regular : -0.50 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 33 Sea Zone to 43 Sea Zone 1 cruiser moved from 33 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser and 2 submarines Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Kazakhstan to Russia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 33 Sea Zone to Korea 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.67 -
Leaving France’s move to @gamerman01 as he is the architect of the Med fleet maneuvers.
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@Booper said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):
Leaving France’s move to @gamerman01 as he is the architect of the Med fleet maneuvers.
where is the french fleet in the med? I dont see any
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 2 submarines moved from 33 Sea Zone to 43 Sea Zone 1 cruiser moved from 33 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 cruiser and 2 submarines Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Kazakhstan to Russia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 33 Sea Zone to Korea 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 95 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.67 -
@oysteilo said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):
@Booper said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):
Leaving France’s move to @gamerman01 as he is the architect of the Med fleet maneuvers.
where is the french fleet in the med? I dont see any
Regardez! The French Cruiser Montcalm had taken it’s rightful place as flagship of the Mediterranean Allied Task Force. It is the key to keeping this fleet a float! :)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Belarus to Ukraine 5 bombers moved from Novgorod to Ukraine 1 bomber moved from Germany to Ukraine 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Ukraine Germans attack with 6 bombers, 2 infantry and 2 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 2 infantry Germans roll dice for 6 bombers, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 6/10 hits, 4.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Ukraine 1 bomber moved from Ukraine to Novgorod 9 armour, 6 artilleries, 18 infantry and 19 mech_infantrys moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 5 bombers moved from Ukraine to Germany 3 fighters and 3 tactical_bombers moved from Germany to Southern Italy 1 infantry moved from Western Germany to Northern Italy 1 aaGun, 3 artilleries and 9 infantry moved from France to Northern Italy 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in Novgorod 1 bomber and 2 mech_infantrys placed in Germany 1 armour and 6 mech_infantrys placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.33 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 6 infantry moved from Manchuria to Amur 1 infantry moved from Rostov to Bryansk 7 artilleries and 23 infantry moved from Tambov to Bryansk 1 armour, 12 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Caucasus to Bryansk Combat - Russians Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 armour, 19 artilleries, 3 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 10 armour, 6 artilleries, 18 infantry and 21 mech_infantrys; Italians defend with 2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry Italians roll AA dice in Bryansk : 0/4 hits, 0.67 expected hits Russians roll dice for 1 armour, 19 artilleries, 3 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 20/58 hits, 17.83 expected hitsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.17 Italians AA : -0.67 -
Casualty choice for Bryansk?
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2 aa and 18 german inf
however, I only see 32 of 38 dice at 2, so the last 6 dice at 2 do not show? strange
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On this computer, I had to stretch it really wide to see them all. I had to stretch it across to a 2nd screen
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 6 infantry moved from Manchuria to Amur 1 infantry moved from Rostov to Bryansk 7 artilleries and 23 infantry moved from Tambov to Bryansk 1 armour, 12 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Caucasus to Bryansk Combat - Russians Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bryansk Russians attack with 1 armour, 19 artilleries, 3 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 10 armour, 6 artilleries, 18 infantry and 21 mech_infantrys; Italians defend with 2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry Italians roll AA dice in Bryansk : 0/4 hits, 0.67 expected hits Russians roll dice for 1 armour, 19 artilleries, 3 fighters, 32 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 20/58 hits, 17.83 expected hits Italians roll dice for 2 aaGuns, 10 armour, 8 artilleries, 20 infantry and 22 mech_infantrys in Bryansk, round 2 : 27/60 hits, 21.67 expected hits 27 infantry owned by the Russians lost in Bryansk 2 aaGuns owned by the Italians and 18 infantry owned by the Germans lost in Bryansk 3 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 1 armour owned by the Russians and 19 artilleries owned by the Russians retreated to Russia Italians win with 10 armour, 8 artilleries, 2 infantry and 22 mech_infantrys remaining. Battle score for attacker is -17 Casualties for Russians: 27 infantry Casualties for Germans: 18 infantry Casualties for Italians: 2 aaGuns Non Combat Move - Russians 2 aaGuns moved from Tambov to Russia 1 infantry moved from Vologda to Russia 1 infantry moved from Kansu to Novosibirsk 2 infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour moved from Iraq to Eastern Persia 1 infantry moved from Manchuria to Amur 2 aaGuns and 6 infantry moved from Manchuria to Korea 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 fighter, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 5.33 Japanese regular : 0.33 Russians regular : 1.17 Italians AA : -0.67 -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Hunan to Kweichow 1 fighter and 2 tactical_bombers moved from Hunan to Kweichow 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Jehol 2 infantry moved from Hainan to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Hunan to Kwangtung 2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung Combat - Japanese Battle in Manchuria Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Manchuria from Chinese, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 artillery and 5 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Jehol, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 cruiser and 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 cruiser owned by the ANZAC and 2 submarines owned by the ANZAC lost in 43 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser and 2 submarines Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 aaGun, 3 artilleries and 11 infantry moved from Hunan to Kiangsi 1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 3 carriers and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 19 Sea Zone 3 carriers and 2 transports moved from 36 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone Place Units - Japanese 1 harbour and 1 infantry placed in Kiangsu 2 destroyers placed in 19 Sea Zone 1 factory_minor placed in Shantung 6 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6 Japanese collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.67 Japanese regular : -2.50 UK_Pacific regular : -0.33 ANZAC regular : 0.17 -
@Booper Assumed submerge in 22, lmk if you want to re-roll that one.
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@mikawagunichi said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):
@Booper Assumed submerge in 22, lmk if you want to re-roll that one.
Nope, submerge is what I would have chosen as well - thx!
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I took 2 days to take my wife to a funeral, and recovered today, so just now starting to work with my teammate again





