oysteilo and mikawagunichi vs Booper and gamerman01 (allies)


  • Need choice on Smolensk, I managed to get through Ukraine and West Ukraine without needing to stop


  • @mikawagunichi @oysteilo

    Ouch, tough dice in W Ukraine.

    Looks like gamerman needs someone to make a call on OOL in Smolensk.


  • I will make the call. I just want to take a look at the map, although i am pretty sure what to do. Coming up in a few hours


  • Remove AA


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
                COMMENT: Russia attacked Jap Kansu, Mongolians will not join Russians
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 fighter moved from Bryansk to Vologda
            2 artilleries and 3 infantry moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Smolensk
            1 artillery and 4 infantry moved from Bryansk to Smolensk
            1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Novosibirsk to Tsinghai
            1 fighter moved from Russia to Tsinghai
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -13
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 aaGun owned by the Germans lost in Smolensk
                    Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                    2 infantry owned by the Germans lost in Smolensk
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 4.33
    Russians regular : -0.33
    

    Savegame


  • I went to retreat 3 units from the 1 left, and then found that I hadn’t actually moved a ground unit from Moscow like I had definitely intended. I’ll finish the turn as if you allow.

    If you don’t allow, I will probably finish off the guy in Smo, so tell me if you want to hold me to the actual clicking in Triple A where I didn’t take a man from Moscow


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
                COMMENT: Russia attacked Jap Kansu, Mongolians will not join Russians
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
            1 fighter moved from Bryansk to Vologda
            2 artilleries and 3 infantry moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Smolensk
            1 artillery and 4 infantry moved from Bryansk to Smolensk
            1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Novosibirsk to Tsinghai
            1 fighter moved from Russia to Tsinghai
            1 infantry moved from Novosibirsk to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 aaGun and 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -13
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 aaGun owned by the Germans lost in Smolensk
                    Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                    2 infantry owned by the Germans lost in Smolensk
                1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
                Germans win with 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            1 fighter moved from Tsinghai to Caucasus
            4 aaGuns, 1 armour, 11 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 armour moved from Egypt to Iraq
            1 infantry moved from Italian Somaliland to Ethiopia
            2 aaGuns and 14 infantry moved from Amur to Manchuria
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 artilleries
            EDIT: Adding units owned by Russians to Russia: 2 artilleries
            EDIT: Turning off Edit Mode
            5 artilleries, 4 infantry and 1 mech_infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 aaGuns, 7 artilleries and 23 infantry
            EDIT: Adding units owned by Russians to Tambov: 2 aaGuns, 7 artilleries and 23 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 4.33
    Russians regular : -0.33
    

    Savegame


  • @gamerman01 said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):

    I went to retreat 3 units from the 1 left, and then found that I hadn’t actually moved a ground unit from Moscow like I had definitely intended. I’ll finish the turn as if you allow.

    If you don’t allow, I will probably finish off the guy in Smo, so tell me if you want to hold me to the actual clicking in Triple A where I didn’t take a man from Moscow

    Please edit according to your intentions, no worries


  • @oysteilo @mikawagunichi

    Thank you!

    Edits included in the most recent file posted, so please go ahead with J5 when you’re ready.

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 artillery moved from Sikang to Szechwan
            3 fighters and 3 tactical_bombers moved from Hunan to Szechwan
            1 artillery moved from Malaya to Shan State
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
            1 armour moved from Malaya to 37 Sea Zone
            1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Siberia
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Borneo
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Szechwan to Hunan
            1 infantry moved from Anhwe to Hunan
            2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Hainan
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -0.50
    UK_Pacific regular : -1.00
    ANZAC regular : -0.17
    

    Savegame


  • I think the hardest adjustment going back from PTV to OOB is how exposed the Japan sea zone is. No safe way to build ships.


  • @mikawagunichi

    I’m playing PTV for the first time - the map is a significant difference!


  • @Booper Good to hear, welcome to the club!


  • Hey guys, thanks for patience, I have time to look at USA/UK Europe now and will try to work together so we’ll see if team Allies can get it done soon


  • Friendly point to @mikawagunichi ,
    G40 rules actually require that all amphibious assaults must be rolled before all others, so Borneo should have been rolled before Z22
    Not a factor in this situation, but if you didn’t know the rule, I should point it out the same way @JDOW did to me so many years ago


  • Tight play, @mikawagunichi , as expected. Very crisp.


  • @gamerman01 said in oysteilo and mikawagunichi vs Booper and gamerman01 (allies):

    Friendly point to @mikawagunichi ,
    G40 rules actually require that all amphibious assaults must be rolled before all others, so Borneo should have been rolled before Z22
    Not a factor in this situation, but if you didn’t know the rule, I should point it out the same way @JDOW did to me so many years ago

    Oh! I was not aware of this rule either. Good to know. Not that it matters, a rule is a rule, but wondering if there is a rationale for it. Maybe some unique situation caused it to come about…


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to Alaska
            1 fighter moved from British Columbia to Alaska
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 22 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
            3 fighters moved from 22 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 artillery moved from Manchuria to Korea
            1 fighter moved from Alaska to Western United States
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 aaGuns moved from British Columbia to Western United States
    
        Place Units - Americans
            2 fighters and 2 infantry placed in Eastern United States
            Americans undo move 1.
            2 infantry placed in Central United States
            2 fighters placed in Eastern United States
            2 fighters and 2 infantry placed in Western United States
            1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,4,4,5,3,5,1,4,6,1,4,5,6,5,2,3,5
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : 0.00
    

    Savegame


  • @mikawagunichi @oysteilo

    I assumed no Kamikaze in SZ22 to keep the game moving. If you would like to use Kamikazes, please roll on the forum, and adjust the outcome in edit accordingly.

    Also, @gamerman01 is going to make the US Atl NCM in edit during the beginning of UK’s turn.

    China’s turn forthcoming - thanks!


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 artilleries placed in Yunnan
            1 infantry placed in Manchuria
            Chinese undo move 3.
            Chinese undo move 1.
            2 infantry placed in Yunnan
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.00
    

    Savegame

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