TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Americans
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 submarine moved from 103 Sea Zone to 101 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour and 1 infantry moved from Romania to Yugoslavia
    Combat - Germans
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 submarine owned by the Germans lost in 110 Sea Zone
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5.17 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                1 infantry owned by the Germans lost in Yugoslavia
                5 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in France
            Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits, 6.33 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                4 infantry owned by the Germans lost in France
                1 aaGun owned by the French and 2 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3.67 expected hits
                2 infantry owned by the Germans lost in France
                4 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 4/14 hits, 5.33 expected hits
                French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 4/5 hits, 2.33 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 5 : 6/10 hits, 4.33 expected hits
                French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                1 artillery owned by the Germans lost in France
                1 fighter owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 16
            Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in 101 Sea Zone
            Germans attack with 1 submarine
            Americans defend with 1 cruiser and 1 transport
                Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the Americans lost in 101 Sea Zone
                Americans roll dice for 1 transport in 101 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                1 transport owned by the Americans lost in 101 Sea Zone
            Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
            Casualties for Americans: 1 cruiser and 1 transport
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer, 1 submarine and 1 transport
                British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
            Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 21
            Casualties for British: 1 destroyer, 1 submarine and 1 transport
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        2 infantry moved from Poland to Slovakia Hungary
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 infantry moved from Denmark to 113 Sea Zone
        1 aaGun moved from Western Germany to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
        1 cruiser moved from 114 Sea Zone to 112 Sea Zone
        1 tactical_bomber moved from Poland to Western Germany
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        3 artilleries and 4 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 39 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
French regular : 0.00
Neutral_Allies regular : -0.67
Germans regular : -4.17
British regular : -0.67
Savegame