@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales 1 marine moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 cruiser moved from 47 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 submarine moved from 34 Sea Zone to 31 Sea Zone 2 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New South Wales 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from Manilla to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 artillery moved from Shansi to Inner Mongolia 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsi to Jehol 1 artillery moved from Anhwe to Jehol 1 infantry moved from Kwangtung to Kiangsi 3 infantry moved from Jehol to Southern Manchuria 1 tactical_bomber moved from 50 Sea Zone to New South Wales 2 battleships moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 carrier moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 5 infantry moved from Queensland to New South Wales 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from French Indo China to Borneo 1 tactical_bomber moved from 50 Sea Zone to New South Wales Combat - Japanese Battle in New Britain Battle in Sumatra Battle in Malaya Battle in New South Wales Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/13 hits, 4.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New Britain from ANZAC, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking New South Wales from ANZAC with 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Battle in Borneo Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 31 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 fighter moved from Korea to Southern Manchuria 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 fighters moved from Davao to 37 Sea Zone 2 bombers moved from Borneo to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from Borneo to French Indo China 3 transports moved from 55 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 carrier moved from 50 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 35 Sea Zone 2 carriers moved from 50 Sea Zone to 64 Sea Zone 1 cruiser moved from 50 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 tactical_bomber moved from Caroline Islands to Southern Manchuria 1 destroyer moved from 50 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -2.17 UK_Pacific regular : 0.67 ANZAC regular : -1.33 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from Iceland to Norway 1 bomber moved from United Kingdom to Norway 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone Americans take 27 Sea Zone from Japanese 2 fighters moved from Hawaiian Islands to 32 Sea Zone 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Norway Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 7 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 7 infantry in Norway, round 2 : 3/7 hits, 2.33 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway 3 infantry owned by the Germans lost in Norway 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 4 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 fighters moved from Norway to 128 Sea Zone 1 bomber moved from Norway to Finland 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 carrier moved from 126 Sea Zone to 128 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 1 armour and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Eastern Sinkiang to Kansu 1 fighter moved from Yunnan to Kansu 1 artillery and 2 infantry moved from Hopei to Tsinghai 1 artillery and 2 infantry moved from Hopei to Hunan 1 artillery and 2 infantry moved from Hopei to Honan 4 infantry moved from Hopei to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Northern Sinkiang 2 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern India to Sumatra 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from Eastern India to Malaya 2 infantry moved from Rhodesia to Belgian Congo 1 bomber and 1 fighter moved from Egypt to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway 1 fighter owned by the British retreated Germans win with 3 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Belgian Congo British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Belgian Congo British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Battle in Sumatra British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from Sumatra to Shan State 1 aaGun and 7 infantry moved from Burma to Shan State 2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Shan State 1 infantry moved from Siam to Shan State 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 bomber and 1 fighter moved from Belgian Congo to Egypt 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to French West Africa 1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom 1 fighter moved from Norway to Finland 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 fighter moved from United Kingdom to French West Africa Place Units - British 1 factory_minor placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa British undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6,2,1,5 UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Italians regular : -2.33 Japanese regular : -2.67 Germans regular : 1.33 British regular : -0.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Austria to Albania Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Greece to Romania Place Units - Italians 1 destroyer and 3 transports placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 32 Sea Zone 1 aaGun and 3 infantry moved from South Australia to 63 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 63 Sea Zone to 59 Sea Zone 1 aaGun and 3 infantry moved from 59 Sea Zone to Java 3 fighters moved from South Australia to Java 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Western Australia 1 infantry moved from Yunnan to Shan State 1 destroyer moved from 40 Sea Zone to 78 Sea Zone Combat Move - French 1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Eastern Poland to Ukraine 3 armour moved from Eastern Poland to Southern Belarus 4 artilleries and 26 infantry moved from Eastern Poland to Southern Belarus 4 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Poland to Baltic States 2 tactical_bombers moved from Western Germany to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 artillery moved from France to Western Germany 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan 2 tactical_bombers moved from 97 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 2 submarines moved from 97 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 carrier moved from 97 Sea Zone to 100 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 1 armour moved from Eastern Poland to Ukraine Combat - Germans
Combat Hit Differential Summary :
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@nikola1975 Scramble from Leningrad?
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Actually a chance of killing your planes there but I will say no scramble.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Poland to Southern Belarus 1 mech_infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 armour moved from Eastern Poland to Ukraine 3 armour moved from Eastern Poland to Southern Belarus 4 artilleries and 26 infantry moved from Eastern Poland to Southern Belarus 4 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Poland to Baltic States 2 tactical_bombers moved from Western Germany to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 artillery moved from France to Western Germany 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan 2 tactical_bombers moved from 97 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone 2 submarines moved from 97 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 carrier moved from 97 Sea Zone to 100 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone 1 armour moved from Eastern Poland to Ukraine Combat - Germans Battle in Crete Battle in Baltic States Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone 1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone 1 bomber moved from Baltic States to Romania 1 armour moved from Eastern Poland to Southern Belarus 2 aaGuns moved from Eastern Poland to Southern Belarus 1 infantry moved from Poland to Eastern Poland 1 artillery and 3 infantry moved from Poland to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 tactical_bombers moved from Baltic States to Germany Place Units - Germans 3 armour placed in Romania 1 infantry placed in Western Germany 1 infantry placed in Germany 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3,3,1,2,4,3,2,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.17 British regular : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 16 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 artilleries and 3 infantry moved from Finland to Norway 1 infantry moved from Northern Belarus to Baltic States 1 artillery, 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States 3 artilleries and 6 infantry moved from Amur to Korea 3 artilleries and 6 infantry moved from Northern Manchuria to Korea Combat - Russians Battle in Norway Russians attack with 3 artilleries and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Norway 2 infantry owned by the Germans lost in Norway Russians roll dice for 3 artilleries and 2 infantry in Norway, round 3 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Norway 1 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Baltic States Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Korea Russians attack with 6 artilleries and 12 infantry Japanese defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Korea, round 2 : 5/18 hits, 5.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Korea 2 infantry moved from Tambov to Rostov 1 artillery and 6 infantry moved from Kursk to Tula 4 infantry moved from Russia to Tula 5 infantry moved from Yaroslavl to Russia 1 artillery and 14 infantry moved from Novgorod to Yaroslavl 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad 1 infantry moved from Leningrad to Northern Belarus 2 aaGuns and 9 infantry moved from Leningrad to Vologda Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals 3 artilleries placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Russians collect 45 PUs (4 lost to blockades); end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 0.00 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 4 artilleries, 1 carrier, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 1 armour moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 bomber moved from French Indo China to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 carrier moved from 64 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 59 Sea Zone 1 destroyer moved from 35 Sea Zone to 65 Sea Zone 2 battleships moved from 38 Sea Zone to 43 Sea Zone 1 destroyer moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to Queensland Combat - Japanese Battle in New Zealand Battle in 59 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 59 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 transports Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 59 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 45 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter moved from 37 Sea Zone to Southern Manchuria 1 artillery and 1 mech_infantry moved from Jehol to Southern Manchuria 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 64 Sea Zone to 45 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 armour moved from Borneo to 37 Sea Zone 1 armour moved from 37 Sea Zone to French Indo China 1 artillery and 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - Japanese 1 airfield placed in French Indo China 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in French Indo China 1 artillery and 5 infantry placed in Japan 1 transport placed in 64 Sea Zone 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 2 submarines moved from 27 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 65 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands Combat - Americans
Combat Hit Differential Summary :
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Scramble to SZ65?
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@simon33 Yes
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Lose the DD? Subs missed.
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Or maybe Cruiser?
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@simon33 Cruiser
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from United Kingdom to 112 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 128 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery, 3 fighters, 12 infantry and 1 tactical_bomber moved from Shan State to French Indo China 1 armour and 1 mech_infantry moved from Malaya to French Indo China 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 bomber and 1 fighter moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Southern Persia to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland EDIT: 1 bomber moved from Finland to United Kingdom Combat - British
Combat Hit Differential Summary :
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Scramble to Holland or T-J?
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@simon33 No.
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OOL?