@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
Generally I don’t mind small edits if they don’t affect the next moves, but now the whole round has passed.
If it is important, do it. It did not affect my move.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Combat Hit Differential Summary :
Scramble to z99?
@simon33 Yes, all 3.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 infantry moved from Szechwan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Szechwan to Hopei
5 infantry moved from Tsinghai to Hopei
EDIT: 1 fighter moved from Szechwan to Eastern India
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 7
EDIT: Changing PUs for UK_Pacific from 17 to 16
EDIT: Turning off Edit Mode
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 4 : 3/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans and 1 submarine owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter and 3 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in 99 Sea Zone
1 transport owned by the Italians and 1 fighter owned by the Germans lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Casualties for Germans: 3 fighters
Non Combat Move - British
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 82 Sea Zone to 77 Sea Zone
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 fighter moved from Szechwan to Eastern India
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
3 infantry moved from Eastern India to Burma
2 infantry moved from 40 Sea Zone to Eastern India
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 128 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Italians regular : 0.33
Japanese regular : 1.33
Neutral_Axis regular : -1.33
British regular : 1.33
Those dice were savage.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 artillery and 3 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 armour moved from Southern France to Austria
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Java to 59 Sea Zone
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
3 fighters moved from Java to South Australia
2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 6 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 artilleries and 14 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
9 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 7 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 7 infantry and 2 tactical_bombers in Norway, round 2 : 4/9 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Tunisia to Southern Italy
2 aaGuns moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Romania
4 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3,4,1,4,5,1
Germans collect 40 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 6 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 artilleries and 3 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Leningrad
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Russia
5 infantry moved from Russia to Yaroslavl
1 infantry moved from Northern Belarus to Baltic States
4 infantry moved from Northern Belarus to Novgorod
4 infantry moved from Smolensk to Novgorod
3 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
1 artillery and 6 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Leningrad
10 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 47 PUs (3 lost to blockades); end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 6 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 artilleries and 3 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Leningrad
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Russia
5 infantry moved from Russia to Yaroslavl
1 infantry moved from Northern Belarus to Baltic States
4 infantry moved from Northern Belarus to Novgorod
4 infantry moved from Smolensk to Novgorod
3 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
1 artillery and 6 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Leningrad
10 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 47 PUs (3 lost to blockades); end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales
1 marine moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 cruiser moved from 47 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 submarine moved from 34 Sea Zone to 31 Sea Zone
2 infantry moved from Southern Manchuria to Korea
1 fighter moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New South Wales
1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from Manilla to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Inner Mongolia to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shansi to Honan
1 artillery moved from Shansi to Inner Mongolia
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsi to Jehol
1 artillery moved from Anhwe to Jehol
1 infantry moved from Kwangtung to Kiangsi
3 infantry moved from Jehol to Southern Manchuria
1 tactical_bomber moved from 50 Sea Zone to New South Wales
2 battleships moved from 55 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 carrier moved from 7 Sea Zone to 37 Sea Zone
2 artilleries and 5 infantry moved from Queensland to New South Wales
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from French Indo China to Borneo
1 tactical_bomber moved from 50 Sea Zone to New South Wales
Combat - Japanese
Battle in New Britain
Battle in Sumatra
Battle in Malaya
Battle in New South Wales
Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/13 hits, 4.67 expected hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 11PUs while taking ANZAC capital
Japanese win, taking New Britain from ANZAC, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking New South Wales from ANZAC with 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 fighter moved from Korea to Southern Manchuria
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
2 fighters moved from Davao to 37 Sea Zone
2 bombers moved from Borneo to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Borneo to French Indo China
3 transports moved from 55 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone
1 tactical_bomber moved from New South Wales to 64 Sea Zone
1 tactical_bomber moved from New South Wales to 64 Sea Zone
1 carrier moved from 50 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 35 Sea Zone
2 carriers moved from 50 Sea Zone to 64 Sea Zone
1 cruiser moved from 50 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 tactical_bomber moved from Caroline Islands to Southern Manchuria
1 destroyer moved from 50 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Japanese regular : -2.17
UK_Pacific regular : 0.67
ANZAC regular : -1.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 128 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 fighter moved from Iceland to Norway
1 bomber moved from United Kingdom to Norway
2 marines moved from Hawaiian Islands to 28 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone
Americans take 27 Sea Zone from Japanese
2 fighters moved from Hawaiian Islands to 32 Sea Zone
2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Americans attack with 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 7 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 3/7 hits, 2.33 expected hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
3 infantry owned by the Germans lost in Norway
2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Germans win with 4 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
2 fighters moved from Norway to 128 Sea Zone
1 bomber moved from Norway to Finland
2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 carrier moved from 126 Sea Zone to 128 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 armour and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Eastern Sinkiang to Kansu
1 fighter moved from Yunnan to Kansu
1 artillery and 2 infantry moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Hopei to Hunan
1 artillery and 2 infantry moved from Hopei to Honan
4 infantry moved from Hopei to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Northern Sinkiang
2 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Eastern India to Sumatra
2 infantry moved from Eastern India to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from Eastern India to Malaya
2 infantry moved from Rhodesia to Belgian Congo
1 bomber and 1 fighter moved from Egypt to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 artillery and 1 infantry moved from 128 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 4 infantry
British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Norway
1 infantry owned by the Germans lost in Norway
1 fighter owned by the British retreated
Germans win with 3 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Belgian Congo
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 4 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Battle in Sumatra
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Sumatra to Shan State
1 aaGun and 7 infantry moved from Burma to Shan State
2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 bomber and 1 fighter moved from Belgian Congo to Egypt
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to French West Africa
1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom
1 fighter moved from Norway to Finland
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 77 Sea Zone to 73 Sea Zone
1 fighter moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 2.
1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6,2,1,5
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.67
Italians regular : -2.33
Japanese regular : -2.67
Germans regular : 1.33
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Austria to Albania
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Greece to Romania
Place Units - Italians
1 destroyer and 3 transports placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 28 Sea Zone to 32 Sea Zone
1 aaGun and 3 infantry moved from South Australia to 63 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 63 Sea Zone to 59 Sea Zone
1 aaGun and 3 infantry moved from 59 Sea Zone to Java
3 fighters moved from South Australia to Java
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Western Australia
1 infantry moved from Yunnan to Shan State
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
Combat Move - French
1 cruiser and 2 destroyers moved from 100 Sea Zone to 78 Sea Zone
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Southern Belarus
4 artilleries and 26 infantry moved from Eastern Poland to Southern Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 artillery moved from France to Western Germany
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
2 tactical_bombers moved from 97 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone
2 submarines moved from 97 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 armour moved from Eastern Poland to Ukraine
Combat - Germans
Combat Hit Differential Summary :
@nikola1975 Scramble from Leningrad?
Actually a chance of killing your planes there but I will say no scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Southern Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Southern Belarus
4 artilleries and 26 infantry moved from Eastern Poland to Southern Belarus
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Western Germany to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 artillery moved from France to Western Germany
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 100 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to Trans-Jordan
2 tactical_bombers moved from 97 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 97 Sea Zone to 100 Sea Zone
2 submarines moved from 97 Sea Zone to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 carrier moved from 97 Sea Zone to 100 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 armour moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Crete
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 100 Sea Zone
1 bomber moved from Baltic States to Romania
1 armour moved from Eastern Poland to Southern Belarus
2 aaGuns moved from Eastern Poland to Southern Belarus
1 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 tactical_bombers moved from Baltic States to Germany
Place Units - Germans
3 armour placed in Romania
1 infantry placed in Western Germany
1 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3,3,1,2,4,3,2,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -2.17
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 16 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 artilleries and 3 infantry moved from Finland to Norway
1 infantry moved from Northern Belarus to Baltic States
1 artillery, 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
3 artilleries and 6 infantry moved from Amur to Korea
3 artilleries and 6 infantry moved from Northern Manchuria to Korea
Combat - Russians
Battle in Norway
Russians attack with 3 artilleries and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians roll dice for 3 artilleries and 2 infantry in Norway, round 3 : 3/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Korea
Russians attack with 6 artilleries and 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 artilleries and 12 infantry in Korea, round 2 : 5/18 hits, 5.00 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 6 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
2 infantry moved from Tambov to Rostov
1 artillery and 6 infantry moved from Kursk to Tula
4 infantry moved from Russia to Tula
5 infantry moved from Yaroslavl to Russia
1 artillery and 14 infantry moved from Novgorod to Yaroslavl
2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad
1 infantry moved from Leningrad to Northern Belarus
2 aaGuns and 9 infantry moved from Leningrad to Vologda
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
3 artilleries placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Russians collect 45 PUs (4 lost to blockades); end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.00
Russians regular : 1.00