1 hit in sz111, OOL?
L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13)
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from French West Africa to Nigeria 1 infantry moved from Algeria to Morocco 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery and 1 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 1 bomber moved from Western Germany to Morocco 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 battleship moved from 115 Sea Zone to 93 Sea Zone 1 cruiser moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Northern Italy to Alexandria 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from 115 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 carrier moved from 115 Sea Zone to 93 Sea Zone 1 destroyer moved from 115 Sea Zone to 93 Sea Zone 2 submarines moved from 113 Sea Zone to 93 Sea Zone Combat - Germans Battle in Gibraltar Battle in Morocco Germans attack with 1 artillery, 1 bomber and 1 infantry French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Morocco 2 infantry owned by the French lost in Morocco Germans win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for French: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 6 armour and 5 mech_infantrys moved from France to Germany 1 artillery moved from France to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to 93 Sea Zone 1 bomber moved from Morocco to Tunisia 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Romania 2 armour moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 artillery and 8 infantry moved from Yugoslavia to Slovakia Hungary 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 115 Sea Zone to Western Germany Place Units - Germans 1 factory_minor placed in Romania 2 artilleries and 5 infantry placed in Germany 3 armour placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Sakha to Amur Non Combat Move - Russians 1 aaGun, 3 artilleries and 3 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 4 artilleries and 4 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Novgorod to Vyborg 2 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Gorky to Leningrad 1 artillery and 1 infantry moved from Smolensk to Novgorod 4 infantry moved from Russia to Smolensk 3 infantry moved from Kursk to Bryansk 2 infantry moved from Northern Caucasus to Rostov Place Units - Russians 3 infantry placed in Ukraine 3 artilleries placed in Siberia 3 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries and 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Sakha to Amur Non Combat Move - Russians 1 aaGun, 3 artilleries and 3 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 4 artilleries and 4 infantry moved from Leningrad to Vyborg 1 armour and 1 mech_infantry moved from Novgorod to Vyborg 2 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Gorky to Leningrad 1 artillery and 1 infantry moved from Smolensk to Novgorod 4 infantry moved from Russia to Smolensk 3 infantry moved from Kursk to Bryansk 2 infantry moved from Northern Caucasus to Rostov Place Units - Russians 3 infantry placed in Ukraine 3 artilleries placed in Siberia 3 infantry placed in Leningrad 5 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 117 Sea Zone: 1 cruiser EDIT: Adding units owned by Russians to 118 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Paulau to 36 Sea Zone 2 artilleries and 3 infantry moved from Davao to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 6 infantry moved from 55 Sea Zone to Queensland 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone 1 marine moved from 50 Sea Zone to Solomon Islands 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Guinea 3 carriers and 3 tactical_bombers moved from 32 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 2 battleships moved from 36 Sea Zone to 55 Sea Zone 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 bombers moved from Kwangsi to Eastern India 2 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Siam to French Indo China 1 fighter moved from Kiangsu to Davao 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Kyushu to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Manilla 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Davao 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Kwangsi to French Indo China Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 4,7 and causes: 11 damage to unit: factory_major Bombing raid in Eastern India causes 11 damage total. Battle in New Guinea Battle in Manilla Battle in Queensland Battle in Solomon Islands Non Combat Move - Japanese 2 bombers moved from Eastern India to French Indo China 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Shansi to Kiangsi Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 transport placed in 7 Sea Zone 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
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Oh I should have left the troops on the US transport off Iceland. Is it too late to change that? I don’t want to offload both units.
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Generally I don’t mind small edits if they don’t affect the next moves, but now the whole round has passed.
If it is important, do it. It did not affect my move.
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British
Combat Hit Differential Summary :
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Scramble to z99?
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@simon33 Yes, all 3.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Iceland to United Kingdom 1 armour and 1 infantry moved from Iceland to 126 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 infantry moved from 128 Sea Zone to Norway 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 fighter moved from Eastern United States to Iceland 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Combat - Americans Battle in Norway Non Combat Move - Americans 1 destroyer moved from 11 Sea Zone to 31 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 fighter moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 infantry moved from Szechwan to Hunan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Szechwan to Hopei 5 infantry moved from Tsinghai to Hopei EDIT: 1 fighter moved from Szechwan to Eastern India Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hopei, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 3 artilleries and 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs; Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 7 EDIT: Changing PUs for UK_Pacific from 17 to 16 EDIT: Turning off Edit Mode UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Southern Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 4 : 3/5 hits, 1.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in 99 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 3 fighters; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans and 1 submarine owned by the Italians lost in 99 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 fighter and 3 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the British lost in 99 Sea Zone 1 transport owned by the Italians and 1 fighter owned by the Germans lost in 99 Sea Zone 2 transports owned by the Italians lost in 99 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34 Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 3 transports Casualties for Germans: 3 fighters Non Combat Move - British 1 bomber and 1 fighter moved from 99 Sea Zone to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 transport moved from 82 Sea Zone to 77 Sea Zone 2 infantry moved from Sumatra to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 fighter moved from Szechwan to Eastern India 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 2 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan 3 infantry moved from Eastern India to Burma 2 infantry moved from 40 Sea Zone to Eastern India 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone 2 fighters moved from Iceland to United Kingdom 1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 128 Sea Zone Place Units - British 1 factory_minor placed in Southern Persia 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67 Italians regular : 0.33 Japanese regular : 1.33 Neutral_Axis regular : -1.33 British regular : 1.33
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Those dice were savage.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 7 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 bomber moved from Southern Italy to Ukraine 1 artillery and 3 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Non Combat Move - Italians 1 bomber moved from Ukraine to Greece 1 armour moved from Southern France to Austria 1 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan 2 infantry moved from Java to 59 Sea Zone 1 destroyer moved from 43 Sea Zone to 40 Sea Zone 3 fighters moved from Java to South Australia 2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone 3 infantry moved from 63 Sea Zone to South Australia 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia 1 cruiser moved from 65 Sea Zone to 28 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 6 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 2 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland 9 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Normandy Bordeaux to Holland Belgium 6 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 2 tactical_bombers moved from Western Germany to Norway Combat - Germans Battle in Norway Germans attack with 7 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 7 infantry and 2 tactical_bombers in Norway, round 2 : 4/9 hits, 2.17 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Norway to Western Germany 1 bomber moved from Tunisia to Southern Italy 2 aaGuns moved from Poland to Eastern Poland 2 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Germany to Poland 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Germans 2 armour and 1 mech_infantry placed in Romania 4 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3,4,1,4,5,1 Germans collect 40 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 1.83
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 3 artilleries and 6 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 artilleries and 3 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Leningrad Combat - Russians Non Combat Move - Russians 3 infantry moved from Bryansk to Russia 5 infantry moved from Russia to Yaroslavl 1 infantry moved from Northern Belarus to Baltic States 4 infantry moved from Northern Belarus to Novgorod 4 infantry moved from Smolensk to Novgorod 3 infantry moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Novgorod 1 artillery and 6 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Tambov 3 artilleries and 3 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Leningrad 10 infantry placed in Russia 2 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 47 PUs (3 lost to blockades); end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 3 artilleries and 6 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 3 artilleries and 3 infantry moved from Vyborg to Finland Russians take Finland from Germans 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Leningrad Combat - Russians Non Combat Move - Russians 3 infantry moved from Bryansk to Russia 5 infantry moved from Russia to Yaroslavl 1 infantry moved from Northern Belarus to Baltic States 4 infantry moved from Northern Belarus to Novgorod 4 infantry moved from Smolensk to Novgorod 3 infantry moved from Leningrad to Novgorod 2 infantry moved from Leningrad to Novgorod 1 artillery and 6 infantry moved from Ukraine to Kursk 2 infantry moved from Rostov to Tambov 3 artilleries and 3 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur Place Units - Russians 3 infantry placed in Leningrad 10 infantry placed in Russia 2 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5 Russians collect 47 PUs (3 lost to blockades); end with 49 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales 1 marine moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 cruiser moved from 47 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 submarine moved from 34 Sea Zone to 31 Sea Zone 2 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New South Wales 1 tactical_bomber moved from 50 Sea Zone to 31 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 armour and 1 infantry moved from Manilla to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 artillery moved from Shansi to Inner Mongolia 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsi to Jehol 1 artillery moved from Anhwe to Jehol 1 infantry moved from Kwangtung to Kiangsi 3 infantry moved from Jehol to Southern Manchuria 1 tactical_bomber moved from 50 Sea Zone to New South Wales 2 battleships moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Borneo 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 carrier moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 5 infantry moved from Queensland to New South Wales 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from French Indo China to Borneo 1 tactical_bomber moved from 50 Sea Zone to New South Wales Combat - Japanese Battle in New Britain Battle in Sumatra Battle in Malaya Battle in New South Wales Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers ANZAC defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers in New South Wales, round 2 : 5/13 hits, 4.67 expected hits ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New Britain from ANZAC, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking New South Wales from ANZAC with 3 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Battle in Borneo Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 31 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 fighter moved from Korea to Southern Manchuria 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 2 fighters moved from Davao to 37 Sea Zone 2 bombers moved from Borneo to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 tactical_bomber moved from Borneo to French Indo China 3 transports moved from 55 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 tactical_bomber moved from New South Wales to 64 Sea Zone 1 carrier moved from 50 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 35 Sea Zone 2 carriers moved from 50 Sea Zone to 64 Sea Zone 1 cruiser moved from 50 Sea Zone to 46 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 tactical_bomber moved from Caroline Islands to Southern Manchuria 1 destroyer moved from 50 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -2.17 UK_Pacific regular : 0.67 ANZAC regular : -1.33 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from Iceland to Norway 1 bomber moved from United Kingdom to Norway 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 marines and 1 tactical_bomber moved from 28 Sea Zone to 32 Sea Zone Americans take 27 Sea Zone from Japanese 2 fighters moved from Hawaiian Islands to 32 Sea Zone 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Americans attack with 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 2 fighters, 1 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Norway Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 7 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 7 infantry in Norway, round 2 : 3/7 hits, 2.33 expected hits 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway 3 infantry owned by the Germans lost in Norway 2 fighters owned by the Americans and 1 bomber owned by the Americans retreated Germans win with 4 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 armour, 1 artillery and 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 2 fighters moved from Norway to 128 Sea Zone 1 bomber moved from Norway to Finland 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 carrier moved from 126 Sea Zone to 128 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone 1 armour and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Eastern Sinkiang to Kansu 1 fighter moved from Yunnan to Kansu 1 artillery and 2 infantry moved from Hopei to Tsinghai 1 artillery and 2 infantry moved from Hopei to Hunan 1 artillery and 2 infantry moved from Hopei to Honan 4 infantry moved from Hopei to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Northern Sinkiang 2 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 18 PUs; UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern India to Sumatra 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from Eastern India to Malaya 2 infantry moved from Rhodesia to Belgian Congo 1 bomber and 1 fighter moved from Egypt to Belgian Congo 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway 1 fighter owned by the British retreated Germans win with 3 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Belgian Congo British attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Belgian Congo British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belgian Congo British roll dice for 1 bomber, 1 fighter and 2 infantry in Belgian Congo, round 4 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 3 infantry Battle in Sumatra British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from Sumatra to Shan State 1 aaGun and 7 infantry moved from Burma to Shan State 2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Shan State 1 infantry moved from Siam to Shan State 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 bomber and 1 fighter moved from Belgian Congo to Egypt 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry and 1 transport moved from 73 Sea Zone to 85 Sea Zone 1 infantry moved from 85 Sea Zone to French West Africa 1 armour, 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom 1 fighter moved from Norway to Finland 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 transport moved from 77 Sea Zone to 73 Sea Zone 1 fighter moved from United Kingdom to French West Africa Place Units - British 1 factory_minor placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa British undo move 2. 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6,2,1,5 UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Italians regular : -2.33 Japanese regular : -2.67 Germans regular : 1.33 British regular : -0.50
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Austria to Albania Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Greece to Romania Place Units - Italians 1 destroyer and 3 transports placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :