sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
@simon33 Yes, all three fighters.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of 32 Sea Zone to defend against the attack in 27 Sea Zone
Battle in 27 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers and 3 fighters
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 2 destroyers and 3 fighters in 27 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 27 Sea Zone
2 fighters owned by the Japanese and 2 destroyers owned by the Japanese lost in 27 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 fighter in 27 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in 27 Sea Zone
1 fighter owned by the Japanese lost in 27 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Japanese: 2 destroyers and 3 fighters
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 28 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 bomber moved from Central United States to United Kingdom
1 fighter moved from Eastern United States to Iceland
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 armour and 1 infantry moved from 126 Sea Zone to Iceland
Place Units - Americans
1 destroyer placed in 11 Sea Zone
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4
Americans collect 51 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 5 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
EDIT: 1 fighter moved from Manilla to Szechwan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Hopei to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
1 fighter moved from Burma to French Indo China
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
1 carrier owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 99 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 artillery moved from Alexandria to 100 Sea Zone
1 armour and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 fighter moved from 98 Sea Zone to Malta
1 bomber, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta
1 armour and 1 infantry moved from Quebec to Eastern United States
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 109 Sea Zone to 126 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from Scotland to Iceland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from United Kingdom to Iceland
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
1 infantry moved from Western India to Eastern India
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 battleship and 1 cruiser moved from 114 Sea Zone to 126 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 0.83
Italians regular : -0.50
Japanese regular : 0.00
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 3 : 1/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from Greece to Southern Italy
Place Units - Italians
2 transports placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 0.33
Neutral_Allies regular : -1.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to Morocco
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 battleship moved from 115 Sea Zone to 93 Sea Zone
1 cruiser moved from 115 Sea Zone to 93 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Northern Italy to Alexandria
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from 115 Sea Zone to Southern Italy
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 carrier moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
2 submarines moved from 113 Sea Zone to 93 Sea Zone
Combat - Germans
Battle in Gibraltar
Battle in Morocco
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Morocco
2 infantry owned by the French lost in Morocco
Germans win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
6 armour and 5 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to 93 Sea Zone
1 bomber moved from Morocco to Tunisia
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 artillery and 8 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
Place Units - Germans
1 factory_minor placed in Romania
2 artilleries and 5 infantry placed in Germany
3 armour placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Sakha to Amur
Non Combat Move - Russians
1 aaGun, 3 artilleries and 3 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
4 artilleries and 4 infantry moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
2 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 artillery and 1 infantry moved from Smolensk to Novgorod
4 infantry moved from Russia to Smolensk
3 infantry moved from Kursk to Bryansk
2 infantry moved from Northern Caucasus to Rostov
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries placed in Siberia
3 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Sakha to Amur
Non Combat Move - Russians
1 aaGun, 3 artilleries and 3 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
4 artilleries and 4 infantry moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
2 infantry moved from Archangel to Leningrad
1 armour and 1 mech_infantry moved from Gorky to Leningrad
1 artillery and 1 infantry moved from Smolensk to Novgorod
4 infantry moved from Russia to Smolensk
3 infantry moved from Kursk to Bryansk
2 infantry moved from Northern Caucasus to Rostov
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries placed in Siberia
3 infantry placed in Leningrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 117 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 118 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Paulau to 36 Sea Zone
2 artilleries and 3 infantry moved from Davao to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 artilleries and 6 infantry moved from 55 Sea Zone to Queensland
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 50 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Guinea
3 carriers and 3 tactical_bombers moved from 32 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
2 battleships moved from 36 Sea Zone to 55 Sea Zone
2 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 bombers moved from Kwangsi to Eastern India
2 infantry moved from 36 Sea Zone to Manilla
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Siam to French Indo China
1 fighter moved from Kiangsu to Davao
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Manilla
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 fighter moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Davao
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Eastern India causes 11 damage total.
Battle in New Guinea
Battle in Manilla
Battle in Queensland
Battle in Solomon Islands
Non Combat Move - Japanese
2 bombers moved from Eastern India to French Indo China
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Shansi to Kiangsi
Place Units - Japanese
1 carrier placed in 7 Sea Zone
1 transport placed in 7 Sea Zone
1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
Oh I should have left the troops on the US transport off Iceland. Is it too late to change that? I don’t want to offload both units.
Generally I don’t mind small edits if they don’t affect the next moves, but now the whole round has passed.
If it is important, do it. It did not affect my move.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Combat Hit Differential Summary :
Scramble to z99?
@simon33 Yes, all 3.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
1 infantry moved from 128 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Norway
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 31 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 infantry moved from Szechwan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
5 infantry moved from Szechwan to Hopei
5 infantry moved from Tsinghai to Hopei
EDIT: 1 fighter moved from Szechwan to Eastern India
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Hopei, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Tsinghai to Eastern Sinkiang
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 17 PUs;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 7
EDIT: Changing PUs for UK_Pacific from 17 to 16
EDIT: Turning off Edit Mode
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Southern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 4 : 3/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 3 transports
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 2 fighters owned by the Germans and 1 submarine owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter and 3 transports in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the British lost in 99 Sea Zone
1 transport owned by the Italians and 1 fighter owned by the Germans lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Casualties for Germans: 3 fighters
Non Combat Move - British
1 bomber and 1 fighter moved from 99 Sea Zone to Egypt
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 82 Sea Zone to 77 Sea Zone
2 infantry moved from Sumatra to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 armour and 1 mech_infantry moved from Eastern India to Yunnan
1 fighter moved from Szechwan to Eastern India
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
3 infantry moved from Eastern India to Burma
2 infantry moved from 40 Sea Zone to Eastern India
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone
2 fighters moved from Iceland to United Kingdom
1 battleship, 1 cruiser and 2 destroyers moved from 126 Sea Zone to 128 Sea Zone
Place Units - British
1 factory_minor placed in Southern Persia
1 transport placed in 73 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Italians regular : 0.33
Japanese regular : 1.33
Neutral_Axis regular : -1.33
British regular : 1.33
Those dice were savage.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 artillery and 3 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 armour moved from Southern France to Austria
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Java to 59 Sea Zone
1 destroyer moved from 43 Sea Zone to 40 Sea Zone
3 fighters moved from Java to South Australia
2 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to South Australia
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 6 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 artilleries and 14 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland
9 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Normandy Bordeaux to Holland Belgium
6 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 7 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 7 infantry and 2 tactical_bombers in Norway, round 2 : 4/9 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Norway to Western Germany
1 bomber moved from Tunisia to Southern Italy
2 aaGuns moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Germans
2 armour and 1 mech_infantry placed in Romania
4 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,3,4,1,4,5,1
Germans collect 40 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 1.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 6 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 artilleries and 3 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Leningrad
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Russia
5 infantry moved from Russia to Yaroslavl
1 infantry moved from Northern Belarus to Baltic States
4 infantry moved from Northern Belarus to Novgorod
4 infantry moved from Smolensk to Novgorod
3 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
1 artillery and 6 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Leningrad
10 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 47 PUs (3 lost to blockades); end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 6 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
3 artilleries and 3 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Vyborg to Leningrad
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Bryansk to Russia
5 infantry moved from Russia to Yaroslavl
1 infantry moved from Northern Belarus to Baltic States
4 infantry moved from Northern Belarus to Novgorod
4 infantry moved from Smolensk to Novgorod
3 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Novgorod
1 artillery and 6 infantry moved from Ukraine to Kursk
2 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Leningrad
10 infantry placed in Russia
2 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 47 PUs (3 lost to blockades); end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :