Had to leave the house, so will be a gap before I can finish the battle.
Yeah, we can adjust if any rolls make a difference later in the round.
I did not mean for that to be a link. And that link is not the website I use ethier.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
12 artilleries and 28 infantry moved from Belarus to Bryansk
5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Greece to Russia
1 tactical_bomber moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
@Daaras does the Red Air Force intercept the Heinkels over Moscow?
@Stucifer max please
@FranceNeedsMorePower i am registered
@Daaras Nice!
@Daaras Really hope we get to go against your team :D
@Daaras I made a mistake on Italy’s NCM and the land units in N. Italy should be in Greece (the ones from Gib) and S. Italy, going to edit on Germany’s NCM
Giving you 90% odds to kill all the German planes on Greece was not in my game plan surprisingly
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
5 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
12 artilleries and 28 infantry moved from Belarus to Bryansk
5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Greece to Russia
1 tactical_bomber moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 1/3 hits, 0.50 expected hits
Defenders Fire, : 0/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 5, airfield = 4
Battle in Western Ukraine
Germans attack with 5 artilleries and 14 infantry
Russians defend with 2 artilleries
Germans roll dice for 5 artilleries and 14 infantry in Western Ukraine, round 2 : 2/19 hits, 4.83 expected hits
Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Belarus to Greece
1 tactical_bomber moved from Russia to Belarus
2 artilleries and 8 infantry moved from Novgorod to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Greece to Southern Italy
3 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
EDIT: 1 artillery and 1 infantry moved from Northern Italy to Greece
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 submarine placed in 93 Sea Zone
1 airfield placed in Greece
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.50
Attackers Fire, : 0.50
Russians regular : 0.33
Germans regular : -2.83
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Samara to Volgograd
8 infantry moved from Vologda to Samara
2 aaGuns and 8 infantry moved from Novosibirsk to Samara
Place Units - Russians
6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 10 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Malaya to Shan State
10 fighters and 5 tactical_bombers moved from Malaya to Shan State
2 bombers moved from Malaya to India
1 artillery and 9 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 20 Sea Zone to 37 Sea Zone
2 artilleries moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 armour and 1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
9 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 mech_infantrys moved from Buyant-Uhaa to Yakut S.S.R.
1 artillery moved from Central Mongolia to Chahar
1 fighter moved from Chahar to Yakut S.S.R.
1 battleship moved from 20 Sea Zone to 7 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits
1 bomber owned by the Japanese killed by AA in India
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 7 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 10 infantry and 2 mech_infantrys
Russians defend with 6 infantry
Japanese roll dice for 1 fighter, 10 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/13 hits, 2.50 expected hits
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/12 hits, 2.33 expected hits
Russians roll dice for 4 infantry in Yakut S.S.R., round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese lost in Yakut S.S.R.
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 fighter, 6 infantry and 2 mech_infantrys in Yakut S.S.R., round 4 : 4/9 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 fighter moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Buryatia to Yakut S.S.R.
2 fighters moved from Chahar to Shan State
8 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 bomber moved from India to Shan State
Place Units - Japanese
7 infantry placed in Japan
1 mech_infantry placed in Kiangsu
3 infantry placed in Japan
3 tactical_bombers placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : 3.00
UK_Pacific AA : 0.67
Russians regular : 0.00
@crockett36 @Daaras @Stucifer I’m making some changes with my turn, Daaras wanted me to do something so I will send shortly.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
Amur : 1 armour and 4 mech_infantrys
Siberia : 2 artilleries and 5 infantry
5 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 7 transports
Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 armour and 2 artilleries
Morocco : 1 flag, 1 artillery and 1 infantry
101 Sea Zone : 2 destroyers and 5 transports
83 Sea Zone : 1 destroyer and 1 submarine
91 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 56 / 67
Russians : 22 / 21
Japanese : 64 / 71
Americans : 51 / 71
Chinese : 3 / 14
British : 32 / 31
UK_Pacific : 6 / 8
Italians : 16 / 23
ANZAC : 13 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 122 times
2 was rolled 108 times
3 was rolled 115 times
4 was rolled 114 times
5 was rolled 124 times
6 was rolled 116 times
Average roll : 3.512
Median : 4.000
Variance : 0.240
Standard Deviation : 0.490
Total rolls : 699
Germans Combat
1 was rolled 27 times
2 was rolled 28 times
3 was rolled 32 times
4 was rolled 22 times
5 was rolled 34 times
6 was rolled 29 times
Average roll : 3.552
Median : 3.000
Variance : 0.511
Standard Deviation : 0.715
Total rolls : 172
British Combat
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.356
Median : 3.000
Variance : 0.317
Standard Deviation : 0.563
Total rolls : 73
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.592
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.862
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 29
Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.588
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 51
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.111
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 36
UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 24 times
6 was rolled 13 times
Average roll : 3.438
Median : 3.000
Variance : 0.877
Standard Deviation : 0.936
Total rolls : 112
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 21 times
2 was rolled 17 times
3 was rolled 17 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 19 times
Average roll : 3.542
Median : 4.000
Variance : 0.234
Standard Deviation : 0.483
Total rolls : 118
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kwangsi : 2 infantry
Kweichow : 2 aaGuns, 6 artilleries and 3 infantry
Hunan : 1 artillery and 4 infantry
Tsinghai : 1 fighter and 4 infantry
Szechwan : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 56 / 67
Russians : 22 / 21
Japanese : 60 / 71
Americans : 51 / 71
Chinese : 7 / 15
British : 32 / 31
UK_Pacific : 6 / 8
Italians : 16 / 23
ANZAC : 13 / 15
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 133 times
2 was rolled 115 times
3 was rolled 128 times
4 was rolled 129 times
5 was rolled 132 times
6 was rolled 121 times
Average roll : 3.495
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 758
Germans Combat
1 was rolled 27 times
2 was rolled 28 times
3 was rolled 32 times
4 was rolled 22 times
5 was rolled 34 times
6 was rolled 29 times
Average roll : 3.552
Median : 3.000
Variance : 0.511
Standard Deviation : 0.715
Total rolls : 172
British Combat
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.356
Median : 3.000
Variance : 0.317
Standard Deviation : 0.563
Total rolls : 73
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.592
Median : 4.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 76
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.862
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 29
Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.588
Median : 4.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 51
ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.274
Median : 3.000
Variance : 0.434
Standard Deviation : 0.659
Total rolls : 84
UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 20 times
2 was rolled 15 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 24 times
6 was rolled 13 times
Average roll : 3.438
Median : 3.000
Variance : 0.877
Standard Deviation : 0.936
Total rolls : 112
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 25 times
2 was rolled 17 times
3 was rolled 20 times
4 was rolled 25 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3.481
Median : 4.000
Variance : 0.387
Standard Deviation : 0.622
Total rolls : 129
I meant to move the fighter to the area with the four guy but I miss clicked so I used edit.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Combat Move - British
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Persia to 97 Sea Zone
2 fighters moved from 91 Sea Zone to 97 Sea Zone
Combat - British
Combat Hit Differential Summary :
@Daaras Full scramble fighters from S Italy + Greece
@Stucifer Wonder where Daaras is…