@oysteilo Not the best…
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Yenisey to Urals Japanese take Urals from Russians 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 5 infantry moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 1 fighter moved from Japan to Jehol 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to Manchuria 1 bomber moved from Japan to Jehol 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Jehol 1 artillery and 1 infantry moved from Burma to India 2 tactical_bombers moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 3/3 hits, 1.83 expected hits Chinese roll dice for 2 artilleries in Jehol, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Jehol 2 artilleries owned by the Americans lost in Jehol Japanese win with 1 fighter remaining. Battle score for attacker is -15 Casualties for Japanese: 1 bomber and 1 tactical_bomber Casualties for Americans: 2 artilleries Battle in Manchuria Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Japanese lost in Manchuria 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 bomber Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 artillery, 12 infantry and 1 mech_infantry moved from Burma to Shan State 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 aaGun moved from Yenisey to Dzavhan Place Units - Japanese 3 fighters placed in Japan 2 carriers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,4,5,3,4,3,6,5,6,3,1,3,3,3,2,5,4,6,1,1,4,2,2,2 Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 2.33 UK_Pacific regular : -0.33
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Kamikazes will be put on the cruisers and destroyers evenly. Thank you for your attention to this matter.
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@crockett36 ool for a sea zone 6 attack: sub, carriers diver, fighters.
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@crockett36 I’m not following, what kamikazes?
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@crockett36 Man, you responded literally perfectly on my attack.
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@FranceNeedsMorePower I suck as Japan but I’ve got a few tricks up my sleeve.
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@crockett36 thanks
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@crockett36 I wouldn’t say suck what all, you pretty good. Maybe it’s just not your best country.
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@FranceNeedsMorePower At all is what I meant
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@crockett36 Do you mean if I attack sz6 you want me to put them evenly?
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@FranceNeedsMorePower yes please
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@crockett36 Just do let you know I do highly doubt I will attack the fleet though. But would you want to do the same thing with the kam’s in the future?
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@FranceNeedsMorePower no, it’s a case by case basis, particularly when aircraft carriers are operating where the planes can or cannot land. Your planes can land therefore carrier hits are not as useful.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour, 1 infantry and 4 mech_infantrys Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour Midway : 1 airfield 35 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 7 transports 19 Sea Zone : 1 flag 6 Sea Zone : 1 flag Central United States : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_major and 5 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour Morocco : 1 flag, 3 artilleries and 6 infantry Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry Algeria : 1 flag Tunisia : 1 flag 101 Sea Zone : 5 transports Persia : 1 bomber 91 Sea Zone : 1 carrier, 8 destroyers, 1 submarine and 6 transports 110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 6 transports
Production/PUs Summary :
Germans : 60 / 110 Russians : 10 / 0 Japanese : 50 / 66 Americans : 57 / 82 Chinese : 21 / 21 British : 33 / 33 UK_Pacific : 5 / 0 Italians : 13 / 13 ANZAC : 14 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 182 times 2 was rolled 170 times 3 was rolled 171 times 4 was rolled 178 times 5 was rolled 178 times 6 was rolled 163 times Average roll : 3.469 Median : 3.000 Variance : 0.232 Standard Deviation : 0.481 Total rolls : 1042 Germans Combat 1 was rolled 31 times 2 was rolled 35 times 3 was rolled 35 times 4 was rolled 30 times 5 was rolled 38 times 6 was rolled 33 times Average roll : 3.535 Median : 3.500 Variance : 0.216 Standard Deviation : 0.464 Total rolls : 202 British Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 12 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.286 Median : 3.000 Variance : 0.967 Standard Deviation : 0.983 Total rolls : 112 Italians Combat 1 was rolled 14 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 19 times Average roll : 3.606 Median : 4.000 Variance : 0.179 Standard Deviation : 0.423 Total rolls : 99 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 Americans Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 14 times 6 was rolled 18 times Average roll : 3.600 Median : 4.000 Variance : 0.371 Standard Deviation : 0.609 Total rolls : 95 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.227 Median : 3.000 Variance : 0.613 Standard Deviation : 0.783 Total rolls : 88 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.276 Median : 3.000 Variance : 0.971 Standard Deviation : 0.985 Total rolls : 58 Russians Combat 1 was rolled 22 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 26 times 6 was rolled 14 times Average roll : 3.433 Median : 3.000 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 120 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 38 times 2 was rolled 33 times 3 was rolled 32 times 4 was rolled 42 times 5 was rolled 37 times 6 was rolled 30 times Average roll : 3.458 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 212
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@FranceNeedsMorePower Nevermind I take my turn back I’m discussing with Daaras and I did not see his message until I posted this so do not use this file.
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@crockett36 Do you want to scramble? ScrambleSZ6.tsvg
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@FranceNeedsMorePower yes please
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I can’t see it. I’m assuming you are not invading. Then I would have to look at it. Otherwise the plan was for you to attack.
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@crockett36 and I would scramble