@oysteilo Not the best…
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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I did not mean for that to be a link. And that link is not the website I use ethier.
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 5 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 12 artilleries and 28 infantry moved from Belarus to Bryansk 5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Greece to Russia 1 tactical_bomber moved from Belarus to Russia Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@Daaras does the Red Air Force intercept the Heinkels over Moscow?
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@Stucifer max please
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@FranceNeedsMorePower i am registered
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@Daaras Nice!
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@Daaras Really hope we get to go against your team :D
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@Daaras I made a mistake on Italy’s NCM and the land units in N. Italy should be in Greece (the ones from Gib) and S. Italy, going to edit on Germany’s NCM
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Giving you 90% odds to kill all the German planes on Greece was not in my game plan surprisingly
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 5 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 12 artilleries and 28 infantry moved from Belarus to Bryansk 5 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Greece to Russia 1 tactical_bomber moved from Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 0/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 5, airfield = 4 Battle in Western Ukraine Germans attack with 5 artilleries and 14 infantry Russians defend with 2 artilleries Germans roll dice for 5 artilleries and 14 infantry in Western Ukraine, round 2 : 2/19 hits, 4.83 expected hits Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 artilleries owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 13 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Belarus to Bryansk 3 armour moved from Belarus to Bryansk 1 infantry moved from Smolensk to Bryansk 1 fighter moved from Belarus to Greece 1 tactical_bomber moved from Russia to Belarus 2 artilleries and 8 infantry moved from Novgorod to Belarus 1 bomber moved from Russia to Belarus 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Greece to Southern Italy 3 infantry moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Northern Italy to France 2 aaGuns moved from Northern Italy to Southern Italy EDIT: 1 artillery and 1 infantry moved from Northern Italy to Greece 10 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 submarine placed in 93 Sea Zone 1 airfield placed in Greece 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.50 Attackers Fire, : 0.50 Russians regular : 0.33 Germans regular : -2.83 Russians AA : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Volgograd 8 infantry moved from Vologda to Samara 2 aaGuns and 8 infantry moved from Novosibirsk to Samara Place Units - Russians 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 10 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Malaya to Shan State 10 fighters and 5 tactical_bombers moved from Malaya to Shan State 2 bombers moved from Malaya to India 1 artillery and 9 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 20 Sea Zone to 37 Sea Zone 2 artilleries moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Tsagaan Olom to Kansu Japanese take Kansu from Chinese 9 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 mech_infantrys moved from Buyant-Uhaa to Yakut S.S.R. 1 artillery moved from Central Mongolia to Chahar 1 fighter moved from Chahar to Yakut S.S.R. 1 battleship moved from 20 Sea Zone to 7 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in India Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in 7 Sea Zone Japanese attack with 1 battleship Americans defend with 1 destroyer Japanese roll dice for 1 battleship in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangsi Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 fighter, 10 infantry and 2 mech_infantrys Russians defend with 6 infantry Japanese roll dice for 1 fighter, 10 infantry and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/13 hits, 2.50 expected hits Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 fighter, 9 infantry and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/12 hits, 2.33 expected hits Russians roll dice for 4 infantry in Yakut S.S.R., round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yakut S.S.R. 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 fighter, 6 infantry and 2 mech_infantrys in Yakut S.S.R., round 4 : 4/9 hits, 1.83 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 4 infantry Casualties for Russians: 6 infantry Non Combat Move - Japanese 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Buryatia to Yakut S.S.R. 2 fighters moved from Chahar to Shan State 8 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from 37 Sea Zone to Shan State 1 bomber moved from India to Shan State Place Units - Japanese 7 infantry placed in Japan 1 mech_infantry placed in Kiangsu 3 infantry placed in Japan 3 tactical_bombers placed in French Indo China Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 3.00 UK_Pacific AA : 0.67 Russians regular : 0.00
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@crockett36 @Daaras @Stucifer I’m making some changes with my turn, Daaras wanted me to do something so I will send shortly.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour Midway : 1 airfield and 1 bomber Amur : 1 armour and 4 mech_infantrys Siberia : 2 artilleries and 5 infantry 5 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 7 transports Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry Gibraltar : 1 armour and 2 artilleries Morocco : 1 flag, 1 artillery and 1 infantry 101 Sea Zone : 2 destroyers and 5 transports 83 Sea Zone : 1 destroyer and 1 submarine 91 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 56 / 67 Russians : 22 / 21 Japanese : 64 / 71 Americans : 51 / 71 Chinese : 3 / 14 British : 32 / 31 UK_Pacific : 6 / 8 Italians : 16 / 23 ANZAC : 13 / 15 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 122 times 2 was rolled 108 times 3 was rolled 115 times 4 was rolled 114 times 5 was rolled 124 times 6 was rolled 116 times Average roll : 3.512 Median : 4.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 699 Germans Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 32 times 4 was rolled 22 times 5 was rolled 34 times 6 was rolled 29 times Average roll : 3.552 Median : 3.000 Variance : 0.511 Standard Deviation : 0.715 Total rolls : 172 British Combat 1 was rolled 15 times 2 was rolled 14 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.356 Median : 3.000 Variance : 0.317 Standard Deviation : 0.563 Total rolls : 73 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.592 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.588 Median : 4.000 Variance : 0.350 Standard Deviation : 0.592 Total rolls : 51 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 8 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.111 Median : 3.000 Variance : 0.571 Standard Deviation : 0.756 Total rolls : 36 UK_Pacific Combat 1 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.167 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 20 times 2 was rolled 15 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 24 times 6 was rolled 13 times Average roll : 3.438 Median : 3.000 Variance : 0.877 Standard Deviation : 0.936 Total rolls : 112 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 19 times Average roll : 3.542 Median : 4.000 Variance : 0.234 Standard Deviation : 0.483 Total rolls : 118
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kwangsi : 2 infantry Kweichow : 2 aaGuns, 6 artilleries and 3 infantry Hunan : 1 artillery and 4 infantry Tsinghai : 1 fighter and 4 infantry Szechwan : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 56 / 67 Russians : 22 / 21 Japanese : 60 / 71 Americans : 51 / 71 Chinese : 7 / 15 British : 32 / 31 UK_Pacific : 6 / 8 Italians : 16 / 23 ANZAC : 13 / 15 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 133 times 2 was rolled 115 times 3 was rolled 128 times 4 was rolled 129 times 5 was rolled 132 times 6 was rolled 121 times Average roll : 3.495 Median : 4.000 Variance : 0.321 Standard Deviation : 0.567 Total rolls : 758 Germans Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 32 times 4 was rolled 22 times 5 was rolled 34 times 6 was rolled 29 times Average roll : 3.552 Median : 3.000 Variance : 0.511 Standard Deviation : 0.715 Total rolls : 172 British Combat 1 was rolled 15 times 2 was rolled 14 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.356 Median : 3.000 Variance : 0.317 Standard Deviation : 0.563 Total rolls : 73 Italians Combat 1 was rolled 13 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.592 Median : 4.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 76 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 10 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 11 times Average roll : 3.588 Median : 4.000 Variance : 0.350 Standard Deviation : 0.592 Total rolls : 51 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 15 times 2 was rolled 16 times 3 was rolled 15 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.274 Median : 3.000 Variance : 0.434 Standard Deviation : 0.659 Total rolls : 84 UK_Pacific Combat 1 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.167 Median : 3.500 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 1 was rolled 20 times 2 was rolled 15 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 24 times 6 was rolled 13 times Average roll : 3.438 Median : 3.000 Variance : 0.877 Standard Deviation : 0.936 Total rolls : 112 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 25 times 2 was rolled 17 times 3 was rolled 20 times 4 was rolled 25 times 5 was rolled 22 times 6 was rolled 20 times Average roll : 3.481 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 129
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I meant to move the fighter to the area with the four guy but I miss clicked so I
used edit.
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Combat Move - British 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Persia to 97 Sea Zone 2 fighters moved from 91 Sea Zone to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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@Daaras Full scramble fighters from S Italy + Greece
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@Stucifer Wonder where Daaras is…