Scramble either of those sea zones and how many planes?
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 1 mech_infantry moved from Bryansk to Tambov Italians take Tambov from Russians Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Gibraltar Bombing raid in Gibraltar causes 0 damage total. Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
British AA : 0.83
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@Stucifer I’m re-doing my turn because I did not like the moves I did. Give me a moment.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Kiangsu : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry South Australia : 1 artillery and 2 infantry 19 Sea Zone : 1 cruiser and 1 destroyer 54 Sea Zone : 1 destroyer and 5 submarines 62 Sea Zone : 2 transports Nigeria : 1 infantry United Kingdom : 2 infantry French Equatorial Africa : 1 infantry French Central Africa : 1 infantry Volgograd : 2 infantry Caucasus : 1 infantry Brazil : 1 flag Suriname : 1 flag, 2 infantry 88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 56 / 67 Russians : 16 / 20 Japanese : 46 / 68 Americans : 56 / 76 Chinese : 21 / 21 British : 33 / 33 UK_Pacific : 8 / 5 Italians : 13 / 13 ANZAC : 14 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 175 times 2 was rolled 160 times 3 was rolled 158 times 4 was rolled 169 times 5 was rolled 172 times 6 was rolled 154 times Average roll : 3.471 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 988 Germans Combat 1 was rolled 29 times 2 was rolled 33 times 3 was rolled 34 times 4 was rolled 26 times 5 was rolled 36 times 6 was rolled 32 times Average roll : 3.542 Median : 3.000 Variance : 0.346 Standard Deviation : 0.588 Total rolls : 190 British Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 12 times 4 was rolled 17 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.286 Median : 3.000 Variance : 0.967 Standard Deviation : 0.983 Total rolls : 112 Italians Combat 1 was rolled 14 times 2 was rolled 17 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 19 times Average roll : 3.606 Median : 4.000 Variance : 0.179 Standard Deviation : 0.423 Total rolls : 99 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.933 Median : 4.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 30 Americans Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 13 times Average roll : 3.558 Median : 4.000 Variance : 0.300 Standard Deviation : 0.548 Total rolls : 77 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 15 times 2 was rolled 16 times 3 was rolled 15 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.274 Median : 3.000 Variance : 0.434 Standard Deviation : 0.659 Total rolls : 84 UK_Pacific Combat 1 was rolled 16 times 2 was rolled 6 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.263 Median : 3.000 Variance : 1.027 Standard Deviation : 1.013 Total rolls : 57 Russians Combat 1 was rolled 20 times 2 was rolled 16 times 3 was rolled 23 times 4 was rolled 17 times 5 was rolled 24 times 6 was rolled 13 times Average roll : 3.425 Median : 3.000 Variance : 0.811 Standard Deviation : 0.901 Total rolls : 113 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 37 times 2 was rolled 29 times 3 was rolled 29 times 4 was rolled 41 times 5 was rolled 36 times 6 was rolled 28 times Average roll : 3.470 Median : 4.000 Variance : 0.730 Standard Deviation : 0.855 Total rolls : 200
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 7 infantry and 8 mech_infantrys; Remaining resources: 6 PUs; Combat Move - Germans Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 3 fighters moved from Novgorod to Norway 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 bombers moved from Greece to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 infantry moved from Bryansk to Russia Germans take Russia from Russians Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 112 Sea Zone Germans attack with 1 submarine and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win, taking 97 Sea Zone from British with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Germans attack with 2 bombers and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Battle in Norway Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 armour and 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Norway 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Germans 3 fighters moved from Norway to Western Germany 5 infantry moved from Western Germany to Northern Italy 1 artillery moved from Northern Italy to France 1 infantry moved from Western Germany to Northern Italy 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Northern Italy 3 mech_infantrys moved from Ukraine to Tambov 1 infantry moved from Bryansk to Rostov 2 aaGuns, 7 armour and 8 mech_infantrys moved from Rostov to Tambov 1 aaGun, 2 armour, 19 artilleries, 47 infantry and 12 mech_infantrys moved from Bryansk to Tambov 1 artillery and 1 infantry moved from Belarus to Bryansk 2 bombers moved from Caucasus to Greece Place Units - Germans 3 infantry placed in France 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 64 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Russians regular : 0.67 Germans regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - Russians 3 fighters, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus Combat - Russians Battle in Caucasus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 3 aaGuns, 9 artilleries and 54 infantry moved from Samara to Volgograd Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Yenisey to Urals Japanese take Urals from Russians 1 mech_infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 5 infantry moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 1 fighter moved from Japan to Jehol 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to Manchuria 1 bomber moved from Japan to Jehol 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Jehol 1 artillery and 1 infantry moved from Burma to India 2 tactical_bombers moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 3/3 hits, 1.83 expected hits Chinese roll dice for 2 artilleries in Jehol, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Jehol 2 artilleries owned by the Americans lost in Jehol Japanese win with 1 fighter remaining. Battle score for attacker is -15 Casualties for Japanese: 1 bomber and 1 tactical_bomber Casualties for Americans: 2 artilleries Battle in Manchuria Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Japanese lost in Manchuria 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 bomber Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 artillery, 12 infantry and 1 mech_infantry moved from Burma to Shan State 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 39 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone 2 tactical_bombers moved from India to 37 Sea Zone 1 aaGun moved from Yenisey to Dzavhan Place Units - Japanese 3 fighters placed in Japan 2 carriers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,4,5,3,4,3,6,5,6,3,1,3,3,3,2,5,4,6,1,1,4,2,2,2 Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 2.33 UK_Pacific regular : -0.33
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Kamikazes will be put on the cruisers and destroyers evenly. Thank you for your attention to this matter.
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@crockett36 ool for a sea zone 6 attack: sub, carriers diver, fighters.
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@crockett36 I’m not following, what kamikazes?
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@crockett36 Man, you responded literally perfectly on my attack.
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@FranceNeedsMorePower I suck as Japan but I’ve got a few tricks up my sleeve.
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@crockett36 thanks
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@crockett36 I wouldn’t say suck what all, you pretty good. Maybe it’s just not your best country.
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@FranceNeedsMorePower At all is what I meant
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@crockett36 Do you mean if I attack sz6 you want me to put them evenly?
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@FranceNeedsMorePower yes please
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@crockett36 Just do let you know I do highly doubt I will attack the fleet though. But would you want to do the same thing with the kam’s in the future?
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@FranceNeedsMorePower no, it’s a case by case basis, particularly when aircraft carriers are operating where the planes can or cannot land. Your planes can land therefore carrier hits are not as useful.