League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower


  • @Daaras @crockett36 I will just say no to it and say no to BB, instead of retaking the whole turn.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Shantung : 1 infantry and 2 mech_infantrys
    Kiangsu : 2 mech_infantrys
    Jehol : 2 artilleries
    Manchuria : 1 armour and 1 infantry
    Kweichow : 1 bomber
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
    Midway : 1 airfield
    19 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 7 transports
    6 Sea Zone : 1 flag
    Central United States : 2 aaGuns, 1 factory_major and 6 infantry
    Eastern United States : 1 airfield, 1 factory_major and 1 harbour
    Morocco : 1 flag, 2 artilleries and 8 infantry
    Algeria : 1 flag, 1 artillery
    Tunisia : 1 flag, 2 artilleries
    Norway : 1 flag, 1 armour and 1 infantry
    112 Sea Zone : 1 transport
    84 Sea Zone : 1 submarine
    94 Sea Zone : 1 carrier, 2 destroyers and 2 transports
    101 Sea Zone : 4 destroyers and 3 transports
    91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 6 transports
    88 Sea Zone : 2 destroyers and 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 67
    Russians : 17 / 20
    Japanese : 54 / 68
    Americans : 56 / 76
    Chinese : 16 / 15
    British : 33 / 30
    UK_Pacific : 5 / 6
    Italians : 12 / 12
    ANZAC : 14 / 14
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 174 times
            2 was rolled 160 times
            3 was rolled 158 times
            4 was rolled 169 times
            5 was rolled 172 times
            6 was rolled 154 times
        Average roll : 3.473
        Median : 4.000
        Variance : 0.344
        Standard Deviation : 0.587
        Total rolls : 987
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 33 times
            3 was rolled 34 times
            4 was rolled 26 times
            5 was rolled 36 times
            6 was rolled 32 times
        Average roll : 3.542
        Median : 3.000
        Variance : 0.346
        Standard Deviation : 0.588
        Total rolls : 190
    
    British Combat
            1 was rolled 23 times
            2 was rolled 24 times
            3 was rolled 12 times
            4 was rolled 17 times
            5 was rolled 18 times
            6 was rolled 17 times
        Average roll : 3.306
        Median : 3.000
        Variance : 0.886
        Standard Deviation : 0.941
        Total rolls : 111
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 15 times
            6 was rolled 19 times
        Average roll : 3.606
        Median : 4.000
        Variance : 0.179
        Standard Deviation : 0.423
        Total rolls : 99
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.933
        Median : 4.000
        Variance : 0.483
        Standard Deviation : 0.695
        Total rolls : 30
    
    Americans Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 13 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.300
        Standard Deviation : 0.548
        Total rolls : 77
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3.274
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 16 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.263
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 57
    
    Russians Combat
            1 was rolled 20 times
            2 was rolled 16 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 24 times
            6 was rolled 13 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.811
        Standard Deviation : 0.901
        Total rolls : 113
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 37 times
            2 was rolled 29 times
            3 was rolled 29 times
            4 was rolled 41 times
            5 was rolled 36 times
            6 was rolled 28 times
        Average roll : 3.470
        Median : 4.000
        Variance : 0.730
        Standard Deviation : 0.855
        Total rolls : 200
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 4 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 artilleries moved from Gibraltar to 91 Sea Zone
            2 artilleries and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            2 artilleries moved from 94 Sea Zone to Tunisia
            1 submarine moved from 83 Sea Zone to 84 Sea Zone
            1 armour and 4 mech_infantrys moved from Amur to 5 Sea Zone
            2 artilleries and 5 infantry moved from Siberia to 5 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 5 infantry, 4 mech_infantrys, 2 tactical_bombers and 7 transports moved from 5 Sea Zone to 19 Sea Zone
                  Americans take 6 Sea Zone from Japanese
                  Americans take 19 Sea Zone from Japanese
            1 armour moved from 19 Sea Zone to Manchuria
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from 19 Sea Zone to Shantung
            2 artilleries moved from 19 Sea Zone to Jehol
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
            1 fighter moved from 19 Sea Zone to Jehol
            1 fighter moved from 19 Sea Zone to Kiangsu
            1 fighter moved from 19 Sea Zone to Jehol
            1 bomber moved from Midway to Shantung
            1 mech_infantry moved from 19 Sea Zone to Shantung
            1 fighter moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in Manchuria
            Battle in Norway
            Battle in 84 Sea Zone
                ANZAC loiter and taunt; Americans attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 84 Sea Zone
                Americans win, taking Manchuria from Japanese, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Tunisia
            Battle in Kiangsu
                Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 1/8 hits, 2.83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 3/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    2 infantry owned by the Japanese lost in Kiangsu
                Americans win, taking Tunisia from Italians, taking Kiangsu from Japanese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Shantung
                Americans attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 3/7 hits, 2.50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Shantung
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shantung
                Americans win, taking Shantung from Japanese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
            Battle in Jehol
                Americans attack with 2 artilleries and 2 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 2 artilleries and 2 fighters in Jehol, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Jehol
                Americans win, taking Jehol from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            2 fighters moved from Jehol to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Shantung to Kweichow
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 8 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 83 Sea Zone to 91 Sea Zone
            2 destroyers moved from 91 Sea Zone to 88 Sea Zone
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 carrier moved from 91 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            4 destroyers and 3 transports placed in 101 Sea Zone
            Americans undo move 1.
            4 destroyers and 3 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            4 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            1 artillery and 2 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kweichow
            Chinese undo move 1.
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
    
        Purchase Units - British
            British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
            British creates battle in territory 97 Sea Zone
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
            2 fighters and 2 tactical_bombers moved from Cyprus to Volgograd
            1 infantry moved from Tambov to Volgograd
            2 artilleries and 4 infantry moved from Eastern Persia to Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            3 mech_infantrys moved from Egypt to Iraq
            3 transports moved from 80 Sea Zone to 72 Sea Zone
            1 armour and 2 mech_infantrys moved from Belgian Congo to Nigeria
            1 artillery and 2 infantry moved from French Equatorial Africa to French Central Africa
            1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,2,1,5,4,3,5,5,5,3,4,2,6,4
            UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    note to future self, I should have dropped a destroyer in 6 in order to block the invaders.


  • 2025 2024 '23

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Bryansk to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
            Strategic bombing raid in Gibraltar
                    British roll AA dice in Gibraltar : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Italians killed by AA in Gibraltar
                Bombing raid in Gibraltar causes 0 damage total. 
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.83
    

    Savegame


  • @Stucifer I’m re-doing my turn because I did not like the moves I did. Give me a moment.


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Kiangsu : 3 fighters
    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
    South Australia : 1 artillery and 2 infantry
    19 Sea Zone : 1 cruiser and 1 destroyer
    54 Sea Zone : 1 destroyer and 5 submarines
    62 Sea Zone : 2 transports
    Nigeria : 1 infantry
    United Kingdom : 2 infantry
    French Equatorial Africa : 1 infantry
    French Central Africa : 1 infantry
    Volgograd : 2 infantry
    Caucasus : 1 infantry
    Brazil : 1 flag
    Suriname : 1 flag, 2 infantry
    88 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 56 / 67
    Russians : 16 / 20
    Japanese : 46 / 68
    Americans : 56 / 76
    Chinese : 21 / 21
    British : 33 / 33
    UK_Pacific : 8 / 5
    Italians : 13 / 13
    ANZAC : 14 / 14
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 175 times
            2 was rolled 160 times
            3 was rolled 158 times
            4 was rolled 169 times
            5 was rolled 172 times
            6 was rolled 154 times
        Average roll : 3.471
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 988
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 33 times
            3 was rolled 34 times
            4 was rolled 26 times
            5 was rolled 36 times
            6 was rolled 32 times
        Average roll : 3.542
        Median : 3.000
        Variance : 0.346
        Standard Deviation : 0.588
        Total rolls : 190
    
    British Combat
            1 was rolled 24 times
            2 was rolled 24 times
            3 was rolled 12 times
            4 was rolled 17 times
            5 was rolled 18 times
            6 was rolled 17 times
        Average roll : 3.286
        Median : 3.000
        Variance : 0.967
        Standard Deviation : 0.983
        Total rolls : 112
    
    Italians Combat
            1 was rolled 14 times
            2 was rolled 17 times
            3 was rolled 16 times
            4 was rolled 18 times
            5 was rolled 15 times
            6 was rolled 19 times
        Average roll : 3.606
        Median : 4.000
        Variance : 0.179
        Standard Deviation : 0.423
        Total rolls : 99
    
    French Combat
            1 was rolled 2 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.933
        Median : 4.000
        Variance : 0.483
        Standard Deviation : 0.695
        Total rolls : 30
    
    Americans Combat
            1 was rolled 14 times
            2 was rolled 10 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 13 times
        Average roll : 3.558
        Median : 4.000
        Variance : 0.300
        Standard Deviation : 0.548
        Total rolls : 77
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.429
        Median : 3.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 16 times
            3 was rolled 15 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 9 times
        Average roll : 3.274
        Median : 3.000
        Variance : 0.434
        Standard Deviation : 0.659
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 16 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 9 times
            6 was rolled 9 times
        Average roll : 3.263
        Median : 3.000
        Variance : 1.027
        Standard Deviation : 1.013
        Total rolls : 57
    
    Russians Combat
            1 was rolled 20 times
            2 was rolled 16 times
            3 was rolled 23 times
            4 was rolled 17 times
            5 was rolled 24 times
            6 was rolled 13 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.811
        Standard Deviation : 0.901
        Total rolls : 113
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.806
        Standard Deviation : 0.898
        Total rolls : 7
    
    Japanese Combat
            1 was rolled 37 times
            2 was rolled 29 times
            3 was rolled 29 times
            4 was rolled 41 times
            5 was rolled 36 times
            6 was rolled 28 times
        Average roll : 3.470
        Median : 4.000
        Variance : 0.730
        Standard Deviation : 0.855
        Total rolls : 200
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 7 infantry and 8 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
                Germans captures 20PUs while taking Russians capital
                Germans converts factory_major into different units
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            3 fighters moved from Novgorod to Norway
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            2 bombers moved from Greece to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 infantry moved from Bryansk to Russia
                  Germans take Russia from Russians
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in 112 Sea Zone
                Germans attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 112 Sea Zone
                Germans win, taking 97 Sea Zone from British with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Caucasus
                Germans attack with 2 bombers and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the French lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Norway
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Norway to Western Germany
            5 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Northern Italy to France
            1 infantry moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to Northern Italy
            3 mech_infantrys moved from Ukraine to Tambov
            1 infantry moved from Bryansk to Rostov
            2 aaGuns, 7 armour and 8 mech_infantrys moved from Rostov to Tambov
            1 aaGun, 2 armour, 19 artilleries, 47 infantry and 12 mech_infantrys moved from Bryansk to Tambov
            1 artillery and 1 infantry moved from Belarus to Bryansk
            2 bombers moved from Caucasus to Greece
    
        Place Units - Germans
            3 infantry placed in France
            1 destroyer placed in 110 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 infantry and 2 mech_infantrys placed in Western Germany
            1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 90 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Russians regular : 0.67
    Germans regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Combat Move - Russians
            3 fighters, 2 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
            3 aaGuns, 9 artilleries and 54 infantry moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Yenisey to Urals
                  Japanese take Urals from Russians
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            5 infantry moved from Yenisey to Dzavhan
                  Japanese take Dzavhan from Russians
            1 fighter moved from Japan to Jehol
            1 fighter moved from Japan to Manchuria
            1 bomber moved from Japan to Manchuria
            1 bomber moved from Japan to Jehol
            1 tactical_bomber moved from Japan to Manchuria
            1 tactical_bomber moved from Japan to Jehol
            1 artillery and 1 infantry moved from Burma to India
            2 tactical_bombers moved from 39 Sea Zone to India
            2 fighters moved from 39 Sea Zone to India
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Jehol
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 2 artilleries
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 2 artilleries in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Jehol
                    2 artilleries owned by the Americans lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is -15
                Casualties for Japanese: 1 bomber and 1 tactical_bomber
                Casualties for Americans: 2 artilleries
            Battle in Manchuria
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 3/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Japanese lost in Manchuria
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Jehol to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 artillery, 12 infantry and 1 mech_infantry moved from Burma to Shan State
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 5 transports moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
            2 tactical_bombers moved from India to 37 Sea Zone
            1 aaGun moved from Yenisey to Dzavhan
    
        Place Units - Japanese
            3 fighters placed in Japan
            2 carriers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,4,5,3,4,3,6,5,6,3,1,3,3,3,2,5,4,6,1,1,4,2,2,2
            Japanese collect 51 PUs (1 lost to blockades); end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Japanese regular : 2.33
    UK_Pacific regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    Kamikazes will be put on the cruisers and destroyers evenly. Thank you for your attention to this matter.


  • @crockett36 ool for a sea zone 6 attack: sub, carriers diver, fighters.


  • @crockett36 I’m not following, what kamikazes?


  • @crockett36 Man, you responded literally perfectly on my attack.


  • @FranceNeedsMorePower I suck as Japan but I’ve got a few tricks up my sleeve.


  • @crockett36 thanks


  • @crockett36 I wouldn’t say suck what all, you pretty good. Maybe it’s just not your best country.

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