Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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@crockett36 Also having fun! :)
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Territory Summary for Americans :
Guam : 1 airfield Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour Midway : 1 airfield and 1 bomber Soviet Far East : 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys 7 Sea Zone : 1 destroyer 4 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 tactical_bombers and 7 transports Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry Southeast Mexico : 2 infantry Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry 64 Sea Zone : 1 transport 101 Sea Zone : 2 carriers, 5 destroyers, 2 fighters and 5 transports 71 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 52 / 57 Russians : 25 / 24 Japanese : 61 / 67 Americans : 50 / 70 Chinese : 7 / 15 British : 33 / 34 UK_Pacific : 6 / 6 Italians : 17 / 22 ANZAC : 12 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 93 times 2 was rolled 90 times 3 was rolled 93 times 4 was rolled 95 times 5 was rolled 98 times 6 was rolled 92 times Average roll : 3.519 Median : 4.000 Variance : 0.067 Standard Deviation : 0.259 Total rolls : 561 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 31 times 4 was rolled 21 times 5 was rolled 27 times 6 was rolled 23 times Average roll : 3.480 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 150 British Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.389 Median : 3.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 72 Italians Combat 1 was rolled 9 times 2 was rolled 7 times 3 was rolled 11 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.809 Median : 4.000 Variance : 0.796 Standard Deviation : 0.892 Total rolls : 68 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3.636 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.143 Median : 2.500 Variance : 0.790 Standard Deviation : 0.889 Total rolls : 28 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.750 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 15 times 5 was rolled 19 times 6 was rolled 11 times Average roll : 3.435 Median : 3.000 Variance : 0.586 Standard Deviation : 0.766 Total rolls : 92 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 10 times 4 was rolled 14 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3.467 Median : 4.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 75 -
I forgot to move them in combat so just used edit. If it is not allowed feel free to move them back onto the transports. -
Switch sides means that when this game is over we would switch sides and you would be the axis and we the allies
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@crockett36 it’s okay
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@crockett36 Got it, I like the idea, that or we switch partners. I’m a bit rusty with the Axis but not bad. Just I’m not sure if I would be a worthy Axis opponent for league players.
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@FranceNeedsMorePower Can you upload the file please?
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@crockett36 I did in my turn post if you look above.
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@daaras and I have been playing in person this weekend, back to our regularly scheduled programming tomorrow 🤓
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@Stucifer take pictures!
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@Stucifer @crockett36 @Daaras Yes take pictures! What game did you play?
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@crockett36 Your hosting war room at BFD? I saw your name on their.
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@FranceNeedsMorePower yes. Have to brush up. Fabulous game
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 8 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Midway to 7 Sea Zone 1 bomber moved from Midway to 7 Sea Zone 4 fighters moved from Midway to 7 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/10 hits, 5.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber, 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 carriers moved from 8 Sea Zone to 4 Sea Zone 2 battleships, 2 cruisers and 4 destroyers moved from 8 Sea Zone to 4 Sea Zone 6 fighters and 2 tactical_bombers moved from 7 Sea Zone to 4 Sea Zone 1 bomber moved from 7 Sea Zone to Midway 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Aleutian Islands to 8 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 5 infantry, 4 mech_infantrys and 7 transports moved from 8 Sea Zone to 4 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 transports moved from 64 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 80 Sea Zone to 71 Sea Zone 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 carrier, 2 fighters and 3 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turning on Edit Mode EDIT: Changing ownership of Soviet Far East from Japanese to Russians EDIT: Adding units owned by Americans to Soviet Far East: 1 armour, 2 artilleries, 5 infantry and 4 mech_infantrys EDIT: Removing units owned by Americans from 4 Sea Zone: 1 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 7 transports EDIT: Adding units owned by Americans to 4 Sea Zone: 7 transports EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Libya to Alexandria 2 artilleries and 4 infantry moved from Persia to 80 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 80 Sea Zone to 98 Sea Zone 3 submarines moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 3 infantry moved from Burma to India Non Combat Move - British 2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt 1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Caucasus to Volgograd 3 fighters moved from India to Eastern Persia 2 tactical_bombers moved from Persia to 98 Sea Zone 2 fighters moved from Persia to 98 Sea Zone Place Units - British 2 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery placed in India Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 fighters EDIT: Adding units owned by British to Eastern Persia: 2 fighters EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : -1.33 -
@crockett36 Cool! :)
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@Daaras @crockett36 @Stucifer Daaras must have forgotten, I told him to put the U.K. troops in D.C. on one of my transports. Can I edit that or no?
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Or who ever is next can edit it?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone 1 armour moved from French Central Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 submarine owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Romania to Belarus 1 infantry and 1 mech_infantry moved from French Equatorial Africa to French Central Africa 1 transport moved from 82 Sea Zone to 84 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 1.50 British regular : 0.83 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 3 artilleries and 3 infantry Midway : 3 fighters 30 Sea Zone : 1 destroyer and 1 submarine 26 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 2 submarines Brazil : 1 flag, 2 infantry Northwest Persia : 2 infantry 68 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Germans : 52 / 57 Russians : 25 / 24 Japanese : 60 / 67 Americans : 50 / 70 Chinese : 8 / 14 British : 32 / 31 UK_Pacific : 6 / 8 Italians : 18 / 23 ANZAC : 12 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 98 times 2 was rolled 92 times 3 was rolled 97 times 4 was rolled 98 times 5 was rolled 99 times 6 was rolled 92 times Average roll : 3.493 Median : 4.000 Variance : 0.087 Standard Deviation : 0.295 Total rolls : 576 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 31 times 4 was rolled 21 times 5 was rolled 27 times 6 was rolled 23 times Average roll : 3.480 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 150 British Combat 1 was rolled 15 times 2 was rolled 14 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.356 Median : 3.000 Variance : 0.317 Standard Deviation : 0.563 Total rolls : 73 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 17 times 5 was rolled 11 times 6 was rolled 14 times Average roll : 3.671 Median : 4.000 Variance : 0.650 Standard Deviation : 0.807 Total rolls : 73 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 6 times Average roll : 3.636 Median : 3.500 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 22 ANZAC Combat 1 was rolled 1 times 4 was rolled 1 times Average roll : 2.500 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 5 times Average roll : 3.118 Median : 3.000 Variance : 0.586 Standard Deviation : 0.765 Total rolls : 34 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.750 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 15 times 5 was rolled 19 times 6 was rolled 11 times Average roll : 3.435 Median : 3.000 Variance : 0.586 Standard Deviation : 0.766 Total rolls : 92 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 13 times 2 was rolled 13 times 3 was rolled 12 times 4 was rolled 15 times 5 was rolled 15 times 6 was rolled 10 times Average roll : 3.462 Median : 4.000 Variance : 0.234 Standard Deviation : 0.483 Total rolls : 78






