Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower
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If that’s not allowed then just move them back using edit.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 5 destroyers and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 transports moved from 11 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Midway 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 1 armour, 5 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone 1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 10 Sea Zone to 8 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 battleships, 3 carriers, 3 cruisers and 3 destroyers moved from 26 Sea Zone to 8 Sea Zone 1 armour, 5 infantry and 4 mech_infantrys moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 submarine moved from 75 Sea Zone to 80 Sea Zone Place Units - Americans 1 carrier and 5 destroyers placed in 101 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 64 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 artillery and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 carrier and 1 harbour; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Non Combat Move - British 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Egypt to Persia 1 aaGun, 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from 80 Sea Zone to Persia 3 infantry moved from Yunnan to Burma 2 fighters moved from Scotland to 101 Sea Zone 2 aaGuns and 5 infantry moved from Scotland to United Kingdom 1 armour and 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Volgograd Place Units - British 1 carrier placed in 80 Sea Zone 1 harbour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 32 PUs (2 lost to blockades); end with 34 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 fighterCombat Hit Differential Summary :
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@Stucifer you’re italy right?
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@Daaras Yes he is. He has not been on for about two days so I assume he is busy.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Belarus to Vologda Italians take Vologda from Russians 1 armour moved from French West Africa to Nigeria Italians take Nigeria from British 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from French 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in French Equatorial Africa Non Combat Move - Italians 1 cruiser and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 4 mech_infantrys moved from Romania to Western Ukraine 2 aaGuns moved from Eastern Poland to Western Ukraine 2 armour moved from Belarus to Western Ukraine 1 bomber moved from Belarus to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6,3,4 Italians collect 15 PUs (5 lost to blockades); end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Hit Differential Summary :
Territory Summary for ANZAC :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 3 artilleries and 3 infantry Midway : 3 fighters 26 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer and 1 submarine Brazil : 1 flag, 2 infantry Northwest Persia : 2 infantry 68 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Germans : 51 / 61 Russians : 22 / 25 Japanese : 59 / 65 Americans : 50 / 71 Chinese : 9 / 15 British : 33 / 34 UK_Pacific : 7 / 6 Italians : 20 / 22 ANZAC : 12 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 91 times 2 was rolled 86 times 3 was rolled 85 times 4 was rolled 90 times 5 was rolled 93 times 6 was rolled 77 times Average roll : 3.458 Median : 3.000 Variance : 0.319 Standard Deviation : 0.564 Total rolls : 522 Null / Other 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.357 Median : 3.500 Variance : 0.541 Standard Deviation : 0.736 Total rolls : 70 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 31 times 4 was rolled 21 times 5 was rolled 27 times 6 was rolled 23 times Average roll : 3.480 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 150 British Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.394 Median : 3.000 Variance : 0.355 Standard Deviation : 0.596 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.037 Median : 2.000 Variance : 0.827 Standard Deviation : 0.909 Total rolls : 27 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.750 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.412 Median : 3.500 Variance : 0.343 Standard Deviation : 0.586 Total rolls : 34 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.357 Median : 3.500 Variance : 0.541 Standard Deviation : 0.736 Total rolls : 70 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Burma : 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 3 artilleries and 3 infantry Midway : 3 fighters 26 Sea Zone : 1 cruiser and 1 destroyer 62 Sea Zone : 1 destroyer and 1 submarine Belgian Congo : 1 infantry United Kingdom : 2 infantry 80 Sea Zone : 1 destroyer Brazil : 1 flag, 2 infantry Northwest Persia : 3 infantry 68 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Germans : 51 / 61 Russians : 22 / 25 Japanese : 59 / 65 Americans : 50 / 71 Chinese : 9 / 15 British : 33 / 34 UK_Pacific : 7 / 6 Italians : 20 / 22 ANZAC : 12 / 14 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 91 times 2 was rolled 86 times 3 was rolled 85 times 4 was rolled 90 times 5 was rolled 93 times 6 was rolled 77 times Average roll : 3.458 Median : 3.000 Variance : 0.319 Standard Deviation : 0.564 Total rolls : 522 Null / Other 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.357 Median : 3.500 Variance : 0.541 Standard Deviation : 0.736 Total rolls : 70 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 31 times 4 was rolled 21 times 5 was rolled 27 times 6 was rolled 23 times Average roll : 3.480 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 150 British Combat 1 was rolled 14 times 2 was rolled 14 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.394 Median : 3.000 Variance : 0.355 Standard Deviation : 0.596 Total rolls : 71 Italians Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 8 times 4 was rolled 10 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.314 Standard Deviation : 1.146 Total rolls : 36 French Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 6 times Average roll : 3.862 Median : 4.000 Variance : 0.387 Standard Deviation : 0.622 Total rolls : 29 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.500 Median : 3.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.750 Median : 4.000 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.037 Median : 2.000 Variance : 0.827 Standard Deviation : 0.909 Total rolls : 27 UK_Pacific Combat 1 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.750 Median : 4.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 5 times Average roll : 3.412 Median : 3.500 Variance : 0.343 Standard Deviation : 0.586 Total rolls : 34 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Japanese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 10 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 7 times Average roll : 3.357 Median : 3.500 Variance : 0.541 Standard Deviation : 0.736 Total rolls : 70 -
@Stucifer The first save I sent is just for Anzac the other one is Frances. Just thought I should clarify.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Southern Italy to Egypt Combat - Germans Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Germans 1 bomber moved from Egypt to Greece 3 fighters and 2 tactical_bombers moved from Southern Italy to Greece 1 bomber moved from Western Germany to Greece 2 aaGuns, 9 artilleries and 16 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus 5 armour moved from Archangel to Eastern Poland 1 armour moved from Eastern Poland to Belarus 1 aaGun, 5 artilleries and 12 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Romania to Eastern Poland 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern France to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,3,6 Germans collect 47 PUs (5 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Ukraine to Western Ukraine 3 artilleries moved from Bryansk to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 8 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Western Ukraine Russians attack with 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber Italians defend with 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys Italians roll AA dice in Western Ukraine : 0/4 hits, 0.67 expected hits Russians roll dice for 3 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6/15 hits, 5.00 expected hits Italians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 3/12 hits, 4.33 expected hits 3 infantry owned by the Russians lost in Western Ukraine 2 aaGuns owned by the Italians and 4 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/12 hits, 4.50 expected hits Italians roll dice for 2 armour, 2 artilleries and 4 mech_infantrys in Western Ukraine, round 3 : 2/8 hits, 3.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 4 mech_infantrys owned by the Italians lost in Western Ukraine Russians roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 2/10 hits, 4.17 expected hits Italians roll dice for 2 armour and 2 artilleries in Western Ukraine, round 4 : 3/4 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Western Ukraine 2 artilleries owned by the Italians lost in Western Ukraine Russians roll dice for 3 artilleries, 3 fighters and 1 tactical_bomber in Western Ukraine, round 5 : 1/7 hits, 3.17 expected hits Italians roll dice for 2 armour in Western Ukraine, round 5 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 armour owned by the Italians lost in Western Ukraine Russians roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Western Ukraine, round 6 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 armour in Western Ukraine, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30 Casualties for Russians: 1 artillery and 8 infantry Casualties for Italians: 2 aaGuns, 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys Battle in Vologda Russians attack with 8 infantry Italians defend with 1 mech_infantry Russians roll dice for 8 infantry in Vologda, round 2 : 2/8 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 8 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 3 aaGuns, 1 armour, 5 artilleries, 33 infantry and 1 mech_infantry moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns and 8 infantry moved from Timguska to Novosibirsk 3 infantry moved from Volgograd to Samara Place Units - Russians 7 infantry placed in Russia Russians undo move 1. 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -1.83 Russians regular : -3.00 Italians AA : -0.67 -
@Daaras I see it. Working.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Suiyuyan to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 9 infantry moved from Amur to Buryatia 1 artillery moved from Kiangsi to Kwangsi 2 fighters moved from Kiangsi to Kwangsi 2 battleships, 3 carriers and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from French Indo China to Kwangsi 5 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 4 artilleries and 4 infantry moved from Malaya to Shan State 2 bombers, 9 fighters and 5 tactical_bombers moved from French Indo China to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters moved from Kwangsi to Malaya 1 artillery moved from 20 Sea Zone to Kiangsi 1 aaGun moved from Amur to Buryatia 3 fighters moved from Japan to Chahar Place Units - Japanese 1 airfield placed in Malaya 2 armour and 1 mech_infantry placed in Shantung 1 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China Japanese undo move 5. 1 destroyer placed in 36 Sea Zone 2 artilleries placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 ANZAC regular : 0.33 -
@crockett36 I submerged your sub in 62 to indicate that I forgot my sub was there and was going to be forced into a combat that I didn’t want. You can accept that or not. If not, just remove the sub in 56. Interesting map.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Suiyuyan to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 9 infantry moved from Amur to Buryatia 1 artillery moved from Kiangsi to Kwangsi 2 fighters moved from Kiangsi to Kwangsi 2 battleships, 3 carriers and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from French Indo China to Kwangsi 5 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 4 artilleries and 4 infantry moved from Malaya to Shan State 2 bombers, 9 fighters and 5 tactical_bombers moved from French Indo China to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters moved from Kwangsi to Malaya 1 artillery moved from 20 Sea Zone to Kiangsi 1 aaGun moved from Amur to Buryatia 3 fighters moved from Japan to Chahar Place Units - Japanese 1 airfield placed in Malaya 2 armour and 1 mech_infantry placed in Shantung 1 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China Japanese undo move 5. 1 destroyer placed in 36 Sea Zone 2 artilleries placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 ANZAC regular : 0.33 -
@crockett36 One more edit.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 3 armour, 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 destroyers moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Suiyuyan to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 infantry moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 9 infantry moved from Amur to Buryatia 1 artillery moved from Kiangsi to Kwangsi 2 fighters moved from Kiangsi to Kwangsi 2 battleships, 3 carriers and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from French Indo China to Kwangsi 5 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 4 artilleries and 4 infantry moved from Malaya to Shan State 2 bombers, 9 fighters and 5 tactical_bombers moved from French Indo China to Malaya 1 submarine moved from 39 Sea Zone to 37 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Kwangsi Japanese attack with 1 artillery, 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 2 fighters moved from Kwangsi to Malaya 1 artillery moved from 20 Sea Zone to Kiangsi 1 aaGun moved from Amur to Buryatia 3 fighters moved from Japan to Chahar Place Units - Japanese 1 airfield placed in Malaya 2 armour and 1 mech_infantry placed in Shantung 1 armour and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China Japanese undo move 5. 1 destroyer placed in 36 Sea Zone 2 artilleries placed in French Indo China 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33 ANZAC regular : 0.33 -
@crockett36 sorry. tinkering with placement this time.
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I don’t play Japan that much. Having fun. We should switch sides even if just for fun. Can’t tell if I’m where I am because of the adjustment or play. What are your carefully chosen words for a midgame assessment?
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@crockett36 So just to clarify, you forgot to move the sub out the battle so you did it in non com. I’m fine with that just wanted to understand. If you still need to adjust go ahead I won’t be taking my turn till late today or early tomorrow. I’m not understanding the switch sides part could you explain more? I think Russia is under a lot of pressure if I had to summarize it. Besides that pretty even in my eyes.
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@crockett36 Also having fun! :)





