@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 submarines moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Borneo
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns and 6 infantry moved from Queensland to South Australia
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to South Australia
1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 8 armour, 20 artilleries, 47 infantry and 25 mech_infantrys moved from Tambov to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Russia to Tambov
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Western Germany to Greece
3 bombers and 1 tactical_bomber moved from Western Germany to Southern Italy
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 artillery moved from Nenetsia to 127 Sea Zone
1 artillery and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in France
1 fighter and 2 infantry placed in Western Germany
1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
guys I was trying to get this turn in, but I am exhausted from hunting and made some errors. I can’t think straight currently. What I think I have to do is do one more round of combat in Kwa and send a cruiser and into 20 and a destroyer into 35. That will allow me to crash my planes into the ocean.
@crockett36 No worries!