@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
@Stucifer Look, how did you tac’s get there?[Screen Recording 2025-10-19 195909.mp4](Invalid file type. Allowed types are: .png, .jpg, .bmp, .tsvg, .pdf, .gif, .txt, .aam, .xml, .xls, .doc, .ai, .psd, .apm, .cdr, .jpeg)
@FranceNeedsMorePower Nevermind it did not show, how did you 2 tac’s from Greece get their? The only way was to put a carrier into the english channel.
@Stucifer Yeah those 2 tac’s could have not made it from greece into the battle, you would have had to put a carrier into the English Coast.
@Stucifer So how did those Tac’s get there if they could not reach? Is there something I’m not seeing?
Just happened to look at this game - he bought a carrier that can built in SZ 110 where the tacs could land. If they didn’t survive the battle, he’s free to place the CV somewhere else.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 60 PUs; 0 SuicideAttackTokens;
Japanese buy 6 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
Place Units - Japanese
3 fighters placed in French Indo China
3 fighters placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,4,2,4,4,4,5,3,4,5,3,3
Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
ANZAC regular : -0.33
@Booper Ah, I see now, thanks!
@Booper Thanks, that’s exactly what allowed it-
@FranceNeedsMorePower It’s a bit sneaky. They got rid of in Path to Victory which is my preferred game… but makes it tricky to come back and play OOB since I forget I can do it half the time.
@Stucifer Yeah it caught me off guard :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Formosa : 1 flag
Korea : 1 flag
Okinawa : 1 flag
Kwangtung : 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Philippines : 1 airfield, 1 harbour and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 infantry
Buryatia : 1 flag, 1 mech_infantry
20 Sea Zone : 1 flag, 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters and 5 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Morocco : 1 flag, 2 aaGuns, 3 armour, 7 artilleries and 19 infantry
Algeria : 1 flag
Tunisia : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
91 Sea Zone : 1 carrier, 8 destroyers, 1 submarine and 17 transports
Production/PUs Summary :
Germans : 63 / 85
Russians : 8 / 0
Japanese : 44 / 47
Americans : 61 / 84
Chinese : 24 / 24
British : 34 / 34
UK_Pacific : 3 / 0
Italians : 13 / 18
ANZAC : 13 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 266 times
2 was rolled 247 times
3 was rolled 223 times
4 was rolled 260 times
5 was rolled 249 times
6 was rolled 231 times
Average roll : 3.455
Median : 4.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 1476
Null / Other
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 40 times
6 was rolled 33 times
Average roll : 3.435
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 230
Germans Combat
1 was rolled 33 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 39 times
Average roll : 3.599
Median : 4.000
Variance : 0.322
Standard Deviation : 0.568
Total rolls : 227
British Combat
1 was rolled 26 times
2 was rolled 26 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 21 times
6 was rolled 20 times
Average roll : 3.346
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 130
Italians Combat
1 was rolled 15 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.645
Median : 4.000
Variance : 0.253
Standard Deviation : 0.503
Total rolls : 107
Americans Combat
1 was rolled 27 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 25 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.469
Median : 4.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 130
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 40 times
6 was rolled 33 times
Average roll : 3.435
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 230
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
ANZAC Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.227
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 88
UK_Pacific Combat
1 was rolled 16 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.276
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 58
Russians Combat
1 was rolled 41 times
2 was rolled 35 times
3 was rolled 37 times
4 was rolled 34 times
5 was rolled 39 times
6 was rolled 29 times
Average roll : 3.381
Median : 3.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 215
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 4 infantry
Kweichow : 3 infantry
Anhwe : 1 infantry
Burma : 1 flag, 2 aaGuns, 8 artilleries, 1 fighter and 27 infantry
Production/PUs Summary :
Germans : 63 / 85
Russians : 8 / 0
Japanese : 44 / 47
Americans : 61 / 84
Chinese : 24 / 24
British : 34 / 34
UK_Pacific : 3 / 0
Italians : 13 / 18
ANZAC : 13 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 266 times
2 was rolled 247 times
3 was rolled 223 times
4 was rolled 260 times
5 was rolled 249 times
6 was rolled 231 times
Average roll : 3.455
Median : 4.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 1476
Null / Other
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 40 times
6 was rolled 33 times
Average roll : 3.435
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 230
Germans Combat
1 was rolled 33 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 39 times
Average roll : 3.599
Median : 4.000
Variance : 0.322
Standard Deviation : 0.568
Total rolls : 227
British Combat
1 was rolled 26 times
2 was rolled 26 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 21 times
6 was rolled 20 times
Average roll : 3.346
Median : 3.000
Variance : 0.568
Standard Deviation : 0.754
Total rolls : 130
Italians Combat
1 was rolled 15 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.645
Median : 4.000
Variance : 0.253
Standard Deviation : 0.503
Total rolls : 107
Americans Combat
1 was rolled 27 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 25 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.469
Median : 4.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 130
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 42 times
2 was rolled 39 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 40 times
6 was rolled 33 times
Average roll : 3.435
Median : 4.000
Variance : 0.512
Standard Deviation : 0.716
Total rolls : 230
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
ANZAC Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.917
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.227
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 88
UK_Pacific Combat
1 was rolled 16 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.276
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 58
Russians Combat
1 was rolled 41 times
2 was rolled 35 times
3 was rolled 37 times
4 was rolled 34 times
5 was rolled 39 times
6 was rolled 29 times
Average roll : 3.381
Median : 3.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 215
Note to future self: move your northern units. Every turn counts.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Korea to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Korea to Amur
1 destroyer and 4 fighters moved from 6 Sea Zone to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 carriers moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 2 carriers and 3 cruisers moved from 6 Sea Zone to 20 Sea Zone
4 transports moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Formosa to 20 Sea Zone
2 mech_infantrys moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Shantung to 20 Sea Zone
1 bomber moved from Shantung to Kwangtung
2 destroyers moved from 88 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
3 armour, 2 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangtung
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
3 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 aaGuns and 8 artilleries moved from Yunnan to Burma
1 fighter and 18 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Anhwe
Place Units - Chinese
8 infantry placed in Burma
Chinese undo move 1.
8 infantry placed in Burma
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
2 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Persia to West India
1 armour moved from Turkmenistan to West India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa
Combat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Germans defend with 1 submarine
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in West India
British attack with 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in West India, round 2 : 3/17 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 infantry moved from Union of South Africa to 71 Sea Zone
6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun, 1 artillery and 4 infantry moved from Volgograd to Caucasus
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -0.50
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Vologda to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Sikang : 3 fighters
Borneo : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 3 submarines
43 Sea Zone : 1 transport
45 Sea Zone : 1 transport
33 Sea Zone : 2 transports
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
20 Sea Zone : 1 cruiser and 1 submarine
22 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 submarine
Morocco : 4 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Caucasus : 2 infantry
Brazil : 1 flag
91 Sea Zone : 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 63 / 85
Russians : 7 / 0
Japanese : 38 / 47
Americans : 61 / 84
Chinese : 24 / 24
British : 35 / 41
UK_Pacific : 5 / 0
Italians : 13 / 14
ANZAC : 17 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 228 times
2 was rolled 215 times
3 was rolled 194 times
4 was rolled 219 times
5 was rolled 208 times
6 was rolled 208 times
Average roll : 3.462
Median : 3.000
Variance : 0.527
Standard Deviation : 0.726
Total rolls : 1272
Germans Combat
1 was rolled 33 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 39 times
Average roll : 3.599
Median : 4.000
Variance : 0.322
Standard Deviation : 0.568
Total rolls : 227
British Combat
1 was rolled 29 times
2 was rolled 31 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.393
Median : 3.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 150
Italians Combat
1 was rolled 15 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.645
Median : 4.000
Variance : 0.253
Standard Deviation : 0.503
Total rolls : 107
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Americans Combat
1 was rolled 27 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 25 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.469
Median : 4.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 130
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2.824
Median : 2.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.227
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 88
UK_Pacific Combat
1 was rolled 16 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.276
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 58
Russians Combat
1 was rolled 41 times
2 was rolled 35 times
3 was rolled 37 times
4 was rolled 34 times
5 was rolled 39 times
6 was rolled 29 times
Average roll : 3.381
Median : 3.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 215
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 42 times
2 was rolled 38 times
3 was rolled 32 times
4 was rolled 46 times
5 was rolled 39 times
6 was rolled 34 times
Average roll : 3.450
Median : 4.000
Variance : 0.572
Standard Deviation : 0.756
Total rolls : 231
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Sikang : 3 fighters
Borneo : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 6 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 3 submarines
43 Sea Zone : 1 transport
45 Sea Zone : 1 transport
33 Sea Zone : 2 transports
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
20 Sea Zone : 1 cruiser and 1 submarine
22 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 4 infantry
Caucasus : 2 infantry
Brazil : 1 flag
91 Sea Zone : 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 63 / 85
Russians : 7 / 0
Japanese : 38 / 47
Americans : 61 / 84
Chinese : 24 / 24
British : 35 / 41
UK_Pacific : 5 / 0
Italians : 13 / 14
ANZAC : 17 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 228 times
2 was rolled 215 times
3 was rolled 194 times
4 was rolled 219 times
5 was rolled 208 times
6 was rolled 208 times
Average roll : 3.462
Median : 3.000
Variance : 0.527
Standard Deviation : 0.726
Total rolls : 1272
Germans Combat
1 was rolled 33 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 35 times
5 was rolled 43 times
6 was rolled 39 times
Average roll : 3.599
Median : 4.000
Variance : 0.322
Standard Deviation : 0.568
Total rolls : 227
British Combat
1 was rolled 29 times
2 was rolled 31 times
3 was rolled 19 times
4 was rolled 22 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.393
Median : 3.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 150
Italians Combat
1 was rolled 15 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 17 times
6 was rolled 21 times
Average roll : 3.645
Median : 4.000
Variance : 0.253
Standard Deviation : 0.503
Total rolls : 107
French Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.933
Median : 4.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Americans Combat
1 was rolled 27 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 25 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.469
Median : 4.000
Variance : 0.770
Standard Deviation : 0.878
Total rolls : 130
ANZAC Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2.824
Median : 2.000
Variance : 0.927
Standard Deviation : 0.963
Total rolls : 17
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3.227
Median : 3.000
Variance : 0.613
Standard Deviation : 0.783
Total rolls : 88
UK_Pacific Combat
1 was rolled 16 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.276
Median : 3.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 58
Russians Combat
1 was rolled 41 times
2 was rolled 35 times
3 was rolled 37 times
4 was rolled 34 times
5 was rolled 39 times
6 was rolled 29 times
Average roll : 3.381
Median : 3.000
Variance : 0.415
Standard Deviation : 0.644
Total rolls : 215
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 7
Japanese Combat
1 was rolled 42 times
2 was rolled 38 times
3 was rolled 32 times
4 was rolled 46 times
5 was rolled 39 times
6 was rolled 34 times
Average roll : 3.450
Median : 4.000
Variance : 0.572
Standard Deviation : 0.756
Total rolls : 231
@Stucifer Please refrain from taking your turn for now. I’m discussing a miscommunication error. Thanks!
@Stucifer @crockett36 If you will allow an edit, can you land the 2 UK fighter on the egypt carrier on the USA carrier off of Gib.
If not, I think it’s gg
@Daaras only a little better than a coin flip on 91 without the fighters, but yes I would absolutely roll the dice on it. So yes I’ll give you that edit
@Stucifer a most gracious man