@Avner Hopefully, the Italians will fight better this round…
Italians regular : -3.33
L25 BM4 Simon (L+22) v Zar (X)
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Remember when I attacked your Russians, I sent a note that I wanted to sink your fleet in the med. But was not allowed to fly over SF so killed the Russians instead. The program would not let me fly over SF. I could not find a note that the program was wrong or not
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Romania Italians attack with 1 armour, 2 artilleries and 4 infantry Russians defend with 1 armour Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Romania, round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Western Germany Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Western Germany 1 armour owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Italians 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy 2 aaGuns moved from Yugoslavia to Romania 1 aaGun and 4 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1,4,5,4,3 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -1.17 Russians regular : -0.50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq ANZAC take Iraq from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 10 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 artillery moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 fighter moved from Poland to Baltic States 2 bombers and 1 tactical_bomber moved from Poland to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber Russians defend with 3 artilleries and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour and 1 artillery Casualties for Russians: 2 artilleries and 1 infantry Battle in Baltic States Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Romania 1 fighter moved from Baltic States to Romania 1 infantry moved from Germany to Poland 10 armour moved from France to Germany 1 fighter and 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux 2 bombers moved from Western Ukraine to Germany 3 artilleries and 2 infantry moved from France to Western Germany 1 aaGun moved from Poland to Germany Place Units - Germans 1 infantry placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,6 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Russia to Baltic States 1 fighter and 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries moved from Finland to Vyborg 1 armour and 1 mech_infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Bryansk to Ukraine 1 armour moved from Bessarabia to Ukraine 6 artilleries moved from Bessarabia to Western Ukraine 6 infantry moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Ukraine 4 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery, 2 fighters and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Russians collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 marines, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Anhwe to Yunnan 3 armour moved from Kwangtung to Yunnan 1 armour moved from Kwangsi to Yunnan 3 armour moved from French Indo China to Yunnan Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Solomon Islands to 49 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters and 4 tactical_bombers moved from Shensi to Kwangsi Place Units - Japanese 1 transport placed in 6 Sea Zone 3 artilleries placed in French Indo China Japanese undo move 2. Japanese undo move 1. 1 armour and 2 artilleries placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in Scotland Battle in 125 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Scotland from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 109 Sea Zone 3 carriers moved from 112 Sea Zone to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire Americans take Eire from Neutral_Allies 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 transports moved from 102 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Central United States to Quebec 4 artilleries and 5 infantry moved from Eastern United States to Quebec 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 infantry moved from French West Africa to French Central Africa 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 fighters placed in Western United States 2 bombers and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 bomber moved from Morocco to Eire 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 tactical_bomber moved from Algeria to 109 Sea Zone 2 fighters moved from Algeria to Tunisia 1 carrier and 1 fighter moved from 112 Sea Zone to 109 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67 Germans regular : 0.83 British regular : 0.33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 2 artilleries and 3 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry British defend with 2 fighters; Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.50 expected hits Americans roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 7/10 hits, 4.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia 2 infantry owned by the Americans lost in Tunisia 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to Libya Americans win with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Tunisia to Libya 1 artillery and 1 infantry moved from Western Germany to France 1 aaGun and 4 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 95 Sea Zone
Combat Hit Differential Summary :
Americans regular : 3.00 Italians regular : 0.50 Russians regular : -0.33
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 2 artilleries and 3 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry British defend with 2 fighters; Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.50 expected hits Americans roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 7/10 hits, 4.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia 2 infantry owned by the Americans lost in Tunisia 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to Libya Americans win with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18 Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Tunisia to Libya 1 artillery and 1 infantry moved from Western Germany to France 1 aaGun and 4 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Romania to Eastern Poland 1 armour moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,4,2 Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 3.00 Italians regular : 0.50 Russians regular : -0.33
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That was a complete fking Italian disaster.
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 3 fighters moved from Trans-Jordan to Syria 1 infantry moved from Iraq to Syria Combat - ANZAC Battle in Syria ANZAC attack with 3 fighters and 1 infantry Neutral_Axis defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 1/4 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Syria 1 infantry owned by the Neutral_Axis lost in Syria ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - ANZAC 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 fighters moved from Syria to Eastern Persia 2 fighters moved from Queensland to Hawaiian Islands 1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.67 Neutral_Axis regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 3 fighters moved from Trans-Jordan to Syria 1 infantry moved from Iraq to Syria Combat - ANZAC Battle in Syria ANZAC attack with 3 fighters and 1 infantry Neutral_Axis defend with 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 1/4 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Syria 1 infantry owned by the Neutral_Axis lost in Syria ANZAC win with 3 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - ANZAC 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 3 fighters moved from Syria to Eastern Persia 2 fighters moved from Queensland to Hawaiian Islands 1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -0.67 Neutral_Axis regular : 0.67