@FranceNeedsMorePower use it
L25 BM4 Simon (L+22) v Zar (X)
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you might have.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 fighter moved from Gold Coast to Morocco 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from Brazil to 85 Sea Zone 1 artillery and 3 infantry moved from Brazil to British Guiana 1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Morocco 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Eastern United States to 105 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 4 fighters, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Sikang 9 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Shensi Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 12 infantry Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 4 infantry Chinese roll dice for 12 infantry in Shensi, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 5/7 hits, 2.50 expected hits 5 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi 7 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Finland to United Kingdom 1 armour moved from Egypt to Iraq 1 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq Combat - British Strategic bombing raid in United Kingdom Germans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in United Kingdom causes 3 damage total. Battle in Iraq British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Iraq 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 2 fighters moved from Gibraltar to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 1 submarine moved from 108 Sea Zone to 109 Sea Zone Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.17 Germans AA : -0.17 Neutral_Axis regular : 1.00 British regular : -1.83
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@simon33 need to stop working and doing turns, really did not see the normandy landing coming
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I only saw it around USSR. Not enough to retake it.
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour and 3 infantry moved from Northern Italy to France 1 aaGun and 5 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Bulgaria to Romania 2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Yugoslavia to Northern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from France to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 3 fighters moved from Persia to Trans-Jordan 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 26 Sea Zone to 10 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 52 PUs; Germans buy 3 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Poland 2 bombers moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 fighter moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Eastern Poland 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Combat - Germans Battle in Eastern Poland Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 artilleries Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 3.33 expected hits Russians roll dice for 3 artilleries in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Russians lost in Eastern Poland Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 artilleries Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 1 infantry moved from Germany to Poland 1 aaGun moved from Germany to Poland 2 infantry moved from Western Germany to France 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom 1 artillery and 1 marine moved from Scotland to United Kingdom 10 armour moved from Germany to France Place Units - Germans 3 infantry placed in United Kingdom 3 artilleries placed in France 1 infantry placed in Germany 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,3 Germans collect 38 PUs (5 lost to blockades); end with 38 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 infantry moved from Bessarabia to Romania 1 armour moved from Western Ukraine to Romania 1 fighter moved from Russia to Romania 2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland Combat - Russians Russians creates battle in territory 109 Sea Zone Battle in Eastern Poland Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine Germans win, taking 109 Sea Zone from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Romania Russians attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 armour and 1 fighter in Romania, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Russians 1 fighter moved from Romania to Bessarabia 1 armour and 4 artilleries moved from Western Ukraine to Bessarabia 2 artilleries and 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Belarus 1 armour, 2 artilleries and 1 mech_infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Vyborg Place Units - Russians 1 armour and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Russians collect 43 PUs (1 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.83
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Malaya to Shan State 1 armour, 2 artilleries and 3 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai 3 fighters and 3 tactical_bombers moved from Kwangsi to Tsinghai 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Solomon Islands Battle in Tsinghai Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 fighter and 9 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 8/14 hits, 6.67 expected hits Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 4/10 hits, 3.67 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai 8 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 6/10 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry Casualties for Chinese: 1 fighter and 9 infantry Non Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi 1 infantry moved from Kwangsi to Hunan 1 armour moved from Kwangsi to Yunnan 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 45 Sea Zone to 35 Sea Zone 2 bombers moved from Caroline Islands to Kwangsi Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 1 submarine placed in 6 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.83
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Morocco to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 cruiser moved from 105 Sea Zone to 110 Sea Zone
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Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
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@simon33
Scramble 3 fighters 110
lose the dd first. -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - British 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter, 1 infantry and 1 tactical_bomber moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 infantry moved from India to Burma
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Intercept in London?
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Actually, I am going to assume no intercept but make a special note that if you do decide to intercept, I am losing the bomber. So the bombing raid dice are provisional on that. I don’t really think you would intercept though.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Morocco to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 cruiser moved from 105 Sea Zone to 110 Sea Zone Combat - Americans Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 destroyer and 3 fighters Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits 1 cruiser owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 fighters in 110 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Americans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans lost in 110 Sea Zone 1 fighter owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 110 Sea Zone 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 destroyer and 3 fighters Battle in Southern France Americans attack with 1 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Neutral_Axis win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in Western Germany Americans attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys Americans roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 6/8 hits, 3.83 expected hits Germans roll dice for 7 mech_infantrys in Western Germany, round 2 : 2/7 hits, 2.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany 6 mech_infantrys owned by the Germans lost in Western Germany Americans roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Western Germany, round 3 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Western Germany 1 mech_infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 fighters and 1 mech_infantry Casualties for Germans: 7 mech_infantrys Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 carriers and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 105 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 submarines placed in 105 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 4 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 3 PUs; Combat Move - British 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter, 1 infantry and 1 tactical_bomber moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 infantry moved from India to Burma Combat - British Air Battle in United Kingdom British attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Germans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in United Kingdom causes 3 damage total. Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Algeria 1 fighter moved from Burma to India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -3.67 Neutral_Axis regular : 0.67 British regular : -0.17
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UK can overfly Southern France because USA attacked it.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 2 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany Americans take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Morocco to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 cruiser moved from 105 Sea Zone to 110 Sea Zone Combat - Americans Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 fighters Germans defend with 1 destroyer and 3 fighters Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits 1 cruiser owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone Americans roll dice for 2 fighters in 110 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Americans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans lost in 110 Sea Zone 1 fighter owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 fighter in 110 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 110 Sea Zone 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 cruiser, 1 destroyer and 2 fighters Casualties for Germans: 1 destroyer and 3 fighters Battle in Southern France Americans attack with 1 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.17 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Neutral_Axis win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in Western Germany Americans attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys Americans roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 6/8 hits, 3.83 expected hits Germans roll dice for 7 mech_infantrys in Western Germany, round 2 : 2/7 hits, 2.33 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany 6 mech_infantrys owned by the Germans lost in Western Germany Americans roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Western Germany, round 3 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Western Germany, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Western Germany 1 mech_infantry owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 fighters and 1 mech_infantry Casualties for Germans: 7 mech_infantrys Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 3 carriers and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone 1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 105 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 submarines placed in 105 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in Western United States 4 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 3 PUs; Combat Move - British 1 bomber and 1 fighter moved from Normandy Bordeaux to United Kingdom 1 fighter, 1 infantry and 1 tactical_bomber moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 infantry moved from India to Burma Combat - British Air Battle in United Kingdom British attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Germans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in United Kingdom causes 3 damage total. Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Algeria 1 fighter moved from Burma to India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 3 PUs (3 lost to blockades); end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters EDIT: Adding units owned by Americans to Queensland: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -3.67 Neutral_Axis regular : 0.67 British regular : -0.17
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@simon33 said in L25 BM4 Simon (L+22) v Zar (X):
Actually, I am going to assume no intercept but make a special note that if you do decide to intercept, I am losing the bomber. So the bombing raid dice are provisional on that. I don’t really think you would intercept though.
Small edit to USA NCM. Second file please.
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well, I read the game notes and there is a specific note about vichy france.
Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.
Unless I am missing something, Germany should have been able to fly over southern france. I do not see anywhere that just a US attacking SF, removes that restriction. It looks like a bug in the program unless there is a FAQ I am not aware of.