L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

  • '19 '17 '16

    Forgot to bomb Germany

    AA [dice 1d6<=1]
    dmg [dice 1d6]


  • 1d6<=1: 1; Hits: 1
    1d6: 4

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 artilleries, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Norway: 1 bomber
            EDIT: Turning off Edit Mode
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 27 Sea Zone to 10 Sea Zone
            2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from 33 Sea Zone to Hawaiian Islands
            6 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Norway
            1 artillery and 1 infantry placed in Western United States
            1 armour, 1 artillery and 3 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
            Chinese undo move 1.
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
            1 bomber moved from Caucasus to Volgograd
            1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from Norway to Southern France
    
        Combat - British
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Volgograd causes 5 damage total. 
            Battle in Southern France
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Southern France
                    2 infantry owned by the Italians lost in Southern France
                    British roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Caucasus
                British attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Volgograd to Persia
            1 aaGun and 2 infantry moved from Eastern Persia to Persia
            4 artilleries and 9 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Caucasus to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            3 fighters moved from Southern France to Normandy Bordeaux
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Ontario to Eastern United States
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery and 4 infantry placed in United Kingdom
            1 bomber placed in Quebec
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    Japanese regular : 0.67
    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Novgorod to Karelia
                  Italians take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            2 aaGuns moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to 33 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
    
        Combat - French
            Battle in 39 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - French
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Liking the increased pace.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs; 
            Germans buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from France to Southern France
            2 fighters moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Southern France
            1 bomber moved from Western Germany to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Germans
            Battle in Southern France
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 bomber and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    1 infantry owned by the British lost in Caucasus
                Germans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Ukraine
            1 fighter moved from Southern France to Southern Italy
            2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
            1 armour moved from Germany to Eastern Poland
            2 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Bryansk to Ukraine
            2 artilleries moved from Western Germany to France
            5 infantry moved from Western Germany to France
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in France
            7 infantry placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -3.33
    British regular : -0.33
    

    Savegame


  • I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Italians
            3 artilleries and 3 infantry moved from Finland to Sweden
            4 infantry moved from Norway to Sweden
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Vologda to Archangel
            5 fighters and 1 tactical_bomber moved from Russia to Archangel
            18 infantry moved from Amur to Siberia
    
        Combat - Russians
            Battle in Sweden
                Russians attack with 3 artilleries and 7 infantry
                Neutral_True defend with 6 infantry
                    Russians roll dice for 3 artilleries and 7 infantry in Sweden, round 2 : 1/10 hits, 2.67 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Sweden
                    1 infantry owned by the Neutral_True lost in Sweden
                    Russians roll dice for 3 artilleries and 5 infantry in Sweden, round 3 : 5/8 hits, 2.33 expected hits
                    Neutral_True roll dice for 5 infantry in Sweden, round 3 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_True lost in Sweden
                Russians win, taking Sweden from Neutral_True with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Siberia
                Russians attack with 18 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Amur to Siberia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 0.67
    Neutral_True regular : -1.67
    

    Savegame

  • '19 '17 '16

    @Jacob16 said in L25 G40 OOB Simon33 (L+40) v Jacob16 (X):

    I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.

    Frustrating.

    Oh those neutrals. Sweden was supposed to be a strafe. I wanted USA to hold it.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Russians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Italians
            3 artilleries and 3 infantry moved from Finland to Sweden
            4 infantry moved from Norway to Sweden
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Vologda to Archangel
            5 fighters and 1 tactical_bomber moved from Russia to Archangel
            18 infantry moved from Amur to Siberia
    
        Combat - Russians
            Battle in Sweden
                Russians attack with 3 artilleries and 7 infantry
                Neutral_True defend with 6 infantry
                    Russians roll dice for 3 artilleries and 7 infantry in Sweden, round 2 : 1/10 hits, 2.67 expected hits
                    Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Sweden
                    1 infantry owned by the Neutral_True lost in Sweden
                    Russians roll dice for 3 artilleries and 5 infantry in Sweden, round 3 : 5/8 hits, 2.33 expected hits
                    Neutral_True roll dice for 5 infantry in Sweden, round 3 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_True lost in Sweden
                Russians win, taking Sweden from Neutral_True with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Siberia
                Russians attack with 18 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Amur to Siberia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
            EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 0.67
    Neutral_True regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 7 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 mech_infantry moved from French Indo China to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from French Indo China to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 bomber moved from French Indo China to 39 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 3 fighters and 1 transport
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in 26 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 transport in 26 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Americans lost in 26 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                    1 destroyer owned by the French lost in 39 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Moving scrambled unit from 26 Sea Zone  back to originating territory: Hawaiian Islands
            Moving scrambled unit from 26 Sea Zone  back to originating territory: Hawaiian Islands
            Moving scrambled unit from 26 Sea Zone  back to originating territory: Hawaiian Islands
    
        Non Combat Move - Japanese
            1 bomber moved from 39 Sea Zone to French Indo China
            6 artilleries and 9 infantry moved from West India to Eastern Persia
            1 armour moved from India to Afghanistan
                  Japanese take Afghanistan from Neutral_True
            2 armour moved from India to Eastern Persia
            2 infantry moved from India to West India
            1 armour moved from Burma to West India
            2 mech_infantrys moved from Burma to West India
            3 mech_infantrys moved from Yunnan to India
            1 armour moved from French Indo China to Burma
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Suiyuyan to Kansu
            1 aaGun moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Manchuria to Korea
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Chahar
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 armour placed in India
            3 armour placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 bomber placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : 0.67
    Japanese regular : -1.00
    

    Savegame

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