No scrambles
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
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Forgot to bomb Germany
AA [dice 1d6<=1]
dmg [dice 1d6] -
1d6<=1: 1; Hits: 1
1d6: 4 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 5 artilleries, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 17 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 armour moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 35 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 bomber EDIT: Turning off Edit Mode 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 transport moved from 27 Sea Zone to 10 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 33 Sea Zone to Hawaiian Islands 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Norway 1 artillery and 1 infantry placed in Western United States 1 armour, 1 artillery and 3 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 1 bomber and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus 1 bomber moved from Caucasus to Volgograd 1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Norway to Southern France Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Southern France British attack with 3 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Southern France 2 infantry owned by the Italians lost in Southern France British roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Caucasus British attack with 1 fighter, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Volgograd to Persia 1 aaGun and 2 infantry moved from Eastern Persia to Persia 4 artilleries and 9 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Caucasus to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 3 fighters moved from Southern France to Normandy Bordeaux 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Ontario to Eastern United States Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 4 infantry placed in United Kingdom 1 bomber placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.33 Japanese regular : 0.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 2.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Novgorod to Karelia Italians take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Italians Non Combat Move - Italians 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 2 aaGuns moved from France to Northern Italy 1 infantry moved from France to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 5 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 77 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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Liking the increased pace.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs; Germans buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 bomber moved from Western Germany to Caucasus 2 infantry moved from Volgograd to Caucasus 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Battle in Southern France Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 1 bomber and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Ukraine 1 fighter moved from Southern France to Southern Italy 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 armour moved from Germany to Eastern Poland 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 2 artilleries moved from Western Germany to France 5 infantry moved from Western Germany to France 1 infantry moved from Bryansk to Belarus Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 1 infantry placed in France 7 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -3.33 British regular : -0.33
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I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Allies To War With TrueNeutrals Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Finland to Karelia Russians take Karelia from Italians 3 artilleries and 3 infantry moved from Finland to Sweden 4 infantry moved from Norway to Sweden 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Vologda to Archangel 5 fighters and 1 tactical_bomber moved from Russia to Archangel 18 infantry moved from Amur to Siberia Combat - Russians Battle in Sweden Russians attack with 3 artilleries and 7 infantry Neutral_True defend with 6 infantry Russians roll dice for 3 artilleries and 7 infantry in Sweden, round 2 : 1/10 hits, 2.67 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Russians roll dice for 3 artilleries and 5 infantry in Sweden, round 3 : 5/8 hits, 2.33 expected hits Neutral_True roll dice for 5 infantry in Sweden, round 3 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_True lost in Sweden Russians win, taking Sweden from Neutral_True with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Siberia Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Amur to Siberia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 0.67 Neutral_True regular : -1.67
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@Jacob16 said in L25 G40 OOB Simon33 (L+40) v Jacob16 (X):
I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.
Frustrating.
Oh those neutrals. Sweden was supposed to be a strafe. I wanted USA to hold it.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Allies To War With TrueNeutrals Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Finland to Karelia Russians take Karelia from Italians 3 artilleries and 3 infantry moved from Finland to Sweden 4 infantry moved from Norway to Sweden 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Vologda to Archangel 5 fighters and 1 tactical_bomber moved from Russia to Archangel 18 infantry moved from Amur to Siberia Combat - Russians Battle in Sweden Russians attack with 3 artilleries and 7 infantry Neutral_True defend with 6 infantry Russians roll dice for 3 artilleries and 7 infantry in Sweden, round 2 : 1/10 hits, 2.67 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Sweden 1 infantry owned by the Neutral_True lost in Sweden Russians roll dice for 3 artilleries and 5 infantry in Sweden, round 3 : 5/8 hits, 2.33 expected hits Neutral_True roll dice for 5 infantry in Sweden, round 3 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_True lost in Sweden Russians win, taking Sweden from Neutral_True with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Neutral_True: 6 infantry Battle in Siberia Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns moved from Amur to Siberia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.33 Russians regular : 0.67 Neutral_True regular : -1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 7 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 mech_infantry moved from French Indo China to Kweichow Japanese take Kweichow from Chinese 1 armour moved from French Indo China to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 bomber moved from French Indo China to 39 Sea Zone Combat - Japanese Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 3 fighters and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 26 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 26 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 26 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 1 bomber and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the French lost in 39 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 1 bomber moved from 39 Sea Zone to French Indo China 6 artilleries and 9 infantry moved from West India to Eastern Persia 1 armour moved from India to Afghanistan Japanese take Afghanistan from Neutral_True 2 armour moved from India to Eastern Persia 2 infantry moved from India to West India 1 armour moved from Burma to West India 2 mech_infantrys moved from Burma to West India 3 mech_infantrys moved from Yunnan to India 1 armour moved from French Indo China to Burma 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Suiyuyan to Kansu 1 artillery and 1 infantry moved from Manchuria to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Chahar 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in India 3 armour placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 1 bomber placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 French regular : 0.67 Japanese regular : -1.00
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Forgot about Venezuela. Will add it here
[dice 2d6<=1]
[dice 1d6<=4]def [dice 2d6<=2]
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2d6<=1: 6, 1; Hits: 1
1d6<=4: 4; Hits: 1
2d6<=2: 5, 2; Hits: 1 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Combat Move - Americans 2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 fighters moved from United Kingdom to Spain 1 fighter moved from 92 Sea Zone to Spain 1 fighter moved from 92 Sea Zone to Spain 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 35 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 3 artilleries, 4 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Spain, round 2 : 1/10 hits, 4.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Spain, round 3 : 3/9 hits, 3.67 expected hits Neutral_True roll dice for 5 infantry in Spain, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries and 4 fighters in Spain, round 4 : 4/7 hits, 3.00 expected hits Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries and 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Spain to 97 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to Normandy Bordeaux 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to Eastern United States 3 fighters moved from Hawaiian Islands to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to Karelia 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Central United States 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey 1 bomber moved from Persia to Volgograd 6 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Portugal British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Turkey British attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Turkey, round 2 : 2/12 hits, 5.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 2 infantry owned by the Neutral_True lost in Turkey British roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 4/10 hits, 4.50 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 4/6 hits, 2.00 expected hits 3 artilleries owned by the British and 1 infantry owned by the British lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey British roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Turkey, round 4 : 3/6 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Turkey 2 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 4 artilleries and 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry EDIT: Removing units owned by British from British Guiana: 1 infantry EDIT: Changing ownership of Venezuela from Neutral_True to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Persia 2 fighters moved from Turkey to Persia 2 tactical_bombers moved from Turkey to 97 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from British Guiana to Venezuela 1 bomber moved from Quebec to Venezuela 1 bomber moved from Venezuela to British Guiana EDIT: 6 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 2 infantry moved from Gibraltar to Spain 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 infantry placed in Persia 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -1.00 Neutral_True regular : -0.33 British regular : -2.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Combat Move - Americans 2 artilleries and 2 infantry moved from Normandy Bordeaux to Spain 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 2 fighters moved from United Kingdom to Spain 1 fighter moved from 92 Sea Zone to Spain 1 fighter moved from 92 Sea Zone to Spain 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Battle in 35 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Spain Americans attack with 3 artilleries, 4 fighters and 3 infantry Neutral_True defend with 6 infantry Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Spain, round 2 : 1/10 hits, 4.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Spain 1 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Spain, round 3 : 3/9 hits, 3.67 expected hits Neutral_True roll dice for 5 infantry in Spain, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Americans roll dice for 3 artilleries and 4 fighters in Spain, round 4 : 4/7 hits, 3.00 expected hits Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries and 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Spain to 97 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to Normandy Bordeaux 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to Eastern United States 3 fighters moved from Hawaiian Islands to Queensland 2 submarines moved from 30 Sea Zone to 54 Sea Zone 4 carriers, 2 cruisers, 1 destroyer, 1 fighter and 4 submarines moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from Norway to Karelia 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 3 infantry placed in Central United States 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Turkey 1 bomber moved from Persia to Volgograd 6 infantry moved from Northwest Persia to Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Northwest Persia to Turkey Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Portugal British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Portugal, round 2 : 3/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Southern France British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France British roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Turkey British attack with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Neutral_True defend with 8 infantry British roll dice for 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Turkey, round 2 : 2/12 hits, 5.17 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 2 infantry owned by the Neutral_True lost in Turkey British roll dice for 1 armour, 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 3 : 4/10 hits, 4.50 expected hits Neutral_True roll dice for 6 infantry in Turkey, round 3 : 4/6 hits, 2.00 expected hits 3 artilleries owned by the British and 1 infantry owned by the British lost in Turkey 4 infantry owned by the Neutral_True lost in Turkey British roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Turkey, round 4 : 3/6 hits, 3.17 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Turkey 2 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 4 artilleries and 3 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry EDIT: Removing units owned by British from British Guiana: 1 infantry EDIT: Changing ownership of Venezuela from Neutral_True to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Volgograd to Persia 2 fighters moved from Turkey to Persia 2 tactical_bombers moved from Turkey to 97 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Alexandria 1 infantry moved from British Guiana to Venezuela 1 bomber moved from Quebec to Venezuela 1 bomber moved from Venezuela to British Guiana EDIT: 6 submarines moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 2 infantry moved from Gibraltar to Spain 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 infantry placed in Persia 1 artillery and 5 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by British to Persia: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -4.67 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -1.00 Neutral_True regular : -0.33 British regular : -2.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 armour moved from Novgorod to Archangel Combat - Italians Battle in Archangel Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Archangel 1 infantry owned by the Russians lost in Archangel Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France Italians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,1,4,5,5 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 Russians regular : 0.67 British regular : 1.33
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Loving this game so far, lots going on
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 42 Sea Zone 3 fighters moved from Caroline Islands to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs; Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 infantry moved from Volgograd to Tambov Germans take Tambov from Russians 1 infantry moved from France to Southern France Germans take Southern France from British 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Ukraine to Bryansk 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bulgaria 1 mech_infantry moved from Germany to Romania 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to France 1 bomber moved from Ukraine to Western Germany 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Rostov Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in France 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,3,5,3,6,4,1,2,4,3 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 British regular : 0.67