L25 G40 OOB Simon33 (L+40) v Jacob16 (X)


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 2 aaGuns, 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll AA dice in Normandy Bordeaux : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British AA : 1.50
    

    Savegame


  • OOL? in this battle

  • '19 '17 '16

    Lose the British inf first, then US inf.

  • '19 '17 '16

    Was wondering if you would go for a 1-2 punch with this one.

  • '19 '17 '16

    @simon33 said in L25 G40 OOB Simon33 (L+40) v Jacob16 (X):

    Lose the British inf first, then US inf.

    And then US mech.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 2 aaGuns, 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    British roll AA dice in Normandy Bordeaux : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    1 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2.33 expected hits
                    1 bomber owned by the Italians and 1 artillery owned by the Italians lost in Normandy Bordeaux
                    1 aaGun owned by the British lost in Normandy Bordeaux
                Americans win with 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -38
                Casualties for Italians: 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Rostov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Bulgaria to Romania
            1 artillery moved from Eastern Poland to Belarus
            1 armour moved from Ukraine to Bryansk
            2 aaGuns moved from Southern Italy to Northern Italy
            3 infantry moved from Western Germany to France
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern France
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : -0.17
    British AA : 1.50
    Russians regular : 0.67
    

    Savegame


  • I hate dice

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
            EDIT: Turning off Edit Mode
            1 cruiser moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            3 infantry moved from Tunisia to Algeria
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    2 AA hits was pretty harsh but I don’t think you should have continued the attack.

  • '19 '17 '16

    Edit to correct OOL. Couldn’t change the outcome.

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