Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
Might be done for there lol, that was some pretty terrible italian attackers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Going to say that I think that taking Novgorod with Italy was a schoolboy error.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Tsinghai
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour
Chinese defend with 1 fighter
Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans lost in Tsinghai
1 fighter owned by the Chinese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Chinese: 1 fighter
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Archangel
3 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour placed in Germany
2 artilleries, 2 fighters and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : 1.33
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
3 fighters and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
3 fighters moved from Vologda to Russia
3 artilleries and 4 infantry moved from Karelia to Finland
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 artilleries and 10 infantry moved from India to West India
3 mech_infantrys moved from Kwangtung to Yunnan
3 armour and 2 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 fighter moved from Kiangsi to Kweichow
4 fighters and 7 tactical_bombers moved from French Indo China to Kweichow
1 bomber moved from Japan to Kweichow
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in Iwo Jima
Battle in Yunnan
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Iwo Jima from Americans, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 6 artilleries and 10 infantry
British defend with 1 infantry
Japanese roll dice for 6 artilleries and 10 infantry in West India, round 2 : 3/16 hits, 4.67 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 armour, 1 bomber, 5 fighters, 3 mech_infantrys and 7 tactical_bombers
British defend with 4 fighters; Chinese defend with 2 artilleries and 10 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters, 3 mech_infantrys and 7 tactical_bombers in Kweichow, round 2 : 10/19 hits, 9.83 expected hits
Chinese roll dice for 2 artilleries, 4 fighters and 10 infantry in Kweichow, round 2 : 4/16 hits, 6.67 expected hits
3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
10 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Kweichow, round 3 : 8/15 hits, 8.83 expected hits
Chinese roll dice for 2 artilleries and 4 fighters in Kweichow, round 3 : 4/6 hits, 3.33 expected hits
2 fighters owned by the Japanese and 2 armour owned by the Japanese lost in Kweichow
2 artilleries owned by the Chinese and 4 fighters owned by the British lost in Kweichow
Japanese win with 1 bomber, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 3 armour, 2 fighters and 3 mech_infantrys
Casualties for Chinese: 2 artilleries and 10 infantry
Casualties for British: 4 fighters
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Manchuria
1 bomber, 3 fighters and 7 tactical_bombers moved from Kweichow to French Indo China
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Chahar to Jehol
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 armour placed in India
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -0.33
UK_Pacific regular : -0.33
Forgot to bomb Germany
AA [dice 1d6<=1]
dmg [dice 1d6]
1d6<=1: 1; Hits: 1
1d6: 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 35 Sea Zone
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 33 Sea Zone to Hawaiian Islands
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
1 armour, 1 artillery and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 bomber moved from Caucasus to Volgograd
1 fighter and 2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Norway to Southern France
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Southern France
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Southern France
2 infantry owned by the Italians lost in Southern France
British roll dice for 3 fighters and 1 infantry in Southern France, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Volgograd to Persia
1 aaGun and 2 infantry moved from Eastern Persia to Persia
4 artilleries and 9 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Caucasus to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 fighters moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 4 infantry placed in United Kingdom
1 bomber placed in Quebec
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.33
Japanese regular : 0.67
Germans AA : -0.17
Germans regular : -0.33
British regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Novgorod to Karelia
Italians take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - French
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Liking the increased pace.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
2 fighters moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Caucasus
2 infantry moved from Volgograd to Caucasus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Battle in Southern France
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 bomber and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the British lost in Caucasus
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
1 fighter moved from Southern France to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 armour moved from Germany to Eastern Poland
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Ukraine
2 artilleries moved from Western Germany to France
5 infantry moved from Western Germany to France
1 infantry moved from Bryansk to Belarus
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
7 infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -3.33
British regular : -0.33
I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Finland to Karelia
Russians take Karelia from Italians
3 artilleries and 3 infantry moved from Finland to Sweden
4 infantry moved from Norway to Sweden
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
5 fighters and 1 tactical_bomber moved from Russia to Archangel
18 infantry moved from Amur to Siberia
Combat - Russians
Battle in Sweden
Russians attack with 3 artilleries and 7 infantry
Neutral_True defend with 6 infantry
Russians roll dice for 3 artilleries and 7 infantry in Sweden, round 2 : 1/10 hits, 2.67 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Sweden
1 infantry owned by the Neutral_True lost in Sweden
Russians roll dice for 3 artilleries and 5 infantry in Sweden, round 3 : 5/8 hits, 2.33 expected hits
Neutral_True roll dice for 5 infantry in Sweden, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_True lost in Sweden
Russians win, taking Sweden from Neutral_True with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Amur to Siberia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.67
Neutral_True regular : -1.67
@Jacob16 said in L25 G40 OOB Simon33 (L+40) v Jacob16 (X):
I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.
Frustrating.
Oh those neutrals. Sweden was supposed to be a strafe. I wanted USA to hold it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
1 infantry moved from Finland to Karelia
Russians take Karelia from Italians
3 artilleries and 3 infantry moved from Finland to Sweden
4 infantry moved from Norway to Sweden
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
5 fighters and 1 tactical_bomber moved from Russia to Archangel
18 infantry moved from Amur to Siberia
Combat - Russians
Battle in Sweden
Russians attack with 3 artilleries and 7 infantry
Neutral_True defend with 6 infantry
Russians roll dice for 3 artilleries and 7 infantry in Sweden, round 2 : 1/10 hits, 2.67 expected hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Sweden
1 infantry owned by the Neutral_True lost in Sweden
Russians roll dice for 3 artilleries and 5 infantry in Sweden, round 3 : 5/8 hits, 2.33 expected hits
Neutral_True roll dice for 5 infantry in Sweden, round 3 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Neutral_True lost in Sweden
Russians win, taking Sweden from Neutral_True with 3 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Siberia, round 2 : 2/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Amur to Siberia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Italian Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.67
Neutral_True regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 7 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 mech_infantry moved from French Indo China to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 transport in 26 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 26 Sea Zone
Americans and Japanese reach a stalemate
. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to French Indo China
6 artilleries and 9 infantry moved from West India to Eastern Persia
1 armour moved from India to Afghanistan
Japanese take Afghanistan from Neutral_True
2 armour moved from India to Eastern Persia
2 infantry moved from India to West India
1 armour moved from Burma to West India
2 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from Yunnan to India
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Suiyuyan to Kansu
1 artillery and 1 infantry moved from Manchuria to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 armour placed in India
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : 0.67
Japanese regular : -1.00
Forgot about Venezuela. Will add it here
[dice 2d6<=1]
[dice 1d6<=4]
def [dice 2d6<=2]
2d6<=1: 6, 1; Hits: 1
1d6<=4: 4; Hits: 1
2d6<=2: 5, 2; Hits: 1