@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 13 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone 1 armour moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Szechwan 3 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Battle in 27 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 2 carriers, 4 fighters and 1 transport Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 2 carriers, 4 fighters and 1 transport in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 55 Sea Zone 1 fighter owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is -23 Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 2 aaGuns and 16 infantry Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 aaGuns and 16 infantry in Anhwe, round 2 : 7/16 hits, 5.33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe Chinese win with 2 aaGuns and 16 infantry remaining. Battle score for attacker is -19 Casualties for Japanese: 1 armour, 3 infantry and 1 mech_infantry Battle in Tsinghai Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry 1 fighter owned by the ANZAC forced to land in Northern Territory Non Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Hunan to Kiangsu 1 fighter moved from French Indo China to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in Kwangtung 1 armour placed in French Indo China 2 infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Japanese undo move 6. 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,1 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Japanese regular : -0.33 ANZAC regular : 0.67 -
I have 6 pacific victory cities, If I keep all of them until Japan’s next turn that is game over.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 10 Sea Zone to 13 Sea Zone 3 fighters and 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 mech_infantry moved from Iraq to Greece Americans take Greece from Germans 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 27 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 27 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 13 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone 1 destroyer owned by the Japanese lost in 13 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 13 Sea Zone to 10 Sea Zone 2 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone 3 fighters moved from 27 Sea Zone to 10 Sea Zone 5 fighters moved from Queensland to New Zealand 1 armour moved from Iraq to Persia 1 carrier and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 3 infantry moved from Spain to Southern France 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 1 artillery and 3 infantry moved from Finland to Norway 4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 artillery moved from Brazil to 86 Sea Zone 1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 3 artilleries placed in Southern France 3 infantry placed in Spain 3 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 2 infantry placed in Norway Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 artillery, 1 bomber and 1 infantry moved from Iraq to Saudi Arabia 1 armour, 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Southern Italy EDIT: 1 fighter moved from Iraq to 98 Sea Zone EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Saudi Arabia British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Saudi Arabia, round 2 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Southern Italy to Southern France 1 bomber moved from Saudi Arabia to Persia 1 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Argentina to Brazil Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.00 Italians regular : -0.33 Germans regular : -1.00 Neutral_True regular : -0.67 British regular : 0.50 Italians AA : -0.17 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 10 Sea Zone to 13 Sea Zone 3 fighters and 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 mech_infantry moved from Iraq to Greece Americans take Greece from Germans 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 27 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 27 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 13 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone 1 destroyer owned by the Japanese lost in 13 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 13 Sea Zone to 10 Sea Zone 2 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone 3 fighters moved from 27 Sea Zone to 10 Sea Zone 5 fighters moved from Queensland to New Zealand 1 armour moved from Iraq to Persia 1 carrier and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 3 infantry moved from Spain to Southern France 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 1 artillery and 3 infantry moved from Finland to Norway 4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 artillery moved from Brazil to 86 Sea Zone 1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 3 artilleries placed in Southern France 3 infantry placed in Spain 3 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 2 infantry placed in Norway Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 artillery, 1 bomber and 1 infantry moved from Iraq to Saudi Arabia 1 armour, 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Southern Italy EDIT: 1 fighter moved from Iraq to 98 Sea Zone EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Saudi Arabia British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Saudi Arabia, round 2 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Southern Italy to Southern France 1 bomber moved from Saudi Arabia to Persia 1 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Argentina to Brazil Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 75 Sea Zone: 1 armour, 1 infantry and 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.00 Italians regular : -0.33 Germans regular : -1.00 Neutral_True regular : -0.67 British regular : 0.50 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from France to Northern Italy 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Kiangsu Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,3,5,3,1,1,2,3,5,5,4 Italians collect 1 PU (10 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.50 British regular : 0.33 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Northern Territory to 55 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Queensland 1 artillery, 2 carriers, 2 fighters and 1 transport moved from 55 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 2 fighters moved from New South Wales to New Zealand 6 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 fighters moved from Kazakhstan to Kiangsu 1 bomber moved from Kazakhstan to Kiangsu 1 tactical_bomber moved from Kazakhstan to Kiangsu 3 bombers moved from Volgograd to Kiangsu 2 infantry moved from Western Germany to Germany 3 infantry moved from Western Germany to France 9 armour and 10 mech_infantrys moved from Volgograd to Tsinghai 1 mech_infantry moved from Kazakhstan to Szechwan 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Eastern Poland to Germany 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Eastern Poland Place Units - Germans 3 infantry placed in France 10 infantry placed in Western Germany 2 infantry placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33 -
0% chance to take that VC, but if you do try it, go max D, of course.
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S simon33 referenced this topic on
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Result posted. Rematch, swap sides?
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@simon33 I wouldn’t ever take the allies for +40, I’m not as good with the allies and I believe they start at a significant disadvantage to the axis, in the ballpark of +55 minimum. If you want a rematch I would take the Allies for +62
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I will say allies+48
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@simon33 well I’d let you take allies +48 if you want, but I would be at +62 for myself personally.





