so keep an inf
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
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@simon33 It made me have to think a lot more, thats for sure.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Samara 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Samara Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Samara to Kazakhstan 1 mech_infantry moved from Ukraine to Tambov 1 infantry moved from Ukraine to Rostov 2 armour moved from Ukraine to Volgograd 8 armour and 11 mech_infantrys moved from Ukraine to Volgograd 11 artilleries and 25 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Turkey to Kazakhstan 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Volgograd 1 bomber moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan Place Units - Germans 1 airfield placed in Kazakhstan 3 bombers placed in Volgograd 2 infantry placed in Western Germany 1 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,2,4,3,6,4,3 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.00 British regular : -1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Trans-Jordan to Turkey Russians take Turkey from Germans 1 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 infantry moved from Russia to Tambov 10 artilleries and 20 infantry moved from Bryansk to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys in Rostov, round 2 : 11/38 hits, 11.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Tambov to Russia 4 aaGuns, 11 artilleries and 21 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 2 aaGuns and 15 infantry moved from Jehol to Anhwe 2 infantry moved from Amur to Manchuria Place Units - Russians 1 fighter and 1 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.00
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 13 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone 1 armour moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Szechwan 3 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Battle in 27 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 2 carriers, 4 fighters and 1 transport Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.83
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casualty order?
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tip 1 cv, lose a ftr
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If you continue, lose another ftr if you get 1 more hit.
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And lose the aa guns in Anwhe.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 13 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone 1 armour moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Szechwan 3 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Battle in 27 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 2 carriers, 4 fighters and 1 transport Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 2 carriers, 4 fighters and 1 transport in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 55 Sea Zone 1 fighter owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is -23 Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 2 aaGuns and 16 infantry Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 aaGuns and 16 infantry in Anhwe, round 2 : 7/16 hits, 5.33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe Chinese win with 2 aaGuns and 16 infantry remaining. Battle score for attacker is -19 Casualties for Japanese: 1 armour, 3 infantry and 1 mech_infantry Battle in Tsinghai Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry 1 fighter owned by the ANZAC forced to land in Northern Territory Non Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Hunan to Kiangsu 1 fighter moved from French Indo China to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in Kwangtung 1 armour placed in French Indo China 2 infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Japanese undo move 6. 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,1 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Japanese regular : -0.33 ANZAC regular : 0.67
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I have 6 pacific victory cities, If I keep all of them until Japan’s next turn that is game over.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 10 Sea Zone to 13 Sea Zone 3 fighters and 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 mech_infantry moved from Iraq to Greece Americans take Greece from Germans 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 27 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 27 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 13 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone 1 destroyer owned by the Japanese lost in 13 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 13 Sea Zone to 10 Sea Zone 2 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone 3 fighters moved from 27 Sea Zone to 10 Sea Zone 5 fighters moved from Queensland to New Zealand 1 armour moved from Iraq to Persia 1 carrier and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 3 infantry moved from Spain to Southern France 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 1 artillery and 3 infantry moved from Finland to Norway 4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 artillery moved from Brazil to 86 Sea Zone 1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 3 artilleries placed in Southern France 3 infantry placed in Spain 3 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 2 infantry placed in Norway Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 artillery, 1 bomber and 1 infantry moved from Iraq to Saudi Arabia 1 armour, 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Southern Italy EDIT: 1 fighter moved from Iraq to 98 Sea Zone EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Saudi Arabia British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Saudi Arabia, round 2 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Southern Italy to Southern France 1 bomber moved from Saudi Arabia to Persia 1 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Argentina to Brazil Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.00 Italians regular : -0.33 Germans regular : -1.00 Neutral_True regular : -0.67 British regular : 0.50 Italians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 submarine moved from 10 Sea Zone to 13 Sea Zone 3 fighters and 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 12 Sea Zone 1 mech_infantry moved from Iraq to Greece Americans take Greece from Germans 1 infantry moved from Southern France to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 27 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 27 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 13 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone 1 destroyer owned by the Japanese lost in 13 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 13 Sea Zone to 10 Sea Zone 2 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone 3 fighters moved from 27 Sea Zone to 10 Sea Zone 5 fighters moved from Queensland to New Zealand 1 armour moved from Iraq to Persia 1 carrier and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 artilleries and 3 infantry moved from Spain to Southern France 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 1 artillery and 3 infantry moved from Finland to Norway 4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 artillery moved from Brazil to 86 Sea Zone 1 artillery and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 3 artilleries placed in Southern France 3 infantry placed in Spain 3 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 2 infantry placed in Norway Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 artillery, 1 bomber and 1 infantry moved from Iraq to Saudi Arabia 1 armour, 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Saudi Arabia 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Southern Italy EDIT: 1 fighter moved from Iraq to 98 Sea Zone EDIT: 1 submarine moved from 99 Sea Zone to 97 Sea Zone Combat - British Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Saudi Arabia British attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Neutral_True defend with 2 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Saudi Arabia, round 2 : 2/7 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Southern Italy to Southern France 1 bomber moved from Saudi Arabia to Persia 1 infantry moved from Algeria to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Argentina to Brazil Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 80 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 75 Sea Zone: 1 armour, 1 infantry and 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : 0.00 Italians regular : -0.33 Germans regular : -1.00 Neutral_True regular : -0.67 British regular : 0.50 Italians AA : -0.17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from France to Northern Italy 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Kazakhstan to Kiangsu Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,5,3,5,3,1,1,2,3,5,5,4 Italians collect 1 PU (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.50 British regular : 0.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Northern Territory to 55 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Northern Territory to Queensland 1 artillery, 2 carriers, 2 fighters and 1 transport moved from 55 Sea Zone to 63 Sea Zone 1 artillery moved from 63 Sea Zone to New Zealand 2 fighters moved from New South Wales to New Zealand 6 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Northern Territory to Queensland 2 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 3 fighters moved from Kazakhstan to Kiangsu 1 bomber moved from Kazakhstan to Kiangsu 1 tactical_bomber moved from Kazakhstan to Kiangsu 3 bombers moved from Volgograd to Kiangsu 2 infantry moved from Western Germany to Germany 3 infantry moved from Western Germany to France 9 armour and 10 mech_infantrys moved from Volgograd to Tsinghai 1 mech_infantry moved from Kazakhstan to Szechwan 2 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Eastern Poland to Germany 1 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Eastern Poland Place Units - Germans 3 infantry placed in France 10 infantry placed in Western Germany 2 infantry placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.33
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0% chance to take that VC, but if you do try it, go max D, of course.
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Result posted. Rematch, swap sides?
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@simon33 I wouldn’t ever take the allies for +40, I’m not as good with the allies and I believe they start at a significant disadvantage to the axis, in the ballpark of +55 minimum. If you want a rematch I would take the Allies for +62
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I will say allies+48