L25 G40 OOB Simon33 (L+40) v Jacob16 (X)


  • @simon33 It made me have to think a lot more, thats for sure.

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            2 fighters moved from Queensland to 55 Sea Zone
            2 infantry moved from New Guinea to Dutch New Guinea
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
            3 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 fighters and 1 tactical_bomber moved from Ukraine to Samara
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians lost in Samara
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from Samara to Kazakhstan
            1 mech_infantry moved from Ukraine to Tambov
            1 infantry moved from Ukraine to Rostov
            2 armour moved from Ukraine to Volgograd
            8 armour and 11 mech_infantrys moved from Ukraine to Volgograd
            11 artilleries and 25 infantry moved from Ukraine to Bessarabia
            1 mech_infantry moved from Turkey to Kazakhstan
            1 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Volgograd
            1 bomber moved from Volgograd to Kazakhstan
            2 infantry moved from Volgograd to Kazakhstan
    
        Place Units - Germans
            1 airfield placed in Kazakhstan
            3 bombers placed in Volgograd
            2 infantry placed in Western Germany
            1 infantry placed in Western Germany
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,2,4,3,6,4,3
            Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -0.00
    British regular : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Jehol to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Trans-Jordan to Turkey
                  Russians take Turkey from Germans
            1 infantry moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter and 1 infantry moved from Russia to Tambov
            10 artilleries and 20 infantry moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Bryansk to Rostov
            3 artilleries moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys in Rostov, round 2 : 11/38 hits, 11.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Tambov to Russia
            4 aaGuns, 11 artilleries and 21 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
            2 aaGuns and 15 infantry moved from Jehol to Anhwe
            2 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            1 fighter and 1 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : -0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 12 Sea Zone
            1 destroyer moved from 26 Sea Zone to 13 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from French Indo China to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone
            1 armour moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
            1 armour and 1 mech_infantry moved from Sikang to Szechwan
            3 infantry moved from Kweichow to Anhwe
            1 armour and 1 mech_infantry moved from Kweichow to Anhwe
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
            Battle in 27 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 27 Sea Zone
                Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                ANZAC defend with 2 carriers, 4 fighters and 1 transport
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.83
    

    Savegame


  • casualty order?

  • '19 '17 '16

    tip 1 cv, lose a ftr

  • '19 '17 '16

    If you continue, lose another ftr if you get 1 more hit.

  • '19 '17 '16

    And lose the aa guns in Anwhe.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 12 Sea Zone
            1 destroyer moved from 26 Sea Zone to 13 Sea Zone
            1 mech_infantry moved from Kwangtung to Kiangsu
                  Japanese take Kiangsu from Chinese
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from French Indo China to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone
            1 armour moved from Kazakhstan to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
            1 armour and 1 mech_infantry moved from Sikang to Szechwan
            3 infantry moved from Kweichow to Anhwe
            1 armour and 1 mech_infantry moved from Kweichow to Anhwe
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
            Battle in 27 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 27 Sea Zone
                Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                ANZAC defend with 2 carriers, 4 fighters and 1 transport
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 2 carriers, 4 fighters and 1 transport in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 55 Sea Zone
                    1 fighter owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is -23
                Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
                Casualties for ANZAC: 1 fighter
            Battle in Szechwan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
                Russians defend with 2 aaGuns and 16 infantry
                    Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 aaGuns and 16 infantry in Anhwe, round 2 : 7/16 hits, 5.33 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe
                Chinese win with 2 aaGuns and 16 infantry remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 armour, 3 infantry and 1 mech_infantry
            Battle in Tsinghai
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
                1 fighter owned by the ANZAC forced to land in Northern Territory
    
        Non Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Hunan to Kiangsu
            1 fighter moved from French Indo China to 35 Sea Zone
            1 carrier moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 fighters moved from Japan to Hawaiian Islands
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            2 armour and 1 artillery moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from French Indo China to India
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in India
            3 mech_infantrys placed in Kwangtung
            1 armour placed in French Indo China
            2 infantry placed in French Indo China
            2 artilleries and 3 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            Japanese undo move 6.
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,1
            Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : -0.17
    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • I have 6 pacific victory cities, If I keep all of them until Japan’s next turn that is game over.

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