I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
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@simon33 It made me have to think a lot more, thats for sure.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 2 fighters moved from Queensland to 55 Sea Zone 2 infantry moved from New Guinea to Dutch New Guinea 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Samara 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Samara Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from Samara to Kazakhstan 1 mech_infantry moved from Ukraine to Tambov 1 infantry moved from Ukraine to Rostov 2 armour moved from Ukraine to Volgograd 8 armour and 11 mech_infantrys moved from Ukraine to Volgograd 11 artilleries and 25 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Turkey to Kazakhstan 1 infantry moved from Poland to Baltic States 2 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Volgograd 1 bomber moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan Place Units - Germans 1 airfield placed in Kazakhstan 3 bombers placed in Volgograd 2 infantry placed in Western Germany 1 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,2,2,4,3,6,4,3 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.00 British regular : -1.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Jehol to Anhwe Chinese take Anhwe from Japanese 2 infantry moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Trans-Jordan to Turkey Russians take Turkey from Germans 1 infantry moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 infantry moved from Russia to Tambov 10 artilleries and 20 infantry moved from Bryansk to Rostov 2 armour and 2 mech_infantrys moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys in Rostov, round 2 : 11/38 hits, 11.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 armour, 13 artilleries, 21 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Tambov to Russia 4 aaGuns, 11 artilleries and 21 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 infantry moved from Archangel to Novgorod 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 2 aaGuns and 15 infantry moved from Jehol to Anhwe 2 infantry moved from Amur to Manchuria Place Units - Russians 1 fighter and 1 infantry placed in Novgorod 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.00
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 13 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone 1 armour moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Szechwan 3 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Battle in 27 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 2 carriers, 4 fighters and 1 transport Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 0.83
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casualty order?
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tip 1 cv, lose a ftr
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If you continue, lose another ftr if you get 1 more hit.
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And lose the aa guns in Anwhe.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 13 Sea Zone 1 mech_infantry moved from Kwangtung to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 55 Sea Zone 1 armour moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese 1 armour and 1 mech_infantry moved from Sikang to Szechwan 3 infantry moved from Kweichow to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Battle in 27 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 27 Sea Zone Japanese win, taking Philippines from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber ANZAC defend with 2 carriers, 4 fighters and 1 transport Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 2 carriers, 4 fighters and 1 transport in 55 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 55 Sea Zone 1 fighter owned by the ANZAC lost in 55 Sea Zone ANZAC win with 2 carriers, 3 fighters and 1 transport remaining. Battle score for attacker is -23 Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 fighter Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 3 infantry and 1 mech_infantry Russians defend with 2 aaGuns and 16 infantry Japanese roll dice for 1 armour, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 2 aaGuns and 16 infantry in Anhwe, round 2 : 7/16 hits, 5.33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe Chinese win with 2 aaGuns and 16 infantry remaining. Battle score for attacker is -19 Casualties for Japanese: 1 armour, 3 infantry and 1 mech_infantry Battle in Tsinghai Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry 1 fighter owned by the ANZAC forced to land in Northern Territory Non Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Hunan to Kiangsu 1 fighter moved from French Indo China to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in Kwangtung 1 armour placed in French Indo China 2 infantry placed in French Indo China 2 artilleries and 3 infantry placed in Japan 1 transport placed in 6 Sea Zone Japanese undo move 6. 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,3,1 Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Japanese regular : -0.33 ANZAC regular : 0.67
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I have 6 pacific victory cities, If I keep all of them until Japan’s next turn that is game over.