I can’t see a reason why the scrambled fighter can’t land in Normandy.
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 armour and 6 mech_infantrys moved from India to Eastern Persia 4 fighters and 5 tactical_bombers moved from French Indo China to 35 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 9 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 10 submarines, 6 tactical_bombers and 3 transports Americans defend with 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 35 Sea Zone 6 submarines owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 10/12 hits, 7.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 3 : 7/19 hits, 9.83 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 35 Sea Zone 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated 3 transports owned by the Japanese retreated to 20 Sea Zone Americans win with 9 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 10 submarines and 3 tactical_bombers Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer and 6 submarines Casualties for ANZAC: 1 carrier, 1 cruiser and 1 destroyer Battle in Eastern Persia Japanese attack with 4 armour and 6 mech_infantrys British defend with 1 armour Japanese roll dice for 4 armour and 6 mech_infantrys in Eastern Persia, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour 4 fighters owned by the ANZAC and 5 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from India to West India 1 mech_infantry moved from Shensi to Tsinghai 1 aaGun moved from Shensi to Tsinghai 3 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone EDIT: 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 2 transports moved from 26 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. Japanese undo move 3. 2 fighters placed in French Indo China Japanese undo move 3. 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.67 British regular : -0.50
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 armour and 6 mech_infantrys moved from India to Eastern Persia 4 fighters and 5 tactical_bombers moved from French Indo China to 35 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 9 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 10 submarines, 6 tactical_bombers and 3 transports Americans defend with 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 35 Sea Zone 6 submarines owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 10/12 hits, 7.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 3 : 7/19 hits, 9.83 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 35 Sea Zone 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated 3 transports owned by the Japanese retreated to 20 Sea Zone Americans win with 9 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 10 submarines and 3 tactical_bombers Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer and 6 submarines Casualties for ANZAC: 1 carrier, 1 cruiser and 1 destroyer Battle in Eastern Persia Japanese attack with 4 armour and 6 mech_infantrys British defend with 1 armour Japanese roll dice for 4 armour and 6 mech_infantrys in Eastern Persia, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour 4 fighters owned by the ANZAC and 5 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from India to West India 1 mech_infantry moved from Shensi to Tsinghai 1 aaGun moved from Shensi to Tsinghai 3 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone EDIT: 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 2 transports moved from 26 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. Japanese undo move 3. 2 fighters placed in French Indo China Japanese undo move 3. 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.67 British regular : -0.50
-
shoot I meant to non-combat 2 of those transports into SZ 24. Would you be able to do that for me? Thanks, it was a non-com so it shouldn’t affect anything.
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 3 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True Combat - Americans Battle in Kiangsu Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Kiangsu from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to 105 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Norway to Finland 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Nigeria to 82 Sea Zone 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 5 fighters moved from Philippines to Queensland 2 fighters moved from Western United States to 10 Sea Zone 3 fighters moved from Hawaiian Islands to 10 Sea Zone 1 submarine moved from 27 Sea Zone to 10 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 2 infantry moved from Southeast Mexico to Central America 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 transport moved from 65 Sea Zone to 89 Sea Zone Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 2 artilleries and 1 infantry placed in Normandy Bordeaux Americans undo move 3. 3 artilleries placed in Normandy Bordeaux 3 infantry placed in Norway 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,6,2,1,6,4,2,5,2,4,6,6,4 Americans collect 70 PUs (1 lost to blockades); end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Turkey 2 mech_infantrys moved from Iraq to Turkey Combat - British Battle in Turkey British attack with 1 bomber and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkey 1 infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Turkey to Iraq 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Iraq 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Place Units - British 1 transport placed in 71 Sea Zone 2 submarines placed in 80 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 bomber placed in Quebec 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -1.00 Germans regular : -0.33 British regular : 0.00
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Western Germany to Ukraine 1 aaGun moved from Western Germany to France 2 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,6,5,4,3,6,4 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Alexandria to Egypt 1 carrier moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Philippines to Queensland 2 fighters moved from Philippines to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone EDIT: 2 transports moved from 16 Sea Zone to 24 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French 1 cruiser moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
@Jacob16 said in L25 G40 OOB Simon33 (L+40) v Jacob16 (X):
shoot I meant to non-combat 2 of those transports into SZ 24. Would you be able to do that for me? Thanks, it was a non-com so it shouldn’t affect anything.
Done…
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 bomber moved from Southern Italy to Southern France 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France 2 infantry moved from Volgograd to Tambov 1 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Greece to Turkey 1 fighter moved from Ukraine to Tambov 1 fighter moved from Caucasus to Tambov 1 fighter and 1 tactical_bomber moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Turkey Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey 1 mech_infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern France to Western Germany 1 mech_infantry moved from Archangel to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Volgograd to Rostov 5 armour and 6 mech_infantrys moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Turkey to Ukraine 2 fighters moved from Tambov to Ukraine 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in France 10 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,6,3,6,2,6,4 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.33 Germans regular : 5.00 British regular : 0.67
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 3 artilleries and 6 infantry moved from Karelia to Novgorod Russians take Novgorod from Italians 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Vologda to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Rostov to Russia 2 aaGuns and 15 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Amur 1 infantry moved from Siberia to Amur 9 artilleries moved from Russia to Bryansk Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,4,4,4 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 1.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 3 artilleries and 6 infantry moved from Karelia to Novgorod Russians take Novgorod from Italians 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Vologda to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Rostov to Russia 2 aaGuns and 15 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Amur 1 infantry moved from Siberia to Amur 9 artilleries moved from Russia to Bryansk Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,4,4,4 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Alexandria: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 1.33
-
A reminder that it’s your turn.
-
Yes sorry, this is a turn that could decide the game so I’ve taken quite a bit of time on it, I will post tomorrow.
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Kiangsu 1 tactical_bomber moved from French Indo China to Kiangsu 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Eastern Persia to Persia Japanese take Persia from British 1 armour moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan 2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 6 Sea Zone to Kiangsu 1 fighter moved from French Indo China to Kiangsu Combat - Japanese Battle in Hawaiian Islands Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kiangsu Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsu, round 2 : 4/4 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Kiangsu 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Kiangsu to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to Japan 3 destroyers moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 13 Sea Zone 1 destroyer moved from 26 Sea Zone to 12 Sea Zone 1 destroyer moved from 26 Sea Zone to 27 Sea Zone 2 transports moved from 24 Sea Zone to 6 Sea Zone 2 transports moved from 16 Sea Zone to 6 Sea Zone 2 armour and 1 mech_infantry moved from Burma to Hunan 1 mech_infantry moved from French Indo China to Hunan 2 infantry moved from West India to India 2 armour moved from Eastern Persia to India 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 aaGun moved from Tsinghai to Kazakhstan 1 armour moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Turkmenistan to Kazakhstan 3 infantry moved from Shensi to Kweichow 1 armour and 1 mech_infantry moved from Tsinghai to Kweichow 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Eastern Persia to India Place Units - Japanese 3 armour, 1 artillery and 4 infantry placed in Japan 1 transport placed in 36 Sea Zone 1 artillery and 1 fighter placed in French Indo China 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,1,5 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.67
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 4 artilleries, 7 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 27 Sea Zone 1 fighter moved from 10 Sea Zone to 13 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 13 Sea Zone 1 fighter moved from 100 Sea Zone to Persia 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 armour, 8 artilleries, 2 fighters and 6 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery and 1 infantry moved from Bolivia to Argentina 1 artillery and 1 infantry moved from Brazil to Argentina Combat - Americans Battle in Persia Americans attack with 1 fighter and 2 infantry Japanese defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 fighter and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Southern France Americans attack with 2 armour, 9 artilleries, 2 fighters and 8 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 armour, 9 artilleries, 2 fighters and 8 infantry in Southern France, round 2 : 8/21 hits, 7.67 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour, 9 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Argentina Americans attack with 2 artilleries and 2 infantry Neutral_True defend with 4 infantry Americans roll dice for 2 artilleries and 2 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Argentina 2 infantry owned by the Neutral_True lost in Argentina Americans roll dice for 2 artilleries in Argentina, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Argentina 1 artillery owned by the Americans retreated to Brazil Neutral_True win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 2 infantry Casualties for Neutral_True: 2 infantry Battle in 13 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone Americans roll dice for 2 fighters in 13 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 13 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 27 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 27 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 12 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 12 Sea Zone 1 destroyer owned by the Japanese lost in 12 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 27 Sea Zone to 10 Sea Zone 2 fighters moved from 12 Sea Zone to 10 Sea Zone 2 fighters moved from 13 Sea Zone to 10 Sea Zone 2 infantry moved from Central America to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Persia to Iraq EDIT: 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 109 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - Americans 1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Spain 3 infantry placed in Norway 3 submarines, 1 tactical_bomber and 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 4. 1 tactical_bomber placed in Western United States 3 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 9 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 1 infantry moved from Sikang to Tsinghai Chinese take Tsinghai from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 11 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 2 infantry moved from Brazil to Argentina 1 artillery, 1 bomber and 1 infantry moved from Iraq to Northwest Persia Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Argentina British attack with 1 artillery and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Argentina, round 2 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Argentina, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Argentina 1 infantry owned by the Neutral_True lost in Argentina British roll dice for 1 artillery and 1 infantry in Argentina, round 3 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Argentina, round 4 : 0/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Argentina, round 5 : 1/2 hits, 0.67 expected hits Neutral_True roll dice for 1 infantry in Argentina, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Argentina British win, taking Argentina from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Northwest Persia British attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour British roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Northwest Persia 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 bomber moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 6 infantry moved from Alexandria to Egypt 2 fighters moved from Normandy Bordeaux to 100 Sea Zone 2 fighters moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France 2 transports moved from 72 Sea Zone to 71 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from Quebec to United Kingdom Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.33 Germans regular : 0.17 Neutral_True regular : 0.33 British regular : -0.67
-
I hesitated to bring those Soviet troops down through Manchuria but I think it will save the game for me.