@simon33 Scramble?
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
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Oh shoot I didn’t mean to do that, okay with you if a just edit them out, obviously they have no strategic value there.
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Yes…
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 armour and 6 mech_infantrys moved from India to Eastern Persia 4 fighters and 5 tactical_bombers moved from French Indo China to 35 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 9 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 10 submarines, 6 tactical_bombers and 3 transports Americans defend with 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 35 Sea Zone 6 submarines owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 10/12 hits, 7.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 3 : 7/19 hits, 9.83 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 35 Sea Zone 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated 3 transports owned by the Japanese retreated to 20 Sea Zone Americans win with 9 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 10 submarines and 3 tactical_bombers Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer and 6 submarines Casualties for ANZAC: 1 carrier, 1 cruiser and 1 destroyer Battle in Eastern Persia Japanese attack with 4 armour and 6 mech_infantrys British defend with 1 armour Japanese roll dice for 4 armour and 6 mech_infantrys in Eastern Persia, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour 4 fighters owned by the ANZAC and 5 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from India to West India 1 mech_infantry moved from Shensi to Tsinghai 1 aaGun moved from Shensi to Tsinghai 3 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone EDIT: 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 2 transports moved from 26 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. Japanese undo move 3. 2 fighters placed in French Indo China Japanese undo move 3. 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.67 British regular : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 armour and 6 mech_infantrys moved from India to Eastern Persia 4 fighters and 5 tactical_bombers moved from French Indo China to 35 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 9 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 10 submarines, 6 tactical_bombers and 3 transports Americans defend with 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 2/10 hits, 3.33 expected hits Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 3 destroyers, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 13/19 hits, 9.83 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 8 submarines owned by the Japanese lost in 35 Sea Zone 6 submarines owned by the Americans lost in 35 Sea Zone Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 5 fighters, 6 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 10/12 hits, 7.00 expected hits Americans roll dice for 5 carriers, 3 cruisers, 2 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 3 : 7/19 hits, 9.83 expected hits 2 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 35 Sea Zone 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated 3 transports owned by the Japanese retreated to 20 Sea Zone Americans win with 9 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters, 10 submarines and 3 tactical_bombers Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer and 6 submarines Casualties for ANZAC: 1 carrier, 1 cruiser and 1 destroyer Battle in Eastern Persia Japanese attack with 4 armour and 6 mech_infantrys British defend with 1 armour Japanese roll dice for 4 armour and 6 mech_infantrys in Eastern Persia, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour 4 fighters owned by the ANZAC and 5 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from India to West India 1 mech_infantry moved from Shensi to Tsinghai 1 aaGun moved from Shensi to Tsinghai 3 infantry moved from Suiyuyan to Shensi 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 2 armour and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone EDIT: 2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 26 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 2 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 2 transports moved from 26 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 fighter placed in Japan 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. Japanese undo move 3. 2 fighters placed in French Indo China Japanese undo move 3. 1 fighter placed in Japan 1 fighter placed in French Indo China Japanese undo move 4. 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 1.67 British regular : -0.50
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shoot I meant to non-combat 2 of those transports into SZ 24. Would you be able to do that for me? Thanks, it was a non-com so it shouldn’t affect anything.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 3 carriers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery, 1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Chile to Bolivia Americans take Bolivia from Neutral_True Combat - Americans Battle in Kiangsu Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Kiangsu from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to 105 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Norway to Finland 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Nigeria to 82 Sea Zone 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 5 fighters moved from Philippines to Queensland 2 fighters moved from Western United States to 10 Sea Zone 3 fighters moved from Hawaiian Islands to 10 Sea Zone 1 submarine moved from 27 Sea Zone to 10 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 2 infantry moved from Southeast Mexico to Central America 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 transport moved from 65 Sea Zone to 89 Sea Zone Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 2 artilleries and 1 infantry placed in Normandy Bordeaux Americans undo move 3. 3 artilleries placed in Normandy Bordeaux 3 infantry placed in Norway 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,1,6,2,1,6,4,2,5,2,4,6,6,4 Americans collect 70 PUs (1 lost to blockades); end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Normandy Bordeaux to Turkey 2 mech_infantrys moved from Iraq to Turkey Combat - British Battle in Turkey British attack with 1 bomber and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 bomber and 2 mech_infantrys in Turkey, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkey 1 infantry owned by the Germans lost in Turkey British win, taking Turkey from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Turkey to Iraq 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Persia to Iraq 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Place Units - British 1 transport placed in 71 Sea Zone 2 submarines placed in 80 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 bomber placed in Quebec 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -1.00 Germans regular : -0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Western Germany to Ukraine 1 aaGun moved from Western Germany to France 2 infantry moved from Northern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,6,5,4,3,6,4 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Alexandria to Egypt 1 carrier moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from Philippines to Queensland 2 fighters moved from Philippines to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone EDIT: 2 transports moved from 16 Sea Zone to 24 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French 1 cruiser moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Jacob16 said in L25 G40 OOB Simon33 (L+40) v Jacob16 (X):
shoot I meant to non-combat 2 of those transports into SZ 24. Would you be able to do that for me? Thanks, it was a non-com so it shouldn’t affect anything.
Done…
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 1 bomber moved from Southern Italy to Southern France 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France 2 infantry moved from Volgograd to Tambov 1 armour moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Greece to Turkey 1 fighter moved from Ukraine to Tambov 1 fighter moved from Caucasus to Tambov 1 fighter and 1 tactical_bomber moved from Caucasus to Turkey 1 mech_infantry moved from Caucasus to Turkey 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Turkey Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Turkey 1 mech_infantry owned by the British lost in Turkey Germans win, taking Turkey from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern France to Western Germany 1 mech_infantry moved from Archangel to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Volgograd to Rostov 5 armour and 6 mech_infantrys moved from Caucasus to Ukraine 1 fighter and 1 tactical_bomber moved from Turkey to Ukraine 2 fighters moved from Tambov to Ukraine 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 infantry moved from Germany to Poland Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in France 10 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,3,6,3,6,2,6,4 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.33 Germans regular : 5.00 British regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 3 artilleries and 6 infantry moved from Karelia to Novgorod Russians take Novgorod from Italians 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Vologda to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Germans lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 2 fighters moved from Tambov to Russia 2 fighters moved from Rostov to Russia 2 aaGuns and 15 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Amur 1 infantry moved from Siberia to Amur 9 artilleries moved from Russia to Bryansk Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,4,4,4 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 1.33